glx: dead variable removal
Reviewed-by: Eric Anholt <eric@anholt.net> Signed-off-by: Adam Jackson <ajax@redhat.com>
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@ -50,7 +50,6 @@
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** from the server's perspective.
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*/
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__GLXcontext *__glXLastContext;
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__GLXcontext *__glXContextList;
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/*
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** X resources.
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@ -66,11 +65,6 @@ xGLXSingleReply __glXReply;
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static DevPrivateKeyRec glxClientPrivateKeyRec;
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#define glxClientPrivateKey (&glxClientPrivateKeyRec)
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/*
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** Client that called into GLX dispatch.
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*/
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ClientPtr __pGlxClient;
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/*
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** Forward declarations.
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*/
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@ -547,8 +541,6 @@ static int __glXDispatch(ClientPtr client)
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GLboolean rendering = opcode <= X_GLXRenderLarge;
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__glXleaveServer(rendering);
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__pGlxClient = client;
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retval = (*proc)(cl, (GLbyte *) stuff);
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__glXenterServer(rendering);
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@ -96,8 +96,6 @@ void __glXScreenInitVisuals(__GLXscreen *screen);
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extern __GLXcontext *__glXLastContext;
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extern __GLXcontext *__glXForceCurrent(__GLXclientState*, GLXContextTag, int*);
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extern ClientPtr __pGlxClient;
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int __glXError(int error);
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/************************************************************************/
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