glx: Don't match fbconfigs to visuals with mismatched channel masks.

This fixes at least one known bug, where the depth 32 visual would end up
with a depth 24 fbconfig attached, angering compiz.
This commit is contained in:
Eric Anholt 2009-02-02 10:13:46 -08:00
parent 4475ae036c
commit 5100d829a4

View File

@ -394,14 +394,20 @@ typedef struct {
} FBConfigTemplateRec, *FBConfigTemplatePtr;
static __GLXconfig *
pickFBConfig(__GLXscreen *pGlxScreen, FBConfigTemplatePtr template, int class)
pickFBConfig(__GLXscreen *pGlxScreen, FBConfigTemplatePtr template,
VisualPtr visual)
{
__GLXconfig *config;
for (config = pGlxScreen->fbconfigs; config != NULL; config = config->next) {
if (config->redMask != visual->redMask ||
config->greenMask != visual->greenMask ||
config->blueMask != visual->blueMask ||
config->rgbBits != visual->nplanes)
continue;
if (config->visualRating != GLX_NONE)
continue;
if (glxConvertToXVisualType(config->visualType) != class)
if (glxConvertToXVisualType(config->visualType) != visual->class)
continue;
if ((config->doubleBufferMode > 0) != template->doubleBuffer)
continue;
@ -436,11 +442,11 @@ addMinimalSet(__GLXscreen *pGlxScreen)
visuals = pGlxScreen->pScreen->visuals;
for (i = 0, j = 0; i < pGlxScreen->pScreen->numVisuals; i++) {
if (visuals[i].nplanes == 32)
config = pickFBConfig(pGlxScreen, &minimal, visuals[i].class);
config = pickFBConfig(pGlxScreen, &minimal, &visuals[i]);
else {
config = pickFBConfig(pGlxScreen, &best, visuals[i].class);
config = pickFBConfig(pGlxScreen, &best, &visuals[i]);
if (config == NULL)
config = pickFBConfig(pGlxScreen, &good, visuals[i].class);
config = pickFBConfig(pGlxScreen, &good, &visuals[i]);
}
if (config == NULL)
config = pGlxScreen->fbconfigs;