fix up xglglx.c

This commit is contained in:
Dave Airlie 2005-12-23 04:13:37 +00:00
parent feb735c5bb
commit 5230e86b1c

226
hw/xgl/xglglx.c Normal file
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/*
* Copyright © 2005 Novell, Inc.
*
* Permission to use, copy, modify, distribute, and sell this software
* and its documentation for any purpose is hereby granted without
* fee, provided that the above copyright notice appear in all copies
* and that both that copyright notice and this permission notice
* appear in supporting documentation, and that the name of
* Novell, Inc. not be used in advertising or publicity pertaining to
* distribution of the software without specific, written prior permission.
* Novell, Inc. makes no representations about the suitability of this
* software for any purpose. It is provided "as is" without express or
* implied warranty.
*
* NOVELL, INC. DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN
* NO EVENT SHALL NOVELL, INC. BE LIABLE FOR ANY SPECIAL, INDIRECT OR
* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT,
* NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION
* WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*
* Author: David Reveman <davidr@novell.com>
*/
#include "xgl.h"
#ifdef GLXEXT
#include "glxserver.h"
#include "glxscreens.h"
#include "glxext.h"
typedef struct _xglGLXFunc {
void (*extensionInit) (void);
void (*setVisualConfigs) (int nconfigs,
__GLXvisualConfig *configs,
void **privates);
void (*wrapInitVisuals) (miInitVisualsProcPtr *initVisuals);
int (*initVisuals) (VisualPtr *visualp,
DepthPtr *depthp,
int *nvisualp,
int *ndepthp,
int *rootDepthp,
VisualID *defaultVisp,
unsigned long sizes,
int bitsPerRGB,
int preferredVis);
void (*flushContextCache) (void);
void (*setRenderTables) (__glProcTable *table,
__glProcTableEXT *tableEXT);
} xglGLXFuncRec;
static xglGLXFuncRec __glXFunc;
static void *glXHandle = 0;
static void *glCoreHandle = 0;
#define SYM(ptr, name) { (void **) &(ptr), (name) }
__GLXextensionInfo __glDDXExtensionInfo = {
GL_CORE_MESA,
NULL,
NULL,
NULL
};
__GLXscreenInfo __glDDXScreenInfo = {
NULL,
NULL,
NULL,
NULL,
NULL,
0,
0,
"Vendor String",
"Version String",
"Extensions String",
NULL
};
void
GlxSetVisualConfigs (int nconfigs,
__GLXvisualConfig *configs,
void **privates)
{
if (glXHandle && glCoreHandle)
(*__glXFunc.setVisualConfigs) (nconfigs, configs, privates);
}
void
GlxExtensionInit (void)
{
if (glXHandle && glCoreHandle)
(*__glXFunc.extensionInit) ();
}
void
GlxWrapInitVisuals (miInitVisualsProcPtr *initVisuals)
{
if (glXHandle && glCoreHandle)
(*__glXFunc.wrapInitVisuals) (initVisuals);
}
int
GlxInitVisuals (VisualPtr *visualp,
DepthPtr *depthp,
int *nvisualp,
int *ndepthp,
int *rootDepthp,
VisualID *defaultVisp,
unsigned long sizes,
int bitsPerRGB,
int preferredVis)
{
if (glXHandle && glCoreHandle)
return (*__glXFunc.initVisuals) (visualp, depthp, nvisualp, ndepthp,
rootDepthp, defaultVisp, sizes,
bitsPerRGB, preferredVis);
return 0;
}
void
GlxFlushContextCache (void)
{
(*__glXFunc.flushContextCache) ();
}
void
GlxSetRenderTables (__glProcTable *table,
__glProcTableEXT *tableEXT)
{
(*__glXFunc.setRenderTables) (table, tableEXT);
}
Bool
xglLoadGLXModules (void)
{
#ifdef XLOADABLE
if (!glXHandle)
{
xglSymbolRec sym[] = {
SYM (__glXFunc.extensionInit, "GlxExtensionInit"),
SYM (__glXFunc.setVisualConfigs, "GlxSetVisualConfigs"),
SYM (__glXFunc.wrapInitVisuals, "GlxWrapInitVisuals"),
SYM (__glXFunc.initVisuals, "GlxInitVisuals"),
SYM (__glXFunc.flushContextCache, "GlxFlushContextCache"),
SYM (__glXFunc.setRenderTables, "GlxSetRenderTables")
};
glXHandle = xglLoadModule ("glx");
if (!glXHandle)
return FALSE;
if (!xglLookupSymbols (glXHandle, sym, sizeof (sym) / sizeof (sym[0])))
{
xglUnloadModule (glXHandle);
glXHandle = 0;
return FALSE;
}
}
if (!glCoreHandle)
{
xglSymbolRec sym[] = {
SYM (__glDDXScreenInfo.screenProbe, "__MESA_screenProbe"),
SYM (__glDDXScreenInfo.createContext, "__MESA_createContext"),
SYM (__glDDXScreenInfo.createBuffer, "__MESA_createBuffer"),
SYM (__glDDXExtensionInfo.resetExtension, "__MESA_resetExtension"),
SYM (__glDDXExtensionInfo.initVisuals, "__MESA_initVisuals"),
SYM (__glDDXExtensionInfo.setVisualConfigs,
"__MESA_setVisualConfigs")
};
glCoreHandle = xglLoadModule ("glcore");
if (!glCoreHandle)
return FALSE;
if (!xglLookupSymbols (glCoreHandle, sym, sizeof (sym) / sizeof (sym[0])))
{
xglUnloadModule (glCoreHandle);
glCoreHandle = 0;
return FALSE;
}
if (!xglLoadHashFuncs (glCoreHandle))
{
xglUnloadModule (glCoreHandle);
glCoreHandle = 0;
}
}
return TRUE;
#else
return FALSE;
#endif
}
void
xglUnloadGLXModules (void)
{
#ifdef XLOADABLE
if (glXHandle)
{
xglUnloadModule (glXHandle);
glXHandle = 0;
}
if (glCoreHandle)
{
xglUnloadModule (glCoreHandle);
glCoreHandle = 0;
}
#endif
}
#endif