Eliminate the shadow clear on transform change

When the crtc transformation changes, the entire crtc must be repainted.
This was being done by clearing the shadow and then painting the rectangle
containing the screen image; the clear being required as the screen image
may not fill the crtc. When changing the transform rapidly, this leads to
flashing. Eliminate the clear by painting the entire crtc instead of just
the screen rectangle.

Signed-off-by: Keith Packard <keithp@keithp.com>
This commit is contained in:
Keith Packard 2009-02-06 06:34:35 +01:00
parent 76f18b94bd
commit 5394b7e662
2 changed files with 29 additions and 14 deletions

View File

@ -357,6 +357,10 @@ struct _xf86Crtc {
* Added in ABI version 3
*/
Bool active;
/**
* Clear the shadow
*/
Bool shadowClear;
};
typedef struct _xf86OutputFuncs {

View File

@ -113,22 +113,33 @@ xf86RotateCrtcRedisplay (xf86CrtcPtr crtc, RegionPtr region)
SetPicturePictFilter (src, crtc->filter,
crtc->params, crtc->nparams);
while (n--)
if (crtc->shadowClear)
{
BoxRec dst_box;
dst_box = *b;
dst_box.x1 -= crtc->filter_width >> 1;
dst_box.x2 += crtc->filter_width >> 1;
dst_box.y1 -= crtc->filter_height >> 1;
dst_box.y2 += crtc->filter_height >> 1;
pixman_f_transform_bounds (&crtc->f_framebuffer_to_crtc, &dst_box);
CompositePicture (PictOpSrc,
src, NULL, dst,
dst_box.x1, dst_box.y1, 0, 0, dst_box.x1, dst_box.y1,
dst_box.x2 - dst_box.x1,
dst_box.y2 - dst_box.y1);
b++;
0, 0, 0, 0, 0, 0,
crtc->mode.HDisplay, crtc->mode.VDisplay);
crtc->shadowClear = FALSE;
}
else
{
while (n--)
{
BoxRec dst_box;
dst_box = *b;
dst_box.x1 -= crtc->filter_width >> 1;
dst_box.x2 += crtc->filter_width >> 1;
dst_box.y1 -= crtc->filter_height >> 1;
dst_box.y2 += crtc->filter_height >> 1;
pixman_f_transform_bounds (&crtc->f_framebuffer_to_crtc, &dst_box);
CompositePicture (PictOpSrc,
src, NULL, dst,
dst_box.x1, dst_box.y1, 0, 0, dst_box.x1, dst_box.y1,
dst_box.x2 - dst_box.x1,
dst_box.y2 - dst_box.y1);
b++;
}
}
FreePicture (src, None);
FreePicture (dst, None);
@ -192,7 +203,7 @@ xf86CrtcDamageShadow (xf86CrtcPtr crtc)
DamageRegionAppend (&(*pScreen->GetScreenPixmap)(pScreen)->drawable,
&damage_region);
REGION_UNINIT (pScreen, &damage_region);
xf86CrtcShadowClear (crtc);
crtc->shadowClear = TRUE;
}
static void