XQuartz: Only save lastpt on mouse/tablet events
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@ -990,55 +990,50 @@ static inline int ensure_flag(int flags, int device_independent, int device_depe
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#endif
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- (void) sendX11NSEvent:(NSEvent *)e {
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NSRect screen;
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NSPoint location, tilt;
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NSWindow *window;
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NSPoint location = NSZeroPoint, tilt = NSZeroPoint;
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int ev_button, ev_type;
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float pressure;
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float pressure = 0.0;
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DeviceIntPtr pDev;
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int modifierFlags;
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BOOL isTabletEvent;
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BOOL isMouseOrTabletEvent, isTabletEvent;
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static NSPoint lastpt;
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isMouseOrTabletEvent = [e type] == NSLeftMouseDown || [e type] == NSOtherMouseDown || [e type] == NSRightMouseDown ||
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[e type] == NSLeftMouseUp || [e type] == NSOtherMouseUp || [e type] == NSRightMouseUp ||
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[e type] == NSLeftMouseDragged || [e type] == NSOtherMouseDragged || [e type] == NSRightMouseDragged ||
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[e type] == NSMouseMoved || [e type] == NSTabletPoint;
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/* convert location to be relative to top-left of primary display */
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window = [e window];
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isTabletEvent = ([e type] == NSTabletPoint) ||
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(isMouseOrTabletEvent && ([e subtype] == NSTabletPointEventSubtype || [e subtype] == NSTabletProximityEventSubtype));
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isTabletEvent = ([e type] == NSTabletPoint) ||
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(( [e type] == NSLeftMouseDown || [e type] == NSOtherMouseDown || [e type] == NSRightMouseDown ||
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[e type] == NSLeftMouseUp || [e type] == NSOtherMouseUp || [e type] == NSRightMouseUp ||
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[e type] == NSLeftMouseDragged || [e type] == NSOtherMouseDragged || [e type] == NSRightMouseDragged ||
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[e type] == NSMouseMoved ) && ([e subtype] == NSTabletPointEventSubtype || [e subtype] == NSTabletProximityEventSubtype));
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if (window != nil) {
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NSRect frame = [window frame];
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location = [e locationInWindow];
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location.x += frame.origin.x;
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location.y += frame.origin.y;
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lastpt = location;
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} else if(isTabletEvent) {
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// NSEvents for tablets are not consistent wrt deltaXY between events, so we cannot rely on that
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// Thus tablets will be subject to the warp-pointer bug worked around by the delta, but tablets
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// are not normally used in cases where that bug would present itself, so this is a fair tradeoff
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// <rdar://problem/7111003> deltaX and deltaY are incorrect for NSMouseMoved, NSTabletPointEventSubtype
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// http://xquartz.macosforge.org/trac/ticket/288
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location = [e locationInWindow];
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lastpt = location;
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} else {
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location.x = lastpt.x + [e deltaX];
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location.y = lastpt.y - [e deltaY];
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lastpt = [NSEvent mouseLocation]; // [e locationInWindow] gives us the "unfixed" location when our cursor is fixed. This bugs things like quake
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if(isMouseOrTabletEvent) {
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static NSPoint lastpt;
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NSWindow *window = [e window];
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NSRect screen = [[[NSScreen screens] objectAtIndex:0] frame];;
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if (window != nil) {
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NSRect frame = [window frame];
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location = [e locationInWindow];
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location.x += frame.origin.x;
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location.y += frame.origin.y;
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lastpt = location;
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} else if(isTabletEvent) {
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// NSEvents for tablets are not consistent wrt deltaXY between events, so we cannot rely on that
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// Thus tablets will be subject to the warp-pointer bug worked around by the delta, but tablets
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// are not normally used in cases where that bug would present itself, so this is a fair tradeoff
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// <rdar://problem/7111003> deltaX and deltaY are incorrect for NSMouseMoved, NSTabletPointEventSubtype
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// http://xquartz.macosforge.org/trac/ticket/288
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location = [e locationInWindow];
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lastpt = location;
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} else {
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location.x = lastpt.x + [e deltaX];
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location.y = lastpt.y - [e deltaY];
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lastpt = [e locationInWindow];
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}
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/* Convert coordinate system */
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location.y = (screen.origin.y + screen.size.height) - location.y;
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}
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/* Convert coordinate system */
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screen = [[[NSScreen screens] objectAtIndex:0] frame];
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location.y = (screen.origin.y + screen.size.height) - location.y;
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/* Setup our valuators. These will range from 0 to 1 */
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pressure = 0;
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tilt.x = 0.0;
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tilt.y = 0.0;
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modifierFlags = [e modifierFlags];
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#ifdef NX_DEVICELCMDKEYMASK
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