Find windows GL wrapper files in $(srcdir) instead of .

This fixes 'make distcheck' for me.

Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Julien Cristau <jcristau@debian.org>
This commit is contained in:
Keith Packard 2010-05-20 13:57:02 -07:00
parent 1197a87b56
commit 5a7275d78a

View File

@ -45,10 +45,10 @@ wgl.tm:
wget http://www.opengl.org/registry/api/wgl.tm
generated_gl_wrappers.c: gen_gl_wrappers.py gl.spec gl.tm
./gen_gl_wrappers.py --spec=gl.spec --typemap=gl.tm --dispatch-header=$(top_srcdir)/glx/dispatch.h --staticwrappers >generated_gl_wrappers.c
$(srcdir)/gen_gl_wrappers.py --spec=$(srcdir)/gl.spec --typemap=$(srcdir)/gl.tm --dispatch-header=$(top_srcdir)/glx/dispatch.h --staticwrappers >generated_gl_wrappers.c
generated_wgl_wrappers.c: gen_gl_wrappers.py wglext.spec wgl.tm
./gen_gl_wrappers.py --spec=wglext.spec --typemap=wgl.tm --prefix=wgl --preresolve >generated_wgl_wrappers.c
$(srcdir)/gen_gl_wrappers.py --spec=$(srcdir)/wglext.spec --typemap=$(srcdir)/wgl.tm --prefix=wgl --preresolve >generated_wgl_wrappers.c
wglext.h:
wget http://www.opengl.org/registry/api/wglext.h