glamor: Disable ALPHA8 fbo.

As some platform doesn't support to use ALPHA8 texture as
draw target, we have to disable it. It seems there is no
easy way to check that.

Signed-off-by: Zhigang Gong <zhigang.gong@gmail.com>
This commit is contained in:
Zhigang Gong 2011-08-11 15:08:12 -04:00 committed by Zhigang Gong
parent 172e8cfcd4
commit 5e7fdbb498
2 changed files with 4 additions and 0 deletions

View File

@ -146,9 +146,11 @@ glamor_create_pixmap(ScreenPtr screen, int w, int h, int depth,
return pixmap;
switch (depth) {
#if 0
case 8:
format = GL_ALPHA;
break;
#endif
case 24:
format = GL_RGB;
break;

View File

@ -219,9 +219,11 @@ __glamor_upload_pixmap_to_texture(PixmapPtr pixmap, GLenum format, GLenum type,
GLenum iformat;
switch (pixmap->drawable.depth) {
#if 0
case 8:
iformat = GL_ALPHA;
break;
#endif
case 24:
iformat = GL_RGB;
break;