From 6081b8c76f7d934bd4e9584a2f6d55636c5289d2 Mon Sep 17 00:00:00 2001 From: Peter Hutterer Date: Mon, 9 Apr 2007 18:35:47 +0930 Subject: [PATCH] Don't explicitly init sprite for VCP, EnableDevice() will take care of that. --- dix/devices.c | 1 - 1 file changed, 1 deletion(-) diff --git a/dix/devices.c b/dix/devices.c index a08053516..4794d6f79 100644 --- a/dix/devices.c +++ b/dix/devices.c @@ -424,7 +424,6 @@ InitCoreDevices() if (!AllocateDevicePrivate(dev, CoreDevicePrivatesIndex)) FatalError("Couldn't allocate pointer devPrivates\n"); dev->devPrivates[CoreDevicePrivatesIndex].ptr = NULL; - InitializeSprite(dev, NullWindow); (void)ActivateDevice(dev); /* Enable device, and then remove it from the device list. Virtual