XQuartz: Fix a brain-o array indexing problem

/bop Peter
(cherry picked from commit 494a6b046a258ad83dc98eb92b7c3d8f1d2626bb)
This commit is contained in:
Jeremy Huddleston 2009-09-26 22:48:49 -07:00
parent 7159381881
commit 65f1484089

View File

@ -290,8 +290,8 @@ static int DarwinMouseProc(DeviceIntPtr pPointer, int what) {
#define NAXES 2
// 7 buttons: left, right, middle, then four scroll wheel "buttons"
CARD8 map[NBUTTONS + 1] = {0, 1, 2, 3, 4, 5, 6, 7};
Atom btn_labels[NAXES] = {0};
Atom axes_labels[NBUTTONS] = {0};
Atom btn_labels[NBUTTONS] = {0};
Atom axes_labels[NAXES] = {0};
switch (what) {
case DEVICE_INIT:
@ -340,8 +340,8 @@ static int DarwinTabletProc(DeviceIntPtr pPointer, int what) {
#define NBUTTONS 3
#define NAXES 5
CARD8 map[NBUTTONS + 1] = {0, 1, 2, 3};
Atom axes_labels[NAXES] = {0};
Atom btn_labels[NBUTTONS] = {0};
Atom axes_labels[NAXES] = {0};
switch (what) {
case DEVICE_INIT: