glamor-egl: Added new function to create image for a pixmap.

This function is used to support dri2. In the underlying
driver, it will create a buffer object for a given pixmap.
And then call this api to create a egl image from that
buffer object, and then bind that image to a texture, and
then bind that texture to the pixmap.

Normally, this pixmap's content is shared between a dri2
client and the x server.

Signed-off-by: Zhigang Gong <zhigang.gong@linux.intel.com>
This commit is contained in:
Zhigang Gong 2011-09-08 15:16:01 +08:00
parent 2a9dfc963f
commit 67dbe0ddf8

View File

@ -54,7 +54,7 @@
#define GLAMOR_FOR_XORG
#include <glamor.h>
#include <glamor_gl_dispatch.h>
#include "glamor_gl_dispatch.h"
#define GLAMOR_VERSION_MAJOR 0
#define GLAMOR_VERSION_MINOR 1
@ -68,13 +68,12 @@ glamor_identify(int flags)
xf86Msg(X_INFO, "%s: OpenGL accelerated X.org driver based.\n", glamor_name);
}
struct glamor_screen_private {
struct glamor_egl_screen_private {
EGLDisplay display;
EGLContext context;
EGLImageKHR root;
EGLint major, minor;
CreateScreenResourcesProcPtr CreateScreenResources;
CloseScreenProcPtr CloseScreen;
int fd;
@ -90,19 +89,15 @@ struct glamor_screen_private {
int xf86GlamorEGLPrivateIndex = -1;
static struct glamor_screen_private* glamor_get_egl_screen_private(ScrnInfoPtr scrn)
static struct glamor_egl_screen_private* glamor_get_egl_screen_private(ScrnInfoPtr scrn)
{
return (struct glamor_screen_private *) scrn->privates[xf86GlamorEGLPrivateIndex].ptr;
return (struct glamor_egl_screen_private *) scrn->privates[xf86GlamorEGLPrivateIndex].ptr;
}
static Bool
_glamor_create_egl_screen_image(ScrnInfoPtr scrn, int width, int height, int stride)
static EGLImageKHR
_glamor_create_egl_image(struct glamor_egl_screen_private *glamor_egl, int width, int height, int stride, int name)
{
struct glamor_screen_private *glamor = glamor_get_egl_screen_private(scrn);
ScreenPtr screen = screenInfo.screens[scrn->scrnIndex];
EGLImageKHR image;
GLuint texture;
EGLint attribs[] = {
EGL_WIDTH, 0,
EGL_HEIGHT, 0,
@ -113,64 +108,122 @@ _glamor_create_egl_screen_image(ScrnInfoPtr scrn, int width, int height, int str
EGL_NONE
};
if (glamor->root) {
eglDestroyImageKHR(glamor->display, glamor->root);
glamor->root = EGL_NO_IMAGE_KHR;
}
attribs[1] = width;
attribs[3] = height;
attribs[5] = stride / 4;
image = glamor->egl_create_image_khr (glamor->display,
glamor->context,
EGL_DRM_BUFFER_MESA,
(void*)glamor->front_buffer_handle,
attribs);
image = glamor_egl->egl_create_image_khr (glamor_egl->display,
glamor_egl->context,
EGL_DRM_BUFFER_MESA,
(void*)name,
attribs);
if (image == EGL_NO_IMAGE_KHR)
return FALSE;
return EGL_NO_IMAGE_KHR;
glamor->dispatch->glGenTextures(1, &texture);
glamor->dispatch->glBindTexture(GL_TEXTURE_2D, texture);
glamor->dispatch->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glamor->dispatch->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
(glamor->egl_image_target_texture2d_oes)(GL_TEXTURE_2D, image);
glamor_set_screen_pixmap_texture(screen, width, height, texture);
glamor->root = image;
return TRUE;
return image;
}
static int
glamor_get_flink_name(int fd, int handle, int *name)
{
struct drm_gem_flink flink;
flink.handle = handle;
if (ioctl(fd, DRM_IOCTL_GEM_FLINK, &flink) < 0)
return FALSE;
*name = flink.name;
return TRUE;
}
static Bool
glamor_create_texture_from_image(struct glamor_egl_screen_private *glamor_egl, EGLImageKHR image, GLuint *texture)
{
glamor_egl->dispatch->glGenTextures(1, texture);
glamor_egl->dispatch->glBindTexture(GL_TEXTURE_2D, *texture);
glamor_egl->dispatch->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glamor_egl->dispatch->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
(glamor_egl->egl_image_target_texture2d_oes)(GL_TEXTURE_2D, image);
return TRUE;
}
Bool
glamor_create_egl_screen_image(ScreenPtr screen, int handle, int stride)
{
ScrnInfoPtr scrn = xf86Screens[screen->myNum];
struct glamor_screen_private *glamor = glamor_get_egl_screen_private(scrn);
struct drm_gem_flink flink;
flink.handle = handle;
struct glamor_egl_screen_private *glamor_egl = glamor_get_egl_screen_private(scrn);
EGLImageKHR image;
GLuint texture;
if (ioctl(glamor->fd, DRM_IOCTL_GEM_FLINK, &flink) < 0) {
xf86DrvMsg(scrn->scrnIndex, X_ERROR,
if (!glamor_get_flink_name(glamor_egl->fd, handle, &glamor_egl->front_buffer_handle)) {
xf86DrvMsg(scrn->scrnIndex, X_ERROR,
"Couldn't flink front buffer handle\n");
return FALSE;
return FALSE;
}
glamor->front_buffer_handle = flink.name;
if (glamor_egl->root) {
eglDestroyImageKHR(glamor_egl->display, glamor_egl->root);
glamor_egl->root = EGL_NO_IMAGE_KHR;
}
image = _glamor_create_egl_image( glamor_egl,
scrn->virtualX,
scrn->virtualY,
stride,
glamor_egl->front_buffer_handle);
if (image == EGL_NO_IMAGE_KHR)
return FALSE;
glamor_create_texture_from_image(glamor_egl, image, &texture);
glamor_set_screen_pixmap_texture(screen, scrn->virtualX, scrn->virtualY, texture);
glamor_egl->root = image;
return TRUE;
}
return _glamor_create_egl_screen_image(scrn, scrn->virtualX, scrn->virtualY, stride);
/*
* This function will be called from the dri buffer allocation.
* It is somehow very familiar with the create screen image.
*/
Bool
glamor_create_egl_pixmap_image(PixmapPtr pixmap, int handle, int stride)
{
ScreenPtr screen = pixmap->drawable.pScreen;
ScrnInfoPtr scrn = xf86Screens[screen->myNum];
struct glamor_egl_screen_private *glamor_egl = glamor_get_egl_screen_private(scrn);
EGLImageKHR image;
GLuint texture;
int name;
if (!glamor_get_flink_name(glamor_egl->fd, handle, &name)) {
xf86DrvMsg(scrn->scrnIndex, X_ERROR,
"Couldn't flink pixmap handle\n");
return FALSE;
}
image = _glamor_create_egl_image( glamor_egl,
pixmap->drawable.width,
pixmap->drawable.height,
stride,
name);
if (image == EGL_NO_IMAGE_KHR)
return FALSE;
glamor_create_texture_from_image(glamor_egl, image, &texture);
glamor_set_pixmap_texture(pixmap, pixmap->drawable.width, pixmap->drawable.height, texture);
return TRUE;
}
Bool
glamor_close_egl_screen(ScreenPtr screen)
{
ScrnInfoPtr scrn = xf86Screens[screen->myNum];
struct glamor_screen_private *glamor = glamor_get_egl_screen_private(scrn);
struct glamor_egl_screen_private *glamor_egl = glamor_get_egl_screen_private(scrn);
glamor_fini(screen);
eglDestroyImageKHR(glamor->display, glamor->root);
eglDestroyImageKHR(glamor_egl->display, glamor_egl->root);
glamor->root = EGL_NO_IMAGE_KHR;
glamor_egl->root = EGL_NO_IMAGE_KHR;
return TRUE;
}
@ -178,14 +231,14 @@ glamor_close_egl_screen(ScreenPtr screen)
static Bool
glamor_egl_has_extension(struct glamor_screen_private *glamor, char *extension)
glamor_egl_has_extension(struct glamor_egl_screen_private *glamor_egl, char *extension)
{
const char *egl_extensions;
char *pext;
int ext_len;
ext_len = strlen(extension);
egl_extensions = (const char*)eglQueryString(glamor->display, EGL_EXTENSIONS);
egl_extensions = (const char*)eglQueryString(glamor_egl->display, EGL_EXTENSIONS);
pext = (char*)egl_extensions;
if (pext == NULL || extension == NULL)
@ -201,7 +254,7 @@ glamor_egl_has_extension(struct glamor_screen_private *glamor, char *extension)
Bool glamor_egl_init(ScrnInfoPtr scrn, int fd)
{
struct glamor_screen_private *glamor;
struct glamor_egl_screen_private *glamor_egl;
const char *version;
EGLint config_attribs[] = {
#ifdef GLAMOR_GLES2
@ -211,30 +264,30 @@ Bool glamor_egl_init(ScrnInfoPtr scrn, int fd)
};
glamor_identify(0);
glamor = calloc(sizeof(*glamor), 1);
glamor_egl = calloc(sizeof(*glamor_egl), 1);
if (xf86GlamorEGLPrivateIndex == -1)
xf86GlamorEGLPrivateIndex = xf86AllocateScrnInfoPrivateIndex();
scrn->privates[xf86GlamorEGLPrivateIndex].ptr = glamor;
scrn->privates[xf86GlamorEGLPrivateIndex].ptr = glamor_egl;
glamor->fd = fd;
glamor->display = eglGetDRMDisplayMESA(glamor->fd);
glamor_egl->fd = fd;
glamor_egl->display = eglGetDRMDisplayMESA(glamor_egl->fd);
#ifndef GLAMOR_GLES2
eglBindAPI(EGL_OPENGL_API);
#else
eglBindAPI(EGL_OPENGL_ES_API);
#endif
if (!eglInitialize(glamor->display, &glamor->major, &glamor->minor)) {
if (!eglInitialize(glamor_egl->display, &glamor_egl->major, &glamor_egl->minor)) {
xf86DrvMsg(scrn->scrnIndex, X_ERROR,
"eglInitialize() failed\n");
return FALSE;
}
version = eglQueryString(glamor->display, EGL_VERSION);
version = eglQueryString(glamor_egl->display, EGL_VERSION);
xf86Msg(X_INFO, "%s: EGL version %s:\n", glamor_name, version);
#define GLAMOR_CHECK_EGL_EXTENSION(EXT) \
if (!glamor_egl_has_extension(glamor, "EGL_" #EXT)) { \
if (!glamor_egl_has_extension(glamor_egl, "EGL_" #EXT)) { \
ErrorF("EGL_" #EXT "required.\n"); \
return FALSE; \
}
@ -247,37 +300,39 @@ Bool glamor_egl_init(ScrnInfoPtr scrn, int fd)
GLAMOR_CHECK_EGL_EXTENSION(KHR_surfaceless_opengl);
#endif
glamor->egl_export_drm_image_mesa = (PFNEGLEXPORTDRMIMAGEMESA)
glamor_egl->egl_export_drm_image_mesa = (PFNEGLEXPORTDRMIMAGEMESA)
eglGetProcAddress("eglExportDRMImageMESA");
glamor->egl_create_image_khr = (PFNEGLCREATEIMAGEKHRPROC)
glamor_egl->egl_create_image_khr = (PFNEGLCREATEIMAGEKHRPROC)
eglGetProcAddress("eglCreateImageKHR");
glamor->egl_image_target_texture2d_oes = (PFNGLEGLIMAGETARGETTEXTURE2DOESPROC)
glamor_egl->egl_image_target_texture2d_oes = (PFNGLEGLIMAGETARGETTEXTURE2DOESPROC)
eglGetProcAddress("glEGLImageTargetTexture2DOES");
if (!glamor->egl_create_image_khr
|| !glamor->egl_export_drm_image_mesa
|| !glamor->egl_image_target_texture2d_oes) {
if (!glamor_egl->egl_create_image_khr
|| !glamor_egl->egl_export_drm_image_mesa
|| !glamor_egl->egl_image_target_texture2d_oes) {
xf86DrvMsg(scrn->scrnIndex, X_ERROR,
"eglGetProcAddress() failed\n");
return FALSE;
}
glamor->context = eglCreateContext(glamor->display,
glamor_egl->context = eglCreateContext(glamor_egl->display,
NULL, EGL_NO_CONTEXT, config_attribs);
if (glamor->context == EGL_NO_CONTEXT) {
if (glamor_egl->context == EGL_NO_CONTEXT) {
xf86DrvMsg(scrn->scrnIndex, X_ERROR,
"Failed to create EGL context\n");
return FALSE;
}
if (!eglMakeCurrent(glamor->display,
EGL_NO_SURFACE, EGL_NO_SURFACE, glamor->context)) {
if (!eglMakeCurrent(glamor_egl->display,
EGL_NO_SURFACE, EGL_NO_SURFACE, glamor_egl->context)) {
xf86DrvMsg(scrn->scrnIndex, X_ERROR,
"Failed to make EGL context current\n");
return FALSE;
}
return TRUE;
}
@ -285,25 +340,27 @@ void
glamor_free_egl_screen(int scrnIndex, int flags)
{
ScrnInfoPtr scrn = xf86Screens[scrnIndex];
struct glamor_screen_private *glamor = glamor_get_egl_screen_private(scrn);
struct glamor_egl_screen_private *glamor_egl = glamor_get_egl_screen_private(scrn);
if (glamor != NULL)
if (glamor_egl != NULL)
{
if (!(flags & GLAMOR_EGL_EXTERNAL_BUFFER)) {
eglMakeCurrent(glamor->display,
eglMakeCurrent(glamor_egl->display,
EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
eglTerminate(glamor->display);
eglTerminate(glamor_egl->display);
}
free(glamor);
free(glamor_egl);
}
}
/* egl version. */
Bool
glamor_gl_dispatch_init(ScreenPtr screen, struct glamor_gl_dispatch *dispatch, int gl_version)
{
ScrnInfoPtr scrn = xf86Screens[screen->myNum];
struct glamor_screen_private *glamor_egl = glamor_get_egl_screen_private(scrn);
struct glamor_egl_screen_private *glamor_egl = glamor_get_egl_screen_private(scrn);
if (!glamor_gl_dispatch_init_impl(dispatch, gl_version, eglGetProcAddress))
return FALSE;
glamor_egl->dispatch = dispatch;