glamor-egl: Added new function to create image for a pixmap.

This function is used to support dri2. In the underlying
driver, it will create a buffer object for a given pixmap.
And then call this api to create a egl image from that
buffer object, and then bind that image to a texture, and
then bind that texture to the pixmap.

Normally, this pixmap's content is shared between a dri2
client and the x server.

Signed-off-by: Zhigang Gong <zhigang.gong@linux.intel.com>
This commit is contained in:
Zhigang Gong 2011-09-08 15:16:01 +08:00
parent 2a9dfc963f
commit 67dbe0ddf8

View File

@ -54,7 +54,7 @@
#define GLAMOR_FOR_XORG #define GLAMOR_FOR_XORG
#include <glamor.h> #include <glamor.h>
#include <glamor_gl_dispatch.h> #include "glamor_gl_dispatch.h"
#define GLAMOR_VERSION_MAJOR 0 #define GLAMOR_VERSION_MAJOR 0
#define GLAMOR_VERSION_MINOR 1 #define GLAMOR_VERSION_MINOR 1
@ -68,13 +68,12 @@ glamor_identify(int flags)
xf86Msg(X_INFO, "%s: OpenGL accelerated X.org driver based.\n", glamor_name); xf86Msg(X_INFO, "%s: OpenGL accelerated X.org driver based.\n", glamor_name);
} }
struct glamor_screen_private { struct glamor_egl_screen_private {
EGLDisplay display; EGLDisplay display;
EGLContext context; EGLContext context;
EGLImageKHR root; EGLImageKHR root;
EGLint major, minor; EGLint major, minor;
CreateScreenResourcesProcPtr CreateScreenResources; CreateScreenResourcesProcPtr CreateScreenResources;
CloseScreenProcPtr CloseScreen; CloseScreenProcPtr CloseScreen;
int fd; int fd;
@ -90,19 +89,15 @@ struct glamor_screen_private {
int xf86GlamorEGLPrivateIndex = -1; int xf86GlamorEGLPrivateIndex = -1;
static struct glamor_screen_private* glamor_get_egl_screen_private(ScrnInfoPtr scrn) static struct glamor_egl_screen_private* glamor_get_egl_screen_private(ScrnInfoPtr scrn)
{ {
return (struct glamor_screen_private *) scrn->privates[xf86GlamorEGLPrivateIndex].ptr; return (struct glamor_egl_screen_private *) scrn->privates[xf86GlamorEGLPrivateIndex].ptr;
} }
static Bool static EGLImageKHR
_glamor_create_egl_screen_image(ScrnInfoPtr scrn, int width, int height, int stride) _glamor_create_egl_image(struct glamor_egl_screen_private *glamor_egl, int width, int height, int stride, int name)
{ {
struct glamor_screen_private *glamor = glamor_get_egl_screen_private(scrn);
ScreenPtr screen = screenInfo.screens[scrn->scrnIndex];
EGLImageKHR image; EGLImageKHR image;
GLuint texture;
EGLint attribs[] = { EGLint attribs[] = {
EGL_WIDTH, 0, EGL_WIDTH, 0,
EGL_HEIGHT, 0, EGL_HEIGHT, 0,
@ -113,64 +108,122 @@ _glamor_create_egl_screen_image(ScrnInfoPtr scrn, int width, int height, int str
EGL_NONE EGL_NONE
}; };
if (glamor->root) {
eglDestroyImageKHR(glamor->display, glamor->root);
glamor->root = EGL_NO_IMAGE_KHR;
}
attribs[1] = width; attribs[1] = width;
attribs[3] = height; attribs[3] = height;
attribs[5] = stride / 4; attribs[5] = stride / 4;
image = glamor->egl_create_image_khr (glamor->display, image = glamor_egl->egl_create_image_khr (glamor_egl->display,
glamor->context, glamor_egl->context,
EGL_DRM_BUFFER_MESA, EGL_DRM_BUFFER_MESA,
(void*)glamor->front_buffer_handle, (void*)name,
attribs); attribs);
if (image == EGL_NO_IMAGE_KHR) if (image == EGL_NO_IMAGE_KHR)
return FALSE; return EGL_NO_IMAGE_KHR;
glamor->dispatch->glGenTextures(1, &texture);
glamor->dispatch->glBindTexture(GL_TEXTURE_2D, texture);
glamor->dispatch->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glamor->dispatch->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
(glamor->egl_image_target_texture2d_oes)(GL_TEXTURE_2D, image); return image;
glamor_set_screen_pixmap_texture(screen, width, height, texture);
glamor->root = image;
return TRUE;
} }
static int
glamor_get_flink_name(int fd, int handle, int *name)
{
struct drm_gem_flink flink;
flink.handle = handle;
if (ioctl(fd, DRM_IOCTL_GEM_FLINK, &flink) < 0)
return FALSE;
*name = flink.name;
return TRUE;
}
static Bool
glamor_create_texture_from_image(struct glamor_egl_screen_private *glamor_egl, EGLImageKHR image, GLuint *texture)
{
glamor_egl->dispatch->glGenTextures(1, texture);
glamor_egl->dispatch->glBindTexture(GL_TEXTURE_2D, *texture);
glamor_egl->dispatch->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glamor_egl->dispatch->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
(glamor_egl->egl_image_target_texture2d_oes)(GL_TEXTURE_2D, image);
return TRUE;
}
Bool Bool
glamor_create_egl_screen_image(ScreenPtr screen, int handle, int stride) glamor_create_egl_screen_image(ScreenPtr screen, int handle, int stride)
{ {
ScrnInfoPtr scrn = xf86Screens[screen->myNum]; ScrnInfoPtr scrn = xf86Screens[screen->myNum];
struct glamor_screen_private *glamor = glamor_get_egl_screen_private(scrn); struct glamor_egl_screen_private *glamor_egl = glamor_get_egl_screen_private(scrn);
struct drm_gem_flink flink; EGLImageKHR image;
flink.handle = handle; GLuint texture;
if (ioctl(glamor->fd, DRM_IOCTL_GEM_FLINK, &flink) < 0) { if (!glamor_get_flink_name(glamor_egl->fd, handle, &glamor_egl->front_buffer_handle)) {
xf86DrvMsg(scrn->scrnIndex, X_ERROR, xf86DrvMsg(scrn->scrnIndex, X_ERROR,
"Couldn't flink front buffer handle\n"); "Couldn't flink front buffer handle\n");
return FALSE; return FALSE;
} }
glamor->front_buffer_handle = flink.name; if (glamor_egl->root) {
eglDestroyImageKHR(glamor_egl->display, glamor_egl->root);
glamor_egl->root = EGL_NO_IMAGE_KHR;
}
image = _glamor_create_egl_image( glamor_egl,
scrn->virtualX,
scrn->virtualY,
stride,
glamor_egl->front_buffer_handle);
if (image == EGL_NO_IMAGE_KHR)
return FALSE;
glamor_create_texture_from_image(glamor_egl, image, &texture);
glamor_set_screen_pixmap_texture(screen, scrn->virtualX, scrn->virtualY, texture);
glamor_egl->root = image;
return TRUE;
}
return _glamor_create_egl_screen_image(scrn, scrn->virtualX, scrn->virtualY, stride); /*
* This function will be called from the dri buffer allocation.
* It is somehow very familiar with the create screen image.
*/
Bool
glamor_create_egl_pixmap_image(PixmapPtr pixmap, int handle, int stride)
{
ScreenPtr screen = pixmap->drawable.pScreen;
ScrnInfoPtr scrn = xf86Screens[screen->myNum];
struct glamor_egl_screen_private *glamor_egl = glamor_get_egl_screen_private(scrn);
EGLImageKHR image;
GLuint texture;
int name;
if (!glamor_get_flink_name(glamor_egl->fd, handle, &name)) {
xf86DrvMsg(scrn->scrnIndex, X_ERROR,
"Couldn't flink pixmap handle\n");
return FALSE;
}
image = _glamor_create_egl_image( glamor_egl,
pixmap->drawable.width,
pixmap->drawable.height,
stride,
name);
if (image == EGL_NO_IMAGE_KHR)
return FALSE;
glamor_create_texture_from_image(glamor_egl, image, &texture);
glamor_set_pixmap_texture(pixmap, pixmap->drawable.width, pixmap->drawable.height, texture);
return TRUE;
} }
Bool Bool
glamor_close_egl_screen(ScreenPtr screen) glamor_close_egl_screen(ScreenPtr screen)
{ {
ScrnInfoPtr scrn = xf86Screens[screen->myNum]; ScrnInfoPtr scrn = xf86Screens[screen->myNum];
struct glamor_screen_private *glamor = glamor_get_egl_screen_private(scrn); struct glamor_egl_screen_private *glamor_egl = glamor_get_egl_screen_private(scrn);
glamor_fini(screen); glamor_fini(screen);
eglDestroyImageKHR(glamor->display, glamor->root); eglDestroyImageKHR(glamor_egl->display, glamor_egl->root);
glamor->root = EGL_NO_IMAGE_KHR; glamor_egl->root = EGL_NO_IMAGE_KHR;
return TRUE; return TRUE;
} }
@ -178,14 +231,14 @@ glamor_close_egl_screen(ScreenPtr screen)
static Bool static Bool
glamor_egl_has_extension(struct glamor_screen_private *glamor, char *extension) glamor_egl_has_extension(struct glamor_egl_screen_private *glamor_egl, char *extension)
{ {
const char *egl_extensions; const char *egl_extensions;
char *pext; char *pext;
int ext_len; int ext_len;
ext_len = strlen(extension); ext_len = strlen(extension);
egl_extensions = (const char*)eglQueryString(glamor->display, EGL_EXTENSIONS); egl_extensions = (const char*)eglQueryString(glamor_egl->display, EGL_EXTENSIONS);
pext = (char*)egl_extensions; pext = (char*)egl_extensions;
if (pext == NULL || extension == NULL) if (pext == NULL || extension == NULL)
@ -201,7 +254,7 @@ glamor_egl_has_extension(struct glamor_screen_private *glamor, char *extension)
Bool glamor_egl_init(ScrnInfoPtr scrn, int fd) Bool glamor_egl_init(ScrnInfoPtr scrn, int fd)
{ {
struct glamor_screen_private *glamor; struct glamor_egl_screen_private *glamor_egl;
const char *version; const char *version;
EGLint config_attribs[] = { EGLint config_attribs[] = {
#ifdef GLAMOR_GLES2 #ifdef GLAMOR_GLES2
@ -211,30 +264,30 @@ Bool glamor_egl_init(ScrnInfoPtr scrn, int fd)
}; };
glamor_identify(0); glamor_identify(0);
glamor = calloc(sizeof(*glamor), 1); glamor_egl = calloc(sizeof(*glamor_egl), 1);
if (xf86GlamorEGLPrivateIndex == -1) if (xf86GlamorEGLPrivateIndex == -1)
xf86GlamorEGLPrivateIndex = xf86AllocateScrnInfoPrivateIndex(); xf86GlamorEGLPrivateIndex = xf86AllocateScrnInfoPrivateIndex();
scrn->privates[xf86GlamorEGLPrivateIndex].ptr = glamor; scrn->privates[xf86GlamorEGLPrivateIndex].ptr = glamor_egl;
glamor->fd = fd; glamor_egl->fd = fd;
glamor->display = eglGetDRMDisplayMESA(glamor->fd); glamor_egl->display = eglGetDRMDisplayMESA(glamor_egl->fd);
#ifndef GLAMOR_GLES2 #ifndef GLAMOR_GLES2
eglBindAPI(EGL_OPENGL_API); eglBindAPI(EGL_OPENGL_API);
#else #else
eglBindAPI(EGL_OPENGL_ES_API); eglBindAPI(EGL_OPENGL_ES_API);
#endif #endif
if (!eglInitialize(glamor->display, &glamor->major, &glamor->minor)) { if (!eglInitialize(glamor_egl->display, &glamor_egl->major, &glamor_egl->minor)) {
xf86DrvMsg(scrn->scrnIndex, X_ERROR, xf86DrvMsg(scrn->scrnIndex, X_ERROR,
"eglInitialize() failed\n"); "eglInitialize() failed\n");
return FALSE; return FALSE;
} }
version = eglQueryString(glamor->display, EGL_VERSION); version = eglQueryString(glamor_egl->display, EGL_VERSION);
xf86Msg(X_INFO, "%s: EGL version %s:\n", glamor_name, version); xf86Msg(X_INFO, "%s: EGL version %s:\n", glamor_name, version);
#define GLAMOR_CHECK_EGL_EXTENSION(EXT) \ #define GLAMOR_CHECK_EGL_EXTENSION(EXT) \
if (!glamor_egl_has_extension(glamor, "EGL_" #EXT)) { \ if (!glamor_egl_has_extension(glamor_egl, "EGL_" #EXT)) { \
ErrorF("EGL_" #EXT "required.\n"); \ ErrorF("EGL_" #EXT "required.\n"); \
return FALSE; \ return FALSE; \
} }
@ -247,37 +300,39 @@ Bool glamor_egl_init(ScrnInfoPtr scrn, int fd)
GLAMOR_CHECK_EGL_EXTENSION(KHR_surfaceless_opengl); GLAMOR_CHECK_EGL_EXTENSION(KHR_surfaceless_opengl);
#endif #endif
glamor->egl_export_drm_image_mesa = (PFNEGLEXPORTDRMIMAGEMESA) glamor_egl->egl_export_drm_image_mesa = (PFNEGLEXPORTDRMIMAGEMESA)
eglGetProcAddress("eglExportDRMImageMESA"); eglGetProcAddress("eglExportDRMImageMESA");
glamor->egl_create_image_khr = (PFNEGLCREATEIMAGEKHRPROC) glamor_egl->egl_create_image_khr = (PFNEGLCREATEIMAGEKHRPROC)
eglGetProcAddress("eglCreateImageKHR"); eglGetProcAddress("eglCreateImageKHR");
glamor->egl_image_target_texture2d_oes = (PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) glamor_egl->egl_image_target_texture2d_oes = (PFNGLEGLIMAGETARGETTEXTURE2DOESPROC)
eglGetProcAddress("glEGLImageTargetTexture2DOES"); eglGetProcAddress("glEGLImageTargetTexture2DOES");
if (!glamor->egl_create_image_khr if (!glamor_egl->egl_create_image_khr
|| !glamor->egl_export_drm_image_mesa || !glamor_egl->egl_export_drm_image_mesa
|| !glamor->egl_image_target_texture2d_oes) { || !glamor_egl->egl_image_target_texture2d_oes) {
xf86DrvMsg(scrn->scrnIndex, X_ERROR, xf86DrvMsg(scrn->scrnIndex, X_ERROR,
"eglGetProcAddress() failed\n"); "eglGetProcAddress() failed\n");
return FALSE; return FALSE;
} }
glamor->context = eglCreateContext(glamor->display, glamor_egl->context = eglCreateContext(glamor_egl->display,
NULL, EGL_NO_CONTEXT, config_attribs); NULL, EGL_NO_CONTEXT, config_attribs);
if (glamor->context == EGL_NO_CONTEXT) { if (glamor_egl->context == EGL_NO_CONTEXT) {
xf86DrvMsg(scrn->scrnIndex, X_ERROR, xf86DrvMsg(scrn->scrnIndex, X_ERROR,
"Failed to create EGL context\n"); "Failed to create EGL context\n");
return FALSE; return FALSE;
} }
if (!eglMakeCurrent(glamor->display, if (!eglMakeCurrent(glamor_egl->display,
EGL_NO_SURFACE, EGL_NO_SURFACE, glamor->context)) { EGL_NO_SURFACE, EGL_NO_SURFACE, glamor_egl->context)) {
xf86DrvMsg(scrn->scrnIndex, X_ERROR, xf86DrvMsg(scrn->scrnIndex, X_ERROR,
"Failed to make EGL context current\n"); "Failed to make EGL context current\n");
return FALSE; return FALSE;
} }
return TRUE; return TRUE;
} }
@ -285,25 +340,27 @@ void
glamor_free_egl_screen(int scrnIndex, int flags) glamor_free_egl_screen(int scrnIndex, int flags)
{ {
ScrnInfoPtr scrn = xf86Screens[scrnIndex]; ScrnInfoPtr scrn = xf86Screens[scrnIndex];
struct glamor_screen_private *glamor = glamor_get_egl_screen_private(scrn); struct glamor_egl_screen_private *glamor_egl = glamor_get_egl_screen_private(scrn);
if (glamor != NULL) if (glamor_egl != NULL)
{ {
if (!(flags & GLAMOR_EGL_EXTERNAL_BUFFER)) { if (!(flags & GLAMOR_EGL_EXTERNAL_BUFFER)) {
eglMakeCurrent(glamor->display, eglMakeCurrent(glamor_egl->display,
EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
eglTerminate(glamor->display); eglTerminate(glamor_egl->display);
} }
free(glamor); free(glamor_egl);
} }
} }
/* egl version. */
Bool Bool
glamor_gl_dispatch_init(ScreenPtr screen, struct glamor_gl_dispatch *dispatch, int gl_version) glamor_gl_dispatch_init(ScreenPtr screen, struct glamor_gl_dispatch *dispatch, int gl_version)
{ {
ScrnInfoPtr scrn = xf86Screens[screen->myNum]; ScrnInfoPtr scrn = xf86Screens[screen->myNum];
struct glamor_screen_private *glamor_egl = glamor_get_egl_screen_private(scrn); struct glamor_egl_screen_private *glamor_egl = glamor_get_egl_screen_private(scrn);
if (!glamor_gl_dispatch_init_impl(dispatch, gl_version, eglGetProcAddress)) if (!glamor_gl_dispatch_init_impl(dispatch, gl_version, eglGetProcAddress))
return FALSE; return FALSE;
glamor_egl->dispatch = dispatch; glamor_egl->dispatch = dispatch;