In drawing glyphs, shortcut our way to exaComposite instead of going
through the whole CompositePicture stack and doing things like computing damage over again. This is a sizeable win for text drawing with a compmgr. Also avoid calling down into the server for dealing with the scratch pixmap when we are able to do UploadToScreen successfully and never need it.
This commit is contained in:
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ChangeLog
10
ChangeLog
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@ -1,3 +1,13 @@
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2006-04-26 Eric Anholt <anholt@FreeBSD.org>
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* exa/exa_render.c: (exaGlyphs):
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In drawing glyphs, shortcut our way to exaComposite instead of going
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through the whole CompositePicture stack and doing things like computing
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damage over again. This is a sizeable win for text drawing with a
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compmgr. Also avoid calling down into the server for dealing with the
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scratch pixmap when we are able to do UploadToScreen successfully and
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never need it.
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2006-04-26 Eric Anholt <anholt@FreeBSD.org>
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* exa/exa_render.c: (exaTryComponentAlphaHelper), (exaComposite),
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115
exa/exa_render.c
115
exa/exa_render.c
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@ -761,7 +761,7 @@ exaGlyphs (CARD8 op,
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GlyphPtr *glyphs)
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{
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ExaScreenPriv (pDst->pDrawable->pScreen);
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PixmapPtr pPixmap = NULL, pScratchPixmap = NULL;
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PixmapPtr pPixmap = NULL;
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PicturePtr pPicture;
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PixmapPtr pMaskPixmap = NULL;
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PicturePtr pMask;
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@ -770,7 +770,6 @@ exaGlyphs (CARD8 op,
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int x, y;
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int xDst = list->xOff, yDst = list->yOff;
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int n;
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GlyphPtr glyph;
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int error;
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BoxRec extents;
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CARD32 component_alpha;
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@ -830,6 +829,7 @@ exaGlyphs (CARD8 op,
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(*pScreen->DestroyPixmap) (pMaskPixmap);
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return;
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}
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ValidatePicture(pMask);
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pGC = GetScratchGC (pMaskPixmap->drawable.depth, pScreen);
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ValidateGC (&pMaskPixmap->drawable, pGC);
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rect.x = 0;
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@ -850,9 +850,10 @@ exaGlyphs (CARD8 op,
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while (nlist--)
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{
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GCPtr pGC;
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GCPtr pGC = NULL;
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int maxwidth = 0, maxheight = 0, i;
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ExaMigrationRec pixmaps[1];
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PixmapPtr pScratchPixmap = NULL;
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x += list->xOff;
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y += list->yOff;
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@ -866,6 +867,8 @@ exaGlyphs (CARD8 op,
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if (maxwidth == 0 || maxheight == 0) {
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while (n--)
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{
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GlyphPtr glyph;
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glyph = *glyphs++;
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x += glyph->info.xOff;
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y += glyph->info.yOff;
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@ -874,22 +877,11 @@ exaGlyphs (CARD8 op,
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continue;
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}
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/* Get a scratch pixmap to wrap the original glyph data */
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pScratchPixmap = GetScratchPixmapHeader (pScreen, glyphs[0]->info.width,
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glyphs[0]->info.height,
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list->format->depth,
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list->format->depth,
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0, (pointer) (glyphs[0] + 1));
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if (!pScratchPixmap)
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return;
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/* Create the (real) temporary pixmap to store the current glyph in */
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pPixmap = (*pScreen->CreatePixmap) (pScreen, maxwidth, maxheight,
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list->format->depth);
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if (!pPixmap) {
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FreeScratchPixmapHeader (pScratchPixmap);
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if (!pPixmap)
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return;
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}
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/* Create a temporary picture to wrap the temporary pixmap, so it can be
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* used as a source for Composite.
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@ -900,15 +892,9 @@ exaGlyphs (CARD8 op,
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serverClient, &error);
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if (!pPicture) {
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(*pScreen->DestroyPixmap) (pPixmap);
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FreeScratchPixmapHeader (pScratchPixmap);
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return;
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}
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/* Get a scratch GC with which to copy the glyph data from scratch to
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* temporary
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*/
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pGC = GetScratchGC (list->format->depth, pScreen);
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ValidateGC (&pPixmap->drawable, pGC);
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ValidatePicture(pPicture);
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/* Give the temporary pixmap an initial kick towards the screen, so
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* it'll stick there.
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@ -920,13 +906,13 @@ exaGlyphs (CARD8 op,
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while (n--)
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{
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glyph = *glyphs++;
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GlyphPtr glyph = *glyphs++;
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pointer glyphdata = (pointer) (glyph + 1);
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(*pScreen->ModifyPixmapHeader) (pScratchPixmap,
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glyph->info.width,
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glyph->info.height,
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0, 0, -1, (pointer) (glyph + 1));
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pScratchPixmap->drawable.serialNumber = NEXT_SERIAL_NUMBER;
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0, 0, -1, glyphdata);
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/* Copy the glyph data into the proper pixmap instead of a fake.
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* First we try to use UploadToScreen, if we can, then we fall back
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@ -937,9 +923,38 @@ exaGlyphs (CARD8 op,
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!(*pExaScr->info->UploadToScreen) (pPixmap, 0, 0,
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glyph->info.width,
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glyph->info.height,
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pScratchPixmap->devPrivate.ptr,
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pScratchPixmap->devKind))
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glyphdata,
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PixmapBytePad(glyph->info.width,
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list->format->depth)))
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{
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/* Set up the scratch pixmap/GC for doing a CopyArea. */
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if (pScratchPixmap == NULL) {
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/* Get a scratch pixmap to wrap the original glyph data */
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pScratchPixmap = GetScratchPixmapHeader (pScreen,
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glyph->info.width,
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glyph->info.height,
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list->format->depth,
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list->format->depth,
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-1, glyphdata);
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if (!pScratchPixmap) {
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FreePicture(pPicture, 0);
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(*pScreen->DestroyPixmap) (pPixmap);
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return;
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}
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/* Get a scratch GC with which to copy the glyph data from
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* scratch to temporary
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*/
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pGC = GetScratchGC (list->format->depth, pScreen);
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ValidateGC (&pPixmap->drawable, pGC);
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} else {
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(*pScreen->ModifyPixmapHeader) (pScratchPixmap,
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glyph->info.width,
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glyph->info.height,
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0, 0, -1, glyphdata);
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pScratchPixmap->drawable.serialNumber = NEXT_SERIAL_NUMBER;
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}
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exaCopyArea (&pScratchPixmap->drawable, &pPixmap->drawable, pGC,
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0, 0, glyph->info.width, glyph->info.height, 0, 0);
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} else {
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@ -948,53 +963,35 @@ exaGlyphs (CARD8 op,
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if (maskFormat)
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{
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CompositePicture (PictOpAdd,
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pPicture,
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NULL,
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pMask,
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0, 0,
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0, 0,
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x - glyph->info.x,
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y - glyph->info.y,
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glyph->info.width,
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glyph->info.height);
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exaComposite (PictOpAdd, pPicture, NULL, pMask, 0, 0, 0, 0,
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x - glyph->info.x, y - glyph->info.y,
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glyph->info.width, glyph->info.height);
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}
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else
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{
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CompositePicture (op,
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pSrc,
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pPicture,
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pDst,
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xSrc + (x - glyph->info.x) - xDst,
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ySrc + (y - glyph->info.y) - yDst,
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0, 0,
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x - glyph->info.x,
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y - glyph->info.y,
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glyph->info.width,
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glyph->info.height);
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exaComposite (op, pSrc, pPicture, pDst,
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xSrc + (x - glyph->info.x) - xDst,
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ySrc + (y - glyph->info.y) - yDst,
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0, 0, x - glyph->info.x, y - glyph->info.y,
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glyph->info.width, glyph->info.height);
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}
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x += glyph->info.xOff;
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y += glyph->info.yOff;
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}
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list++;
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FreeScratchGC (pGC);
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if (pGC != NULL)
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FreeScratchGC (pGC);
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FreePicture ((pointer) pPicture, 0);
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(*pScreen->DestroyPixmap) (pPixmap);
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FreeScratchPixmapHeader (pScratchPixmap);
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if (pScratchPixmap != NULL)
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FreeScratchPixmapHeader (pScratchPixmap);
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}
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if (maskFormat)
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{
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x = extents.x1;
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y = extents.y1;
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CompositePicture (op,
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pSrc,
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pMask,
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pDst,
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xSrc + x - xDst,
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ySrc + y - yDst,
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0, 0,
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x, y,
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width, height);
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exaComposite (op, pSrc, pMask, pDst, xSrc + x - xDst, ySrc + y - yDst,
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0, 0, x, y, width, height);
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FreePicture ((pointer) pMask, (XID) 0);
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(*pScreen->DestroyPixmap) (pMaskPixmap);
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}
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