glamor/egl: Remove glapi awareness

We only needed this because glx was directly bashing glapi tables.
Since that's not the case anymore, we should just MakeCurrent like a
real GL app.

v2: Hand-resolve against rebase onto newer server (by anholt)

Signed-off-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Zhigang Gong <zhigang.gong@linux.intel.com>
Reviewed-by: Keith Packard <keithp@keithp.com>
This commit is contained in:
Adam Jackson 2013-10-30 11:05:40 -04:00 committed by Eric Anholt
parent 0c5a7c2086
commit 6cc0b7b015
4 changed files with 4 additions and 154 deletions

View File

@ -46,8 +46,7 @@ libglamor_la_SOURCES = \
glamor_compositerects.c\
glamor_xv.c\
glamor_utils.h\
glamor.h\
glapi.h
glamor.h
sdk_HEADERS = glamor.h

View File

@ -61,9 +61,6 @@
#include "glamor.h"
#include "glamor_gl_dispatch.h"
#ifdef GLX_USE_SHARED_DISPATCH
#include "glapi.h"
#endif
static const char glamor_name[] = "glamor";
@ -93,8 +90,6 @@ struct glamor_egl_screen_private {
struct gbm_device *gbm;
#endif
int has_gem;
void *glamor_context;
void *current_context;
int gl_context_depth;
int dri3_capable;
@ -115,7 +110,6 @@ glamor_egl_get_screen_private(ScrnInfoPtr scrn)
scrn->privates[xf86GlamorEGLPrivateIndex].ptr;
}
#ifdef GLX_USE_SHARED_DISPATCH
_X_EXPORT void
glamor_egl_make_current(ScreenPtr screen)
{
@ -126,9 +120,7 @@ glamor_egl_make_current(ScreenPtr screen)
if (glamor_egl->gl_context_depth++)
return;
GET_CURRENT_CONTEXT(glamor_egl->current_context);
if (glamor_egl->glamor_context != glamor_egl->current_context) {
if (glamor_egl->context != eglGetCurrentContext()) {
eglMakeCurrent(glamor_egl->display, EGL_NO_SURFACE,
EGL_NO_SURFACE, EGL_NO_CONTEXT);
if (!eglMakeCurrent(glamor_egl->display,
@ -149,14 +141,9 @@ glamor_egl_restore_context(ScreenPtr screen)
if (--glamor_egl->gl_context_depth)
return;
if (glamor_egl->current_context &&
glamor_egl->glamor_context != glamor_egl->current_context)
SET_CURRENT_CONTEXT(glamor_egl->current_context);
eglMakeCurrent(glamor_egl->display, EGL_NO_SURFACE,
EGL_NO_SURFACE, EGL_NO_CONTEXT);
}
#else
#define glamor_egl_make_current(x)
#define glamor_egl_restore_context(s)
#endif
static EGLImageKHR
_glamor_egl_create_image(struct glamor_egl_screen_private *glamor_egl,
@ -796,18 +783,13 @@ glamor_egl_init(ScrnInfoPtr scrn, int fd)
"Failed to make EGL context current\n");
return FALSE;
}
#ifdef GLX_USE_SHARED_DISPATCH
GET_CURRENT_CONTEXT(glamor_egl->glamor_context);
#endif
glamor_egl->saved_free_screen = scrn->FreeScreen;
scrn->FreeScreen = glamor_egl_free_screen;
#ifdef GLAMOR_GLES2
xf86DrvMsg(scrn->scrnIndex, X_INFO, "Using GLES2.\n");
#ifdef GLX_USE_SHARED_DISPATCH
xf86DrvMsg(scrn->scrnIndex, X_WARNING,
"Glamor is using GLES2 but GLX needs GL. "
"Indirect GLX may not work correctly.\n");
#endif
#endif
return TRUE;
}

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@ -1834,7 +1834,6 @@ glamor_restore_current(ScreenPtr screen)
glamor_egl_restore_context(screen);
}
#ifdef GLX_USE_SHARED_DISPATCH
static inline glamor_gl_dispatch *
glamor_get_dispatch(glamor_screen_private * glamor_priv)
{
@ -1850,19 +1849,5 @@ glamor_put_dispatch(glamor_screen_private * glamor_priv)
if (glamor_priv->flags & GLAMOR_USE_EGL_SCREEN)
glamor_restore_current(glamor_priv->screen);
}
#else
#warning "Indirect GLX may be broken, need to implement context switch."
static inline glamor_gl_dispatch *
glamor_get_dispatch(glamor_screen_private * glamor_priv)
{
return &glamor_priv->_dispatch;
}
static inline void
glamor_put_dispatch(glamor_screen_private * glamor_priv)
{
}
#endif
#endif

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@ -1,116 +0,0 @@
/*
* Mesa 3-D graphics library
* Version: 7.1
*
* Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
/**
* \mainpage Mesa GL API Module
*
* \section GLAPIIntroduction Introduction
*
* The Mesa GL API module is responsible for dispatching all the
* gl*() functions. All GL functions are dispatched by jumping through
* the current dispatch table (basically a struct full of function
* pointers.)
*
* A per-thread current dispatch table and per-thread current context
* pointer are managed by this module too.
*
* This module is intended to be non-Mesa-specific so it can be used
* with the X/DRI libGL also.
*/
#ifndef _GLAPI_H
#define _GLAPI_H
#define GL_GLEXT_PROTOTYPES
#if GLAMOR_GLES2
#include <GLES2/gl2.h>
#include <GLES2/gl2ext.h>
#else
#include <GL/gl.h>
#include "GL/glext.h"
#endif
/* Is this needed? It is incomplete anyway. */
#ifdef USE_MGL_NAMESPACE
#define _glapi_set_dispatch _mglapi_set_dispatch
#define _glapi_get_dispatch _mglapi_get_dispatch
#define _glapi_set_context _mglapi_set_context
#define _glapi_get_context _mglapi_get_context
#define _glapi_Dispatch _mglapi_Dispatch
#define _glapi_Context _mglapi_Context
#endif
typedef void (*_glapi_proc) (void);
struct _glapi_table;
#if defined (GLX_USE_TLS)
extern __thread struct _glapi_table *_glapi_tls_Dispatch
__attribute__ ((tls_model("initial-exec")));
extern __thread void *_glapi_tls_Context
__attribute__ ((tls_model("initial-exec")));
extern const struct _glapi_table *_glapi_Dispatch;
extern const void *_glapi_Context;
#define GET_DISPATCH() _glapi_tls_Dispatch
#define GET_CURRENT_CONTEXT(C) C = (typeof(C)) _glapi_tls_Context
#define SET_CURRENT_CONTEXT(C) _glapi_tls_Context = (void*)C
#else
extern struct _glapi_table *_glapi_Dispatch;
extern void *_glapi_Context;
#ifdef THREADS
#define GET_DISPATCH() \
(_X_LIKELY(_glapi_Dispatch) ? _glapi_Dispatch : _glapi_get_dispatch())
#define GET_CURRENT_CONTEXT(C) C = (typeof(C)) \
(_X_LIKELY(_glapi_Context) ? _glapi_Context : _glapi_get_context())
#define SET_CURRENT_CONTEXT(C) do { if (_X_LIKELY(_glapi_Context)) \
_glapi_Context = (void*)C; \
else \
_glapi_set_context(C); } while(0)
#else
#define GET_DISPATCH() _glapi_Dispatch
#define GET_CURRENT_CONTEXT(C) C = (typeof(C)) _glapi_Context
#define SET_CURRENT_CONTEXT(C) _glapi_Context = (void*)C
#endif
#endif /* defined (GLX_USE_TLS) */
extern void
_glapi_set_context(void *context);
extern void *_glapi_get_context(void);
#endif