Screen flipping broken pointer remapping
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54aea8ec0c
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@ -21,7 +21,7 @@
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* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
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* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
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* PERFORMANCE OF THIS SOFTWARE.
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* PERFORMANCE OF THIS SOFTWARE.
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*/
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*/
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/* $XFree86: xc/programs/Xserver/hw/kdrive/fbdev/fbdev.c,v 1.19 2001/06/05 17:17:39 keithp Exp $ */
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/* $XFree86: xc/programs/Xserver/hw/kdrive/fbdev/fbdev.c,v 1.20 2001/06/13 19:18:44 keithp Exp $ */
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#include "fbdev.h"
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#include "fbdev.h"
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@ -330,7 +330,7 @@ fbdevLayerCreate (ScreenPtr pScreen)
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pScreen->width = screen->height;
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pScreen->width = screen->height;
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pScreen->height = screen->width;
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pScreen->height = screen->width;
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scrpriv->shadow = TRUE;
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scrpriv->shadow = TRUE;
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m.matrix[0][0] = 0; m.matrix[0][1] = -1; m.matrix[0][2] = screen->width - 1;
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m.matrix[0][0] = 0; m.matrix[0][1] = -1; m.matrix[0][2] = screen->height - 1;
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m.matrix[1][0] = 1; m.matrix[1][1] = 0; m.matrix[1][2] = 0;
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m.matrix[1][0] = 1; m.matrix[1][1] = 0; m.matrix[1][2] = 0;
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break;
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break;
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case 180:
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case 180:
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@ -345,7 +345,7 @@ fbdevLayerCreate (ScreenPtr pScreen)
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pScreen->height = screen->width;
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pScreen->height = screen->width;
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scrpriv->shadow = TRUE;
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scrpriv->shadow = TRUE;
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m.matrix[0][0] = 0; m.matrix[0][1] = 1; m.matrix[0][2] = 0;
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m.matrix[0][0] = 0; m.matrix[0][1] = 1; m.matrix[0][2] = 0;
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m.matrix[1][0] = -1; m.matrix[1][1] = 0; m.matrix[1][2] = screen->height - 1;
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m.matrix[1][0] = -1; m.matrix[1][1] = 0; m.matrix[1][2] = screen->width - 1;
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break;
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break;
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}
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}
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KdSetMouseMatrix (&m);
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KdSetMouseMatrix (&m);
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