xwayland: Check emulation on client toplevel resize
When a reparented window is resized directly check the emulation instead of doing this only when the window manager parent window is resized, what might never happen. For that to work we need to make sure that we compare the current size of the client toplevel when looking for an emulated mode. Changes by Hans de Goede: - Remove xwl_window x, y, width and height members as those are no longer used. - Add check for xwl_window_from_window() returning NULL. Signed-off-by: Roman Gilg <subdiff@gmail.com> Acked-by: Olivier Fourdan <ofourdan@redhat.com> Signed-off-by: Hans de Goede <hdegoede@redhat.com>
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@ -276,6 +276,7 @@ xwl_window_should_enable_viewport(struct xwl_window *xwl_window,
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struct xwl_output *xwl_output;
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ClientPtr owner;
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WindowPtr window;
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DrawablePtr drawable;
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if (!xwl_screen_has_resolution_change_emulation(xwl_screen))
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return FALSE;
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@ -285,6 +286,7 @@ xwl_window_should_enable_viewport(struct xwl_window *xwl_window,
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return FALSE;
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owner = wClient(window);
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drawable = &window->drawable;
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/* 1. Test if the window matches the emulated mode on one of the outputs
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* This path gets hit by most games / libs (e.g. SDL, SFML, OGRE)
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@ -294,10 +296,10 @@ xwl_window_should_enable_viewport(struct xwl_window *xwl_window,
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if (!emulated_mode)
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continue;
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if (xwl_window->x == xwl_output->x &&
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xwl_window->y == xwl_output->y &&
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xwl_window->width == emulated_mode->width &&
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xwl_window->height == emulated_mode->height) {
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if (drawable->x == xwl_output->x &&
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drawable->y == xwl_output->y &&
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drawable->width == emulated_mode->width &&
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drawable->height == emulated_mode->height) {
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*emulated_mode_ret = emulated_mode;
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*xwl_output_ret = xwl_output;
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@ -313,9 +315,9 @@ xwl_window_should_enable_viewport(struct xwl_window *xwl_window,
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emulated_mode = xwl_output_get_emulated_mode_for_client(xwl_output, owner);
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if (xwl_output && xwl_window->window->overrideRedirect &&
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emulated_mode && emulated_mode->from_vidmode &&
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xwl_window->x == 0 && xwl_window->y == 0 &&
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xwl_window->width == xwl_screen->width &&
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xwl_window->height == xwl_screen->height) {
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drawable->x == 0 && drawable->y == 0 &&
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drawable->width == xwl_screen->width &&
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drawable->height == xwl_screen->height) {
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*emulated_mode_ret = emulated_mode;
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*xwl_output_ret = xwl_output;
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@ -451,8 +453,6 @@ ensure_surface_for_window(WindowPtr window)
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xwl_window->xwl_screen = xwl_screen;
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xwl_window->window = window;
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xwl_window->width = window->drawable.width;
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xwl_window->height = window->drawable.height;
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xwl_window->surface = wl_compositor_create_surface(xwl_screen->compositor);
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if (xwl_window->surface == NULL) {
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ErrorF("wl_display_create_surface failed\n");
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@ -682,20 +682,15 @@ xwl_resize_window(WindowPtr window,
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struct xwl_window *xwl_window;
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xwl_screen = xwl_screen_get(screen);
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xwl_window = xwl_window_get(window);
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xwl_window = xwl_window_from_window(window);
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screen->ResizeWindow = xwl_screen->ResizeWindow;
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(*screen->ResizeWindow) (window, x, y, width, height, sib);
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xwl_screen->ResizeWindow = screen->ResizeWindow;
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screen->ResizeWindow = xwl_resize_window;
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if (xwl_window) {
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xwl_window->x = x;
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xwl_window->y = y;
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xwl_window->width = width;
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xwl_window->height = height;
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if (xwl_window && xwl_window_is_toplevel(window))
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xwl_window_check_resolution_change_emulation(xwl_window);
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}
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}
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static void
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@ -40,7 +40,6 @@ struct xwl_window {
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struct xwl_screen *xwl_screen;
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struct wl_surface *surface;
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struct wp_viewport *viewport;
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int32_t x, y, width, height;
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float scale_x, scale_y;
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struct wl_shell_surface *shell_surface;
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WindowPtr window;
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