glamor: Make sure Xvideo source image data is properly aligned

_glamor_upload_bits_to_pixmap_texture currently ignores the stride
parameter, but __glamor_upload_pixmap_to_texture uses 4-byte alignment
via glPixelStorei(GL_UNPACK_ALIGNMENT, 4).

Also fix up the stride argument passed in though, in case it starts
being used properly in the future.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=87455
Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Keith Packard <keithp@keithp.com>
Signed-off-by: Keith Packard <keithp@keithp.com>
This commit is contained in:
Michel Dänzer 2014-12-25 11:42:03 +09:00 committed by Keith Packard
parent 11b85ab2fc
commit 70a6f65f9e

View File

@ -208,15 +208,14 @@ glamor_xv_query_image_attributes(int id,
switch (id) {
case FOURCC_YV12:
case FOURCC_I420:
*h = *h;
*w = *w;
size = *w;
*h = ALIGN(*h, 2);
size = ALIGN(*w, 4);
if (pitches)
pitches[0] = size;
size *= *h;
if (offsets)
offsets[1] = size;
tmp = *w >> 1;
tmp = ALIGN(*w >> 1, 4);
if (pitches)
pitches[1] = pitches[2] = tmp;
tmp *= (*h >> 1);
@ -413,9 +412,6 @@ glamor_xv_put_image(glamor_port_private *port_priv,
s2offset = s3offset = srcPitch2 = 0;
srcPitch = width;
srcPitch2 = width >> 1;
if (!port_priv->src_pix[0] ||
(width != port_priv->src_pix_w || height != port_priv->src_pix_h)) {
int i;
@ -444,6 +440,8 @@ glamor_xv_put_image(glamor_port_private *port_priv,
switch (id) {
case FOURCC_YV12:
case FOURCC_I420:
srcPitch = ALIGN(width, 4);
srcPitch2 = ALIGN(width >> 1, 4);
s2offset = srcPitch * height;
s3offset = s2offset + (srcPitch2 * ((height + 1) >> 1));
s2offset += ((top >> 1) * srcPitch2);
@ -454,18 +452,18 @@ glamor_xv_put_image(glamor_port_private *port_priv,
s3offset = tmp;
}
glamor_upload_sub_pixmap_to_texture(port_priv->src_pix[0],
0, 0, srcPitch, nlines,
port_priv->src_pix[0]->devKind,
0, 0, width, nlines,
srcPitch,
buf + (top * srcPitch), 0);
glamor_upload_sub_pixmap_to_texture(port_priv->src_pix[1],
0, 0, srcPitch2, (nlines + 1) >> 1,
port_priv->src_pix[1]->devKind,
0, 0, width >> 1, (nlines + 1) >> 1,
srcPitch2,
buf + s2offset, 0);
glamor_upload_sub_pixmap_to_texture(port_priv->src_pix[2],
0, 0, srcPitch2, (nlines + 1) >> 1,
port_priv->src_pix[2]->devKind,
0, 0, width >> 1, (nlines + 1) >> 1,
srcPitch2,
buf + s3offset, 0);
break;
default: