dmx: Remove includes of glxtokens.h
Our top-level glx.h include already provides all of the tokens we use, and fixes redefinition warnings in the meson build. Reviewed-by: Adam Jackson <ajax@redhat.com> Signed-off-by: Eric Anholt <eric@anholt.net>
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@ -39,7 +39,6 @@
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#include "dmxsync.h"
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#include "glxserver.h"
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#include <GL/glxtokens.h>
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#include "g_disptab.h"
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#include <pixmapstr.h>
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#include <windowstr.h>
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@ -30,7 +30,6 @@
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#include "glxserver.h"
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#include "glxutil.h"
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#include <GL/glxtokens.h>
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#include <g_disptab.h>
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#include <pixmapstr.h>
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#include <windowstr.h>
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