dmx: Remove includes of glxtokens.h

Our top-level glx.h include already provides all of the tokens we use,
and fixes redefinition warnings in the meson build.

Reviewed-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
This commit is contained in:
Eric Anholt 2017-06-02 09:12:41 -07:00 committed by Adam Jackson
parent f3689f637f
commit 75bf302ed2
2 changed files with 0 additions and 2 deletions

View File

@ -39,7 +39,6 @@
#include "dmxsync.h"
#include "glxserver.h"
#include <GL/glxtokens.h>
#include "g_disptab.h"
#include <pixmapstr.h>
#include <windowstr.h>

View File

@ -30,7 +30,6 @@
#include "glxserver.h"
#include "glxutil.h"
#include <GL/glxtokens.h>
#include <g_disptab.h>
#include <pixmapstr.h>
#include <windowstr.h>