Remove __glXNoSuchRenderOpcode because it is no longer used.
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@ -514,9 +514,3 @@ static int __glXDispatch(ClientPtr client)
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return retval;
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}
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void __glXNoSuchRenderOpcode(GLbyte *pc)
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{
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return;
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}
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@ -66,7 +66,6 @@ typedef struct {
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extern GLboolean __glXFreeContext(__GLXcontext *glxc);
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extern void __glXFlushContextCache(void);
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extern void __glXNoSuchRenderOpcode(GLbyte*);
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extern void __glXErrorCallBack(__GLinterface *gc, GLenum code);
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extern void __glXClearErrorOccured(void);
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extern GLboolean __glXErrorOccured(void);
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