modesetting: Use GBM for buffer allocations if Glamor supports it.

For performance, Glamor wants to render to tiled buffers, not linear
ones.  Using GBM allows us to pick the 3D driver's preferred tiling
modes.

v2: Declare drmmode->gbm as void * if !GLAMOR_HAS_GBM.
v3: Just use a forward declaration of struct gbm_device.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Tested-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Keith Packard <keithp@keithp.com>
This commit is contained in:
Kenneth Graunke 2014-12-09 12:43:57 -08:00
parent cfef64b0ca
commit 7b784df51b
3 changed files with 68 additions and 8 deletions

View File

@ -877,7 +877,7 @@ CreateScreenResources(ScreenPtr pScreen)
modesettingPtr ms = modesettingPTR(pScrn);
PixmapPtr rootPixmap;
Bool ret;
void *pixels;
void *pixels = NULL;
pScreen->CreateScreenResources = ms->createScreenResources;
ret = pScreen->CreateScreenResources(pScreen);
@ -893,9 +893,12 @@ CreateScreenResources(ScreenPtr pScreen)
if (!ms->drmmode.sw_cursor)
drmmode_map_cursor_bos(pScrn, &ms->drmmode);
pixels = drmmode_map_front_bo(&ms->drmmode);
if (!pixels)
return FALSE;
if (!ms->drmmode.gbm) {
pixels = drmmode_map_front_bo(&ms->drmmode);
if (!pixels)
return FALSE;
}
rootPixmap = pScreen->GetScreenPixmap(pScreen);
@ -985,6 +988,11 @@ ScreenInit(ScreenPtr pScreen, int argc, char **argv)
if (!SetMaster(pScrn))
return FALSE;
#ifdef GLAMOR_HAS_GBM
if (ms->drmmode.glamor)
ms->drmmode.gbm = glamor_egl_get_gbm_device(pScreen);
#endif
/* HW dependent - FIXME */
pScrn->displayWidth = pScrn->virtualX;
if (!drmmode_create_initial_bos(pScrn, &ms->drmmode))

View File

@ -53,6 +53,9 @@
#ifdef GLAMOR
#define GLAMOR_FOR_XORG 1
#include "glamor.h"
#ifdef GLAMOR_HAS_GBM
#include <gbm.h>
#endif
#endif
static int
@ -60,6 +63,13 @@ drmmode_bo_destroy(drmmode_ptr drmmode, drmmode_bo *bo)
{
int ret;
#ifdef GLAMOR_HAS_GBM
if (bo->gbm) {
gbm_bo_destroy(bo->gbm);
bo->gbm = NULL;
}
#endif
if (bo->dumb) {
ret = dumb_bo_destroy(drmmode->fd, bo->dumb);
if (ret == 0)
@ -72,12 +82,22 @@ drmmode_bo_destroy(drmmode_ptr drmmode, drmmode_bo *bo)
static uint32_t
drmmode_bo_get_pitch(drmmode_bo *bo)
{
#ifdef GLAMOR_HAS_GBM
if (bo->gbm)
return gbm_bo_get_stride(bo->gbm);
#endif
return bo->dumb->pitch;
}
uint32_t
drmmode_bo_get_handle(drmmode_bo *bo)
{
#ifdef GLAMOR_HAS_GBM
if (bo->gbm)
return gbm_bo_get_handle(bo->gbm).u32;
#endif
return bo->dumb->handle;
}
@ -85,6 +105,15 @@ static Bool
drmmode_create_bo(drmmode_ptr drmmode, drmmode_bo *bo,
unsigned width, unsigned height, unsigned bpp)
{
#ifdef GLAMOR_HAS_GBM
if (drmmode->glamor) {
bo->gbm = gbm_bo_create(drmmode->gbm, width, height,
GBM_FORMAT_ARGB8888,
GBM_BO_USE_RENDERING | GBM_BO_USE_SCANOUT);
return bo->gbm != NULL;
}
#endif
bo->dumb = dumb_bo_create(drmmode->fd, width, height, bpp);
return bo->dumb != NULL;
}
@ -1110,10 +1139,22 @@ drmmode_glamor_handle_new_screen_pixmap(drmmode_ptr drmmode)
#ifdef GLAMOR
ScrnInfoPtr scrn = drmmode->scrn;
ScreenPtr screen = xf86ScrnToScreen(drmmode->scrn);
PixmapPtr screen_pixmap;
void *gbm_bo;
if (!drmmode->glamor)
return TRUE;
#ifdef GLAMOR_HAS_GBM
gbm_bo = drmmode->front_bo.gbm;
screen_pixmap = screen->GetScreenPixmap(screen);
if (!glamor_egl_create_textured_pixmap_from_gbm_bo(screen_pixmap, gbm_bo)) {
xf86DrvMsg(scrn->scrnIndex, X_ERROR, "Failed");
return FALSE;
}
glamor_set_screen_pixmap(screen_pixmap, NULL);
#else
if (!glamor_egl_create_textured_screen(screen,
drmmode_bo_get_handle(&drmmode->front_bo),
scrn->displayWidth *
@ -1122,6 +1163,7 @@ drmmode_glamor_handle_new_screen_pixmap(drmmode_ptr drmmode)
"glamor_egl_create_textured_screen() failed\n");
return FALSE;
}
#endif
#endif
return TRUE;
@ -1142,7 +1184,7 @@ drmmode_xf86crtc_resize(ScrnInfoPtr scrn, int width, int height)
int i, pitch, old_width, old_height, old_pitch;
int cpp = (scrn->bitsPerPixel + 7) / 8;
PixmapPtr ppix = screen->GetScreenPixmap(screen);
void *new_pixels;
void *new_pixels = NULL;
if (scrn->virtualX == width && scrn->virtualY == height)
return TRUE;
@ -1178,9 +1220,11 @@ drmmode_xf86crtc_resize(ScrnInfoPtr scrn, int width, int height)
if (ret)
goto fail;
new_pixels = drmmode_map_front_bo(drmmode);
if (!new_pixels)
goto fail;
if (!drmmode->gbm) {
new_pixels = drmmode_map_front_bo(drmmode);
if (!new_pixels)
goto fail;
}
if (drmmode->shadow_enable) {
uint32_t size = scrn->displayWidth * scrn->virtualY *

View File

@ -34,8 +34,13 @@
#include "dumb_bo.h"
struct gbm_device;
typedef struct {
struct dumb_bo *dumb;
#ifdef GLAMOR_HAS_GBM
struct gbm_bo *gbm;
#endif
} drmmode_bo;
typedef struct {
@ -46,6 +51,9 @@ typedef struct {
drmModeFBPtr mode_fb;
int cpp;
ScrnInfoPtr scrn;
struct gbm_device *gbm;
#ifdef CONFIG_UDEV_KMS
struct udev_monitor *uevent_monitor;
InputHandlerProc uevent_handler;