Fix key repeats during VT switch.
Add keyc->postdown, which represents the key state as of the last mieqEnqueue call, and use it when we need to know the posted state, instead of the processed state (keyc->down). Add small functions to getevents.c to query and modify key state in postdown and use them all through, eliminating previously broken uses.
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@ -868,6 +868,7 @@ InitKeyClassDeviceStruct(DeviceIntPtr dev, KeySymsPtr pKeySyms, CARD8 pModifiers
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else
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bzero((char *)keyc->modifierMap, MAP_LENGTH);
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bzero((char *)keyc->down, DOWN_LENGTH);
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bzero((char *)keyc->postdown, DOWN_LENGTH);
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for (i = 0; i < 8; i++)
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keyc->modifierKeyCount[i] = 0;
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if (!SetKeySymsMap(&keyc->curKeySyms, pKeySyms) || !InitModMap(keyc))
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@ -80,6 +80,23 @@ GetMotionHistorySize(void)
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return MOTION_HISTORY_SIZE;
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}
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static void
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set_key_down(DeviceIntPtr pDev, int key_code)
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{
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pDev->key->postdown[key_code >> 3] |= (1 << (key_code & 7));
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}
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static void
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set_key_up(DeviceIntPtr pDev, int key_code)
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{
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pDev->key->postdown[key_code >> 3] &= ~(1 << (key_code & 7));
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}
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static Bool
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key_is_down(DeviceIntPtr pDev, int key_code)
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{
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return pDev->key->postdown[key_code >> 3] >> (key_code & 7);
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}
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/**
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* Allocate the motion history buffer.
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@ -414,17 +431,15 @@ GetKeyboardValuatorEvents(xEvent *events, DeviceIntPtr pDev, int type,
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case XK_Shift_Lock:
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if (type == KeyRelease)
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return 0;
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else if (type == KeyPress &&
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(pDev->key->down[key_code >> 3] & (key_code & 7)) & 1)
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type = KeyRelease;
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else if (type == KeyPress && key_is_down(pDev, key_code))
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type = KeyRelease;
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}
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}
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/* Handle core repeating, via press/release/press/release.
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* FIXME: In theory, if you're repeating with two keyboards in non-XKB,
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* you could get unbalanced events here. */
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if (type == KeyPress &&
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(((pDev->key->down[key_code >> 3] & (key_code & 7))) & 1)) {
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if (type == KeyPress && key_is_down(pDev, key_code)) {
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if (!pDev->kbdfeed->ctrl.autoRepeat ||
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pDev->key->modifierMap[key_code] ||
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!(pDev->kbdfeed->ctrl.autoRepeats[key_code >> 3]
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@ -449,6 +464,10 @@ GetKeyboardValuatorEvents(xEvent *events, DeviceIntPtr pDev, int type,
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events->u.keyButtonPointer.time = ms;
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events->u.u.type = type;
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events->u.u.detail = key_code;
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if (type == KeyPress)
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set_key_down(inputInfo.keyboard, key_code);
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else if (type == KeyRelease)
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set_key_up(inputInfo.keyboard, key_code);
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events++;
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}
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@ -456,10 +475,14 @@ GetKeyboardValuatorEvents(xEvent *events, DeviceIntPtr pDev, int type,
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kbp->time = ms;
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kbp->deviceid = pDev->id;
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kbp->detail = key_code;
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if (type == KeyPress)
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if (type == KeyPress) {
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kbp->type = DeviceKeyPress;
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else if (type == KeyRelease)
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set_key_down(pDev, key_code);
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}
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else if (type == KeyRelease) {
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kbp->type = DeviceKeyRelease;
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set_key_up(pDev, key_code);
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}
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events++;
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if (num_valuators) {
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@ -66,7 +66,7 @@
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#define KanaMask Mod4Mask
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#define ScrollLockMask Mod5Mask
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#define KeyPressed(k) (keyc->down[k >> 3] & (1 << (k & 7)))
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#define KeyPressed(k) (keyc->postdown[k >> 3] & (1 << (k & 7)))
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#define ModifierDown(k) ((keyc->state & (k)) == (k))
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/*
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@ -122,6 +122,7 @@ typedef struct _GrabRec {
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typedef struct _KeyClassRec {
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CARD8 down[DOWN_LENGTH];
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CARD8 postdown[DOWN_LENGTH];
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KeyCode *modifierKeyMap;
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KeySymsRec curKeySyms;
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int modifierKeyCount[8];
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