mi: return the screen from miPointerSetPosition

miPointerSetPosition may switch screens. Always return the screen the sprite
is on instead of relying on callers to call miPointerGetScreen().

Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Jamey Sharp <jamey@minilop.net>
Reviewed-by: Daniel Stone <daniel@fooishbar.org>
This commit is contained in:
Peter Hutterer 2011-10-03 12:49:49 +10:00
parent 88dfe5366d
commit 81cfe44b1e
3 changed files with 9 additions and 10 deletions

View File

@ -833,8 +833,7 @@ positionSprite(DeviceIntPtr dev, int mode, ValuatorMask *mask,
* screenx back into device co-ordinates. */
isx = trunc(*screenx);
isy = trunc(*screeny);
miPointerSetPosition(dev, mode, &isx, &isy);
scr = miPointerGetScreen(dev);
scr = miPointerSetPosition(dev, mode, &isx, &isy);
if (isx != trunc(*screenx))
{
*screenx -= trunc(*screenx) - isx;

View File

@ -574,7 +574,7 @@ miPointerMoveNoEvent (DeviceIntPtr pDev, ScreenPtr pScreen,
* @param[in,out] y The y coordinate in screen coordinates (in regards to total
* desktop size)
*/
void
ScreenPtr
miPointerSetPosition(DeviceIntPtr pDev, int mode, int *x, int *y)
{
miPointerScreenPtr pScreenPriv;
@ -584,12 +584,12 @@ miPointerSetPosition(DeviceIntPtr pDev, int mode, int *x, int *y)
miPointerPtr pPointer;
if (!pDev || !pDev->coreEvents)
return;
return NULL;
pPointer = MIPOINTER(pDev);
pScreen = pPointer->pScreen;
if (!pScreen)
return; /* called before ready */
return NULL; /* called before ready */
if (*x < 0 || *x >= pScreen->width || *y < 0 || *y >= pScreen->height)
{
@ -622,11 +622,11 @@ miPointerSetPosition(DeviceIntPtr pDev, int mode, int *x, int *y)
if (pScreen->ConstrainCursorHarder)
pScreen->ConstrainCursorHarder(pDev, pScreen, mode, x, y);
if (pPointer->x == *x && pPointer->y == *y &&
pPointer->pScreen == pScreen)
return;
if (pPointer->x != *x || pPointer->y != *y ||
pPointer->pScreen != pScreen)
miPointerMoveNoEvent(pDev, pScreen, *x, *y);
miPointerMoveNoEvent(pDev, pScreen, *x, *y);
return pScreen;
}
/**

View File

@ -131,7 +131,7 @@ extern _X_EXPORT void miPointerGetPosition(
/* Moves the cursor to the specified position. May clip the co-ordinates:
* x and y are modified in-place. */
extern _X_EXPORT void miPointerSetPosition(
extern _X_EXPORT ScreenPtr miPointerSetPosition(
DeviceIntPtr pDev,
int mode,
int *x,