glamor: Select VBO path by ARB_mbr extension.

The mbr path was hard coded enabled for desktop gl and disabled for
gles.  But there are both desktop without mbr and GLES with mbr.

v2: Don't forget to update the fini path, too (change by anholt)

Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
This commit is contained in:
Markus Wick 2014-03-18 09:42:52 +01:00 committed by Eric Anholt
parent 53df6e8c3b
commit 82168b1e6e
3 changed files with 6 additions and 3 deletions

View File

@ -378,6 +378,8 @@ glamor_init(ScreenPtr screen, unsigned int flags)
epoxy_has_gl_extension("GL_MESA_pack_invert");
glamor_priv->has_fbo_blit =
epoxy_has_gl_extension("GL_EXT_framebuffer_blit");
glamor_priv->has_map_buffer_range =
epoxy_has_gl_extension("GL_ARB_map_buffer_range");
glamor_priv->has_buffer_storage =
epoxy_has_gl_extension("GL_ARB_buffer_storage");
glGetIntegerv(GL_MAX_RENDERBUFFER_SIZE, &glamor_priv->max_fbo_size);

View File

@ -213,6 +213,7 @@ typedef struct glamor_screen_private {
enum glamor_gl_flavor gl_flavor;
int has_pack_invert;
int has_fbo_blit;
int has_map_buffer_range;
int has_buffer_storage;
int has_khr_debug;
int max_fbo_size;

View File

@ -96,7 +96,7 @@ glamor_get_vbo_space(ScreenPtr screen, unsigned size, char **vbo_offset)
*vbo_offset = (void *)(uintptr_t)glamor_priv->vbo_offset;
data = glamor_priv->vb + glamor_priv->vbo_offset;
glamor_priv->vbo_offset += size;
} else if (glamor_priv->gl_flavor == GLAMOR_GL_DESKTOP) {
} else if (glamor_priv->has_map_buffer_range) {
if (glamor_priv->vbo_size < glamor_priv->vbo_offset + size) {
glamor_priv->vbo_size = MAX(GLAMOR_VBO_SIZE, size);
glamor_priv->vbo_offset = 0;
@ -147,7 +147,7 @@ glamor_put_vbo_space(ScreenPtr screen)
* persistent mapping, so we can leave it around until we
* reach the end of the buffer.
*/
} else if (glamor_priv->gl_flavor == GLAMOR_GL_DESKTOP) {
} else if (glamor_priv->has_map_buffer_range) {
glUnmapBuffer(GL_ARRAY_BUFFER);
} else {
glBufferData(GL_ARRAY_BUFFER, glamor_priv->vbo_offset,
@ -179,7 +179,7 @@ glamor_fini_vbo(ScreenPtr screen)
glamor_get_context(glamor_priv);
glDeleteBuffers(1, &glamor_priv->vbo);
if (glamor_priv->gl_flavor != GLAMOR_GL_DESKTOP)
if (!glamor_priv->has_map_buffer_range)
free(glamor_priv->vb);
glamor_put_context(glamor_priv);