xwayland: Avoid repeatedly looping through window ancestor chain
Calling xwl_window_from_window means looping through the window ancestor chain whenever it is called on a child window or on an automatically redirected window. Since these properties and the potential ancestor's xwl_window are constant between window realization and unrealization, we can omit the looping by always putting the respective xwl_window in the Window's private field on its realization. If the Window doesn't feature an xwl_window on its own, it's the xwl_window of its first ancestor with one. Signed-off-by: Roman Gilg <subdiff@gmail.com> Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
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@ -1067,7 +1067,7 @@ xwl_keyboard_activate_grab(DeviceIntPtr device, GrabPtr grab, TimeStamp time, Bo
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if (xwl_seat == NULL)
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xwl_seat = find_matching_seat(device);
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if (xwl_seat)
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set_grab(xwl_seat, xwl_window_from_window(grab->window));
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set_grab(xwl_seat, xwl_window_of_top(grab->window));
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}
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ActivateKeyboardGrab(device, grab, time, passive);
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@ -105,12 +105,23 @@ static DevPrivateKeyRec xwl_window_private_key;
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static DevPrivateKeyRec xwl_screen_private_key;
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static DevPrivateKeyRec xwl_pixmap_private_key;
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static struct xwl_window *
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xwl_window_get(WindowPtr window)
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struct xwl_window *
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xwl_window_of_top(WindowPtr window)
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{
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return dixLookupPrivate(&window->devPrivates, &xwl_window_private_key);
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}
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static struct xwl_window *
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xwl_window_of_self(WindowPtr window)
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{
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struct xwl_window *xwl_window = dixLookupPrivate(&window->devPrivates, &xwl_window_private_key);
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if (xwl_window && xwl_window->window == window)
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return xwl_window;
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else
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return NULL;
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}
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struct xwl_screen *
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xwl_screen_get(ScreenPtr screen)
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{
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@ -195,7 +206,7 @@ xwl_property_callback(CallbackListPtr *pcbl, void *closure,
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if (rec->win->drawable.pScreen != screen)
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return;
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xwl_window = xwl_window_get(rec->win);
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xwl_window = xwl_window_of_self(rec->win);
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if (!xwl_window)
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return;
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@ -234,22 +245,6 @@ xwl_close_screen(ScreenPtr screen)
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return screen->CloseScreen(screen);
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}
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struct xwl_window *
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xwl_window_from_window(WindowPtr window)
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{
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struct xwl_window *xwl_window;
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while (window) {
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xwl_window = xwl_window_get(window);
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if (xwl_window)
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return xwl_window;
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window = window->parent;
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}
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return NULL;
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}
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static struct xwl_seat *
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xwl_screen_get_default_seat(struct xwl_screen *xwl_screen)
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{
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@ -274,7 +269,7 @@ xwl_cursor_warped_to(DeviceIntPtr device,
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if (!xwl_seat)
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xwl_seat = xwl_screen_get_default_seat(xwl_screen);
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xwl_window = xwl_window_from_window(window);
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xwl_window = xwl_window_of_top(window);
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if (!xwl_window && xwl_seat->focus_window) {
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focus = xwl_seat->focus_window->window;
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@ -317,7 +312,7 @@ xwl_cursor_confined_to(DeviceIntPtr device,
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return;
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}
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xwl_window = xwl_window_from_window(window);
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xwl_window = xwl_window_of_top(window);
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if (!xwl_window && xwl_seat->focus_window) {
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/* Allow confining on InputOnly windows, but only if the geometry
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* is the same than the focus window.
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@ -433,6 +428,7 @@ xwl_realize_window(WindowPtr window)
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struct xwl_screen *xwl_screen;
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struct xwl_window *xwl_window;
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struct wl_region *region;
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Bool create_xwl_window = TRUE;
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Bool ret;
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xwl_screen = xwl_screen_get(screen);
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@ -452,11 +448,17 @@ xwl_realize_window(WindowPtr window)
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if (xwl_screen->rootless) {
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if (window->redirectDraw != RedirectDrawManual)
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return ret;
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create_xwl_window = FALSE;
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}
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else {
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if (window->parent)
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return ret;
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create_xwl_window = FALSE;
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}
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if (!create_xwl_window) {
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if (window->parent)
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dixSetPrivate(&window->devPrivates, &xwl_window_private_key, xwl_window_of_top(window->parent));
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return ret;
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}
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xwl_window = calloc(1, sizeof *xwl_window);
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@ -560,9 +562,11 @@ xwl_unrealize_window(WindowPtr window)
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xwl_screen->UnrealizeWindow = screen->UnrealizeWindow;
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screen->UnrealizeWindow = xwl_unrealize_window;
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xwl_window = xwl_window_get(window);
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if (!xwl_window)
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xwl_window = xwl_window_of_self(window);
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if (!xwl_window) {
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dixSetPrivate(&window->devPrivates, &xwl_window_private_key, NULL);
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return ret;
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}
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wl_surface_destroy(xwl_window->surface);
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if (RegionNotEmpty(DamageRegion(xwl_window->damage)))
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@ -309,7 +309,7 @@ RRModePtr xwayland_cvt(int HDisplay, int VDisplay,
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void xwl_pixmap_set_private(PixmapPtr pixmap, struct xwl_pixmap *xwl_pixmap);
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struct xwl_pixmap *xwl_pixmap_get(PixmapPtr pixmap);
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struct xwl_window *xwl_window_from_window(WindowPtr window);
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struct xwl_window *xwl_window_of_top(WindowPtr window);
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Bool xwl_shm_create_screen_resources(ScreenPtr screen);
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PixmapPtr xwl_shm_create_pixmap(ScreenPtr screen, int width, int height,
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