xquartz: build fixes for GLX/DRI2 fallout (note: not guaranteed)

This commit is contained in:
Ben Byer 2008-04-23 06:00:57 -07:00
parent 27545fd37f
commit 85a5796b66

View File

@ -102,7 +102,7 @@ void warn_func(void * p1, char *format, ...);
// some prototypes
static __GLXscreen * __glXAquaScreenProbe(ScreenPtr pScreen);
static __GLXdrawable * __glXAquaScreenCreateDrawable(__GLXscreen *screen, DrawablePtr pDraw, XID drawId, __GLcontextModes *modes);
static __GLXdrawable * __glXAquaScreenCreateDrawable(__GLXscreen *screen, DrawablePtr pDraw, XID drawId, __GLXconfig *modes);
static Bool glAquaInitVisuals(VisualPtr *visualp, DepthPtr *depthp,
int *nvisualp, int *ndepthp,
@ -118,7 +118,7 @@ static int __glXAquaContextLoseCurrent(__GLXcontext *baseContext);
static int __glXAquaContextForceCurrent(__GLXcontext *baseContext);
static int __glXAquaContextCopy(__GLXcontext *baseDst, __GLXcontext *baseSrc, unsigned long mask);
static CGLPixelFormatObj makeFormat(__GLcontextModes *mode);
static CGLPixelFormatObj makeFormat(__GLXconfig *mode);
__GLXprovider __glXMesaProvider = {
__glXAquaScreenProbe,
@ -141,7 +141,7 @@ struct __GLXAquaScreen {
__GLXscreen base;
int index;
int num_vis;
__GLcontextModes *modes;
__GLXconfig *modes;
};
static __GLXAquaScreen glAquaScreens[MAXSCREENS];
@ -162,7 +162,7 @@ struct __GLXAquaDrawable {
static __GLXcontext *
__glXAquaScreenCreateContext(__GLXscreen *screen,
__GLcontextModes *modes,
__GLXconfig *config,
__GLXcontext *baseShareContext)
{
__GLXAquaContext *context;
@ -177,7 +177,7 @@ __glXAquaScreenCreateContext(__GLXscreen *screen,
memset(context, 0, sizeof *context);
context->base.pGlxScreen = screen;
context->base.modes = modes;
context->base.config = config;
context->base.destroy = __glXAquaContextDestroy;
context->base.makeCurrent = __glXAquaContextMakeCurrent;
@ -186,7 +186,7 @@ __glXAquaScreenCreateContext(__GLXscreen *screen,
context->base.forceCurrent = __glXAquaContextForceCurrent;
// context->base.createDrawable = __glXAquaContextCreateDrawable;
context->pixelFormat = makeFormat(modes);
context->pixelFormat = makeFormat(config);
if (!context->pixelFormat) {
free(context);
return NULL;
@ -437,7 +437,7 @@ static GLboolean __glXAquaDrawableSwapBuffers(__GLXdrawable *base) {
return GL_TRUE;
}
static CGLPixelFormatObj makeFormat(__GLcontextModes *mode) {
static CGLPixelFormatObj makeFormat(__GLXconfig *config) {
int i;
CGLPixelFormatAttribute attr[64]; // currently uses max of 30
CGLPixelFormatObj result;
@ -446,7 +446,7 @@ static CGLPixelFormatObj makeFormat(__GLcontextModes *mode) {
GLAQUA_DEBUG_MSG("makeFormat\n");
if (!mode->rgbMode)
if (!config->rgbMode)
return NULL;
i = 0;
@ -454,42 +454,43 @@ static CGLPixelFormatObj makeFormat(__GLcontextModes *mode) {
// attr [i++] = kCGLPFAAcelerated; // require hwaccel - BAD for multiscreen
// attr [i++] = kCGLPFANoRecovery; // disable fallback renderers - BAD
if (mode->stereoMode) {
if (config->stereoMode) {
attr[i++] = kCGLPFAStereo;
}
if (mode->doubleBufferMode) {
if (config->doubleBufferMode) {
attr[i++] = kCGLPFADoubleBuffer;
}
if (mode->colorIndexMode) {
if (config->colorIndexMode) {
/* ignored */
}
if (mode->rgbMode) {
if (config->rgbMode) {
attr[i++] = kCGLPFAColorSize;
attr[i++] = mode->redBits + mode->greenBits + mode->blueBits;
attr[i++] = config->redBits + config->greenBits + config->blueBits;
attr[i++] = kCGLPFAAlphaSize;
attr[i++] = 1; /* FIXME: ignoring mode->alphaBits which is always 0 */
attr[i++] = 1; /* FIXME: ignoring config->alphaBits which is always 0 */
}
if (mode->haveAccumBuffer) {
if (config->haveAccumBuffer) {
attr[i++] = kCGLPFAAccumSize;
attr[i++] = mode->accumRedBits + mode->accumGreenBits
+ mode->accumBlueBits + mode->accumAlphaBits;
attr[i++] = config->accumRedBits + config->accumGreenBits
+ config->accumBlueBits + config->accumAlphaBits;
}
if (mode->haveDepthBuffer) {
if (config->haveDepthBuffer) {
attr[i++] = kCGLPFADepthSize;
attr[i++] = mode->depthBits;
attr[i++] = config->depthBits;
}
if (mode->haveStencilBuffer) {
if (config->haveStencilBuffer) {
attr[i++] = kCGLPFAStencilSize;
attr[i++] = mode->stencilBits;
attr[i++] = config->stencilBits;
}
attr[i++] = kCGLPFAAuxBuffers;
attr[i++] = mode->numAuxBuffers;
attr[i++] = config->numAuxBuffers;
/* mode->level ignored */
@ -670,7 +671,7 @@ static Bool init_visuals(int *nvisualp, VisualPtr *visualp,
VisualPtr pVisual = *visualp;
VisualPtr pVisualNew = NULL;
VisualID *orig_vid = NULL;
__GLcontextModes *modes;
__GLXconfig *modes;
__GLXvisualConfig *pNewVisualConfigs = NULL;
void **glXVisualPriv;
void **pNewVisualPriv;
@ -752,7 +753,7 @@ static Bool init_visuals(int *nvisualp, VisualPtr *visualp,
}
/* Alloc space for the list of glXVisuals */
modes = _gl_context_modes_create(numNewVisuals, sizeof(__GLcontextModes));
modes = _gl_context_modes_create(numNewVisuals, sizeof(__GLXconfig));
if (modes == NULL) {
free(orig_vid);
free(pNewVisualPriv);
@ -925,6 +926,7 @@ Bool enable_stereo = FALSE;
/* based on code in i830_dri.c
This ends calling glAquaSetVisualConfigs to set the static
numconfigs, etc. */
// see also glxglcore.c -- bhb
static void
glAquaInitVisualConfigs(void)
{
@ -1085,7 +1087,7 @@ static void __glXAquaScreenDestroy(__GLXscreen *screen) {
static void init_screen_visuals(__GLXAquaScreen *screen) {
ScreenPtr pScreen = screen->base.pScreen;
__GLcontextModes *modes;
__GLXconfig *modes;
int *used;
int i, j;
@ -1101,7 +1103,7 @@ static void init_screen_visuals(__GLXAquaScreen *screen) {
memset(used, 0, pScreen->numVisuals * sizeof(int));
i = 0;
for ( modes = screen -> base.modes
for ( modes = screen -> base.visuals
; modes != NULL
; modes = modes->next ) {
const int vis_class = _gl_convert_to_x_visual_type( modes->visualType );
@ -1174,7 +1176,7 @@ static __GLXdrawable *
__glXAquaScreenCreateDrawable(__GLXscreen *screen,
DrawablePtr pDraw,
XID drawId,
__GLcontextModes *modes) {
__GLXconfig *modes) {
__GLXAquaDrawable *glxPriv;
GLAQUA_DEBUG_MSG("glAquaScreenCreateDrawable(%p,%p,%d,%p)\n", context, pDraw, drawId, modes);
@ -1184,7 +1186,7 @@ __glXAquaScreenCreateDrawable(__GLXscreen *screen,
memset(glxPriv, 0, sizeof *glxPriv);
if (!__glXDrawableInit(&glxPriv->base, screen, pDraw, drawId, modes)) {
if (!__glXDrawableInit(&glxPriv->base, screen, pDraw, GLX_DRAWABLE_PIXMAP /*?*/, drawId, modes)) {
xfree(glxPriv);
return NULL;
}