exaGetImage: Don't migrate or try to accelerate for 1x1.
This is mainly to avoid wasting effort for XSync(), but just reading a single pixel directly is probably faster than DownloadFromScreen anyway. Though in light of the latter, even larger thresholds might be useful. Also move the swappedOut check before the migration checks because migration can't actually occur when swapped out.
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@ -1329,6 +1329,9 @@ exaGetImage (DrawablePtr pDrawable, int x, int y, int w, int h,
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int xoff, yoff;
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Bool ok;
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if (pExaScr->swappedOut || (w == 1 && h == 1))
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goto fallback;
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if (pExaScr->info->DownloadFromScreen == NULL)
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goto migrate_and_fallback;
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@ -1342,9 +1345,6 @@ exaGetImage (DrawablePtr pDrawable, int x, int y, int w, int h,
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if (pDrawable->bitsPerPixel < 8)
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goto migrate_and_fallback;
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if (pExaScr->swappedOut)
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goto fallback;
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pPix = exaGetOffscreenPixmap (pDrawable, &xoff, &yoff);
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if (pPix == NULL)
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goto fallback;
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