glamor: Use glamor_composite_with_shader once per group of glyphs.
This shaves CPU time in GL setup. Performance of rgb24text went from 18400/sec to 23500/sec.
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@ -1113,6 +1113,9 @@ glamor_composite_rects(CARD8 op,
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ValidatePicture(src);
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ValidatePicture(dst);
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if (glamor_composite_with_shader(op, src, NULL, dst, nrect, rects))
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return;
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n = nrect;
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r = rects;
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