dmx: avoid hilarious #define Xcalloc xcalloc game.
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@ -113,7 +113,7 @@ void dmxPointerPutMotionEvent(DeviceIntPtr pDevice,
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* DMX_MOTION_SIZE);
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dmxLocal->head = 0;
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dmxLocal->tail = 0;
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dmxLocal->valuators = xcalloc(sizeof(*dmxLocal->valuators), numAxes);
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dmxLocal->valuators = calloc(sizeof(*dmxLocal->valuators), numAxes);
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} else {
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if (++dmxLocal->tail >= DMX_MOTION_SIZE) dmxLocal->tail = 0;
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if (dmxLocal->head == dmxLocal->tail)
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