glamor_fill/tile: Fixed a tileX/tileY calculation bug.
The previous's calculation is incorrect, now fix it and then we don't need to fallback at glamor_tile. Signed-off-by: Zhigang Gong <zhigang.gong@linux.intel.com> Tested-by: Peng Li <peng.li@intel.com>
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@ -31,7 +31,6 @@
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*
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* GC fill implementation, based loosely on fb_fill.c
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*/
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Bool
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glamor_fill(DrawablePtr drawable,
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GCPtr gc, int x, int y, int width, int height, Bool fallback)
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@ -74,8 +73,8 @@ glamor_fill(DrawablePtr drawable,
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height,
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gc->alu,
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gc->planemask,
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drawable->x + x + off_x - gc->patOrg.x,
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drawable->y + y + off_y - gc->patOrg.y))
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x - drawable->x - gc->patOrg.x,
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y - drawable->y - gc->patOrg.y))
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goto fail;
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break;
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}
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@ -124,13 +124,6 @@ glamor_tile(PixmapPtr pixmap, PixmapPtr tile,
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if (src_pixmap_priv == NULL || dst_pixmap_priv == NULL)
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goto fail;
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if (((tile_x != 0) && (tile_x + width > tile->drawable.width))
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|| ((tile_y != 0)
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&& (tile_y + height > tile->drawable.height))) {
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/* XXX We can recreate a new pixmap here to avoid partial tiling. */
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goto fail;
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}
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if (glamor_priv->tile_prog == 0) {
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glamor_fallback("Tiling unsupported\n");
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goto fail;
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