xwayland: Monitor client states to destroy callbacks

Client resources can survive the client itself, in which case we
may end up in our sync callback trying to access client's data after
it's been freed/reclaimed.

Add a ClientStateCallback handler to monitor the client state changes
and clear the sync callback set up by the glamor drm code if any.

Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=100040
Tested-by: Mark B <mark.blakeney@bullet-systems.net>
Signed-off-by: Olivier Fourdan <ofourdan@redhat.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
This commit is contained in:
Olivier Fourdan 2017-03-08 10:32:22 +01:00 committed by Michel Dänzer
parent 669eb0a654
commit 937527f979

View File

@ -38,6 +38,8 @@
#include <dri3.h>
#include "drm-client-protocol.h"
static DevPrivateKeyRec xwl_auth_state_private_key;
struct xwl_pixmap {
struct wl_buffer *buffer;
struct gbm_bo *bo;
@ -429,20 +431,49 @@ glamor_egl_dri3_fd_name_from_tex(ScreenPtr screen,
struct xwl_auth_state {
int fd;
ClientPtr client;
struct wl_callback *callback;
};
static void
free_xwl_auth_state(ClientPtr pClient, struct xwl_auth_state *state)
{
dixSetPrivate(&pClient->devPrivates, &xwl_auth_state_private_key, NULL);
if (state) {
wl_callback_destroy(state->callback);
free(state);
}
}
static void
xwl_auth_state_client_callback(CallbackListPtr *pcbl, void *unused, void *data)
{
NewClientInfoRec *clientinfo = (NewClientInfoRec *) data;
ClientPtr pClient = clientinfo->client;
struct xwl_auth_state *state;
switch (pClient->clientState) {
case ClientStateGone:
case ClientStateRetained:
state = dixLookupPrivate(&pClient->devPrivates, &xwl_auth_state_private_key);
free_xwl_auth_state(pClient, state);
break;
default:
break;
}
}
static void
sync_callback(void *data, struct wl_callback *callback, uint32_t serial)
{
struct xwl_auth_state *state = data;
ClientPtr client = state->client;
if (!client->clientGone) {
dri3_send_open_reply(client, state->fd);
AttendClient(client);
}
free(state);
wl_callback_destroy(callback);
/* if the client is gone, the callback is cancelled so it's safe to
* assume the client is still in ClientStateRunning at this point...
*/
dri3_send_open_reply(client, state->fd);
AttendClient(client);
free_xwl_auth_state(client, state);
}
static const struct wl_callback_listener sync_listener = {
@ -457,7 +488,6 @@ xwl_dri3_open_client(ClientPtr client,
{
struct xwl_screen *xwl_screen = xwl_screen_get(screen);
struct xwl_auth_state *state;
struct wl_callback *callback;
drm_magic_t magic;
int fd;
@ -485,8 +515,9 @@ xwl_dri3_open_client(ClientPtr client,
}
wl_drm_authenticate(xwl_screen->drm, magic);
callback = wl_display_sync(xwl_screen->display);
wl_callback_add_listener(callback, &sync_listener, state);
state->callback = wl_display_sync(xwl_screen->display);
wl_callback_add_listener(state->callback, &sync_listener, state);
dixSetPrivate(&client->devPrivates, &xwl_auth_state_private_key, state);
IgnoreClient(client);
@ -568,6 +599,16 @@ xwl_glamor_init(struct xwl_screen *xwl_screen)
return FALSE;
}
if (!dixRegisterPrivateKey(&xwl_auth_state_private_key, PRIVATE_CLIENT, 0)) {
ErrorF("Failed to register private key\n");
return FALSE;
}
if (!AddCallback(&ClientStateCallback, xwl_auth_state_client_callback, NULL)) {
ErrorF("Failed to add client state callback\n");
return FALSE;
}
xwl_screen->CreateScreenResources = screen->CreateScreenResources;
screen->CreateScreenResources = xwl_glamor_create_screen_resources;
screen->CreatePixmap = xwl_glamor_create_pixmap;