dix: Remove XineramaCheckPhysLimits.

Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
This commit is contained in:
Peter Hutterer 2009-01-30 16:25:22 +10:00
parent bf044f6d10
commit 942eae6868

View File

@ -216,6 +216,11 @@ Mask DontPropagateMasks[DNPMCOUNT];
static int DontPropagateRefCnts[DNPMCOUNT];
static void CheckVirtualMotion( DeviceIntPtr pDev, QdEventPtr qe, WindowPtr pWin);
static void CheckPhysLimits(DeviceIntPtr pDev,
CursorPtr cursor,
Bool generateEvents,
Bool confineToScreen,
ScreenPtr pScreen);
/**
* Main input device struct.
@ -472,49 +477,6 @@ XineramaConstrainCursor(DeviceIntPtr pDev)
(* pScreen->ConstrainCursor)(pDev, pScreen, &newBox);
}
static void
XineramaCheckPhysLimits(
DeviceIntPtr pDev,
CursorPtr cursor,
Bool generateEvents
){
HotSpot new;
SpritePtr pSprite = pDev->spriteInfo->sprite;
if (!cursor)
return;
new = pSprite->hotPhys;
/* I don't care what the DDX has to say about it */
pSprite->physLimits = pSprite->hotLimits;
/* constrain the pointer to those limits */
if (new.x < pSprite->physLimits.x1)
new.x = pSprite->physLimits.x1;
else
if (new.x >= pSprite->physLimits.x2)
new.x = pSprite->physLimits.x2 - 1;
if (new.y < pSprite->physLimits.y1)
new.y = pSprite->physLimits.y1;
else
if (new.y >= pSprite->physLimits.y2)
new.y = pSprite->physLimits.y2 - 1;
if (pSprite->hotShape) /* more work if the shape is a mess */
ConfineToShape(pDev, pSprite->hotShape, &new.x, &new.y);
if((new.x != pSprite->hotPhys.x) || (new.y != pSprite->hotPhys.y))
{
XineramaSetCursorPosition (pDev, new.x, new.y, generateEvents);
if (!generateEvents)
SyntheticMotion(pDev, new.x, new.y);
}
/* Tell DDX what the limits are */
XineramaConstrainCursor(pDev);
}
static Bool
XineramaSetWindowPntrs(DeviceIntPtr pDev, WindowPtr pWin)
@ -585,8 +547,7 @@ XineramaConfineCursorToWindow(DeviceIntPtr pDev,
pSprite->confined = FALSE;
pSprite->confineWin = (pWin == WindowTable[0]) ? NullWindow : pWin;
XineramaCheckPhysLimits(pDev, pSprite->current,
generateEvents);
CheckPhysLimits(pDev, pSprite->current, generateEvents, FALSE, NULL);
}
@ -599,7 +560,7 @@ XineramaChangeToCursor(DeviceIntPtr pDev, CursorPtr cursor)
{
if ((pSprite->current->bits->xhot != cursor->bits->xhot) ||
(pSprite->current->bits->yhot != cursor->bits->yhot))
XineramaCheckPhysLimits(pDev, cursor, FALSE);
CheckPhysLimits(pDev, cursor, FALSE, FALSE, NULL);
(*pSprite->screen->DisplayCursor)(pDev, pSprite->screen, cursor);
FreeCursor(pSprite->current, (Cursor)0);
pSprite->current = cursor;
@ -684,8 +645,8 @@ CheckPhysLimits(
DeviceIntPtr pDev,
CursorPtr cursor,
Bool generateEvents,
Bool confineToScreen,
ScreenPtr pScreen)
Bool confineToScreen, /* unused if PanoramiX on */
ScreenPtr pScreen) /* unused if PanoramiX on */
{
HotSpot new;
SpritePtr pSprite = pDev->spriteInfo->sprite;
@ -693,14 +654,24 @@ CheckPhysLimits(
if (!cursor)
return;
new = pSprite->hotPhys;
if (pScreen)
new.pScreen = pScreen;
#ifdef PANORAMIX
if (!noPanoramiXExtension)
/* I don't care what the DDX has to say about it */
pSprite->physLimits = pSprite->hotLimits;
else
pScreen = new.pScreen;
(*pScreen->CursorLimits) (pDev, pScreen, cursor, &pSprite->hotLimits,
&pSprite->physLimits);
pSprite->confined = confineToScreen;
(* pScreen->ConstrainCursor)(pDev, pScreen, &pSprite->physLimits);
#endif
{
if (pScreen)
new.pScreen = pScreen;
else
pScreen = new.pScreen;
(*pScreen->CursorLimits) (pDev, pScreen, cursor, &pSprite->hotLimits,
&pSprite->physLimits);
pSprite->confined = confineToScreen;
(* pScreen->ConstrainCursor)(pDev, pScreen, &pSprite->physLimits);
}
/* constrain the pointer to those limits */
if (new.x < pSprite->physLimits.x1)
new.x = pSprite->physLimits.x1;
else
@ -716,13 +687,26 @@ CheckPhysLimits(
if ((pScreen != pSprite->hotPhys.pScreen) ||
(new.x != pSprite->hotPhys.x) || (new.y != pSprite->hotPhys.y))
{
if (pScreen != pSprite->hotPhys.pScreen)
pSprite->hotPhys = new;
(*pScreen->SetCursorPosition)
(pDev, pScreen, new.x, new.y, generateEvents);
#ifdef PANORAMIX
if (!noPanoramiXExtension)
XineramaSetCursorPosition (pDev, new.x, new.y, generateEvents);
#endif
else
{
if (pScreen != pSprite->hotPhys.pScreen)
pSprite->hotPhys = new;
(*pScreen->SetCursorPosition)
(pDev, pScreen, new.x, new.y, generateEvents);
}
if (!generateEvents)
SyntheticMotion(pDev, new.x, new.y);
SyntheticMotion(pDev, new.x, new.y);
}
#ifdef PANORAMIX
/* Tell DDX what the limits are */
if (!noPanoramiXExtension)
XineramaConstrainCursor(pDev);
#endif
}
static void