glamor: Remove the FBO cache.

It is a modest performance improvement (2.7% on Intel), with the
significant downside that it keeps extra pixmap contents laying around
for 1000 BlockHandlers without the ability for the system to purge
them when under memory pressure, and tiled renderers don't know that
we could avoid reading their current contents when beginning to render
again.  We could use the FB invalidate functions, but they aren't
always available, aren't hooked up well in Mesa, and would eat into
the performance gains of having the cache.

[ajax: rebased to master]

Reviewed-by: Adam Jackson <ajax@redhat.com>
This commit is contained in:
Eric Anholt 2015-11-06 12:27:42 -08:00 committed by Adam Jackson
parent e8e36755ab
commit 950ffb8d6f
3 changed files with 6 additions and 275 deletions

View File

@ -110,7 +110,6 @@ glamor_set_pixmap_texture(PixmapPtr pixmap, unsigned int tex)
ErrorF("XXX fail to create fbo.\n");
return;
}
fbo->external = TRUE;
glamor_pixmap_attach_fbo(pixmap, fbo);
}
@ -254,9 +253,7 @@ glamor_block_handler(ScreenPtr screen)
glamor_screen_private *glamor_priv = glamor_get_screen_private(screen);
glamor_make_current(glamor_priv);
glamor_priv->tick++;
glFlush();
glamor_fbo_expire(glamor_priv);
}
static void
@ -709,7 +706,6 @@ glamor_init(ScreenPtr screen, unsigned int flags)
ps->Glyphs = glamor_composite_glyphs;
glamor_init_vbo(screen);
glamor_init_pixmap_fbo(screen);
#ifdef GLAMOR_GRADIENT_SHADER
glamor_init_gradient_shader(screen);
@ -734,7 +730,6 @@ glamor_release_screen_priv(ScreenPtr screen)
glamor_priv = glamor_get_screen_private(screen);
glamor_fini_vbo(screen);
glamor_fini_pixmap_fbo(screen);
glamor_pixmap_fini(screen);
free(glamor_priv);

View File

@ -30,107 +30,9 @@
#include "glamor_priv.h"
#define GLAMOR_CACHE_EXPIRE_MAX 100
#define GLAMOR_CACHE_DEFAULT 0
#define GLAMOR_CACHE_EXACT_SIZE 1
//#define NO_FBO_CACHE 1
#define FBO_CACHE_THRESHOLD (256*1024*1024)
/* Loop from the tail to the head. */
#define xorg_list_for_each_entry_reverse(pos, head, member) \
for (pos = __container_of((head)->prev, pos, member); \
&pos->member != (head); \
pos = __container_of(pos->member.prev, pos, member))
#define xorg_list_for_each_entry_safe_reverse(pos, tmp, head, member) \
for (pos = __container_of((head)->prev, pos, member), \
tmp = __container_of(pos->member.prev, pos, member); \
&pos->member != (head); \
pos = tmp, tmp = __container_of(pos->member.prev, tmp, member))
inline static int
cache_wbucket(int size)
{
int order = __fls(size / 32);
if (order >= CACHE_BUCKET_WCOUNT)
order = CACHE_BUCKET_WCOUNT - 1;
return order;
}
inline static int
cache_hbucket(int size)
{
int order = __fls(size / 32);
if (order >= CACHE_BUCKET_HCOUNT)
order = CACHE_BUCKET_HCOUNT - 1;
return order;
}
static int
cache_format(GLenum format)
{
switch (format) {
case GL_ALPHA:
case GL_LUMINANCE:
case GL_RED:
return 2;
case GL_RGB:
return 1;
case GL_RGBA:
return 0;
default:
return -1;
}
}
static glamor_pixmap_fbo *
glamor_pixmap_fbo_cache_get(glamor_screen_private *glamor_priv,
int w, int h, GLenum format)
{
struct xorg_list *cache;
glamor_pixmap_fbo *fbo_entry, *ret_fbo = NULL;
int n_format;
#ifdef NO_FBO_CACHE
return NULL;
#else
n_format = cache_format(format);
if (n_format == -1)
return NULL;
cache = &glamor_priv->fbo_cache[n_format]
[cache_wbucket(w)]
[cache_hbucket(h)];
xorg_list_for_each_entry(fbo_entry, cache, list) {
if (fbo_entry->width == w && fbo_entry->height == h) {
DEBUGF("Request w %d h %d format %x \n", w, h, format);
DEBUGF("got cache entry %p w %d h %d fbo %d tex %d format %x\n",
fbo_entry, fbo_entry->width, fbo_entry->height,
fbo_entry->fb, fbo_entry->tex, fbo_entry->format);
assert(format == fbo_entry->format);
xorg_list_del(&fbo_entry->list);
ret_fbo = fbo_entry;
break;
}
}
if (ret_fbo)
glamor_priv->fbo_cache_watermark -= ret_fbo->width * ret_fbo->height;
assert(glamor_priv->fbo_cache_watermark >= 0);
return ret_fbo;
#endif
}
static void
glamor_purge_fbo(glamor_screen_private *glamor_priv,
glamor_pixmap_fbo *fbo)
void
glamor_destroy_fbo(glamor_screen_private *glamor_priv,
glamor_pixmap_fbo *fbo)
{
glamor_make_current(glamor_priv);
@ -142,52 +44,6 @@ glamor_purge_fbo(glamor_screen_private *glamor_priv,
free(fbo);
}
static void
glamor_pixmap_fbo_cache_put(glamor_screen_private *glamor_priv,
glamor_pixmap_fbo *fbo)
{
struct xorg_list *cache;
int n_format;
#ifdef NO_FBO_CACHE
glamor_purge_fbo(fbo);
return;
#else
n_format = cache_format(fbo->format);
if (fbo->fb == 0 || fbo->external || n_format == -1
|| glamor_priv->fbo_cache_watermark >= FBO_CACHE_THRESHOLD) {
glamor_priv->tick += GLAMOR_CACHE_EXPIRE_MAX;
glamor_fbo_expire(glamor_priv);
glamor_purge_fbo(glamor_priv, fbo);
return;
}
cache = &glamor_priv->fbo_cache[n_format]
[cache_wbucket(fbo->width)]
[cache_hbucket(fbo->height)];
DEBUGF
("Put cache entry %p to cache %p w %d h %d format %x fbo %d tex %d \n",
fbo, cache, fbo->width, fbo->height, fbo->format, fbo->fb, fbo->tex);
/* Reset the texture swizzle that may have been set by
* glamor_picture.c. Don't reset GL_RED -> GL_ALPHA swizzle, though
*/
if (glamor_priv->has_texture_swizzle && n_format != 2) {
glamor_make_current(glamor_priv);
glBindTexture(GL_TEXTURE_2D, fbo->tex);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_R, GL_RED);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_G, GL_GREEN);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_B, GL_BLUE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_A, GL_ALPHA);
}
glamor_priv->fbo_cache_watermark += fbo->width * fbo->height;
xorg_list_add(&fbo->list, cache);
fbo->expire = glamor_priv->tick + GLAMOR_CACHE_EXPIRE_MAX;
#endif
}
static int
glamor_pixmap_ensure_fb(glamor_screen_private *glamor_priv,
glamor_pixmap_fbo *fbo)
@ -247,20 +103,14 @@ glamor_create_fbo_from_tex(glamor_screen_private *glamor_priv,
if (fbo == NULL)
return NULL;
xorg_list_init(&fbo->list);
fbo->tex = tex;
fbo->width = w;
fbo->height = h;
fbo->external = FALSE;
fbo->format = format;
if (flag == CREATE_PIXMAP_USAGE_SHARED)
fbo->external = TRUE;
if (flag != GLAMOR_CREATE_FBO_NO_FBO) {
if (glamor_pixmap_ensure_fb(glamor_priv, fbo) != 0) {
glamor_purge_fbo(glamor_priv, fbo);
glamor_destroy_fbo(glamor_priv, fbo);
fbo = NULL;
}
}
@ -268,79 +118,6 @@ glamor_create_fbo_from_tex(glamor_screen_private *glamor_priv,
return fbo;
}
void
glamor_fbo_expire(glamor_screen_private *glamor_priv)
{
struct xorg_list *cache;
glamor_pixmap_fbo *fbo_entry, *tmp;
int i, j, k;
for (i = 0; i < CACHE_FORMAT_COUNT; i++)
for (j = 0; j < CACHE_BUCKET_WCOUNT; j++)
for (k = 0; k < CACHE_BUCKET_HCOUNT; k++) {
cache = &glamor_priv->fbo_cache[i][j][k];
xorg_list_for_each_entry_safe_reverse(fbo_entry, tmp, cache,
list) {
if (GLAMOR_TICK_AFTER(fbo_entry->expire, glamor_priv->tick)) {
break;
}
glamor_priv->fbo_cache_watermark -=
fbo_entry->width * fbo_entry->height;
xorg_list_del(&fbo_entry->list);
DEBUGF("cache %p fbo %p expired %d current %d \n", cache,
fbo_entry, fbo_entry->expire, glamor_priv->tick);
glamor_purge_fbo(glamor_priv, fbo_entry);
}
}
}
void
glamor_init_pixmap_fbo(ScreenPtr screen)
{
glamor_screen_private *glamor_priv;
int i, j, k;
glamor_priv = glamor_get_screen_private(screen);
for (i = 0; i < CACHE_FORMAT_COUNT; i++)
for (j = 0; j < CACHE_BUCKET_WCOUNT; j++)
for (k = 0; k < CACHE_BUCKET_HCOUNT; k++) {
xorg_list_init(&glamor_priv->fbo_cache[i][j][k]);
}
glamor_priv->fbo_cache_watermark = 0;
}
void
glamor_fini_pixmap_fbo(ScreenPtr screen)
{
struct xorg_list *cache;
glamor_screen_private *glamor_priv;
glamor_pixmap_fbo *fbo_entry, *tmp;
int i, j, k;
glamor_priv = glamor_get_screen_private(screen);
for (i = 0; i < CACHE_FORMAT_COUNT; i++)
for (j = 0; j < CACHE_BUCKET_WCOUNT; j++)
for (k = 0; k < CACHE_BUCKET_HCOUNT; k++) {
cache = &glamor_priv->fbo_cache[i][j][k];
xorg_list_for_each_entry_safe_reverse(fbo_entry, tmp, cache,
list) {
xorg_list_del(&fbo_entry->list);
glamor_purge_fbo(glamor_priv, fbo_entry);
}
}
}
void
glamor_destroy_fbo(glamor_screen_private *glamor_priv,
glamor_pixmap_fbo *fbo)
{
xorg_list_del(&fbo->list);
glamor_pixmap_fbo_cache_put(glamor_priv, fbo);
}
static int
_glamor_create_tex(glamor_screen_private *glamor_priv,
int w, int h, GLenum format)
@ -378,22 +155,8 @@ glamor_pixmap_fbo *
glamor_create_fbo(glamor_screen_private *glamor_priv,
int w, int h, GLenum format, int flag)
{
glamor_pixmap_fbo *fbo;
GLint tex = 0;
if (flag == GLAMOR_CREATE_FBO_NO_FBO || flag == CREATE_PIXMAP_USAGE_SHARED)
goto new_fbo;
fbo = glamor_pixmap_fbo_cache_get(glamor_priv, w, h, format);
if (fbo)
return fbo;
new_fbo:
tex = _glamor_create_tex(glamor_priv, w, h, format);
if (!tex)
return NULL;
fbo = glamor_create_fbo_from_tex(glamor_priv, w, h, format, tex, flag);
return fbo;
GLint tex = _glamor_create_tex(glamor_priv, w, h, format);
return glamor_create_fbo_from_tex(glamor_priv, w, h, format, tex, flag);
}
/**

View File

@ -184,16 +184,7 @@ struct glamor_saved_procs {
ScreenBlockHandlerProcPtr block_handler;
};
#define CACHE_FORMAT_COUNT 3
#define CACHE_BUCKET_WCOUNT 4
#define CACHE_BUCKET_HCOUNT 4
#define GLAMOR_TICK_AFTER(t0, t1) \
(((int)(t1) - (int)(t0)) < 0)
typedef struct glamor_screen_private {
unsigned int tick;
enum glamor_gl_flavor gl_flavor;
int glsl_version;
Bool has_pack_invert;
@ -214,10 +205,6 @@ typedef struct glamor_screen_private {
GLuint one_channel_format;
struct xorg_list
fbo_cache[CACHE_FORMAT_COUNT][CACHE_BUCKET_WCOUNT][CACHE_BUCKET_HCOUNT];
unsigned long fbo_cache_watermark;
/* glamor point shader */
glamor_program point_prog;
@ -326,21 +313,10 @@ enum glamor_fbo_state {
};
typedef struct glamor_pixmap_fbo {
struct xorg_list list; /**< linked list pointers when in the fbo cache */
/** glamor_priv->tick number when this FBO will be expired from the cache. */
unsigned int expire;
GLuint tex; /**< GL texture name */
GLuint fb; /**< GL FBO name */
int width; /**< width in pixels */
int height; /**< height in pixels */
/**
* Flag for when texture contents might be shared with a
* non-glamor user.
*
* This is used to avoid putting textures used by other clients
* into the FBO cache.
*/
Bool external;
GLenum format; /**< GL format used to create the texture. */
GLenum type; /**< GL type used to create the texture. */
} glamor_pixmap_fbo;
@ -568,10 +544,7 @@ glamor_pixmap_fbo *glamor_create_fbo(glamor_screen_private *glamor_priv, int w,
void glamor_destroy_fbo(glamor_screen_private *glamor_priv,
glamor_pixmap_fbo *fbo);
void glamor_pixmap_destroy_fbo(PixmapPtr pixmap);
void glamor_init_pixmap_fbo(ScreenPtr screen);
void glamor_fini_pixmap_fbo(ScreenPtr screen);
Bool glamor_pixmap_fbo_fixup(ScreenPtr screen, PixmapPtr pixmap);
void glamor_fbo_expire(glamor_screen_private *glamor_priv);
/* Return whether 'picture' is alpha-only */
static inline Bool glamor_picture_is_alpha(PicturePtr picture)