Remove code which sneaked in recently. It is not proven to be correct, just

a workaround and disabled by default
This commit is contained in:
Alexander Gottwald 2004-12-01 14:57:45 +00:00
parent 3f063fc49c
commit 96545d0388

View File

@ -204,19 +204,6 @@ winSetEngine (ScreenPtr pScreen)
winSetEngineFunctionsShadowGDI (pScreen);
return TRUE;
}
#ifdef WIN_PSEUDOCOLOR8BITPLANE
/* Edited by Sebastian Haby
ShadowGDI is the only engine that supports PseudoColor "emulation" */
if (pScreenInfo->fEmulatePseudo)
{
winErrorFVerb (2, "winSetEngine - EMULATEPSEUDO => ShadowGDI\n");
pScreenInfo->dwEngine = WIN_SERVER_SHADOW_GDI;
/* Set engine function pointers */
winSetEngineFunctionsShadowGDI (pScreen);
return TRUE;
}
#endif
/* If the user's choice is supported, we'll use that */
if (g_dwEnginesSupported & pScreenInfo->dwEnginePreferred)