mi: don't call UndisplayCursor for non-sprite-owners.

Segfaults are bad.
This commit is contained in:
Peter Hutterer 2007-10-17 12:05:50 +09:30
parent 8b7c4249d8
commit 9aadde3779

View File

@ -229,7 +229,8 @@ miPointerUndisplayCursor(pDev, pScreen)
ScreenPtr pScreen; ScreenPtr pScreen;
{ {
SetupScreen(pScreen); SetupScreen(pScreen);
(*pScreenPriv->spriteFuncs->UndisplayCursor)(pDev, pScreen); if (pDev->isMaster && pDev->spriteInfo->spriteOwner)
(*pScreenPriv->spriteFuncs->UndisplayCursor)(pDev, pScreen);
} }
static void static void