xkb: Match key releases with an overlaid press

Testcase:

In ~/.xbindkeysrc:
  "xterm &"
       XF86LaunchA

In ~/ov.xkb:
  xkb_keymap {
      xkb_keycodes { include "evdev" };
      xkb_types    { include "complete" };
      xkb_compat   { include "complete"
          interpret Overlay1_Enable+AnyOfOrNone(all) {
              action= SetControls(controls=Overlay1);
          };
      };
      xkb_symbols  { include "pc+inet(evdev)+us"
          key <INS> { [ Overlay1_Enable ] };
          key <AE01> { overlay1 = <AE02> }; // Insert+1 => 2
          key <TLDE> { overlay1 = <I128> }; // Insert+~ => XF86LaunchA
      };
      xkb_geometry { include "pc(pc104)" };
  };

Apply this layout: 'xkbcomp ~/ov.xkb $DISPLAY'.
Run "xbindkeys -n -v"
In the exact order:
- press Insert
- press Tilde
- release Insert
- wait
- release Tilde
Keyboard input in the new terminal window(s) would be locked
until another Insert+Tilde .

Reported-by: Mariusz Mazur <mariusz.g.mazur@gmail.com>
Signed-off-by: Mihail Konev <k.mvc@ya.ru>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
This commit is contained in:
Mihail Konev 2017-01-04 07:08:51 +05:00 committed by Peter Hutterer
parent 29a4f3db60
commit 9d32b71c93
3 changed files with 32 additions and 8 deletions

View File

@ -195,6 +195,8 @@ typedef struct _XkbSrvInfo {
XkbFilterPtr filters;
XkbSrvCheckRepeatPtr checkRepeat;
char overlay_perkey_state[256/8]; /* bitfield */
} XkbSrvInfoRec, *XkbSrvInfoPtr;
#define XkbSLI_IsDefault (1L<<0)

View File

@ -505,6 +505,13 @@ XkbInitControls(DeviceIntPtr pXDev, XkbSrvInfoPtr xkbi)
return Success;
}
static Status
XkbInitOverlayState(XkbSrvInfoPtr xkbi)
{
memset(xkbi->overlay_perkey_state, 0, sizeof(xkbi->overlay_perkey_state));
return Success;
}
static Bool
InitKeyboardDeviceStructInternal(DeviceIntPtr dev, XkbRMLVOSet * rmlvo,
const char *keymap, int keymap_length,
@ -608,6 +615,8 @@ InitKeyboardDeviceStructInternal(DeviceIntPtr dev, XkbRMLVOSet * rmlvo,
XkbInitIndicatorMap(xkbi);
XkbInitOverlayState(xkbi);
XkbUpdateActions(dev, xkb->min_key_code, XkbNumKeys(xkb), &changes,
&check, &cause);

View File

@ -121,20 +121,33 @@ XkbProcessKeyboardEvent(DeviceEvent *event, DeviceIntPtr keybd)
case XkbKB_Overlay2:
{
unsigned which;
unsigned overlay_active_now;
unsigned is_keyrelease = (event->type == ET_KeyRelease) ? 1 : 0;
/* Remembers whether the key was pressed while overlay was down,
* for when overlay is already released, but the key is not. */
unsigned key_was_overlaid = 0;
if (behavior.type == XkbKB_Overlay1)
which = XkbOverlay1Mask;
else
which = XkbOverlay2Mask;
if ((xkbi->desc->ctrls->enabled_ctrls & which) == 0)
break;
if ((behavior.data >= xkbi->desc->min_key_code) &&
(behavior.data <= xkbi->desc->max_key_code)) {
overlay_active_now = (xkbi->desc->ctrls->enabled_ctrls & which) ? 1 : 0;
if ((unsigned char)key == key) {
key_was_overlaid = BitIsOn(xkbi->overlay_perkey_state, key);
if (!is_keyrelease) {
if (overlay_active_now)
SetBit(xkbi->overlay_perkey_state, key);
} else {
if (key_was_overlaid)
ClearBit(xkbi->overlay_perkey_state, key);
}
}
if ((overlay_active_now || key_was_overlaid) &&
(behavior.data >= xkbi->desc->min_key_code) &&
(behavior.data <= xkbi->desc->max_key_code)) {
event->detail.key = behavior.data;
/* 9/11/94 (ef) -- XXX! need to match release with */
/* press even if the state of the */
/* corresponding overlay control */
/* changes while the key is down */
}
}
break;