glamor_blockhandler: Don't do glFinish every time.

To do glfinish every time bring some performance overhead.

Signed-off-by: Zhigang Gong <zhigang.gong@linux.intel.com>
This commit is contained in:
Zhigang Gong 2012-04-26 20:35:09 +08:00 committed by Eric Anholt
parent 1f83411c9a
commit 9fcd123aed

View File

@ -213,7 +213,6 @@ glamor_block_handler(ScreenPtr screen)
dispatch = glamor_get_dispatch(glamor_priv);
glamor_priv->tick++;
dispatch->glFlush();
dispatch->glFinish();
glamor_fbo_expire(glamor_priv);
glamor_put_dispatch(glamor_priv);
}
@ -225,7 +224,6 @@ _glamor_block_handler(void *data, OSTimePtr timeout,
glamor_screen_private *glamor_priv = data;
glamor_gl_dispatch *dispatch = glamor_get_dispatch(glamor_priv);
dispatch->glFlush();
dispatch->glFinish();
glamor_put_dispatch(glamor_priv);
}