mi: Clean up CopyGetMasterEvent, re-use the memory.

Alloc an EventList once and then re-use instead of allocing a new event each
time we need a master event.
There's a trick included: because all the event processing handlers only take
an xEvent, init a size 1 EventList and squash the events into this one.

Events that have count > 1 must be squished into an xEvent array anyway before
passing into the event handlers, so we don't lose anything here.

Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Acked-by: Daniel Stone <daniel@fooishbar.org>
(cherry picked from commit d281866b74)
This commit is contained in:
Peter Hutterer 2008-12-01 21:20:48 +10:00 committed by Keith Packard
parent 3519f83f50
commit a067bd907e
2 changed files with 40 additions and 35 deletions

View File

@ -80,6 +80,7 @@ typedef struct _EventQueue {
} EventQueueRec, *EventQueuePtr;
static EventQueueRec miEventQueue;
static EventListPtr masterEvents; /* for use in mieqProcessInputEvents */
Bool
mieqInit(void)
@ -98,6 +99,17 @@ mieqInit(void)
FatalError("Could not allocate event queue.\n");
miEventQueue.events[i].events = evlist;
}
/* XXX: mE is just 1 event long, if we have Motion + Valuator they are
* squashed into the first event to make passing it into the event
* processing handlers easier. This should be fixed when the processing
* handlers switch to EventListPtr instead of xEvent */
masterEvents = InitEventList(1);
if (!masterEvents)
FatalError("Could not allocated MD event queue.\n");
SetMinimumEventSize(masterEvents, 1,
(1 + MAX_VALUATOR_EVENTS) * sizeof(xEvent));
SetInputCheck(&miEventQueue.head, &miEventQueue.tail);
return TRUE;
}
@ -270,28 +282,21 @@ ChangeDeviceID(DeviceIntPtr dev, xEvent* event)
*/
void
CopyGetMasterEvent(DeviceIntPtr mdev, xEvent* original,
xEvent** master, int count)
EventListPtr master, int count)
{
if (count > 1) {
*master = xcalloc(count, sizeof(xEvent));
if (!*master)
FatalError("[mi] No memory left for master event.\n");
while(count--)
{
memcpy(&(*master)[count], &original[count], sizeof(xEvent));
ChangeDeviceID(mdev, &(*master)[count]);
}
} else
{
int len = sizeof(xEvent);
if (original->u.u.type == GenericEvent)
len += GEV(original)->length * 4;
*master = xalloc(len);
if (!*master)
FatalError("[mi] No memory left for master event.\n");
memcpy(*master, original, len);
ChangeDeviceID(mdev, *master);
}
int len = count * sizeof(xEvent);
/* Assumption: GenericEvents always have count 1 */
if (GEV(original)->type == GenericEvent)
len += GEV(original)->length * 4;
if (master->evlen < len)
SetMinimumEventSize(master, 1, len);
memcpy(master->event, original, len);
while (count--)
ChangeDeviceID(mdev, &master->event[count]);
}
/* Call this from ProcessInputEvents(). */
@ -303,8 +308,7 @@ mieqProcessInputEvents(void)
int x = 0, y = 0;
int type, nevents, evlen, i;
ScreenPtr screen;
xEvent *event,
*master_event = NULL;
xEvent *event;
DeviceIntPtr dev = NULL,
master = NULL;
@ -353,10 +357,7 @@ mieqProcessInputEvents(void)
}
else {
if (master)
CopyGetMasterEvent(master, event,
&master_event, nevents);
else
master_event = NULL;
CopyGetMasterEvent(master, event, masterEvents, nevents);
/* If someone's registered a custom event handler, let them
* steal it. */
@ -365,19 +366,18 @@ mieqProcessInputEvents(void)
handler(DequeueScreen(dev)->myNum, event, dev, nevents);
if (master)
handler(DequeueScreen(master)->myNum,
master_event, master, nevents);
masterEvents->event, master, nevents);
} else
{
/* process slave first, then master */
dev->public.processInputProc(event, dev, nevents);
if (master)
master->public.processInputProc(master_event, master,
master->public.processInputProc(masterEvents->event, master,
nevents);
}
xfree(event);
xfree(master_event);
}
/* Update the sprite now. Next event may be from different device. */

View File

@ -42,13 +42,14 @@ THE USE OR PERFORMANCE OF THIS SOFTWARE.
extern int DeviceValuator;
static EventListPtr masterEvents = NULL;
void
XkbDDXFakeDeviceButton(DeviceIntPtr dev,Bool press,int button)
{
int * devVal;
INT32 * evVal;
xEvent events[2],
*m_events = NULL; /* master dev */
xEvent events[2];
deviceKeyButtonPointer *btn;
deviceValuator * val;
int x,y;
@ -107,18 +108,22 @@ DeviceIntPtr master = NULL;
* cases, unless dev is both a keyboard and a mouse.
*/
if (!dev->isMaster && dev->u.master) {
if (!masterEvents)
{
masterEvents = InitEventList(1);
SetMinimumEventSize(masterEvents, 1, (1 + MAX_VALUATOR_EVENTS) * sizeof(xEvent));
}
master = dev->u.master;
if (!IsPointerDevice(master))
master = GetPairedDevice(dev->u.master);
CopyGetMasterEvent(master, &events, &m_events, count);
CopyGetMasterEvent(master, &events, masterEvents, count);
}
(*dev->public.processInputProc)((xEventPtr)btn, dev, count);
if (master) {
(*master->public.processInputProc)(m_events, master, count);
xfree(m_events);
(*master->public.processInputProc)(masterEvents->event, master, count);
}
return;
}