dix: add aux. functions for button_is_down, set_button_down, set_button_up.

Same as the matching key functions. Buttons, like keys, can have two states
for down/up - one posted, one processed. Posted is set during event
generation (usually in the signal handler). Processed is set during event
processing when the event queue is emptied and events are being delivered to
the client.

Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Daniel Stone <daniel@fooishbar.org>
This commit is contained in:
Peter Hutterer 2010-07-06 09:16:42 +10:00
parent 32473d6bf3
commit a1afe17255
3 changed files with 46 additions and 12 deletions

View File

@ -747,7 +747,6 @@ UpdateDeviceState(DeviceIntPtr device, DeviceEvent* event)
KeyClassPtr k = NULL;
ButtonClassPtr b = NULL;
ValuatorClassPtr v = NULL;
BYTE *kptr = NULL;
/* This event is always the first we get, before the actual events with
* the data. However, the way how the DDX is set up, "device" will
@ -835,10 +834,10 @@ UpdateDeviceState(DeviceIntPtr device, DeviceEvent* event)
if (!b)
return DONT_PROCESS;
kptr = &b->down[key >> 3];
if ((*kptr & bit) != 0)
if (button_is_down(device, key, BUTTON_PROCESSED))
return DONT_PROCESS;
*kptr |= bit;
set_button_down(device, key, BUTTON_PROCESSED);
if (device->valuator)
device->valuator->motionHintWindow = NullWindow;
if (!b->map[key])
@ -858,8 +857,7 @@ UpdateDeviceState(DeviceIntPtr device, DeviceEvent* event)
if (!b)
return DONT_PROCESS;
kptr = &b->down[key>>3];
if (!(*kptr & bit))
if (!button_is_down(device, key, BUTTON_PROCESSED))
return DONT_PROCESS;
if (IsMaster(device)) {
DeviceIntPtr sd;
@ -874,11 +872,11 @@ UpdateDeviceState(DeviceIntPtr device, DeviceEvent* event)
continue;
if (!sd->button)
continue;
if ((sd->button->down[key>>3] & bit) != 0)
if (button_is_down(sd, key, BUTTON_PROCESSED))
return DONT_PROCESS;
}
}
*kptr &= ~bit;
set_button_up(device, key, BUTTON_PROCESSED);
if (device->valuator)
device->valuator->motionHintWindow = NullWindow;
if (!b->map[key])

View File

@ -90,6 +90,37 @@ GetMotionHistorySize(void)
return MOTION_HISTORY_SIZE;
}
void
set_button_down(DeviceIntPtr pDev, int button, int type)
{
if (type == BUTTON_PROCESSED)
SetBit(pDev->button->down, button);
else
SetBit(pDev->button->postdown, button);
}
void
set_button_up(DeviceIntPtr pDev, int button, int type)
{
if (type == BUTTON_PROCESSED)
ClearBit(pDev->button->down, button);
else
ClearBit(pDev->button->postdown, button);
}
Bool
button_is_down(DeviceIntPtr pDev, int button, int type)
{
int ret = 0;
if (type & BUTTON_PROCESSED)
ret |= !!BitIsOn(pDev->button->down, button);
if (type & BUTTON_POSTED)
ret |= !!BitIsOn(pDev->button->postdown, button);
return ret;
}
void
set_key_down(DeviceIntPtr pDev, int key_code, int type)
{
@ -1123,11 +1154,11 @@ GetPointerEvents(EventList *events, DeviceIntPtr pDev, int type, int buttons,
else {
if (type == ButtonPress) {
event->type = ET_ButtonPress;
pDev->button->postdown[buttons >> 3] |= (1 << (buttons & 7));
set_button_down(pDev, buttons, BUTTON_POSTED);
}
else if (type == ButtonRelease) {
event->type = ET_ButtonRelease;
pDev->button->postdown[buttons >> 3] &= ~(1 << (buttons & 7));
set_button_up(pDev, buttons, BUTTON_POSTED);
}
event->detail.button = buttons;
}

View File

@ -228,14 +228,19 @@ typedef struct _InputAttributes {
#define ATTR_TOUCHPAD (1<<4)
#define ATTR_TOUCHSCREEN (1<<5)
/* Key has been run through all input processing and events sent to clients. */
/* Key/Button has been run through all input processing and events sent to clients. */
#define KEY_PROCESSED 1
/* Key has not been fully processed, no events have been sent. */
#define BUTTON_PROCESSED 1
/* Key/Button has not been fully processed, no events have been sent. */
#define KEY_POSTED 2
#define BUTTON_POSTED 2
extern void set_key_down(DeviceIntPtr pDev, int key_code, int type);
extern void set_key_up(DeviceIntPtr pDev, int key_code, int type);
extern int key_is_down(DeviceIntPtr pDev, int key_code, int type);
extern void set_button_down(DeviceIntPtr pDev, int button, int type);
extern void set_button_up(DeviceIntPtr pDev, int button, int type);
extern int button_is_down(DeviceIntPtr pDev, int button, int type);
extern void InitCoreDevices(void);
extern void InitXTestDevices(void);