glamor_create_fbo: Concentrate the fbo size/depth checking.

Concentrate checking the size/depth when creating fbo. Simply
the pixmap creation and the uploading fbo/texture preparing.

Also slightly change the uploading fbo's preparation. If don't
need fbo, then a fbo only has valid texture should be enough
to return.

Signed-off-by: Zhigang Gong <zhigang.gong@linux.intel.com>
This commit is contained in:
Zhigang Gong 2012-01-21 13:22:14 +08:00 committed by Eric Anholt
parent 1bfe595711
commit a1de528c56
3 changed files with 24 additions and 24 deletions

View File

@ -139,19 +139,17 @@ glamor_create_pixmap(ScreenPtr screen, int w, int h, int depth,
if (w > 32767 || h > 32767)
return NullPixmap;
if (!glamor_check_fbo_size(glamor_priv, w, h)
|| !glamor_check_fbo_depth(depth)
|| usage == GLAMOR_CREATE_PIXMAP_CPU) {
/* MESA can only support upto MAX_WIDTH*MAX_HEIGHT fbo.
If we exceed such limitation, we have to use framebuffer. */
if (usage == GLAMOR_CREATE_PIXMAP_CPU || (w == 0 && h == 0))
return fbCreatePixmap(screen, w, h, depth, usage);
} else
else
pixmap = fbCreatePixmap(screen, 0, 0, depth, usage);
pixmap_priv = calloc(1, sizeof(*pixmap_priv));
if (!pixmap_priv)
if (!pixmap_priv) {
fbDestroyPixmap(pixmap);
return fbCreatePixmap(screen, w, h, depth, usage);
}
dixSetPrivate(&pixmap->devPrivates,
glamor_pixmap_private_key,
@ -161,9 +159,6 @@ glamor_create_pixmap(ScreenPtr screen, int w, int h, int depth,
pixmap_priv->glamor_priv = glamor_priv;
pixmap_priv->type = type;
if (w == 0 || h == 0)
return pixmap;
fbo = glamor_create_fbo(glamor_priv, w, h, depth, usage);
if (fbo == NULL) {

View File

@ -341,6 +341,10 @@ glamor_create_fbo(glamor_screen_private *glamor_priv,
GLint tex;
int cache_flag;
if (!glamor_check_fbo_size(glamor_priv, w, h)
|| !glamor_check_fbo_depth(depth))
return NULL;
if (flag == GLAMOR_CREATE_FBO_NO_FBO)
goto new_fbo;

View File

@ -436,7 +436,7 @@ glamor_pixmap_ensure_fb(glamor_pixmap_fbo *fbo)
static int
glamor_pixmap_upload_prepare(PixmapPtr pixmap, int no_alpha, int no_revert)
{
int flag = 0;
int flag;
glamor_pixmap_private *pixmap_priv;
glamor_screen_private *glamor_priv;
GLenum format;
@ -445,28 +445,29 @@ glamor_pixmap_upload_prepare(PixmapPtr pixmap, int no_alpha, int no_revert)
pixmap_priv = glamor_get_pixmap_private(pixmap);
glamor_priv = glamor_get_screen_private(pixmap->drawable.pScreen);
if (!glamor_check_fbo_size
(glamor_priv, pixmap->drawable.width, pixmap->drawable.height)
|| !glamor_check_fbo_depth(pixmap->drawable.depth)) {
glamor_fallback
("upload failed reason: bad size or depth %d x %d @depth %d \n",
pixmap->drawable.width, pixmap->drawable.height,
pixmap->drawable.depth);
return -1;
}
if (!(no_alpha || !no_revert || !glamor_priv->yInverted)) {
if (!(no_alpha || !no_revert || !glamor_priv->yInverted))
if (pixmap_priv && pixmap_priv->fbo)
return 0;
flag = GLAMOR_CREATE_FBO_NO_FBO;
} else {
if (GLAMOR_PIXMAP_PRIV_HAS_FBO(pixmap_priv))
return 0;
if (GLAMOR_PIXMAP_PRIV_HAS_FBO(pixmap_priv))
return 0;
flag = 0;
}
fbo = glamor_create_fbo(glamor_priv, pixmap->drawable.width,
pixmap->drawable.height,
pixmap->drawable.depth,
flag);
if (fbo == NULL)
if (fbo == NULL) {
glamor_fallback
("upload failed, depth %d x %d @depth %d \n",
pixmap->drawable.width, pixmap->drawable.height,
pixmap->drawable.depth);
return -1;
}
glamor_pixmap_attach_fbo(pixmap, fbo);