glamor: Ask the server to always allocate our private.

This avoids a lot of screwing around to attach our privates later.  It
means that non-glamor pixmaps now gain 120 bytes of glamor privates on
64-bit (which has quite a bit of fixable bloat), and glamor pixmaps
take one less pointer of storage (not counting malloc overhead).

Note that privates start out zero-filled, which matches the callocs we
were doing when making our own privates, and in the case of an fb
pixmap that has a priv where it didn't before, the type ends up being
GLAMOR_MEMORY as we would want.

v2: Clarify that the GLAMOR_MEMORY enum must be 0 (as it was
    previosuly), so that the new pixmap private behavior is as
    expected.  Suggested by keithp.

Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com> (v1)
Reviewed-by: Keith Packard <keithp@keithp.com>
This commit is contained in:
Eric Anholt 2015-06-30 16:20:18 -07:00
parent d278c30e68
commit a2a2f6e34b
4 changed files with 13 additions and 53 deletions

View File

@ -80,12 +80,7 @@ glamor_set_pixmap_type(PixmapPtr pixmap, glamor_pixmap_type_t type)
{
glamor_pixmap_private *pixmap_priv;
pixmap_priv = dixLookupPrivate(&pixmap->devPrivates,
&glamor_pixmap_private_key);
if (pixmap_priv == NULL) {
pixmap_priv = calloc(sizeof(*pixmap_priv), 1);
glamor_set_pixmap_private(pixmap, pixmap_priv);
}
pixmap_priv = glamor_get_pixmap_private(pixmap);
pixmap_priv->type = type;
glamor_init_pixmap_private_small(pixmap, pixmap_priv);
}
@ -171,13 +166,7 @@ glamor_create_pixmap(ScreenPtr screen, int w, int h, int depth,
else
pixmap = fbCreatePixmap(screen, 0, 0, depth, usage);
pixmap_priv = calloc(1, sizeof(*pixmap_priv));
if (!pixmap_priv) {
fbDestroyPixmap(pixmap);
return fbCreatePixmap(screen, w, h, depth, usage);
}
glamor_set_pixmap_private(pixmap, pixmap_priv);
pixmap_priv = glamor_get_pixmap_private(pixmap);
format = gl_iformat_for_pixmap(pixmap);
@ -223,7 +212,7 @@ glamor_destroy_textured_pixmap(PixmapPtr pixmap)
#if GLAMOR_HAS_GBM
glamor_egl_destroy_pixmap_image(pixmap);
#endif
glamor_set_pixmap_private(pixmap, NULL);
glamor_pixmap_destroy_fbo(pixmap);
}
}
}
@ -455,7 +444,8 @@ glamor_init(ScreenPtr screen, unsigned int flags)
glamor_set_screen_private(screen, glamor_priv);
if (!dixRegisterPrivateKey(&glamor_pixmap_private_key, PRIVATE_PIXMAP, 0)) {
if (!dixRegisterPrivateKey(&glamor_pixmap_private_key, PRIVATE_PIXMAP,
sizeof(struct glamor_pixmap_private))) {
LogMessage(X_WARNING,
"glamor%d: Failed to allocate pixmap private\n",
screen->myNum);
@ -705,27 +695,6 @@ glamor_release_screen_priv(ScreenPtr screen)
glamor_set_screen_private(screen, NULL);
}
_X_EXPORT void
glamor_set_pixmap_private(PixmapPtr pixmap, glamor_pixmap_private *priv)
{
glamor_pixmap_private *old_priv;
old_priv = dixGetPrivate(&pixmap->devPrivates, &glamor_pixmap_private_key);
if (priv) {
assert(old_priv == NULL);
}
else {
if (old_priv == NULL)
return;
glamor_pixmap_destroy_fbo(glamor_get_screen_private(pixmap->drawable.pScreen),
old_priv);
free(old_priv);
}
dixSetPrivate(&pixmap->devPrivates, &glamor_pixmap_private_key, priv);
}
Bool
glamor_close_screen(ScreenPtr screen)
{
@ -759,7 +728,7 @@ glamor_close_screen(ScreenPtr screen)
screen->SetWindowPixmap = glamor_priv->saved_procs.set_window_pixmap;
screen_pixmap = screen->GetScreenPixmap(screen);
glamor_set_pixmap_private(screen_pixmap, NULL);
glamor_pixmap_destroy_fbo(screen_pixmap);
glamor_release_screen_priv(screen);

View File

@ -52,7 +52,7 @@ struct glamor_context;
* @TEXTURE_ONLY: pixmap is in an internal texture.
*/
typedef enum glamor_pixmap_type {
GLAMOR_MEMORY,
GLAMOR_MEMORY = 0, /* Newly calloc()ed pixmaps are memory. */
GLAMOR_TEXTURE_DRM,
GLAMOR_DRM_ONLY,
GLAMOR_TEXTURE_ONLY,

View File

@ -471,9 +471,11 @@ glamor_pixmap_attach_fbo(PixmapPtr pixmap, glamor_pixmap_fbo *fbo)
}
void
glamor_pixmap_destroy_fbo(glamor_screen_private *glamor_priv,
glamor_pixmap_private *priv)
glamor_pixmap_destroy_fbo(PixmapPtr pixmap)
{
ScreenPtr screen = pixmap->drawable.pScreen;
glamor_screen_private *glamor_priv = glamor_get_screen_private(screen);
glamor_pixmap_private *priv = glamor_get_pixmap_private(pixmap);
glamor_pixmap_fbo *fbo;
if (glamor_pixmap_priv_is_large(priv)) {

View File

@ -405,22 +405,12 @@ extern DevPrivateKeyRec glamor_pixmap_private_key;
static inline glamor_pixmap_private *
glamor_get_pixmap_private(PixmapPtr pixmap)
{
glamor_pixmap_private *priv;
if (pixmap == NULL)
return NULL;
priv = dixLookupPrivate(&pixmap->devPrivates, &glamor_pixmap_private_key);
if (!priv) {
glamor_set_pixmap_type(pixmap, GLAMOR_MEMORY);
priv = dixLookupPrivate(&pixmap->devPrivates,
&glamor_pixmap_private_key);
}
return priv;
return dixLookupPrivate(&pixmap->devPrivates, &glamor_pixmap_private_key);
}
void glamor_set_pixmap_private(PixmapPtr pixmap, glamor_pixmap_private *priv);
/*
* Returns TRUE if pixmap has no image object
*/
@ -590,8 +580,7 @@ glamor_pixmap_fbo *glamor_create_fbo(glamor_screen_private *glamor_priv, int w,
int h, GLenum format, int flag);
void glamor_destroy_fbo(glamor_screen_private *glamor_priv,
glamor_pixmap_fbo *fbo);
void glamor_pixmap_destroy_fbo(glamor_screen_private *glamor_priv,
glamor_pixmap_private *priv);
void glamor_pixmap_destroy_fbo(PixmapPtr pixmap);
void glamor_init_pixmap_fbo(ScreenPtr screen);
void glamor_fini_pixmap_fbo(ScreenPtr screen);
Bool glamor_pixmap_fbo_fixup(ScreenPtr screen, PixmapPtr pixmap);