GLcore: make googleearth not crash the server on sw-rendering.
I don't think this is the 100% correct answer as I get log spam saying (EE) DoSwapInterval: cx = 0x98b8998, GLX screen = 0x96dd780 (EE) AIGLX: cx->pGlxScreen->swapInterval == NULL but thats better than X exiting in my book.
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@ -432,6 +432,7 @@ __glXMesaScreenProbe(ScreenPtr pScreen)
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screen->base.destroy = __glXMesaScreenDestroy;
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screen->base.createContext = __glXMesaScreenCreateContext;
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screen->base.createDrawable = __glXMesaScreenCreateDrawable;
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screen->base.swapInterval = NULL;
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screen->base.pScreen = pScreen;
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return &screen->base;
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