GLcore: make googleearth not crash the server on sw-rendering.

I don't think this is the 100% correct answer as I get log spam saying
(EE) DoSwapInterval: cx = 0x98b8998, GLX screen = 0x96dd780
(EE) AIGLX: cx->pGlxScreen->swapInterval == NULL

but thats better than X exiting in my book.
This commit is contained in:
Dave Airlie 2008-04-22 15:13:57 +10:00
parent 449723510a
commit a368ab757e

View File

@ -432,6 +432,7 @@ __glXMesaScreenProbe(ScreenPtr pScreen)
screen->base.destroy = __glXMesaScreenDestroy;
screen->base.createContext = __glXMesaScreenCreateContext;
screen->base.createDrawable = __glXMesaScreenCreateDrawable;
screen->base.swapInterval = NULL;
screen->base.pScreen = pScreen;
return &screen->base;