fbcmap_mi.c: add a missing api
* fb/fbcmap_mi.c: (fbSetVisualTypesAndMasks): added this entry point that was missing. This is useful so that servers using this entry point can use fbcmap_mi.c, and be obliged to stick to fbcmap.c. Note that fbcmap.c does implement this entry point. Up to now, kdrive based server could not use fbcmap_mi.c because this entry point was missing. The will allow Xephyr to properly use GL.
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@ -103,6 +103,14 @@ fbSetVisualTypes (int depth, int visuals, int bitsPerRGB)
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return miSetVisualTypes(depth, visuals, bitsPerRGB, -1);
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}
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Bool
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fbSetVisualTypesAndMasks (int depth, int visuals, int bitsPerRGB,
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Pixel redMask, Pixel greenMask, Pixel blueMask)
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{
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return miSetVisualTypesAndMasks(depth, visuals, bitsPerRGB, -1,
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redMask, greenMask, blueMask);
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}
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/*
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* Given a list of formats for a screen, create a list
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* of visuals and depths for the screen which coorespond to
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