diff --git a/GL/glx/indirect_dispatch.c b/GL/glx/indirect_dispatch.c index d43afeb68..d86dedfd5 100644 --- a/GL/glx/indirect_dispatch.c +++ b/GL/glx/indirect_dispatch.c @@ -2756,6 +2756,31 @@ int __glXDisp_AreTexturesResident(__GLXclientState *cl, GLbyte *pc) return error; } +int __glXDisp_AreTexturesResidentEXT(__GLXclientState *cl, GLbyte *pc) +{ + xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + int error; + __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + + pc += __GLX_VENDPRIV_HDR_SIZE; + if ( cx != NULL ) { + const GLsizei n = *(GLsizei *)(pc + 0); + + GLboolean retval; + GLboolean answerBuffer[200]; + GLboolean * residences = __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1); + retval = CALL_AreTexturesResident( GET_DISPATCH(), ( + n, + (const GLuint *)(pc + 4), + residences + ) ); + __glXSendReply(cl->client, residences, n, 1, GL_TRUE, retval); + error = Success; + } + + return error; +} + void __glXDisp_CopyTexImage1D(GLbyte * pc) { CALL_CopyTexImage1D( GET_DISPATCH(), ( @@ -2810,6 +2835,26 @@ void __glXDisp_CopyTexSubImage2D(GLbyte * pc) } int __glXDisp_DeleteTextures(__GLXclientState *cl, GLbyte *pc) +{ + xGLXSingleReq * const req = (xGLXSingleReq *) pc; + int error; + __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + + pc += __GLX_SINGLE_HDR_SIZE; + if ( cx != NULL ) { + const GLsizei n = *(GLsizei *)(pc + 0); + + CALL_DeleteTextures( GET_DISPATCH(), ( + n, + (const GLuint *)(pc + 4) + ) ); + error = Success; + } + + return error; +} + +int __glXDisp_DeleteTexturesEXT(__GLXclientState *cl, GLbyte *pc) { xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; int error; @@ -2852,6 +2897,29 @@ int __glXDisp_GenTextures(__GLXclientState *cl, GLbyte *pc) return error; } +int __glXDisp_GenTexturesEXT(__GLXclientState *cl, GLbyte *pc) +{ + xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + int error; + __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + + pc += __GLX_VENDPRIV_HDR_SIZE; + if ( cx != NULL ) { + const GLsizei n = *(GLsizei *)(pc + 0); + + GLuint answerBuffer[200]; + GLuint * textures = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4); + CALL_GenTextures( GET_DISPATCH(), ( + n, + textures + ) ); + __glXSendReply(cl->client, textures, n, 4, GL_TRUE, 0); + error = Success; + } + + return error; +} + int __glXDisp_IsTexture(__GLXclientState *cl, GLbyte *pc) { xGLXSingleReq * const req = (xGLXSingleReq *) pc; @@ -2871,6 +2939,25 @@ int __glXDisp_IsTexture(__GLXclientState *cl, GLbyte *pc) return error; } +int __glXDisp_IsTextureEXT(__GLXclientState *cl, GLbyte *pc) +{ + xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + int error; + __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + + pc += __GLX_VENDPRIV_HDR_SIZE; + if ( cx != NULL ) { + GLboolean retval; + retval = CALL_IsTexture( GET_DISPATCH(), ( + *(GLuint *)(pc + 0) + ) ); + __glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); + error = Success; + } + + return error; +} + void __glXDisp_PrioritizeTextures(GLbyte * pc) { const GLsizei n = *(GLsizei *)(pc + 0); @@ -3039,6 +3126,35 @@ int __glXDisp_GetColorTableParameterfv(__GLXclientState *cl, GLbyte *pc) return error; } +int __glXDisp_GetColorTableParameterfvSGI(__GLXclientState *cl, GLbyte *pc) +{ + xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + int error; + __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + + pc += __GLX_VENDPRIV_HDR_SIZE; + if ( cx != NULL ) { + const GLenum pname = *(GLenum *)(pc + 4); + + const GLuint compsize = __glGetColorTableParameterfv_size(pname); + GLfloat answerBuffer[200]; + GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + + if (params == NULL) return BadAlloc; + __glXClearErrorOccured(); + + CALL_GetColorTableParameterfv( GET_DISPATCH(), ( + *(GLenum *)(pc + 0), + pname, + params + ) ); + __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); + error = Success; + } + + return error; +} + int __glXDisp_GetColorTableParameteriv(__GLXclientState *cl, GLbyte *pc) { xGLXSingleReq * const req = (xGLXSingleReq *) pc; @@ -3068,6 +3184,35 @@ int __glXDisp_GetColorTableParameteriv(__GLXclientState *cl, GLbyte *pc) return error; } +int __glXDisp_GetColorTableParameterivSGI(__GLXclientState *cl, GLbyte *pc) +{ + xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + int error; + __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + + pc += __GLX_VENDPRIV_HDR_SIZE; + if ( cx != NULL ) { + const GLenum pname = *(GLenum *)(pc + 4); + + const GLuint compsize = __glGetColorTableParameteriv_size(pname); + GLint answerBuffer[200]; + GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + + if (params == NULL) return BadAlloc; + __glXClearErrorOccured(); + + CALL_GetColorTableParameteriv( GET_DISPATCH(), ( + *(GLenum *)(pc + 0), + pname, + params + ) ); + __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); + error = Success; + } + + return error; +} + void __glXDisp_ColorSubTable(GLbyte * pc) { const GLvoid * const data = (const GLvoid *) (pc + 40); @@ -3244,6 +3389,35 @@ int __glXDisp_GetConvolutionParameterfv(__GLXclientState *cl, GLbyte *pc) return error; } +int __glXDisp_GetConvolutionParameterfvEXT(__GLXclientState *cl, GLbyte *pc) +{ + xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + int error; + __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + + pc += __GLX_VENDPRIV_HDR_SIZE; + if ( cx != NULL ) { + const GLenum pname = *(GLenum *)(pc + 4); + + const GLuint compsize = __glGetConvolutionParameterfv_size(pname); + GLfloat answerBuffer[200]; + GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + + if (params == NULL) return BadAlloc; + __glXClearErrorOccured(); + + CALL_GetConvolutionParameterfv( GET_DISPATCH(), ( + *(GLenum *)(pc + 0), + pname, + params + ) ); + __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); + error = Success; + } + + return error; +} + int __glXDisp_GetConvolutionParameteriv(__GLXclientState *cl, GLbyte *pc) { xGLXSingleReq * const req = (xGLXSingleReq *) pc; @@ -3273,6 +3447,35 @@ int __glXDisp_GetConvolutionParameteriv(__GLXclientState *cl, GLbyte *pc) return error; } +int __glXDisp_GetConvolutionParameterivEXT(__GLXclientState *cl, GLbyte *pc) +{ + xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + int error; + __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + + pc += __GLX_VENDPRIV_HDR_SIZE; + if ( cx != NULL ) { + const GLenum pname = *(GLenum *)(pc + 4); + + const GLuint compsize = __glGetConvolutionParameteriv_size(pname); + GLint answerBuffer[200]; + GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + + if (params == NULL) return BadAlloc; + __glXClearErrorOccured(); + + CALL_GetConvolutionParameteriv( GET_DISPATCH(), ( + *(GLenum *)(pc + 0), + pname, + params + ) ); + __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); + error = Success; + } + + return error; +} + int __glXDisp_GetHistogramParameterfv(__GLXclientState *cl, GLbyte *pc) { xGLXSingleReq * const req = (xGLXSingleReq *) pc; @@ -3302,6 +3505,35 @@ int __glXDisp_GetHistogramParameterfv(__GLXclientState *cl, GLbyte *pc) return error; } +int __glXDisp_GetHistogramParameterfvEXT(__GLXclientState *cl, GLbyte *pc) +{ + xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + int error; + __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + + pc += __GLX_VENDPRIV_HDR_SIZE; + if ( cx != NULL ) { + const GLenum pname = *(GLenum *)(pc + 4); + + const GLuint compsize = __glGetHistogramParameterfv_size(pname); + GLfloat answerBuffer[200]; + GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + + if (params == NULL) return BadAlloc; + __glXClearErrorOccured(); + + CALL_GetHistogramParameterfv( GET_DISPATCH(), ( + *(GLenum *)(pc + 0), + pname, + params + ) ); + __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); + error = Success; + } + + return error; +} + int __glXDisp_GetHistogramParameteriv(__GLXclientState *cl, GLbyte *pc) { xGLXSingleReq * const req = (xGLXSingleReq *) pc; @@ -3331,6 +3563,35 @@ int __glXDisp_GetHistogramParameteriv(__GLXclientState *cl, GLbyte *pc) return error; } +int __glXDisp_GetHistogramParameterivEXT(__GLXclientState *cl, GLbyte *pc) +{ + xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + int error; + __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + + pc += __GLX_VENDPRIV_HDR_SIZE; + if ( cx != NULL ) { + const GLenum pname = *(GLenum *)(pc + 4); + + const GLuint compsize = __glGetHistogramParameteriv_size(pname); + GLint answerBuffer[200]; + GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + + if (params == NULL) return BadAlloc; + __glXClearErrorOccured(); + + CALL_GetHistogramParameteriv( GET_DISPATCH(), ( + *(GLenum *)(pc + 0), + pname, + params + ) ); + __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); + error = Success; + } + + return error; +} + int __glXDisp_GetMinmaxParameterfv(__GLXclientState *cl, GLbyte *pc) { xGLXSingleReq * const req = (xGLXSingleReq *) pc; @@ -3360,6 +3621,35 @@ int __glXDisp_GetMinmaxParameterfv(__GLXclientState *cl, GLbyte *pc) return error; } +int __glXDisp_GetMinmaxParameterfvEXT(__GLXclientState *cl, GLbyte *pc) +{ + xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + int error; + __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + + pc += __GLX_VENDPRIV_HDR_SIZE; + if ( cx != NULL ) { + const GLenum pname = *(GLenum *)(pc + 4); + + const GLuint compsize = __glGetMinmaxParameterfv_size(pname); + GLfloat answerBuffer[200]; + GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + + if (params == NULL) return BadAlloc; + __glXClearErrorOccured(); + + CALL_GetMinmaxParameterfv( GET_DISPATCH(), ( + *(GLenum *)(pc + 0), + pname, + params + ) ); + __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); + error = Success; + } + + return error; +} + int __glXDisp_GetMinmaxParameteriv(__GLXclientState *cl, GLbyte *pc) { xGLXSingleReq * const req = (xGLXSingleReq *) pc; @@ -3389,6 +3679,35 @@ int __glXDisp_GetMinmaxParameteriv(__GLXclientState *cl, GLbyte *pc) return error; } +int __glXDisp_GetMinmaxParameterivEXT(__GLXclientState *cl, GLbyte *pc) +{ + xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + int error; + __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + + pc += __GLX_VENDPRIV_HDR_SIZE; + if ( cx != NULL ) { + const GLenum pname = *(GLenum *)(pc + 4); + + const GLuint compsize = __glGetMinmaxParameteriv_size(pname); + GLint answerBuffer[200]; + GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + + if (params == NULL) return BadAlloc; + __glXClearErrorOccured(); + + CALL_GetMinmaxParameteriv( GET_DISPATCH(), ( + *(GLenum *)(pc + 0), + pname, + params + ) ); + __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); + error = Success; + } + + return error; +} + void __glXDisp_Histogram(GLbyte * pc) { CALL_Histogram( GET_DISPATCH(), ( @@ -4414,131 +4733,6 @@ void __glXDisp_DrawBuffersARB(GLbyte * pc) ) ); } -int __glXDisp_GetColorTableParameterfvSGI(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); - - const GLuint compsize = __glGetColorTableParameterfvSGI_size(pname); - GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetColorTableParameterfvSGI( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); - __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDisp_GetColorTableParameterivSGI(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); - - const GLuint compsize = __glGetColorTableParameterivSGI_size(pname); - GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetColorTableParameterivSGI( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); - __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDisp_AreTexturesResidentEXT(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = *(GLsizei *)(pc + 0); - - GLboolean retval; - GLboolean answerBuffer[200]; - GLboolean * residences = __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1); - retval = CALL_AreTexturesResidentEXT( GET_DISPATCH(), ( - n, - (const GLuint *)(pc + 4), - residences - ) ); - __glXSendReply(cl->client, residences, n, 1, GL_TRUE, retval); - error = Success; - } - - return error; -} - -int __glXDisp_GenTexturesEXT(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = *(GLsizei *)(pc + 0); - - GLuint answerBuffer[200]; - GLuint * textures = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4); - CALL_GenTexturesEXT( GET_DISPATCH(), ( - n, - textures - ) ); - __glXSendReply(cl->client, textures, n, 4, GL_TRUE, 0); - error = Success; - } - - return error; -} - -int __glXDisp_IsTextureEXT(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - GLboolean retval; - retval = CALL_IsTextureEXT( GET_DISPATCH(), ( - *(GLuint *)(pc + 0) - ) ); - __glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); - error = Success; - } - - return error; -} - void __glXDisp_SampleMaskSGIS(GLbyte * pc) { CALL_SampleMaskSGIS( GET_DISPATCH(), ( diff --git a/GL/glx/indirect_dispatch.h b/GL/glx/indirect_dispatch.h index c259fd930..9bf74ebd1 100644 --- a/GL/glx/indirect_dispatch.h +++ b/GL/glx/indirect_dispatch.h @@ -61,8 +61,6 @@ extern HIDDEN void __glXDisp_ActiveTextureARB(GLbyte * pc); extern HIDDEN void __glXDispSwap_ActiveTextureARB(GLbyte * pc); extern HIDDEN void __glXDisp_VertexAttrib4ubvNV(GLbyte * pc); extern HIDDEN void __glXDispSwap_VertexAttrib4ubvNV(GLbyte * pc); -extern HIDDEN int __glXDisp_GetColorTableParameterfvSGI(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_GetColorTableParameterfvSGI(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDisp_GetProgramNamedParameterdvNV(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDispSwap_GetProgramNamedParameterdvNV(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_Histogram(GLbyte * pc); @@ -163,6 +161,8 @@ extern HIDDEN void __glXDisp_Color3sv(GLbyte * pc); extern HIDDEN void __glXDispSwap_Color3sv(GLbyte * pc); extern HIDDEN int __glXDisp_GetConvolutionParameteriv(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDispSwap_GetConvolutionParameteriv(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDisp_GetConvolutionParameterivEXT(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_GetConvolutionParameterivEXT(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_Vertex2dv(GLbyte * pc); extern HIDDEN void __glXDispSwap_Vertex2dv(GLbyte * pc); extern HIDDEN int __glXDisp_GetVisualConfigs(struct __GLXclientStateRec *, GLbyte *); @@ -251,6 +251,8 @@ extern HIDDEN void __glXDisp_Color3usv(GLbyte * pc); extern HIDDEN void __glXDispSwap_Color3usv(GLbyte * pc); extern HIDDEN int __glXDisp_AreTexturesResident(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDispSwap_AreTexturesResident(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDisp_AreTexturesResidentEXT(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_AreTexturesResidentEXT(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDisp_IsRenderbufferEXT(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDispSwap_IsRenderbufferEXT(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_PointParameterfvEXT(GLbyte * pc); @@ -319,6 +321,8 @@ extern HIDDEN int __glXDisp_CreateNewContext(struct __GLXclientStateRec *, GLbyt extern HIDDEN int __glXDispSwap_CreateNewContext(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDisp_GetMinmax(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDispSwap_GetMinmax(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDisp_GetMinmaxEXT(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_GetMinmaxEXT(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDisp_GetVertexAttribdvNV(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDispSwap_GetVertexAttribdvNV(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_Normal3fv(GLbyte * pc); @@ -409,6 +413,8 @@ extern HIDDEN void __glXDisp_VertexAttrib1dvNV(GLbyte * pc); extern HIDDEN void __glXDispSwap_VertexAttrib1dvNV(GLbyte * pc); extern HIDDEN int __glXDisp_GenTextures(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDispSwap_GenTextures(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDisp_GenTexturesEXT(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_GenTexturesEXT(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_FramebufferTexture1DEXT(GLbyte * pc); extern HIDDEN void __glXDispSwap_FramebufferTexture1DEXT(GLbyte * pc); extern HIDDEN int __glXDisp_GetDrawableAttributes(struct __GLXclientStateRec *, GLbyte *); @@ -469,6 +475,8 @@ extern HIDDEN void __glXDisp_CopyTexSubImage3D(GLbyte * pc); extern HIDDEN void __glXDispSwap_CopyTexSubImage3D(GLbyte * pc); extern HIDDEN int __glXDisp_GetColorTable(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDispSwap_GetColorTable(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDisp_GetColorTableSGI(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_GetColorTableSGI(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_Indexiv(GLbyte * pc); extern HIDDEN void __glXDispSwap_Indexiv(GLbyte * pc); extern HIDDEN int __glXDisp_CreateContext(struct __GLXclientStateRec *, GLbyte *); @@ -477,6 +485,8 @@ extern HIDDEN void __glXDisp_CopyColorTable(GLbyte * pc); extern HIDDEN void __glXDispSwap_CopyColorTable(GLbyte * pc); extern HIDDEN int __glXDisp_GetHistogramParameterfv(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDispSwap_GetHistogramParameterfv(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDisp_GetHistogramParameterfvEXT(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_GetHistogramParameterfvEXT(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_Frustum(GLbyte * pc); extern HIDDEN void __glXDispSwap_Frustum(GLbyte * pc); extern HIDDEN int __glXDisp_GetString(struct __GLXclientStateRec *, GLbyte *); @@ -493,6 +503,8 @@ extern HIDDEN void __glXDisp_VertexAttrib1dvARB(GLbyte * pc); extern HIDDEN void __glXDispSwap_VertexAttrib1dvARB(GLbyte * pc); extern HIDDEN int __glXDisp_DeleteTextures(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDispSwap_DeleteTextures(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDisp_DeleteTexturesEXT(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_DeleteTexturesEXT(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDisp_GetTexLevelParameteriv(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDispSwap_GetTexLevelParameteriv(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_ClearAccum(GLbyte * pc); @@ -587,6 +599,8 @@ extern HIDDEN void __glXDisp_Color3dv(GLbyte * pc); extern HIDDEN void __glXDispSwap_Color3dv(GLbyte * pc); extern HIDDEN int __glXDisp_IsTexture(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDispSwap_IsTexture(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDisp_IsTextureEXT(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_IsTextureEXT(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDisp_DeleteQueriesARB(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDispSwap_DeleteQueriesARB(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDisp_GetMapdv(struct __GLXclientStateRec *, GLbyte *); @@ -617,6 +631,8 @@ extern HIDDEN int __glXDisp_GetVertexAttribdvARB(struct __GLXclientStateRec *, G extern HIDDEN int __glXDispSwap_GetVertexAttribdvARB(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDisp_GetSeparableFilter(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDispSwap_GetSeparableFilter(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDisp_GetSeparableFilterEXT(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_GetSeparableFilterEXT(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_RequestResidentProgramsNV(GLbyte * pc); extern HIDDEN void __glXDispSwap_RequestResidentProgramsNV(GLbyte * pc); extern HIDDEN int __glXDisp_FeedbackBuffer(struct __GLXclientStateRec *, GLbyte *); @@ -635,8 +651,6 @@ extern HIDDEN void __glXDisp_PolygonOffset(GLbyte * pc); extern HIDDEN void __glXDispSwap_PolygonOffset(GLbyte * pc); extern HIDDEN void __glXDisp_ExecuteProgramNV(GLbyte * pc); extern HIDDEN void __glXDispSwap_ExecuteProgramNV(GLbyte * pc); -extern HIDDEN int __glXDisp_GetColorTableParameterivSGI(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_GetColorTableParameterivSGI(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_Normal3dv(GLbyte * pc); extern HIDDEN void __glXDispSwap_Normal3dv(GLbyte * pc); extern HIDDEN void __glXDisp_Lightf(GLbyte * pc); @@ -685,6 +699,8 @@ extern HIDDEN int __glXDisp_SwapIntervalSGI(struct __GLXclientStateRec *, GLbyte extern HIDDEN int __glXDispSwap_SwapIntervalSGI(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDisp_GetColorTableParameterfv(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDispSwap_GetColorTableParameterfv(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDisp_GetColorTableParameterfvSGI(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_GetColorTableParameterfvSGI(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_Bitmap(GLbyte * pc); extern HIDDEN void __glXDispSwap_Bitmap(GLbyte * pc); extern HIDDEN int __glXDisp_GetTexLevelParameterfv(struct __GLXclientStateRec *, GLbyte *); @@ -725,6 +741,8 @@ extern HIDDEN int __glXDisp_ChangeDrawableAttributes(struct __GLXclientStateRec extern HIDDEN int __glXDispSwap_ChangeDrawableAttributes(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDisp_GetMinmaxParameteriv(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDispSwap_GetMinmaxParameteriv(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDisp_GetMinmaxParameterivEXT(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_GetMinmaxParameterivEXT(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_PixelTransferf(GLbyte * pc); extern HIDDEN void __glXDispSwap_PixelTransferf(GLbyte * pc); extern HIDDEN void __glXDisp_CopyTexImage1D(GLbyte * pc); @@ -755,6 +773,8 @@ extern HIDDEN void __glXDisp_ConvolutionParameterf(GLbyte * pc); extern HIDDEN void __glXDispSwap_ConvolutionParameterf(GLbyte * pc); extern HIDDEN int __glXDisp_GetColorTableParameteriv(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDispSwap_GetColorTableParameteriv(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDisp_GetColorTableParameterivSGI(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_GetColorTableParameterivSGI(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDisp_ReleaseTexImageEXT(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDispSwap_ReleaseTexImageEXT(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_CallList(GLbyte * pc); @@ -773,8 +793,6 @@ extern HIDDEN void __glXDisp_BindRenderbufferEXT(GLbyte * pc); extern HIDDEN void __glXDispSwap_BindRenderbufferEXT(GLbyte * pc); extern HIDDEN void __glXDisp_Vertex3sv(GLbyte * pc); extern HIDDEN void __glXDispSwap_Vertex3sv(GLbyte * pc); -extern HIDDEN int __glXDisp_GetColorTableSGI(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_GetColorTableSGI(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDisp_BindTexImageEXT(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDispSwap_BindTexImageEXT(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_ProgramLocalParameter4fvARB(GLbyte * pc); @@ -797,10 +815,10 @@ extern HIDDEN void __glXDisp_TexGendv(GLbyte * pc); extern HIDDEN void __glXDispSwap_TexGendv(GLbyte * pc); extern HIDDEN void __glXDisp_ResetMinmax(GLbyte * pc); extern HIDDEN void __glXDispSwap_ResetMinmax(GLbyte * pc); -extern HIDDEN int __glXDisp_GenTexturesEXT(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_GenTexturesEXT(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDisp_GetConvolutionParameterfv(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDispSwap_GetConvolutionParameterfv(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDisp_GetConvolutionParameterfvEXT(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_GetConvolutionParameterfvEXT(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_VertexAttribs4dvNV(GLbyte * pc); extern HIDDEN void __glXDispSwap_VertexAttribs4dvNV(GLbyte * pc); extern HIDDEN int __glXDisp_GetMaterialfv(struct __GLXclientStateRec *, GLbyte *); @@ -827,8 +845,12 @@ extern HIDDEN int __glXDisp_GetProgramLocalParameterdvARB(struct __GLXclientStat extern HIDDEN int __glXDispSwap_GetProgramLocalParameterdvARB(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDisp_GetHistogramParameteriv(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDispSwap_GetHistogramParameteriv(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDisp_GetHistogramParameterivEXT(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_GetHistogramParameterivEXT(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDisp_GetConvolutionFilter(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDispSwap_GetConvolutionFilter(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDisp_GetConvolutionFilterEXT(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_GetConvolutionFilterEXT(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDisp_GetProgramivARB(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDispSwap_GetProgramivARB(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_BlendFuncSeparateEXT(GLbyte * pc); @@ -841,8 +863,6 @@ extern HIDDEN void __glXDisp_EvalPoint1(GLbyte * pc); extern HIDDEN void __glXDispSwap_EvalPoint1(GLbyte * pc); extern HIDDEN void __glXDisp_PopMatrix(GLbyte * pc); extern HIDDEN void __glXDispSwap_PopMatrix(GLbyte * pc); -extern HIDDEN int __glXDisp_AreTexturesResidentEXT(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_AreTexturesResidentEXT(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDisp_MakeCurrentReadSGI(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDispSwap_MakeCurrentReadSGI(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDisp_GetTexGeniv(struct __GLXclientStateRec *, GLbyte *); @@ -861,6 +881,8 @@ extern HIDDEN int __glXDisp_GetTexGenfv(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDispSwap_GetTexGenfv(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDisp_GetHistogram(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDispSwap_GetHistogram(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDisp_GetHistogramEXT(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_GetHistogramEXT(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_ActiveStencilFaceEXT(GLbyte * pc); extern HIDDEN void __glXDispSwap_ActiveStencilFaceEXT(GLbyte * pc); extern HIDDEN void __glXDisp_Materialf(GLbyte * pc); @@ -921,8 +943,6 @@ extern HIDDEN void __glXDisp_VertexAttrib4uivARB(GLbyte * pc); extern HIDDEN void __glXDispSwap_VertexAttrib4uivARB(GLbyte * pc); extern HIDDEN void __glXDisp_ClipPlane(GLbyte * pc); extern HIDDEN void __glXDispSwap_ClipPlane(GLbyte * pc); -extern HIDDEN int __glXDisp_IsTextureEXT(struct __GLXclientStateRec *, GLbyte *); -extern HIDDEN int __glXDispSwap_IsTextureEXT(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDisp_GetPixelMapuiv(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDispSwap_GetPixelMapuiv(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_Indexfv(GLbyte * pc); @@ -1005,6 +1025,8 @@ extern HIDDEN void __glXDisp_VertexAttribs4svNV(GLbyte * pc); extern HIDDEN void __glXDispSwap_VertexAttribs4svNV(GLbyte * pc); extern HIDDEN int __glXDisp_GetMinmaxParameterfv(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN int __glXDispSwap_GetMinmaxParameterfv(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDisp_GetMinmaxParameterfvEXT(struct __GLXclientStateRec *, GLbyte *); +extern HIDDEN int __glXDispSwap_GetMinmaxParameterfvEXT(struct __GLXclientStateRec *, GLbyte *); extern HIDDEN void __glXDisp_VertexAttrib1fvARB(GLbyte * pc); extern HIDDEN void __glXDispSwap_VertexAttrib1fvARB(GLbyte * pc); extern HIDDEN void __glXDisp_VertexAttribs1svNV(GLbyte * pc); diff --git a/GL/glx/indirect_dispatch_swap.c b/GL/glx/indirect_dispatch_swap.c index a84879a40..9c58ef1cd 100644 --- a/GL/glx/indirect_dispatch_swap.c +++ b/GL/glx/indirect_dispatch_swap.c @@ -2887,6 +2887,31 @@ int __glXDispSwap_AreTexturesResident(__GLXclientState *cl, GLbyte *pc) return error; } +int __glXDispSwap_AreTexturesResidentEXT(__GLXclientState *cl, GLbyte *pc) +{ + xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + int error; + __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + + pc += __GLX_VENDPRIV_HDR_SIZE; + if ( cx != NULL ) { + const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); + + GLboolean retval; + GLboolean answerBuffer[200]; + GLboolean * residences = __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1); + retval = CALL_AreTexturesResident( GET_DISPATCH(), ( + n, + (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 ), + residences + ) ); + __glXSendReplySwap(cl->client, residences, n, 1, GL_TRUE, retval); + error = Success; + } + + return error; +} + void __glXDispSwap_CopyTexImage1D(GLbyte * pc) { CALL_CopyTexImage1D( GET_DISPATCH(), ( @@ -2941,6 +2966,26 @@ void __glXDispSwap_CopyTexSubImage2D(GLbyte * pc) } int __glXDispSwap_DeleteTextures(__GLXclientState *cl, GLbyte *pc) +{ + xGLXSingleReq * const req = (xGLXSingleReq *) pc; + int error; + __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + + pc += __GLX_SINGLE_HDR_SIZE; + if ( cx != NULL ) { + const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); + + CALL_DeleteTextures( GET_DISPATCH(), ( + n, + (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 ) + ) ); + error = Success; + } + + return error; +} + +int __glXDispSwap_DeleteTexturesEXT(__GLXclientState *cl, GLbyte *pc) { xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; int error; @@ -2984,6 +3029,30 @@ int __glXDispSwap_GenTextures(__GLXclientState *cl, GLbyte *pc) return error; } +int __glXDispSwap_GenTexturesEXT(__GLXclientState *cl, GLbyte *pc) +{ + xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + int error; + __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + + pc += __GLX_VENDPRIV_HDR_SIZE; + if ( cx != NULL ) { + const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); + + GLuint answerBuffer[200]; + GLuint * textures = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4); + CALL_GenTextures( GET_DISPATCH(), ( + n, + textures + ) ); + (void) bswap_32_array( (uint32_t *) textures, n ); + __glXSendReplySwap(cl->client, textures, n, 4, GL_TRUE, 0); + error = Success; + } + + return error; +} + int __glXDispSwap_IsTexture(__GLXclientState *cl, GLbyte *pc) { xGLXSingleReq * const req = (xGLXSingleReq *) pc; @@ -3003,6 +3072,25 @@ int __glXDispSwap_IsTexture(__GLXclientState *cl, GLbyte *pc) return error; } +int __glXDispSwap_IsTextureEXT(__GLXclientState *cl, GLbyte *pc) +{ + xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + int error; + __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + + pc += __GLX_VENDPRIV_HDR_SIZE; + if ( cx != NULL ) { + GLboolean retval; + retval = CALL_IsTexture( GET_DISPATCH(), ( + (GLuint )bswap_CARD32 ( pc + 0 ) + ) ); + __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); + error = Success; + } + + return error; +} + void __glXDispSwap_PrioritizeTextures(GLbyte * pc) { const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); @@ -3172,6 +3260,36 @@ int __glXDispSwap_GetColorTableParameterfv(__GLXclientState *cl, GLbyte *pc) return error; } +int __glXDispSwap_GetColorTableParameterfvSGI(__GLXclientState *cl, GLbyte *pc) +{ + xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + int error; + __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + + pc += __GLX_VENDPRIV_HDR_SIZE; + if ( cx != NULL ) { + const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + + const GLuint compsize = __glGetColorTableParameterfv_size(pname); + GLfloat answerBuffer[200]; + GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + + if (params == NULL) return BadAlloc; + __glXClearErrorOccured(); + + CALL_GetColorTableParameterfv( GET_DISPATCH(), ( + (GLenum )bswap_ENUM ( pc + 0 ), + pname, + params + ) ); + (void) bswap_32_array( (uint32_t *) params, compsize ); + __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); + error = Success; + } + + return error; +} + int __glXDispSwap_GetColorTableParameteriv(__GLXclientState *cl, GLbyte *pc) { xGLXSingleReq * const req = (xGLXSingleReq *) pc; @@ -3202,6 +3320,36 @@ int __glXDispSwap_GetColorTableParameteriv(__GLXclientState *cl, GLbyte *pc) return error; } +int __glXDispSwap_GetColorTableParameterivSGI(__GLXclientState *cl, GLbyte *pc) +{ + xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + int error; + __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + + pc += __GLX_VENDPRIV_HDR_SIZE; + if ( cx != NULL ) { + const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + + const GLuint compsize = __glGetColorTableParameteriv_size(pname); + GLint answerBuffer[200]; + GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + + if (params == NULL) return BadAlloc; + __glXClearErrorOccured(); + + CALL_GetColorTableParameteriv( GET_DISPATCH(), ( + (GLenum )bswap_ENUM ( pc + 0 ), + pname, + params + ) ); + (void) bswap_32_array( (uint32_t *) params, compsize ); + __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); + error = Success; + } + + return error; +} + void __glXDispSwap_ColorSubTable(GLbyte * pc) { const GLvoid * const data = (const GLvoid *) (pc + 40); @@ -3379,6 +3527,36 @@ int __glXDispSwap_GetConvolutionParameterfv(__GLXclientState *cl, GLbyte *pc) return error; } +int __glXDispSwap_GetConvolutionParameterfvEXT(__GLXclientState *cl, GLbyte *pc) +{ + xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + int error; + __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + + pc += __GLX_VENDPRIV_HDR_SIZE; + if ( cx != NULL ) { + const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + + const GLuint compsize = __glGetConvolutionParameterfv_size(pname); + GLfloat answerBuffer[200]; + GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + + if (params == NULL) return BadAlloc; + __glXClearErrorOccured(); + + CALL_GetConvolutionParameterfv( GET_DISPATCH(), ( + (GLenum )bswap_ENUM ( pc + 0 ), + pname, + params + ) ); + (void) bswap_32_array( (uint32_t *) params, compsize ); + __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); + error = Success; + } + + return error; +} + int __glXDispSwap_GetConvolutionParameteriv(__GLXclientState *cl, GLbyte *pc) { xGLXSingleReq * const req = (xGLXSingleReq *) pc; @@ -3409,6 +3587,36 @@ int __glXDispSwap_GetConvolutionParameteriv(__GLXclientState *cl, GLbyte *pc) return error; } +int __glXDispSwap_GetConvolutionParameterivEXT(__GLXclientState *cl, GLbyte *pc) +{ + xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + int error; + __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + + pc += __GLX_VENDPRIV_HDR_SIZE; + if ( cx != NULL ) { + const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + + const GLuint compsize = __glGetConvolutionParameteriv_size(pname); + GLint answerBuffer[200]; + GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + + if (params == NULL) return BadAlloc; + __glXClearErrorOccured(); + + CALL_GetConvolutionParameteriv( GET_DISPATCH(), ( + (GLenum )bswap_ENUM ( pc + 0 ), + pname, + params + ) ); + (void) bswap_32_array( (uint32_t *) params, compsize ); + __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); + error = Success; + } + + return error; +} + int __glXDispSwap_GetHistogramParameterfv(__GLXclientState *cl, GLbyte *pc) { xGLXSingleReq * const req = (xGLXSingleReq *) pc; @@ -3439,6 +3647,36 @@ int __glXDispSwap_GetHistogramParameterfv(__GLXclientState *cl, GLbyte *pc) return error; } +int __glXDispSwap_GetHistogramParameterfvEXT(__GLXclientState *cl, GLbyte *pc) +{ + xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + int error; + __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + + pc += __GLX_VENDPRIV_HDR_SIZE; + if ( cx != NULL ) { + const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + + const GLuint compsize = __glGetHistogramParameterfv_size(pname); + GLfloat answerBuffer[200]; + GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + + if (params == NULL) return BadAlloc; + __glXClearErrorOccured(); + + CALL_GetHistogramParameterfv( GET_DISPATCH(), ( + (GLenum )bswap_ENUM ( pc + 0 ), + pname, + params + ) ); + (void) bswap_32_array( (uint32_t *) params, compsize ); + __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); + error = Success; + } + + return error; +} + int __glXDispSwap_GetHistogramParameteriv(__GLXclientState *cl, GLbyte *pc) { xGLXSingleReq * const req = (xGLXSingleReq *) pc; @@ -3469,6 +3707,36 @@ int __glXDispSwap_GetHistogramParameteriv(__GLXclientState *cl, GLbyte *pc) return error; } +int __glXDispSwap_GetHistogramParameterivEXT(__GLXclientState *cl, GLbyte *pc) +{ + xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + int error; + __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + + pc += __GLX_VENDPRIV_HDR_SIZE; + if ( cx != NULL ) { + const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + + const GLuint compsize = __glGetHistogramParameteriv_size(pname); + GLint answerBuffer[200]; + GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + + if (params == NULL) return BadAlloc; + __glXClearErrorOccured(); + + CALL_GetHistogramParameteriv( GET_DISPATCH(), ( + (GLenum )bswap_ENUM ( pc + 0 ), + pname, + params + ) ); + (void) bswap_32_array( (uint32_t *) params, compsize ); + __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); + error = Success; + } + + return error; +} + int __glXDispSwap_GetMinmaxParameterfv(__GLXclientState *cl, GLbyte *pc) { xGLXSingleReq * const req = (xGLXSingleReq *) pc; @@ -3499,6 +3767,36 @@ int __glXDispSwap_GetMinmaxParameterfv(__GLXclientState *cl, GLbyte *pc) return error; } +int __glXDispSwap_GetMinmaxParameterfvEXT(__GLXclientState *cl, GLbyte *pc) +{ + xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + int error; + __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + + pc += __GLX_VENDPRIV_HDR_SIZE; + if ( cx != NULL ) { + const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + + const GLuint compsize = __glGetMinmaxParameterfv_size(pname); + GLfloat answerBuffer[200]; + GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + + if (params == NULL) return BadAlloc; + __glXClearErrorOccured(); + + CALL_GetMinmaxParameterfv( GET_DISPATCH(), ( + (GLenum )bswap_ENUM ( pc + 0 ), + pname, + params + ) ); + (void) bswap_32_array( (uint32_t *) params, compsize ); + __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); + error = Success; + } + + return error; +} + int __glXDispSwap_GetMinmaxParameteriv(__GLXclientState *cl, GLbyte *pc) { xGLXSingleReq * const req = (xGLXSingleReq *) pc; @@ -3529,6 +3827,36 @@ int __glXDispSwap_GetMinmaxParameteriv(__GLXclientState *cl, GLbyte *pc) return error; } +int __glXDispSwap_GetMinmaxParameterivEXT(__GLXclientState *cl, GLbyte *pc) +{ + xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + int error; + __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + + pc += __GLX_VENDPRIV_HDR_SIZE; + if ( cx != NULL ) { + const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + + const GLuint compsize = __glGetMinmaxParameteriv_size(pname); + GLint answerBuffer[200]; + GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + + if (params == NULL) return BadAlloc; + __glXClearErrorOccured(); + + CALL_GetMinmaxParameteriv( GET_DISPATCH(), ( + (GLenum )bswap_ENUM ( pc + 0 ), + pname, + params + ) ); + (void) bswap_32_array( (uint32_t *) params, compsize ); + __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); + error = Success; + } + + return error; +} + void __glXDispSwap_Histogram(GLbyte * pc) { CALL_Histogram( GET_DISPATCH(), ( @@ -4566,134 +4894,6 @@ void __glXDispSwap_DrawBuffersARB(GLbyte * pc) ) ); } -int __glXDispSwap_GetColorTableParameterfvSGI(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - - const GLuint compsize = __glGetColorTableParameterfvSGI_size(pname); - GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetColorTableParameterfvSGI( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); - __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDispSwap_GetColorTableParameterivSGI(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - - const GLuint compsize = __glGetColorTableParameterivSGI_size(pname); - GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); - - if (params == NULL) return BadAlloc; - __glXClearErrorOccured(); - - CALL_GetColorTableParameterivSGI( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); - __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); - error = Success; - } - - return error; -} - -int __glXDispSwap_AreTexturesResidentEXT(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); - - GLboolean retval; - GLboolean answerBuffer[200]; - GLboolean * residences = __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1); - retval = CALL_AreTexturesResidentEXT( GET_DISPATCH(), ( - n, - (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 ), - residences - ) ); - __glXSendReplySwap(cl->client, residences, n, 1, GL_TRUE, retval); - error = Success; - } - - return error; -} - -int __glXDispSwap_GenTexturesEXT(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); - - GLuint answerBuffer[200]; - GLuint * textures = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4); - CALL_GenTexturesEXT( GET_DISPATCH(), ( - n, - textures - ) ); - (void) bswap_32_array( (uint32_t *) textures, n ); - __glXSendReplySwap(cl->client, textures, n, 4, GL_TRUE, 0); - error = Success; - } - - return error; -} - -int __glXDispSwap_IsTextureEXT(__GLXclientState *cl, GLbyte *pc) -{ - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; - int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); - - pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - GLboolean retval; - retval = CALL_IsTextureEXT( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ) - ) ); - __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); - error = Success; - } - - return error; -} - void __glXDispSwap_SampleMaskSGIS(GLbyte * pc) { CALL_SampleMaskSGIS( GET_DISPATCH(), ( diff --git a/GL/glx/indirect_size_get.c b/GL/glx/indirect_size_get.c index 6ca9a3505..150c6a182 100644 --- a/GL/glx/indirect_size_get.c +++ b/GL/glx/indirect_size_get.c @@ -67,1100 +67,1124 @@ INTERNAL PURE FASTCALL GLint -__glCallLists_size( GLenum e ) +__glCallLists_size(GLenum e) { - switch( e ) { - case GL_BYTE: - case GL_UNSIGNED_BYTE: - return 1; - case GL_SHORT: - case GL_UNSIGNED_SHORT: - case GL_2_BYTES: - return 2; - case GL_3_BYTES: - return 3; - case GL_INT: - case GL_UNSIGNED_INT: - case GL_FLOAT: - case GL_4_BYTES: - return 4; - default: return 0; + switch (e) { + case GL_BYTE: + case GL_UNSIGNED_BYTE: + return 1; + case GL_SHORT: + case GL_UNSIGNED_SHORT: + case GL_2_BYTES: + return 2; + case GL_3_BYTES: + return 3; + case GL_INT: + case GL_UNSIGNED_INT: + case GL_FLOAT: + case GL_4_BYTES: + return 4; + default: + return 0; } } INTERNAL PURE FASTCALL GLint -__glFogfv_size( GLenum e ) +__glFogfv_size(GLenum e) { - switch( e ) { - case GL_FOG_INDEX: - case GL_FOG_DENSITY: - case GL_FOG_START: - case GL_FOG_END: - case GL_FOG_MODE: - case GL_FOG_OFFSET_VALUE_SGIX: - case GL_FOG_DISTANCE_MODE_NV: - return 1; - case GL_FOG_COLOR: - return 4; - default: return 0; + switch (e) { + case GL_FOG_INDEX: + case GL_FOG_DENSITY: + case GL_FOG_START: + case GL_FOG_END: + case GL_FOG_MODE: + case GL_FOG_OFFSET_VALUE_SGIX: + case GL_FOG_DISTANCE_MODE_NV: + return 1; + case GL_FOG_COLOR: + return 4; + default: + return 0; } } INTERNAL PURE FASTCALL GLint -__glLightfv_size( GLenum e ) +__glLightfv_size(GLenum e) { - switch( e ) { - case GL_SPOT_EXPONENT: - case GL_SPOT_CUTOFF: - case GL_CONSTANT_ATTENUATION: - case GL_LINEAR_ATTENUATION: - case GL_QUADRATIC_ATTENUATION: - return 1; - case GL_SPOT_DIRECTION: - return 3; - case GL_AMBIENT: - case GL_DIFFUSE: - case GL_SPECULAR: - case GL_POSITION: - return 4; - default: return 0; + switch (e) { + case GL_SPOT_EXPONENT: + case GL_SPOT_CUTOFF: + case GL_CONSTANT_ATTENUATION: + case GL_LINEAR_ATTENUATION: + case GL_QUADRATIC_ATTENUATION: + return 1; + case GL_SPOT_DIRECTION: + return 3; + case GL_AMBIENT: + case GL_DIFFUSE: + case GL_SPECULAR: + case GL_POSITION: + return 4; + default: + return 0; } } INTERNAL PURE FASTCALL GLint -__glLightModelfv_size( GLenum e ) +__glLightModelfv_size(GLenum e) { - switch( e ) { - case GL_LIGHT_MODEL_LOCAL_VIEWER: - case GL_LIGHT_MODEL_TWO_SIDE: - case GL_LIGHT_MODEL_COLOR_CONTROL: + switch (e) { + case GL_LIGHT_MODEL_LOCAL_VIEWER: + case GL_LIGHT_MODEL_TWO_SIDE: + case GL_LIGHT_MODEL_COLOR_CONTROL: /* case GL_LIGHT_MODEL_COLOR_CONTROL_EXT:*/ - return 1; - case GL_LIGHT_MODEL_AMBIENT: - return 4; - default: return 0; + return 1; + case GL_LIGHT_MODEL_AMBIENT: + return 4; + default: + return 0; } } INTERNAL PURE FASTCALL GLint -__glMaterialfv_size( GLenum e ) +__glMaterialfv_size(GLenum e) { - switch( e ) { - case GL_SHININESS: - return 1; - case GL_COLOR_INDEXES: - return 3; - case GL_AMBIENT: - case GL_DIFFUSE: - case GL_SPECULAR: - case GL_EMISSION: - case GL_AMBIENT_AND_DIFFUSE: - return 4; - default: return 0; + switch (e) { + case GL_SHININESS: + return 1; + case GL_COLOR_INDEXES: + return 3; + case GL_AMBIENT: + case GL_DIFFUSE: + case GL_SPECULAR: + case GL_EMISSION: + case GL_AMBIENT_AND_DIFFUSE: + return 4; + default: + return 0; } } INTERNAL PURE FASTCALL GLint -__glTexParameterfv_size( GLenum e ) +__glTexParameterfv_size(GLenum e) { - switch( e ) { - case GL_TEXTURE_MAG_FILTER: - case GL_TEXTURE_MIN_FILTER: - case GL_TEXTURE_WRAP_S: - case GL_TEXTURE_WRAP_T: - case GL_TEXTURE_PRIORITY: - case GL_TEXTURE_WRAP_R: - case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB: + switch (e) { + case GL_TEXTURE_MAG_FILTER: + case GL_TEXTURE_MIN_FILTER: + case GL_TEXTURE_WRAP_S: + case GL_TEXTURE_WRAP_T: + case GL_TEXTURE_PRIORITY: + case GL_TEXTURE_WRAP_R: + case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB: /* case GL_SHADOW_AMBIENT_SGIX:*/ - case GL_TEXTURE_MIN_LOD: - case GL_TEXTURE_MAX_LOD: - case GL_TEXTURE_BASE_LEVEL: - case GL_TEXTURE_MAX_LEVEL: - case GL_TEXTURE_CLIPMAP_FRAME_SGIX: - case GL_TEXTURE_LOD_BIAS_S_SGIX: - case GL_TEXTURE_LOD_BIAS_T_SGIX: - case GL_TEXTURE_LOD_BIAS_R_SGIX: - case GL_GENERATE_MIPMAP: + case GL_TEXTURE_MIN_LOD: + case GL_TEXTURE_MAX_LOD: + case GL_TEXTURE_BASE_LEVEL: + case GL_TEXTURE_MAX_LEVEL: + case GL_TEXTURE_CLIPMAP_FRAME_SGIX: + case GL_TEXTURE_LOD_BIAS_S_SGIX: + case GL_TEXTURE_LOD_BIAS_T_SGIX: + case GL_TEXTURE_LOD_BIAS_R_SGIX: + case GL_GENERATE_MIPMAP: /* case GL_GENERATE_MIPMAP_SGIS:*/ - case GL_TEXTURE_COMPARE_SGIX: - case GL_TEXTURE_COMPARE_OPERATOR_SGIX: - case GL_TEXTURE_MAX_CLAMP_S_SGIX: - case GL_TEXTURE_MAX_CLAMP_T_SGIX: - case GL_TEXTURE_MAX_CLAMP_R_SGIX: - case GL_TEXTURE_MAX_ANISOTROPY_EXT: - case GL_TEXTURE_LOD_BIAS: + case GL_TEXTURE_COMPARE_SGIX: + case GL_TEXTURE_COMPARE_OPERATOR_SGIX: + case GL_TEXTURE_MAX_CLAMP_S_SGIX: + case GL_TEXTURE_MAX_CLAMP_T_SGIX: + case GL_TEXTURE_MAX_CLAMP_R_SGIX: + case GL_TEXTURE_MAX_ANISOTROPY_EXT: + case GL_TEXTURE_LOD_BIAS: /* case GL_TEXTURE_LOD_BIAS_EXT:*/ - case GL_DEPTH_TEXTURE_MODE: + case GL_DEPTH_TEXTURE_MODE: /* case GL_DEPTH_TEXTURE_MODE_ARB:*/ - case GL_TEXTURE_COMPARE_MODE: + case GL_TEXTURE_COMPARE_MODE: /* case GL_TEXTURE_COMPARE_MODE_ARB:*/ - case GL_TEXTURE_COMPARE_FUNC: + case GL_TEXTURE_COMPARE_FUNC: /* case GL_TEXTURE_COMPARE_FUNC_ARB:*/ - case GL_TEXTURE_UNSIGNED_REMAP_MODE_NV: - return 1; - case GL_TEXTURE_CLIPMAP_CENTER_SGIX: - case GL_TEXTURE_CLIPMAP_OFFSET_SGIX: - return 2; - case GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX: - return 3; - case GL_TEXTURE_BORDER_COLOR: - case GL_POST_TEXTURE_FILTER_BIAS_SGIX: - case GL_POST_TEXTURE_FILTER_SCALE_SGIX: - return 4; - default: return 0; + case GL_TEXTURE_UNSIGNED_REMAP_MODE_NV: + return 1; + case GL_TEXTURE_CLIPMAP_CENTER_SGIX: + case GL_TEXTURE_CLIPMAP_OFFSET_SGIX: + return 2; + case GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX: + return 3; + case GL_TEXTURE_BORDER_COLOR: + case GL_POST_TEXTURE_FILTER_BIAS_SGIX: + case GL_POST_TEXTURE_FILTER_SCALE_SGIX: + return 4; + default: + return 0; } } INTERNAL PURE FASTCALL GLint -__glTexEnvfv_size( GLenum e ) +__glTexEnvfv_size(GLenum e) { - switch( e ) { - case GL_ALPHA_SCALE: - case GL_TEXTURE_ENV_MODE: - case GL_TEXTURE_LOD_BIAS: - case GL_COMBINE_RGB: - case GL_COMBINE_ALPHA: - case GL_RGB_SCALE: - case GL_SOURCE0_RGB: - case GL_SOURCE1_RGB: - case GL_SOURCE2_RGB: - case GL_SOURCE3_RGB_NV: - case GL_SOURCE0_ALPHA: - case GL_SOURCE1_ALPHA: - case GL_SOURCE2_ALPHA: - case GL_SOURCE3_ALPHA_NV: - case GL_OPERAND0_RGB: - case GL_OPERAND1_RGB: - case GL_OPERAND2_RGB: - case GL_OPERAND3_RGB_NV: - case GL_OPERAND0_ALPHA: - case GL_OPERAND1_ALPHA: - case GL_OPERAND2_ALPHA: - case GL_OPERAND3_ALPHA_NV: - case GL_COORD_REPLACE_ARB: + switch (e) { + case GL_ALPHA_SCALE: + case GL_TEXTURE_ENV_MODE: + case GL_TEXTURE_LOD_BIAS: + case GL_COMBINE_RGB: + case GL_COMBINE_ALPHA: + case GL_RGB_SCALE: + case GL_SOURCE0_RGB: + case GL_SOURCE1_RGB: + case GL_SOURCE2_RGB: + case GL_SOURCE3_RGB_NV: + case GL_SOURCE0_ALPHA: + case GL_SOURCE1_ALPHA: + case GL_SOURCE2_ALPHA: + case GL_SOURCE3_ALPHA_NV: + case GL_OPERAND0_RGB: + case GL_OPERAND1_RGB: + case GL_OPERAND2_RGB: + case GL_OPERAND3_RGB_NV: + case GL_OPERAND0_ALPHA: + case GL_OPERAND1_ALPHA: + case GL_OPERAND2_ALPHA: + case GL_OPERAND3_ALPHA_NV: + case GL_COORD_REPLACE_ARB: /* case GL_COORD_REPLACE_NV:*/ - return 1; - case GL_TEXTURE_ENV_COLOR: - return 4; - default: return 0; + return 1; + case GL_TEXTURE_ENV_COLOR: + return 4; + default: + return 0; } } INTERNAL PURE FASTCALL GLint -__glTexGendv_size( GLenum e ) +__glTexGendv_size(GLenum e) { - switch( e ) { - case GL_TEXTURE_GEN_MODE: - return 1; - case GL_OBJECT_PLANE: - case GL_EYE_PLANE: - return 4; - default: return 0; + switch (e) { + case GL_TEXTURE_GEN_MODE: + return 1; + case GL_OBJECT_PLANE: + case GL_EYE_PLANE: + return 4; + default: + return 0; } } INTERNAL PURE FASTCALL GLint -__glMap1d_size( GLenum e ) +__glMap1d_size(GLenum e) { - switch( e ) { - case GL_MAP1_INDEX: - case GL_MAP1_TEXTURE_COORD_1: - return 1; - case GL_MAP1_TEXTURE_COORD_2: - return 2; - case GL_MAP1_NORMAL: - case GL_MAP1_TEXTURE_COORD_3: - case GL_MAP1_VERTEX_3: - return 3; - case GL_MAP1_COLOR_4: - case GL_MAP1_TEXTURE_COORD_4: - case GL_MAP1_VERTEX_4: - return 4; - default: return 0; + switch (e) { + case GL_MAP1_INDEX: + case GL_MAP1_TEXTURE_COORD_1: + return 1; + case GL_MAP1_TEXTURE_COORD_2: + return 2; + case GL_MAP1_NORMAL: + case GL_MAP1_TEXTURE_COORD_3: + case GL_MAP1_VERTEX_3: + return 3; + case GL_MAP1_COLOR_4: + case GL_MAP1_TEXTURE_COORD_4: + case GL_MAP1_VERTEX_4: + return 4; + default: + return 0; } } INTERNAL PURE FASTCALL GLint -__glMap2d_size( GLenum e ) +__glMap2d_size(GLenum e) { - switch( e ) { - case GL_MAP2_INDEX: - case GL_MAP2_TEXTURE_COORD_1: - return 1; - case GL_MAP2_TEXTURE_COORD_2: - return 2; - case GL_MAP2_NORMAL: - case GL_MAP2_TEXTURE_COORD_3: - case GL_MAP2_VERTEX_3: - return 3; - case GL_MAP2_COLOR_4: - case GL_MAP2_TEXTURE_COORD_4: - case GL_MAP2_VERTEX_4: - return 4; - default: return 0; + switch (e) { + case GL_MAP2_INDEX: + case GL_MAP2_TEXTURE_COORD_1: + return 1; + case GL_MAP2_TEXTURE_COORD_2: + return 2; + case GL_MAP2_NORMAL: + case GL_MAP2_TEXTURE_COORD_3: + case GL_MAP2_VERTEX_3: + return 3; + case GL_MAP2_COLOR_4: + case GL_MAP2_TEXTURE_COORD_4: + case GL_MAP2_VERTEX_4: + return 4; + default: + return 0; } } INTERNAL PURE FASTCALL GLint -__glGetBooleanv_size( GLenum e ) +__glGetBooleanv_size(GLenum e) { - switch( e ) { - case GL_CURRENT_INDEX: - case GL_CURRENT_RASTER_INDEX: - case GL_CURRENT_RASTER_POSITION_VALID: - case GL_CURRENT_RASTER_DISTANCE: - case GL_POINT_SMOOTH: - case GL_POINT_SIZE: - case GL_SMOOTH_POINT_SIZE_GRANULARITY: - case GL_LINE_SMOOTH: - case GL_LINE_WIDTH: - case GL_LINE_WIDTH_GRANULARITY: - case GL_LINE_STIPPLE: - case GL_LINE_STIPPLE_PATTERN: - case GL_LINE_STIPPLE_REPEAT: - case GL_LIST_MODE: - case GL_MAX_LIST_NESTING: - case GL_LIST_BASE: - case GL_LIST_INDEX: - case GL_POLYGON_SMOOTH: - case GL_POLYGON_STIPPLE: - case GL_EDGE_FLAG: - case GL_CULL_FACE: - case GL_CULL_FACE_MODE: - case GL_FRONT_FACE: - case GL_LIGHTING: - case GL_LIGHT_MODEL_LOCAL_VIEWER: - case GL_LIGHT_MODEL_TWO_SIDE: - case GL_SHADE_MODEL: - case GL_COLOR_MATERIAL_FACE: - case GL_COLOR_MATERIAL_PARAMETER: - case GL_COLOR_MATERIAL: - case GL_FOG: - case GL_FOG_INDEX: - case GL_FOG_DENSITY: - case GL_FOG_START: - case GL_FOG_END: - case GL_FOG_MODE: - case GL_DEPTH_TEST: - case GL_DEPTH_WRITEMASK: - case GL_DEPTH_CLEAR_VALUE: - case GL_DEPTH_FUNC: - case GL_STENCIL_TEST: - case GL_STENCIL_CLEAR_VALUE: - case GL_STENCIL_FUNC: - case GL_STENCIL_VALUE_MASK: - case GL_STENCIL_FAIL: - case GL_STENCIL_PASS_DEPTH_FAIL: - case GL_STENCIL_PASS_DEPTH_PASS: - case GL_STENCIL_REF: - case GL_STENCIL_WRITEMASK: - case GL_MATRIX_MODE: - case GL_NORMALIZE: - case GL_MODELVIEW_STACK_DEPTH: - case GL_PROJECTION_STACK_DEPTH: - case GL_TEXTURE_STACK_DEPTH: - case GL_ATTRIB_STACK_DEPTH: - case GL_ALPHA_TEST: - case GL_ALPHA_TEST_FUNC: - case GL_ALPHA_TEST_REF: - case GL_DITHER: - case GL_BLEND_DST: - case GL_BLEND_SRC: - case GL_BLEND: - case GL_LOGIC_OP_MODE: - case GL_LOGIC_OP: - case GL_AUX_BUFFERS: - case GL_DRAW_BUFFER: - case GL_READ_BUFFER: - case GL_SCISSOR_TEST: - case GL_INDEX_CLEAR_VALUE: - case GL_INDEX_WRITEMASK: - case GL_INDEX_MODE: - case GL_RGBA_MODE: - case GL_DOUBLEBUFFER: - case GL_STEREO: - case GL_RENDER_MODE: - case GL_PERSPECTIVE_CORRECTION_HINT: - case GL_POINT_SMOOTH_HINT: - case GL_LINE_SMOOTH_HINT: - case GL_POLYGON_SMOOTH_HINT: - case GL_FOG_HINT: - case GL_TEXTURE_GEN_S: - case GL_TEXTURE_GEN_T: - case GL_TEXTURE_GEN_R: - case GL_TEXTURE_GEN_Q: - case GL_PIXEL_MAP_I_TO_I: - case GL_PIXEL_MAP_I_TO_I_SIZE: - case GL_PIXEL_MAP_S_TO_S_SIZE: - case GL_PIXEL_MAP_I_TO_R_SIZE: - case GL_PIXEL_MAP_I_TO_G_SIZE: - case GL_PIXEL_MAP_I_TO_B_SIZE: - case GL_PIXEL_MAP_I_TO_A_SIZE: - case GL_PIXEL_MAP_R_TO_R_SIZE: - case GL_PIXEL_MAP_G_TO_G_SIZE: - case GL_PIXEL_MAP_B_TO_B_SIZE: - case GL_PIXEL_MAP_A_TO_A_SIZE: - case GL_UNPACK_SWAP_BYTES: - case GL_UNPACK_LSB_FIRST: - case GL_UNPACK_ROW_LENGTH: - case GL_UNPACK_SKIP_ROWS: - case GL_UNPACK_SKIP_PIXELS: - case GL_UNPACK_ALIGNMENT: - case GL_PACK_SWAP_BYTES: - case GL_PACK_LSB_FIRST: - case GL_PACK_ROW_LENGTH: - case GL_PACK_SKIP_ROWS: - case GL_PACK_SKIP_PIXELS: - case GL_PACK_ALIGNMENT: - case GL_MAP_COLOR: - case GL_MAP_STENCIL: - case GL_INDEX_SHIFT: - case GL_INDEX_OFFSET: - case GL_RED_SCALE: - case GL_RED_BIAS: - case GL_ZOOM_X: - case GL_ZOOM_Y: - case GL_GREEN_SCALE: - case GL_GREEN_BIAS: - case GL_BLUE_SCALE: - case GL_BLUE_BIAS: - case GL_ALPHA_SCALE: - case GL_ALPHA_BIAS: - case GL_DEPTH_SCALE: - case GL_DEPTH_BIAS: - case GL_MAX_EVAL_ORDER: - case GL_MAX_LIGHTS: - case GL_MAX_CLIP_PLANES: - case GL_MAX_TEXTURE_SIZE: - case GL_MAX_PIXEL_MAP_TABLE: - case GL_MAX_ATTRIB_STACK_DEPTH: - case GL_MAX_MODELVIEW_STACK_DEPTH: - case GL_MAX_NAME_STACK_DEPTH: - case GL_MAX_PROJECTION_STACK_DEPTH: - case GL_MAX_TEXTURE_STACK_DEPTH: - case GL_SUBPIXEL_BITS: - case GL_INDEX_BITS: - case GL_RED_BITS: - case GL_GREEN_BITS: - case GL_BLUE_BITS: - case GL_ALPHA_BITS: - case GL_DEPTH_BITS: - case GL_STENCIL_BITS: - case GL_ACCUM_RED_BITS: - case GL_ACCUM_GREEN_BITS: - case GL_ACCUM_BLUE_BITS: - case GL_ACCUM_ALPHA_BITS: - case GL_NAME_STACK_DEPTH: - case GL_AUTO_NORMAL: - case GL_MAP1_COLOR_4: - case GL_MAP1_INDEX: - case GL_MAP1_NORMAL: - case GL_MAP1_TEXTURE_COORD_1: - case GL_MAP1_TEXTURE_COORD_2: - case GL_MAP1_TEXTURE_COORD_3: - case GL_MAP1_TEXTURE_COORD_4: - case GL_MAP1_VERTEX_3: - case GL_MAP1_VERTEX_4: - case GL_MAP2_COLOR_4: - case GL_MAP2_INDEX: - case GL_MAP2_NORMAL: - case GL_MAP2_TEXTURE_COORD_1: - case GL_MAP2_TEXTURE_COORD_2: - case GL_MAP2_TEXTURE_COORD_3: - case GL_MAP2_TEXTURE_COORD_4: - case GL_MAP2_VERTEX_3: - case GL_MAP2_VERTEX_4: - case GL_MAP1_GRID_SEGMENTS: - case GL_TEXTURE_1D: - case GL_TEXTURE_2D: - case GL_POLYGON_OFFSET_UNITS: - case GL_CLIP_PLANE0: - case GL_CLIP_PLANE1: - case GL_CLIP_PLANE2: - case GL_CLIP_PLANE3: - case GL_CLIP_PLANE4: - case GL_CLIP_PLANE5: - case GL_LIGHT0: - case GL_LIGHT1: - case GL_LIGHT2: - case GL_LIGHT3: - case GL_LIGHT4: - case GL_LIGHT5: - case GL_LIGHT6: - case GL_LIGHT7: - case GL_BLEND_EQUATION: + switch (e) { + case GL_CURRENT_INDEX: + case GL_CURRENT_RASTER_INDEX: + case GL_CURRENT_RASTER_POSITION_VALID: + case GL_CURRENT_RASTER_DISTANCE: + case GL_POINT_SMOOTH: + case GL_POINT_SIZE: + case GL_SMOOTH_POINT_SIZE_GRANULARITY: + case GL_LINE_SMOOTH: + case GL_LINE_WIDTH: + case GL_LINE_WIDTH_GRANULARITY: + case GL_LINE_STIPPLE: + case GL_LINE_STIPPLE_PATTERN: + case GL_LINE_STIPPLE_REPEAT: + case GL_LIST_MODE: + case GL_MAX_LIST_NESTING: + case GL_LIST_BASE: + case GL_LIST_INDEX: + case GL_POLYGON_SMOOTH: + case GL_POLYGON_STIPPLE: + case GL_EDGE_FLAG: + case GL_CULL_FACE: + case GL_CULL_FACE_MODE: + case GL_FRONT_FACE: + case GL_LIGHTING: + case GL_LIGHT_MODEL_LOCAL_VIEWER: + case GL_LIGHT_MODEL_TWO_SIDE: + case GL_SHADE_MODEL: + case GL_COLOR_MATERIAL_FACE: + case GL_COLOR_MATERIAL_PARAMETER: + case GL_COLOR_MATERIAL: + case GL_FOG: + case GL_FOG_INDEX: + case GL_FOG_DENSITY: + case GL_FOG_START: + case GL_FOG_END: + case GL_FOG_MODE: + case GL_DEPTH_TEST: + case GL_DEPTH_WRITEMASK: + case GL_DEPTH_CLEAR_VALUE: + case GL_DEPTH_FUNC: + case GL_STENCIL_TEST: + case GL_STENCIL_CLEAR_VALUE: + case GL_STENCIL_FUNC: + case GL_STENCIL_VALUE_MASK: + case GL_STENCIL_FAIL: + case GL_STENCIL_PASS_DEPTH_FAIL: + case GL_STENCIL_PASS_DEPTH_PASS: + case GL_STENCIL_REF: + case GL_STENCIL_WRITEMASK: + case GL_MATRIX_MODE: + case GL_NORMALIZE: + case GL_MODELVIEW_STACK_DEPTH: + case GL_PROJECTION_STACK_DEPTH: + case GL_TEXTURE_STACK_DEPTH: + case GL_ATTRIB_STACK_DEPTH: + case GL_ALPHA_TEST: + case GL_ALPHA_TEST_FUNC: + case GL_ALPHA_TEST_REF: + case GL_DITHER: + case GL_BLEND_DST: + case GL_BLEND_SRC: + case GL_BLEND: + case GL_LOGIC_OP_MODE: + case GL_LOGIC_OP: + case GL_AUX_BUFFERS: + case GL_DRAW_BUFFER: + case GL_READ_BUFFER: + case GL_SCISSOR_TEST: + case GL_INDEX_CLEAR_VALUE: + case GL_INDEX_WRITEMASK: + case GL_INDEX_MODE: + case GL_RGBA_MODE: + case GL_DOUBLEBUFFER: + case GL_STEREO: + case GL_RENDER_MODE: + case GL_PERSPECTIVE_CORRECTION_HINT: + case GL_POINT_SMOOTH_HINT: + case GL_LINE_SMOOTH_HINT: + case GL_POLYGON_SMOOTH_HINT: + case GL_FOG_HINT: + case GL_TEXTURE_GEN_S: + case GL_TEXTURE_GEN_T: + case GL_TEXTURE_GEN_R: + case GL_TEXTURE_GEN_Q: + case GL_PIXEL_MAP_I_TO_I: + case GL_PIXEL_MAP_I_TO_I_SIZE: + case GL_PIXEL_MAP_S_TO_S_SIZE: + case GL_PIXEL_MAP_I_TO_R_SIZE: + case GL_PIXEL_MAP_I_TO_G_SIZE: + case GL_PIXEL_MAP_I_TO_B_SIZE: + case GL_PIXEL_MAP_I_TO_A_SIZE: + case GL_PIXEL_MAP_R_TO_R_SIZE: + case GL_PIXEL_MAP_G_TO_G_SIZE: + case GL_PIXEL_MAP_B_TO_B_SIZE: + case GL_PIXEL_MAP_A_TO_A_SIZE: + case GL_UNPACK_SWAP_BYTES: + case GL_UNPACK_LSB_FIRST: + case GL_UNPACK_ROW_LENGTH: + case GL_UNPACK_SKIP_ROWS: + case GL_UNPACK_SKIP_PIXELS: + case GL_UNPACK_ALIGNMENT: + case GL_PACK_SWAP_BYTES: + case GL_PACK_LSB_FIRST: + case GL_PACK_ROW_LENGTH: + case GL_PACK_SKIP_ROWS: + case GL_PACK_SKIP_PIXELS: + case GL_PACK_ALIGNMENT: + case GL_MAP_COLOR: + case GL_MAP_STENCIL: + case GL_INDEX_SHIFT: + case GL_INDEX_OFFSET: + case GL_RED_SCALE: + case GL_RED_BIAS: + case GL_ZOOM_X: + case GL_ZOOM_Y: + case GL_GREEN_SCALE: + case GL_GREEN_BIAS: + case GL_BLUE_SCALE: + case GL_BLUE_BIAS: + case GL_ALPHA_SCALE: + case GL_ALPHA_BIAS: + case GL_DEPTH_SCALE: + case GL_DEPTH_BIAS: + case GL_MAX_EVAL_ORDER: + case GL_MAX_LIGHTS: + case GL_MAX_CLIP_PLANES: + case GL_MAX_TEXTURE_SIZE: + case GL_MAX_PIXEL_MAP_TABLE: + case GL_MAX_ATTRIB_STACK_DEPTH: + case GL_MAX_MODELVIEW_STACK_DEPTH: + case GL_MAX_NAME_STACK_DEPTH: + case GL_MAX_PROJECTION_STACK_DEPTH: + case GL_MAX_TEXTURE_STACK_DEPTH: + case GL_SUBPIXEL_BITS: + case GL_INDEX_BITS: + case GL_RED_BITS: + case GL_GREEN_BITS: + case GL_BLUE_BITS: + case GL_ALPHA_BITS: + case GL_DEPTH_BITS: + case GL_STENCIL_BITS: + case GL_ACCUM_RED_BITS: + case GL_ACCUM_GREEN_BITS: + case GL_ACCUM_BLUE_BITS: + case GL_ACCUM_ALPHA_BITS: + case GL_NAME_STACK_DEPTH: + case GL_AUTO_NORMAL: + case GL_MAP1_COLOR_4: + case GL_MAP1_INDEX: + case GL_MAP1_NORMAL: + case GL_MAP1_TEXTURE_COORD_1: + case GL_MAP1_TEXTURE_COORD_2: + case GL_MAP1_TEXTURE_COORD_3: + case GL_MAP1_TEXTURE_COORD_4: + case GL_MAP1_VERTEX_3: + case GL_MAP1_VERTEX_4: + case GL_MAP2_COLOR_4: + case GL_MAP2_INDEX: + case GL_MAP2_NORMAL: + case GL_MAP2_TEXTURE_COORD_1: + case GL_MAP2_TEXTURE_COORD_2: + case GL_MAP2_TEXTURE_COORD_3: + case GL_MAP2_TEXTURE_COORD_4: + case GL_MAP2_VERTEX_3: + case GL_MAP2_VERTEX_4: + case GL_MAP1_GRID_SEGMENTS: + case GL_TEXTURE_1D: + case GL_TEXTURE_2D: + case GL_POLYGON_OFFSET_UNITS: + case GL_CLIP_PLANE0: + case GL_CLIP_PLANE1: + case GL_CLIP_PLANE2: + case GL_CLIP_PLANE3: + case GL_CLIP_PLANE4: + case GL_CLIP_PLANE5: + case GL_LIGHT0: + case GL_LIGHT1: + case GL_LIGHT2: + case GL_LIGHT3: + case GL_LIGHT4: + case GL_LIGHT5: + case GL_LIGHT6: + case GL_LIGHT7: + case GL_BLEND_EQUATION: /* case GL_BLEND_EQUATION_EXT:*/ - case GL_CONVOLUTION_1D: - case GL_CONVOLUTION_2D: - case GL_SEPARABLE_2D: - case GL_MAX_CONVOLUTION_WIDTH: + case GL_CONVOLUTION_1D: + case GL_CONVOLUTION_2D: + case GL_SEPARABLE_2D: + case GL_MAX_CONVOLUTION_WIDTH: /* case GL_MAX_CONVOLUTION_WIDTH_EXT:*/ - case GL_MAX_CONVOLUTION_HEIGHT: + case GL_MAX_CONVOLUTION_HEIGHT: /* case GL_MAX_CONVOLUTION_HEIGHT_EXT:*/ - case GL_POST_CONVOLUTION_RED_SCALE: + case GL_POST_CONVOLUTION_RED_SCALE: /* case GL_POST_CONVOLUTION_RED_SCALE_EXT:*/ - case GL_POST_CONVOLUTION_GREEN_SCALE: + case GL_POST_CONVOLUTION_GREEN_SCALE: /* case GL_POST_CONVOLUTION_GREEN_SCALE_EXT:*/ - case GL_POST_CONVOLUTION_BLUE_SCALE: + case GL_POST_CONVOLUTION_BLUE_SCALE: /* case GL_POST_CONVOLUTION_BLUE_SCALE_EXT:*/ - case GL_POST_CONVOLUTION_ALPHA_SCALE: + case GL_POST_CONVOLUTION_ALPHA_SCALE: /* case GL_POST_CONVOLUTION_ALPHA_SCALE_EXT:*/ - case GL_POST_CONVOLUTION_RED_BIAS: + case GL_POST_CONVOLUTION_RED_BIAS: /* case GL_POST_CONVOLUTION_RED_BIAS_EXT:*/ - case GL_POST_CONVOLUTION_GREEN_BIAS: + case GL_POST_CONVOLUTION_GREEN_BIAS: /* case GL_POST_CONVOLUTION_GREEN_BIAS_EXT:*/ - case GL_POST_CONVOLUTION_BLUE_BIAS: + case GL_POST_CONVOLUTION_BLUE_BIAS: /* case GL_POST_CONVOLUTION_BLUE_BIAS_EXT:*/ - case GL_POST_CONVOLUTION_ALPHA_BIAS: + case GL_POST_CONVOLUTION_ALPHA_BIAS: /* case GL_POST_CONVOLUTION_ALPHA_BIAS_EXT:*/ - case GL_HISTOGRAM: - case GL_MINMAX: - case GL_POLYGON_OFFSET_FACTOR: - case GL_RESCALE_NORMAL: + case GL_HISTOGRAM: + case GL_MINMAX: + case GL_POLYGON_OFFSET_FACTOR: + case GL_RESCALE_NORMAL: /* case GL_RESCALE_NORMAL_EXT:*/ - case GL_TEXTURE_BINDING_1D: - case GL_TEXTURE_BINDING_2D: - case GL_TEXTURE_BINDING_3D: - case GL_PACK_SKIP_IMAGES: - case GL_PACK_IMAGE_HEIGHT: - case GL_UNPACK_SKIP_IMAGES: - case GL_UNPACK_IMAGE_HEIGHT: - case GL_TEXTURE_3D: - case GL_VERTEX_ARRAY: - case GL_NORMAL_ARRAY: - case GL_COLOR_ARRAY: - case GL_INDEX_ARRAY: - case GL_TEXTURE_COORD_ARRAY: - case GL_EDGE_FLAG_ARRAY: - case GL_VERTEX_ARRAY_SIZE: - case GL_VERTEX_ARRAY_TYPE: - case GL_VERTEX_ARRAY_STRIDE: - case GL_NORMAL_ARRAY_TYPE: - case GL_NORMAL_ARRAY_STRIDE: - case GL_COLOR_ARRAY_SIZE: - case GL_COLOR_ARRAY_TYPE: - case GL_COLOR_ARRAY_STRIDE: - case GL_INDEX_ARRAY_TYPE: - case GL_INDEX_ARRAY_STRIDE: - case GL_TEXTURE_COORD_ARRAY_SIZE: - case GL_TEXTURE_COORD_ARRAY_TYPE: - case GL_TEXTURE_COORD_ARRAY_STRIDE: - case GL_EDGE_FLAG_ARRAY_STRIDE: - case GL_MULTISAMPLE: + case GL_TEXTURE_BINDING_1D: + case GL_TEXTURE_BINDING_2D: + case GL_TEXTURE_BINDING_3D: + case GL_PACK_SKIP_IMAGES: + case GL_PACK_IMAGE_HEIGHT: + case GL_UNPACK_SKIP_IMAGES: + case GL_UNPACK_IMAGE_HEIGHT: + case GL_TEXTURE_3D: + case GL_VERTEX_ARRAY: + case GL_NORMAL_ARRAY: + case GL_COLOR_ARRAY: + case GL_INDEX_ARRAY: + case GL_TEXTURE_COORD_ARRAY: + case GL_EDGE_FLAG_ARRAY: + case GL_VERTEX_ARRAY_SIZE: + case GL_VERTEX_ARRAY_TYPE: + case GL_VERTEX_ARRAY_STRIDE: + case GL_NORMAL_ARRAY_TYPE: + case GL_NORMAL_ARRAY_STRIDE: + case GL_COLOR_ARRAY_SIZE: + case GL_COLOR_ARRAY_TYPE: + case GL_COLOR_ARRAY_STRIDE: + case GL_INDEX_ARRAY_TYPE: + case GL_INDEX_ARRAY_STRIDE: + case GL_TEXTURE_COORD_ARRAY_SIZE: + case GL_TEXTURE_COORD_ARRAY_TYPE: + case GL_TEXTURE_COORD_ARRAY_STRIDE: + case GL_EDGE_FLAG_ARRAY_STRIDE: + case GL_MULTISAMPLE: /* case GL_MULTISAMPLE_ARB:*/ - case GL_SAMPLE_ALPHA_TO_COVERAGE: + case GL_SAMPLE_ALPHA_TO_COVERAGE: /* case GL_SAMPLE_ALPHA_TO_COVERAGE_ARB:*/ - case GL_SAMPLE_ALPHA_TO_ONE: + case GL_SAMPLE_ALPHA_TO_ONE: /* case GL_SAMPLE_ALPHA_TO_ONE_ARB:*/ - case GL_SAMPLE_COVERAGE: + case GL_SAMPLE_COVERAGE: /* case GL_SAMPLE_COVERAGE_ARB:*/ - case GL_SAMPLE_BUFFERS: + case GL_SAMPLE_BUFFERS: /* case GL_SAMPLE_BUFFERS_ARB:*/ - case GL_SAMPLES: + case GL_SAMPLES: /* case GL_SAMPLES_ARB:*/ - case GL_SAMPLE_COVERAGE_VALUE: + case GL_SAMPLE_COVERAGE_VALUE: /* case GL_SAMPLE_COVERAGE_VALUE_ARB:*/ - case GL_SAMPLE_COVERAGE_INVERT: + case GL_SAMPLE_COVERAGE_INVERT: /* case GL_SAMPLE_COVERAGE_INVERT_ARB:*/ - case GL_COLOR_MATRIX_STACK_DEPTH: - case GL_MAX_COLOR_MATRIX_STACK_DEPTH: - case GL_POST_COLOR_MATRIX_RED_SCALE: - case GL_POST_COLOR_MATRIX_GREEN_SCALE: - case GL_POST_COLOR_MATRIX_BLUE_SCALE: - case GL_POST_COLOR_MATRIX_ALPHA_SCALE: - case GL_POST_COLOR_MATRIX_RED_BIAS: - case GL_POST_COLOR_MATRIX_GREEN_BIAS: - case GL_POST_COLOR_MATRIX_BLUE_BIAS: - case GL_POST_COLOR_MATRIX_ALPHA_BIAS: - case GL_BLEND_DST_RGB: - case GL_BLEND_SRC_RGB: - case GL_BLEND_DST_ALPHA: - case GL_BLEND_SRC_ALPHA: - case GL_COLOR_TABLE: - case GL_POST_CONVOLUTION_COLOR_TABLE: - case GL_POST_COLOR_MATRIX_COLOR_TABLE: - case GL_MAX_ELEMENTS_VERTICES: - case GL_MAX_ELEMENTS_INDICES: - case GL_CLIP_VOLUME_CLIPPING_HINT_EXT: - case GL_OCCLUSION_TEST_HP: - case GL_OCCLUSION_TEST_RESULT_HP: - case GL_LIGHT_MODEL_COLOR_CONTROL: - case GL_CURRENT_FOG_COORD: - case GL_FOG_COORDINATE_ARRAY_TYPE: - case GL_FOG_COORDINATE_ARRAY_STRIDE: - case GL_FOG_COORD_ARRAY: - case GL_COLOR_SUM_ARB: - case GL_SECONDARY_COLOR_ARRAY_SIZE: - case GL_SECONDARY_COLOR_ARRAY_TYPE: - case GL_SECONDARY_COLOR_ARRAY_STRIDE: - case GL_SECONDARY_COLOR_ARRAY: - case GL_ACTIVE_TEXTURE: + case GL_COLOR_MATRIX_STACK_DEPTH: + case GL_MAX_COLOR_MATRIX_STACK_DEPTH: + case GL_POST_COLOR_MATRIX_RED_SCALE: + case GL_POST_COLOR_MATRIX_GREEN_SCALE: + case GL_POST_COLOR_MATRIX_BLUE_SCALE: + case GL_POST_COLOR_MATRIX_ALPHA_SCALE: + case GL_POST_COLOR_MATRIX_RED_BIAS: + case GL_POST_COLOR_MATRIX_GREEN_BIAS: + case GL_POST_COLOR_MATRIX_BLUE_BIAS: + case GL_POST_COLOR_MATRIX_ALPHA_BIAS: + case GL_BLEND_DST_RGB: + case GL_BLEND_SRC_RGB: + case GL_BLEND_DST_ALPHA: + case GL_BLEND_SRC_ALPHA: + case GL_COLOR_TABLE: + case GL_POST_CONVOLUTION_COLOR_TABLE: + case GL_POST_COLOR_MATRIX_COLOR_TABLE: + case GL_MAX_ELEMENTS_VERTICES: + case GL_MAX_ELEMENTS_INDICES: + case GL_CLIP_VOLUME_CLIPPING_HINT_EXT: + case GL_OCCLUSION_TEST_HP: + case GL_OCCLUSION_TEST_RESULT_HP: + case GL_LIGHT_MODEL_COLOR_CONTROL: + case GL_CURRENT_FOG_COORD: + case GL_FOG_COORDINATE_ARRAY_TYPE: + case GL_FOG_COORDINATE_ARRAY_STRIDE: + case GL_FOG_COORD_ARRAY: + case GL_COLOR_SUM_ARB: + case GL_SECONDARY_COLOR_ARRAY_SIZE: + case GL_SECONDARY_COLOR_ARRAY_TYPE: + case GL_SECONDARY_COLOR_ARRAY_STRIDE: + case GL_SECONDARY_COLOR_ARRAY: + case GL_ACTIVE_TEXTURE: /* case GL_ACTIVE_TEXTURE_ARB:*/ - case GL_CLIENT_ACTIVE_TEXTURE: + case GL_CLIENT_ACTIVE_TEXTURE: /* case GL_CLIENT_ACTIVE_TEXTURE_ARB:*/ - case GL_MAX_TEXTURE_UNITS: + case GL_MAX_TEXTURE_UNITS: /* case GL_MAX_TEXTURE_UNITS_ARB:*/ - case GL_TEXTURE_COMPRESSION_HINT: + case GL_TEXTURE_COMPRESSION_HINT: /* case GL_TEXTURE_COMPRESSION_HINT_ARB:*/ - case GL_TEXTURE_RECTANGLE_ARB: + case GL_TEXTURE_RECTANGLE_ARB: /* case GL_TEXTURE_RECTANGLE_NV:*/ - case GL_TEXTURE_BINDING_RECTANGLE_ARB: + case GL_TEXTURE_BINDING_RECTANGLE_ARB: /* case GL_TEXTURE_BINDING_RECTANGLE_NV:*/ - case GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB: + case GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB: /* case GL_MAX_RECTANGLE_TEXTURE_SIZE_NV:*/ - case GL_MAX_TEXTURE_LOD_BIAS: - case GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT: - case GL_MAX_SHININESS_NV: - case GL_MAX_SPOT_EXPONENT_NV: - case GL_TEXTURE_CUBE_MAP: + case GL_MAX_TEXTURE_LOD_BIAS: + case GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT: + case GL_MAX_SHININESS_NV: + case GL_MAX_SPOT_EXPONENT_NV: + case GL_TEXTURE_CUBE_MAP: /* case GL_TEXTURE_CUBE_MAP_ARB:*/ - case GL_TEXTURE_BINDING_CUBE_MAP: + case GL_TEXTURE_BINDING_CUBE_MAP: /* case GL_TEXTURE_BINDING_CUBE_MAP_ARB:*/ - case GL_MAX_CUBE_MAP_TEXTURE_SIZE: + case GL_MAX_CUBE_MAP_TEXTURE_SIZE: /* case GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB:*/ - case GL_MULTISAMPLE_FILTER_HINT_NV: - case GL_FOG_DISTANCE_MODE_NV: - case GL_VERTEX_PROGRAM_ARB: - case GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB: - case GL_MAX_PROGRAM_MATRICES_ARB: - case GL_CURRENT_MATRIX_STACK_DEPTH_ARB: - case GL_VERTEX_PROGRAM_POINT_SIZE_ARB: - case GL_VERTEX_PROGRAM_TWO_SIDE_ARB: - case GL_PROGRAM_ERROR_POSITION_ARB: - case GL_DEPTH_CLAMP_NV: - case GL_NUM_COMPRESSED_TEXTURE_FORMATS: + case GL_MULTISAMPLE_FILTER_HINT_NV: + case GL_FOG_DISTANCE_MODE_NV: + case GL_VERTEX_PROGRAM_ARB: + case GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB: + case GL_MAX_PROGRAM_MATRICES_ARB: + case GL_CURRENT_MATRIX_STACK_DEPTH_ARB: + case GL_VERTEX_PROGRAM_POINT_SIZE_ARB: + case GL_VERTEX_PROGRAM_TWO_SIDE_ARB: + case GL_PROGRAM_ERROR_POSITION_ARB: + case GL_DEPTH_CLAMP_NV: + case GL_NUM_COMPRESSED_TEXTURE_FORMATS: /* case GL_NUM_TEXTURE_COMPRESSED_FORMATS_ARB:*/ - case GL_MAX_VERTEX_UNITS_ARB: - case GL_ACTIVE_VERTEX_UNITS_ARB: - case GL_WEIGHT_SUM_UNITY_ARB: - case GL_VERTEX_BLEND_ARB: - case GL_CURRENT_WEIGHT_ARB: - case GL_WEIGHT_ARRAY_TYPE_ARB: - case GL_WEIGHT_ARRAY_STRIDE_ARB: - case GL_WEIGHT_ARRAY_SIZE_ARB: - case GL_WEIGHT_ARRAY_ARB: - case GL_PACK_INVERT_MESA: - case GL_FRAGMENT_PROGRAM_ARB: - case GL_MAX_DRAW_BUFFERS_ARB: + case GL_MAX_VERTEX_UNITS_ARB: + case GL_ACTIVE_VERTEX_UNITS_ARB: + case GL_WEIGHT_SUM_UNITY_ARB: + case GL_VERTEX_BLEND_ARB: + case GL_CURRENT_WEIGHT_ARB: + case GL_WEIGHT_ARRAY_TYPE_ARB: + case GL_WEIGHT_ARRAY_STRIDE_ARB: + case GL_WEIGHT_ARRAY_SIZE_ARB: + case GL_WEIGHT_ARRAY_ARB: + case GL_PACK_INVERT_MESA: + case GL_FRAGMENT_PROGRAM_ARB: + case GL_MAX_DRAW_BUFFERS_ARB: /* case GL_MAX_DRAW_BUFFERS_ATI:*/ - case GL_DRAW_BUFFER0_ARB: + case GL_DRAW_BUFFER0_ARB: /* case GL_DRAW_BUFFER0_ATI:*/ - case GL_DRAW_BUFFER1_ARB: + case GL_DRAW_BUFFER1_ARB: /* case GL_DRAW_BUFFER1_ATI:*/ - case GL_DRAW_BUFFER2_ARB: + case GL_DRAW_BUFFER2_ARB: /* case GL_DRAW_BUFFER2_ATI:*/ - case GL_DRAW_BUFFER3_ARB: + case GL_DRAW_BUFFER3_ARB: /* case GL_DRAW_BUFFER3_ATI:*/ - case GL_DRAW_BUFFER4_ARB: + case GL_DRAW_BUFFER4_ARB: /* case GL_DRAW_BUFFER4_ATI:*/ - case GL_DRAW_BUFFER5_ARB: + case GL_DRAW_BUFFER5_ARB: /* case GL_DRAW_BUFFER5_ATI:*/ - case GL_DRAW_BUFFER6_ARB: + case GL_DRAW_BUFFER6_ARB: /* case GL_DRAW_BUFFER6_ATI:*/ - case GL_DRAW_BUFFER7_ARB: + case GL_DRAW_BUFFER7_ARB: /* case GL_DRAW_BUFFER7_ATI:*/ - case GL_DRAW_BUFFER8_ARB: + case GL_DRAW_BUFFER8_ARB: /* case GL_DRAW_BUFFER8_ATI:*/ - case GL_DRAW_BUFFER9_ARB: + case GL_DRAW_BUFFER9_ARB: /* case GL_DRAW_BUFFER9_ATI:*/ - case GL_DRAW_BUFFER10_ARB: + case GL_DRAW_BUFFER10_ARB: /* case GL_DRAW_BUFFER10_ATI:*/ - case GL_DRAW_BUFFER11_ARB: + case GL_DRAW_BUFFER11_ARB: /* case GL_DRAW_BUFFER11_ATI:*/ - case GL_DRAW_BUFFER12_ARB: + case GL_DRAW_BUFFER12_ARB: /* case GL_DRAW_BUFFER12_ATI:*/ - case GL_DRAW_BUFFER13_ARB: + case GL_DRAW_BUFFER13_ARB: /* case GL_DRAW_BUFFER13_ATI:*/ - case GL_DRAW_BUFFER14_ARB: + case GL_DRAW_BUFFER14_ARB: /* case GL_DRAW_BUFFER14_ATI:*/ - case GL_DRAW_BUFFER15_ARB: + case GL_DRAW_BUFFER15_ARB: /* case GL_DRAW_BUFFER15_ATI:*/ - case GL_BLEND_EQUATION_ALPHA_EXT: - case GL_MATRIX_PALETTE_ARB: - case GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB: - case GL_MAX_PALETTE_MATRICES_ARB: - case GL_CURRENT_PALETTE_MATRIX_ARB: - case GL_MATRIX_INDEX_ARRAY_ARB: - case GL_CURRENT_MATRIX_INDEX_ARB: - case GL_MATRIX_INDEX_ARRAY_SIZE_ARB: - case GL_MATRIX_INDEX_ARRAY_TYPE_ARB: - case GL_MATRIX_INDEX_ARRAY_STRIDE_ARB: - case GL_POINT_SPRITE_ARB: + case GL_BLEND_EQUATION_ALPHA_EXT: + case GL_MATRIX_PALETTE_ARB: + case GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB: + case GL_MAX_PALETTE_MATRICES_ARB: + case GL_CURRENT_PALETTE_MATRIX_ARB: + case GL_MATRIX_INDEX_ARRAY_ARB: + case GL_CURRENT_MATRIX_INDEX_ARB: + case GL_MATRIX_INDEX_ARRAY_SIZE_ARB: + case GL_MATRIX_INDEX_ARRAY_TYPE_ARB: + case GL_MATRIX_INDEX_ARRAY_STRIDE_ARB: + case GL_POINT_SPRITE_ARB: /* case GL_POINT_SPRITE_NV:*/ - case GL_POINT_SPRITE_R_MODE_NV: - case GL_MAX_VERTEX_ATTRIBS_ARB: - case GL_DEPTH_BOUNDS_TEST_EXT: - case GL_STENCIL_TEST_TWO_SIDE_EXT: - case GL_ACTIVE_STENCIL_FACE_EXT: - case GL_RASTER_POSITION_UNCLIPPED_IBM: - return 1; - case GL_SMOOTH_POINT_SIZE_RANGE: - case GL_LINE_WIDTH_RANGE: - case GL_POLYGON_MODE: - case GL_DEPTH_RANGE: - case GL_MAX_VIEWPORT_DIMS: - case GL_MAP1_GRID_DOMAIN: - case GL_MAP2_GRID_SEGMENTS: - case GL_ALIASED_POINT_SIZE_RANGE: - case GL_ALIASED_LINE_WIDTH_RANGE: - case GL_DEPTH_BOUNDS_EXT: - return 2; - case GL_CURRENT_NORMAL: - return 3; - case GL_CURRENT_COLOR: - case GL_CURRENT_TEXTURE_COORDS: - case GL_CURRENT_RASTER_COLOR: - case GL_CURRENT_RASTER_TEXTURE_COORDS: - case GL_CURRENT_RASTER_POSITION: - case GL_LIGHT_MODEL_AMBIENT: - case GL_FOG_COLOR: - case GL_ACCUM_CLEAR_VALUE: - case GL_VIEWPORT: - case GL_SCISSOR_BOX: - case GL_COLOR_CLEAR_VALUE: - case GL_COLOR_WRITEMASK: - case GL_MAP2_GRID_DOMAIN: - case GL_BLEND_COLOR: + case GL_POINT_SPRITE_R_MODE_NV: + case GL_MAX_VERTEX_ATTRIBS_ARB: + case GL_DEPTH_BOUNDS_TEST_EXT: + case GL_STENCIL_TEST_TWO_SIDE_EXT: + case GL_ACTIVE_STENCIL_FACE_EXT: + case GL_RASTER_POSITION_UNCLIPPED_IBM: + return 1; + case GL_SMOOTH_POINT_SIZE_RANGE: + case GL_LINE_WIDTH_RANGE: + case GL_POLYGON_MODE: + case GL_DEPTH_RANGE: + case GL_MAX_VIEWPORT_DIMS: + case GL_MAP1_GRID_DOMAIN: + case GL_MAP2_GRID_SEGMENTS: + case GL_ALIASED_POINT_SIZE_RANGE: + case GL_ALIASED_LINE_WIDTH_RANGE: + case GL_DEPTH_BOUNDS_EXT: + return 2; + case GL_CURRENT_NORMAL: + return 3; + case GL_CURRENT_COLOR: + case GL_CURRENT_TEXTURE_COORDS: + case GL_CURRENT_RASTER_COLOR: + case GL_CURRENT_RASTER_TEXTURE_COORDS: + case GL_CURRENT_RASTER_POSITION: + case GL_LIGHT_MODEL_AMBIENT: + case GL_FOG_COLOR: + case GL_ACCUM_CLEAR_VALUE: + case GL_VIEWPORT: + case GL_SCISSOR_BOX: + case GL_COLOR_CLEAR_VALUE: + case GL_COLOR_WRITEMASK: + case GL_MAP2_GRID_DOMAIN: + case GL_BLEND_COLOR: /* case GL_BLEND_COLOR_EXT:*/ - case GL_CURRENT_SECONDARY_COLOR: - return 4; - case GL_MODELVIEW_MATRIX: - case GL_PROJECTION_MATRIX: - case GL_TEXTURE_MATRIX: - case GL_MODELVIEW0_ARB: - case GL_COLOR_MATRIX: - case GL_MODELVIEW1_ARB: - case GL_CURRENT_MATRIX_ARB: - case GL_MODELVIEW2_ARB: - case GL_MODELVIEW3_ARB: - case GL_MODELVIEW4_ARB: - case GL_MODELVIEW5_ARB: - case GL_MODELVIEW6_ARB: - case GL_MODELVIEW7_ARB: - case GL_MODELVIEW8_ARB: - case GL_MODELVIEW9_ARB: - case GL_MODELVIEW10_ARB: - case GL_MODELVIEW11_ARB: - case GL_MODELVIEW12_ARB: - case GL_MODELVIEW13_ARB: - case GL_MODELVIEW14_ARB: - case GL_MODELVIEW15_ARB: - case GL_MODELVIEW16_ARB: - case GL_MODELVIEW17_ARB: - case GL_MODELVIEW18_ARB: - case GL_MODELVIEW19_ARB: - case GL_MODELVIEW20_ARB: - case GL_MODELVIEW21_ARB: - case GL_MODELVIEW22_ARB: - case GL_MODELVIEW23_ARB: - case GL_MODELVIEW24_ARB: - case GL_MODELVIEW25_ARB: - case GL_MODELVIEW26_ARB: - case GL_MODELVIEW27_ARB: - case GL_MODELVIEW28_ARB: - case GL_MODELVIEW29_ARB: - case GL_MODELVIEW30_ARB: - case GL_MODELVIEW31_ARB: - case GL_TRANSPOSE_CURRENT_MATRIX_ARB: - return 16; - case GL_FOG_COORDINATE_SOURCE: - case GL_COMPRESSED_TEXTURE_FORMATS: - return __glGetBooleanv_variable_size( e ); - default: return 0; + case GL_CURRENT_SECONDARY_COLOR: + return 4; + case GL_MODELVIEW_MATRIX: + case GL_PROJECTION_MATRIX: + case GL_TEXTURE_MATRIX: + case GL_MODELVIEW0_ARB: + case GL_COLOR_MATRIX: + case GL_MODELVIEW1_ARB: + case GL_CURRENT_MATRIX_ARB: + case GL_MODELVIEW2_ARB: + case GL_MODELVIEW3_ARB: + case GL_MODELVIEW4_ARB: + case GL_MODELVIEW5_ARB: + case GL_MODELVIEW6_ARB: + case GL_MODELVIEW7_ARB: + case GL_MODELVIEW8_ARB: + case GL_MODELVIEW9_ARB: + case GL_MODELVIEW10_ARB: + case GL_MODELVIEW11_ARB: + case GL_MODELVIEW12_ARB: + case GL_MODELVIEW13_ARB: + case GL_MODELVIEW14_ARB: + case GL_MODELVIEW15_ARB: + case GL_MODELVIEW16_ARB: + case GL_MODELVIEW17_ARB: + case GL_MODELVIEW18_ARB: + case GL_MODELVIEW19_ARB: + case GL_MODELVIEW20_ARB: + case GL_MODELVIEW21_ARB: + case GL_MODELVIEW22_ARB: + case GL_MODELVIEW23_ARB: + case GL_MODELVIEW24_ARB: + case GL_MODELVIEW25_ARB: + case GL_MODELVIEW26_ARB: + case GL_MODELVIEW27_ARB: + case GL_MODELVIEW28_ARB: + case GL_MODELVIEW29_ARB: + case GL_MODELVIEW30_ARB: + case GL_MODELVIEW31_ARB: + case GL_TRANSPOSE_CURRENT_MATRIX_ARB: + return 16; + case GL_FOG_COORDINATE_SOURCE: + case GL_COMPRESSED_TEXTURE_FORMATS: + return __glGetBooleanv_variable_size(e); + default: + return 0; } } INTERNAL PURE FASTCALL GLint -__glGetTexParameterfv_size( GLenum e ) +__glGetTexParameterfv_size(GLenum e) { - switch( e ) { - case GL_TEXTURE_MAG_FILTER: - case GL_TEXTURE_MIN_FILTER: - case GL_TEXTURE_WRAP_S: - case GL_TEXTURE_WRAP_T: - case GL_TEXTURE_PRIORITY: - case GL_TEXTURE_RESIDENT: - case GL_TEXTURE_WRAP_R: - case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB: + switch (e) { + case GL_TEXTURE_MAG_FILTER: + case GL_TEXTURE_MIN_FILTER: + case GL_TEXTURE_WRAP_S: + case GL_TEXTURE_WRAP_T: + case GL_TEXTURE_PRIORITY: + case GL_TEXTURE_RESIDENT: + case GL_TEXTURE_WRAP_R: + case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB: /* case GL_SHADOW_AMBIENT_SGIX:*/ - case GL_TEXTURE_MIN_LOD: - case GL_TEXTURE_MAX_LOD: - case GL_TEXTURE_BASE_LEVEL: - case GL_TEXTURE_MAX_LEVEL: - case GL_TEXTURE_CLIPMAP_FRAME_SGIX: - case GL_TEXTURE_LOD_BIAS_S_SGIX: - case GL_TEXTURE_LOD_BIAS_T_SGIX: - case GL_TEXTURE_LOD_BIAS_R_SGIX: - case GL_GENERATE_MIPMAP: + case GL_TEXTURE_MIN_LOD: + case GL_TEXTURE_MAX_LOD: + case GL_TEXTURE_BASE_LEVEL: + case GL_TEXTURE_MAX_LEVEL: + case GL_TEXTURE_CLIPMAP_FRAME_SGIX: + case GL_TEXTURE_LOD_BIAS_S_SGIX: + case GL_TEXTURE_LOD_BIAS_T_SGIX: + case GL_TEXTURE_LOD_BIAS_R_SGIX: + case GL_GENERATE_MIPMAP: /* case GL_GENERATE_MIPMAP_SGIS:*/ - case GL_TEXTURE_COMPARE_SGIX: - case GL_TEXTURE_COMPARE_OPERATOR_SGIX: - case GL_TEXTURE_MAX_CLAMP_S_SGIX: - case GL_TEXTURE_MAX_CLAMP_T_SGIX: - case GL_TEXTURE_MAX_CLAMP_R_SGIX: - case GL_TEXTURE_MAX_ANISOTROPY_EXT: - case GL_TEXTURE_LOD_BIAS: + case GL_TEXTURE_COMPARE_SGIX: + case GL_TEXTURE_COMPARE_OPERATOR_SGIX: + case GL_TEXTURE_MAX_CLAMP_S_SGIX: + case GL_TEXTURE_MAX_CLAMP_T_SGIX: + case GL_TEXTURE_MAX_CLAMP_R_SGIX: + case GL_TEXTURE_MAX_ANISOTROPY_EXT: + case GL_TEXTURE_LOD_BIAS: /* case GL_TEXTURE_LOD_BIAS_EXT:*/ - case GL_DEPTH_TEXTURE_MODE: + case GL_DEPTH_TEXTURE_MODE: /* case GL_DEPTH_TEXTURE_MODE_ARB:*/ - case GL_TEXTURE_COMPARE_MODE: + case GL_TEXTURE_COMPARE_MODE: /* case GL_TEXTURE_COMPARE_MODE_ARB:*/ - case GL_TEXTURE_COMPARE_FUNC: + case GL_TEXTURE_COMPARE_FUNC: /* case GL_TEXTURE_COMPARE_FUNC_ARB:*/ - case GL_TEXTURE_UNSIGNED_REMAP_MODE_NV: - return 1; - case GL_TEXTURE_CLIPMAP_CENTER_SGIX: - case GL_TEXTURE_CLIPMAP_OFFSET_SGIX: - return 2; - case GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX: - return 3; - case GL_TEXTURE_BORDER_COLOR: - case GL_POST_TEXTURE_FILTER_BIAS_SGIX: - case GL_POST_TEXTURE_FILTER_SCALE_SGIX: - return 4; - default: return 0; + case GL_TEXTURE_UNSIGNED_REMAP_MODE_NV: + return 1; + case GL_TEXTURE_CLIPMAP_CENTER_SGIX: + case GL_TEXTURE_CLIPMAP_OFFSET_SGIX: + return 2; + case GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX: + return 3; + case GL_TEXTURE_BORDER_COLOR: + case GL_POST_TEXTURE_FILTER_BIAS_SGIX: + case GL_POST_TEXTURE_FILTER_SCALE_SGIX: + return 4; + default: + return 0; } } INTERNAL PURE FASTCALL GLint -__glGetTexLevelParameterfv_size( GLenum e ) +__glGetTexLevelParameterfv_size(GLenum e) { - switch( e ) { - case GL_TEXTURE_WIDTH: - case GL_TEXTURE_HEIGHT: - case GL_TEXTURE_COMPONENTS: - case GL_TEXTURE_BORDER: - case GL_TEXTURE_RED_SIZE: + switch (e) { + case GL_TEXTURE_WIDTH: + case GL_TEXTURE_HEIGHT: + case GL_TEXTURE_COMPONENTS: + case GL_TEXTURE_BORDER: + case GL_TEXTURE_RED_SIZE: /* case GL_TEXTURE_RED_SIZE_EXT:*/ - case GL_TEXTURE_GREEN_SIZE: + case GL_TEXTURE_GREEN_SIZE: /* case GL_TEXTURE_GREEN_SIZE_EXT:*/ - case GL_TEXTURE_BLUE_SIZE: + case GL_TEXTURE_BLUE_SIZE: /* case GL_TEXTURE_BLUE_SIZE_EXT:*/ - case GL_TEXTURE_ALPHA_SIZE: + case GL_TEXTURE_ALPHA_SIZE: /* case GL_TEXTURE_ALPHA_SIZE_EXT:*/ - case GL_TEXTURE_LUMINANCE_SIZE: + case GL_TEXTURE_LUMINANCE_SIZE: /* case GL_TEXTURE_LUMINANCE_SIZE_EXT:*/ - case GL_TEXTURE_INTENSITY_SIZE: + case GL_TEXTURE_INTENSITY_SIZE: /* case GL_TEXTURE_INTENSITY_SIZE_EXT:*/ - case GL_TEXTURE_DEPTH: - case GL_TEXTURE_INDEX_SIZE_EXT: - case GL_TEXTURE_COMPRESSED_IMAGE_SIZE: + case GL_TEXTURE_DEPTH: + case GL_TEXTURE_INDEX_SIZE_EXT: + case GL_TEXTURE_COMPRESSED_IMAGE_SIZE: /* case GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB:*/ - case GL_TEXTURE_COMPRESSED: + case GL_TEXTURE_COMPRESSED: /* case GL_TEXTURE_COMPRESSED_ARB:*/ - case GL_TEXTURE_DEPTH_SIZE: + case GL_TEXTURE_DEPTH_SIZE: /* case GL_TEXTURE_DEPTH_SIZE_ARB:*/ - return 1; - default: return 0; + return 1; + default: + return 0; } } INTERNAL PURE FASTCALL GLint -__glColorTableParameterfv_size( GLenum e ) +__glColorTableParameterfv_size(GLenum e) { - switch( e ) { - case GL_COLOR_TABLE_SCALE: - case GL_COLOR_TABLE_BIAS: - return 4; - default: return 0; + switch (e) { + case GL_COLOR_TABLE_SCALE: + case GL_COLOR_TABLE_BIAS: + return 4; + default: + return 0; } } INTERNAL PURE FASTCALL GLint -__glGetColorTableParameterfv_size( GLenum e ) +__glGetColorTableParameterfv_size(GLenum e) { - switch( e ) { - case GL_COLOR_TABLE_FORMAT: + switch (e) { + case GL_COLOR_TABLE_FORMAT: /* case GL_COLOR_TABLE_FORMAT_EXT:*/ - case GL_COLOR_TABLE_WIDTH: + case GL_COLOR_TABLE_WIDTH: /* case GL_COLOR_TABLE_WIDTH_EXT:*/ - case GL_COLOR_TABLE_RED_SIZE: + case GL_COLOR_TABLE_RED_SIZE: /* case GL_COLOR_TABLE_RED_SIZE_EXT:*/ - case GL_COLOR_TABLE_GREEN_SIZE: + case GL_COLOR_TABLE_GREEN_SIZE: /* case GL_COLOR_TABLE_GREEN_SIZE_EXT:*/ - case GL_COLOR_TABLE_BLUE_SIZE: + case GL_COLOR_TABLE_BLUE_SIZE: /* case GL_COLOR_TABLE_BLUE_SIZE_EXT:*/ - case GL_COLOR_TABLE_ALPHA_SIZE: + case GL_COLOR_TABLE_ALPHA_SIZE: /* case GL_COLOR_TABLE_ALPHA_SIZE_EXT:*/ - case GL_COLOR_TABLE_LUMINANCE_SIZE: + case GL_COLOR_TABLE_LUMINANCE_SIZE: /* case GL_COLOR_TABLE_LUMINANCE_SIZE_EXT:*/ - case GL_COLOR_TABLE_INTENSITY_SIZE: + case GL_COLOR_TABLE_INTENSITY_SIZE: /* case GL_COLOR_TABLE_INTENSITY_SIZE_EXT:*/ - return 1; - case GL_COLOR_TABLE_SCALE: - case GL_COLOR_TABLE_BIAS: - return 4; - default: return 0; + return 1; + case GL_COLOR_TABLE_SCALE: + case GL_COLOR_TABLE_BIAS: + return 4; + default: + return 0; } } INTERNAL PURE FASTCALL GLint -__glConvolutionParameterfv_size( GLenum e ) +__glConvolutionParameterfv_size(GLenum e) { - switch( e ) { - case GL_CONVOLUTION_BORDER_MODE: + switch (e) { + case GL_CONVOLUTION_BORDER_MODE: /* case GL_CONVOLUTION_BORDER_MODE_EXT:*/ - return 1; - case GL_CONVOLUTION_FILTER_SCALE: + return 1; + case GL_CONVOLUTION_FILTER_SCALE: /* case GL_CONVOLUTION_FILTER_SCALE_EXT:*/ - case GL_CONVOLUTION_FILTER_BIAS: + case GL_CONVOLUTION_FILTER_BIAS: /* case GL_CONVOLUTION_FILTER_BIAS_EXT:*/ - case GL_CONVOLUTION_BORDER_COLOR: + case GL_CONVOLUTION_BORDER_COLOR: /* case GL_CONVOLUTION_BORDER_COLOR_HP:*/ - return 4; - default: return 0; + return 4; + default: + return 0; } } INTERNAL PURE FASTCALL GLint -__glGetConvolutionParameterfv_size( GLenum e ) +__glGetConvolutionParameterfv_size(GLenum e) { - switch( e ) { - case GL_CONVOLUTION_BORDER_MODE: + switch (e) { + case GL_CONVOLUTION_BORDER_MODE: /* case GL_CONVOLUTION_BORDER_MODE_EXT:*/ - case GL_CONVOLUTION_FORMAT: + case GL_CONVOLUTION_FORMAT: /* case GL_CONVOLUTION_FORMAT_EXT:*/ - case GL_CONVOLUTION_WIDTH: + case GL_CONVOLUTION_WIDTH: /* case GL_CONVOLUTION_WIDTH_EXT:*/ - case GL_CONVOLUTION_HEIGHT: + case GL_CONVOLUTION_HEIGHT: /* case GL_CONVOLUTION_HEIGHT_EXT:*/ - case GL_MAX_CONVOLUTION_WIDTH: + case GL_MAX_CONVOLUTION_WIDTH: /* case GL_MAX_CONVOLUTION_WIDTH_EXT:*/ - case GL_MAX_CONVOLUTION_HEIGHT: + case GL_MAX_CONVOLUTION_HEIGHT: /* case GL_MAX_CONVOLUTION_HEIGHT_EXT:*/ - return 1; - case GL_CONVOLUTION_FILTER_SCALE: + return 1; + case GL_CONVOLUTION_FILTER_SCALE: /* case GL_CONVOLUTION_FILTER_SCALE_EXT:*/ - case GL_CONVOLUTION_FILTER_BIAS: + case GL_CONVOLUTION_FILTER_BIAS: /* case GL_CONVOLUTION_FILTER_BIAS_EXT:*/ - case GL_CONVOLUTION_BORDER_COLOR: + case GL_CONVOLUTION_BORDER_COLOR: /* case GL_CONVOLUTION_BORDER_COLOR_HP:*/ - return 4; - default: return 0; + return 4; + default: + return 0; } } INTERNAL PURE FASTCALL GLint -__glGetHistogramParameterfv_size( GLenum e ) +__glGetHistogramParameterfv_size(GLenum e) { - switch( e ) { - case GL_HISTOGRAM_WIDTH: - case GL_HISTOGRAM_FORMAT: - case GL_HISTOGRAM_RED_SIZE: - case GL_HISTOGRAM_GREEN_SIZE: - case GL_HISTOGRAM_BLUE_SIZE: - case GL_HISTOGRAM_ALPHA_SIZE: - case GL_HISTOGRAM_LUMINANCE_SIZE: - case GL_HISTOGRAM_SINK: - return 1; - default: return 0; + switch (e) { + case GL_HISTOGRAM_WIDTH: + case GL_HISTOGRAM_FORMAT: + case GL_HISTOGRAM_RED_SIZE: + case GL_HISTOGRAM_GREEN_SIZE: + case GL_HISTOGRAM_BLUE_SIZE: + case GL_HISTOGRAM_ALPHA_SIZE: + case GL_HISTOGRAM_LUMINANCE_SIZE: + case GL_HISTOGRAM_SINK: + return 1; + default: + return 0; } } INTERNAL PURE FASTCALL GLint -__glGetMinmaxParameterfv_size( GLenum e ) +__glGetMinmaxParameterfv_size(GLenum e) { - switch( e ) { - case GL_MINMAX_FORMAT: - case GL_MINMAX_SINK: - return 1; - default: return 0; + switch (e) { + case GL_MINMAX_FORMAT: + case GL_MINMAX_SINK: + return 1; + default: + return 0; } } INTERNAL PURE FASTCALL GLint -__glGetProgramivARB_size( GLenum e ) +__glGetProgramivARB_size(GLenum e) { - switch( e ) { - case GL_PROGRAM_LENGTH_ARB: - case GL_PROGRAM_BINDING_ARB: - case GL_PROGRAM_ALU_INSTRUCTIONS_ARB: - case GL_PROGRAM_TEX_INSTRUCTIONS_ARB: - case GL_PROGRAM_TEX_INDIRECTIONS_ARB: - case GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB: - case GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB: - case GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB: - case GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB: - case GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB: - case GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB: - case GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB: - case GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB: - case GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB: - case GL_MAX_TEXTURE_COORDS_ARB: - case GL_MAX_TEXTURE_IMAGE_UNITS_ARB: - case GL_PROGRAM_FORMAT_ARB: - case GL_PROGRAM_INSTRUCTIONS_ARB: - case GL_MAX_PROGRAM_INSTRUCTIONS_ARB: - case GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB: - case GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB: - case GL_PROGRAM_TEMPORARIES_ARB: - case GL_MAX_PROGRAM_TEMPORARIES_ARB: - case GL_PROGRAM_NATIVE_TEMPORARIES_ARB: - case GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB: - case GL_PROGRAM_PARAMETERS_ARB: - case GL_MAX_PROGRAM_PARAMETERS_ARB: - case GL_PROGRAM_NATIVE_PARAMETERS_ARB: - case GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB: - case GL_PROGRAM_ATTRIBS_ARB: - case GL_MAX_PROGRAM_ATTRIBS_ARB: - case GL_PROGRAM_NATIVE_ATTRIBS_ARB: - case GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB: - case GL_PROGRAM_ADDRESS_REGISTERS_ARB: - case GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB: - case GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB: - case GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB: - case GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB: - case GL_MAX_PROGRAM_ENV_PARAMETERS_ARB: - case GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB: - case GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV: - case GL_MAX_PROGRAM_CALL_DEPTH_NV: - case GL_MAX_PROGRAM_IF_DEPTH_NV: - case GL_MAX_PROGRAM_LOOP_DEPTH_NV: - case GL_MAX_PROGRAM_LOOP_COUNT_NV: - return 1; - default: return 0; + switch (e) { + case GL_PROGRAM_LENGTH_ARB: + case GL_PROGRAM_BINDING_ARB: + case GL_PROGRAM_ALU_INSTRUCTIONS_ARB: + case GL_PROGRAM_TEX_INSTRUCTIONS_ARB: + case GL_PROGRAM_TEX_INDIRECTIONS_ARB: + case GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB: + case GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB: + case GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB: + case GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB: + case GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB: + case GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB: + case GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB: + case GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB: + case GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB: + case GL_MAX_TEXTURE_COORDS_ARB: + case GL_MAX_TEXTURE_IMAGE_UNITS_ARB: + case GL_PROGRAM_FORMAT_ARB: + case GL_PROGRAM_INSTRUCTIONS_ARB: + case GL_MAX_PROGRAM_INSTRUCTIONS_ARB: + case GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB: + case GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB: + case GL_PROGRAM_TEMPORARIES_ARB: + case GL_MAX_PROGRAM_TEMPORARIES_ARB: + case GL_PROGRAM_NATIVE_TEMPORARIES_ARB: + case GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB: + case GL_PROGRAM_PARAMETERS_ARB: + case GL_MAX_PROGRAM_PARAMETERS_ARB: + case GL_PROGRAM_NATIVE_PARAMETERS_ARB: + case GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB: + case GL_PROGRAM_ATTRIBS_ARB: + case GL_MAX_PROGRAM_ATTRIBS_ARB: + case GL_PROGRAM_NATIVE_ATTRIBS_ARB: + case GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB: + case GL_PROGRAM_ADDRESS_REGISTERS_ARB: + case GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB: + case GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB: + case GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB: + case GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB: + case GL_MAX_PROGRAM_ENV_PARAMETERS_ARB: + case GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB: + case GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV: + case GL_MAX_PROGRAM_CALL_DEPTH_NV: + case GL_MAX_PROGRAM_IF_DEPTH_NV: + case GL_MAX_PROGRAM_LOOP_DEPTH_NV: + case GL_MAX_PROGRAM_LOOP_COUNT_NV: + return 1; + default: + return 0; } } INTERNAL PURE FASTCALL GLint -__glGetVertexAttribdvARB_size( GLenum e ) +__glGetVertexAttribdvARB_size(GLenum e) { - switch( e ) { - case GL_VERTEX_PROGRAM_ARB: - case GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB: - case GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB: - case GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB: - case GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB: - case GL_CURRENT_VERTEX_ATTRIB_ARB: - return 1; - default: return 0; + switch (e) { + case GL_VERTEX_PROGRAM_ARB: + case GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB: + case GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB: + case GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB: + case GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB: + case GL_CURRENT_VERTEX_ATTRIB_ARB: + return 1; + default: + return 0; } } INTERNAL PURE FASTCALL GLint -__glGetQueryObjectivARB_size( GLenum e ) +__glGetQueryObjectivARB_size(GLenum e) { - switch( e ) { - case GL_QUERY_RESULT_ARB: - case GL_QUERY_RESULT_AVAILABLE_ARB: - return 1; - default: return 0; + switch (e) { + case GL_QUERY_RESULT_ARB: + case GL_QUERY_RESULT_AVAILABLE_ARB: + return 1; + default: + return 0; } } INTERNAL PURE FASTCALL GLint -__glGetQueryivARB_size( GLenum e ) +__glGetQueryivARB_size(GLenum e) { - switch( e ) { - case GL_QUERY_COUNTER_BITS_ARB: - case GL_CURRENT_QUERY_ARB: - return 1; - default: return 0; + switch (e) { + case GL_QUERY_COUNTER_BITS_ARB: + case GL_CURRENT_QUERY_ARB: + return 1; + default: + return 0; } } INTERNAL PURE FASTCALL GLint -__glPointParameterfvEXT_size( GLenum e ) +__glPointParameterfvEXT_size(GLenum e) { - switch( e ) { - case GL_POINT_SIZE_MIN: + switch (e) { + case GL_POINT_SIZE_MIN: /* case GL_POINT_SIZE_MIN_ARB:*/ /* case GL_POINT_SIZE_MIN_SGIS:*/ - case GL_POINT_SIZE_MAX: + case GL_POINT_SIZE_MAX: /* case GL_POINT_SIZE_MAX_ARB:*/ /* case GL_POINT_SIZE_MAX_SGIS:*/ - case GL_POINT_FADE_THRESHOLD_SIZE: + case GL_POINT_FADE_THRESHOLD_SIZE: /* case GL_POINT_FADE_THRESHOLD_SIZE_ARB:*/ /* case GL_POINT_FADE_THRESHOLD_SIZE_SGIS:*/ - case GL_POINT_SPRITE_R_MODE_NV: - case GL_POINT_SPRITE_COORD_ORIGIN: - return 1; - case GL_POINT_DISTANCE_ATTENUATION: + case GL_POINT_SPRITE_R_MODE_NV: + case GL_POINT_SPRITE_COORD_ORIGIN: + return 1; + case GL_POINT_DISTANCE_ATTENUATION: /* case GL_POINT_DISTANCE_ATTENUATION_ARB:*/ /* case GL_POINT_DISTANCE_ATTENUATION_SGIS:*/ - return 3; - default: return 0; + return 3; + default: + return 0; } } INTERNAL PURE FASTCALL GLint -__glGetProgramivNV_size( GLenum e ) +__glGetProgramivNV_size(GLenum e) { - switch( e ) { - case GL_PROGRAM_LENGTH_NV: - case GL_PROGRAM_TARGET_NV: - case GL_PROGRAM_RESIDENT_NV: - return 1; - default: return 0; + switch (e) { + case GL_PROGRAM_LENGTH_NV: + case GL_PROGRAM_TARGET_NV: + case GL_PROGRAM_RESIDENT_NV: + return 1; + default: + return 0; } } INTERNAL PURE FASTCALL GLint -__glGetVertexAttribdvNV_size( GLenum e ) +__glGetVertexAttribdvNV_size(GLenum e) { - switch( e ) { - case GL_ATTRIB_ARRAY_SIZE_NV: - case GL_ATTRIB_ARRAY_STRIDE_NV: - case GL_ATTRIB_ARRAY_TYPE_NV: - case GL_CURRENT_ATTRIB_NV: - return 1; - default: return 0; + switch (e) { + case GL_ATTRIB_ARRAY_SIZE_NV: + case GL_ATTRIB_ARRAY_STRIDE_NV: + case GL_ATTRIB_ARRAY_TYPE_NV: + case GL_CURRENT_ATTRIB_NV: + return 1; + default: + return 0; } } INTERNAL PURE FASTCALL GLint -__glGetFramebufferAttachmentParameterivEXT_size( GLenum e ) +__glGetFramebufferAttachmentParameterivEXT_size(GLenum e) { - switch( e ) { - case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT: - case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT: - case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT: - case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT: - case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT: - return 1; - default: return 0; + switch (e) { + case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT: + case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT: + case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT: + case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT: + case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT: + return 1; + default: + return 0; } } -ALIAS( Fogiv, Fogfv ) -ALIAS( Lightiv, Lightfv ) -ALIAS( LightModeliv, LightModelfv ) -ALIAS( Materialiv, Materialfv ) -ALIAS( TexParameteriv, TexParameterfv ) -ALIAS( TexEnviv, TexEnvfv ) -ALIAS( TexGenfv, TexGendv ) -ALIAS( TexGeniv, TexGendv ) -ALIAS( Map1f, Map1d ) -ALIAS( Map2f, Map2d ) -ALIAS( GetDoublev, GetBooleanv ) -ALIAS( GetFloatv, GetBooleanv ) -ALIAS( GetIntegerv, GetBooleanv ) -ALIAS( GetLightfv, Lightfv ) -ALIAS( GetLightiv, Lightfv ) -ALIAS( GetMaterialfv, Materialfv ) -ALIAS( GetMaterialiv, Materialfv ) -ALIAS( GetTexEnvfv, TexEnvfv ) -ALIAS( GetTexEnviv, TexEnvfv ) -ALIAS( GetTexGendv, TexGendv ) -ALIAS( GetTexGenfv, TexGendv ) -ALIAS( GetTexGeniv, TexGendv ) -ALIAS( GetTexParameteriv, GetTexParameterfv ) -ALIAS( GetTexLevelParameteriv, GetTexLevelParameterfv ) -ALIAS( ColorTableParameteriv, ColorTableParameterfv ) -ALIAS( GetColorTableParameteriv, GetColorTableParameterfv ) -ALIAS( ConvolutionParameteriv, ConvolutionParameterfv ) -ALIAS( GetConvolutionParameteriv, GetConvolutionParameterfv ) -ALIAS( GetHistogramParameteriv, GetHistogramParameterfv ) -ALIAS( GetMinmaxParameteriv, GetMinmaxParameterfv ) -ALIAS( GetVertexAttribfvARB, GetVertexAttribdvARB ) -ALIAS( GetVertexAttribivARB, GetVertexAttribdvARB ) -ALIAS( GetQueryObjectuivARB, GetQueryObjectivARB ) -ALIAS( GetColorTableParameterfvSGI, GetColorTableParameterfv ) -ALIAS( GetColorTableParameterivSGI, GetColorTableParameterfv ) -ALIAS( GetVertexAttribfvNV, GetVertexAttribdvNV ) -ALIAS( GetVertexAttribivNV, GetVertexAttribdvNV ) -ALIAS( PointParameterivNV, PointParameterfvEXT ) - +ALIAS(Fogiv, Fogfv) + ALIAS(Lightiv, Lightfv) + ALIAS(LightModeliv, LightModelfv) + ALIAS(Materialiv, Materialfv) + ALIAS(TexParameteriv, TexParameterfv) + ALIAS(TexEnviv, TexEnvfv) + ALIAS(TexGenfv, TexGendv) + ALIAS(TexGeniv, TexGendv) + ALIAS(Map1f, Map1d) + ALIAS(Map2f, Map2d) + ALIAS(GetDoublev, GetBooleanv) + ALIAS(GetFloatv, GetBooleanv) + ALIAS(GetIntegerv, GetBooleanv) + ALIAS(GetLightfv, Lightfv) + ALIAS(GetLightiv, Lightfv) + ALIAS(GetMaterialfv, Materialfv) + ALIAS(GetMaterialiv, Materialfv) + ALIAS(GetTexEnvfv, TexEnvfv) + ALIAS(GetTexEnviv, TexEnvfv) + ALIAS(GetTexGendv, TexGendv) + ALIAS(GetTexGenfv, TexGendv) + ALIAS(GetTexGeniv, TexGendv) + ALIAS(GetTexParameteriv, GetTexParameterfv) + ALIAS(GetTexLevelParameteriv, GetTexLevelParameterfv) + ALIAS(ColorTableParameteriv, ColorTableParameterfv) + ALIAS(GetColorTableParameteriv, GetColorTableParameterfv) + ALIAS(ConvolutionParameteriv, ConvolutionParameterfv) + ALIAS(GetConvolutionParameteriv, GetConvolutionParameterfv) + ALIAS(GetHistogramParameteriv, GetHistogramParameterfv) + ALIAS(GetMinmaxParameteriv, GetMinmaxParameterfv) + ALIAS(GetVertexAttribfvARB, GetVertexAttribdvARB) + ALIAS(GetVertexAttribivARB, GetVertexAttribdvARB) + ALIAS(GetQueryObjectuivARB, GetQueryObjectivARB) + ALIAS(GetVertexAttribfvNV, GetVertexAttribdvNV) + ALIAS(GetVertexAttribivNV, GetVertexAttribdvNV) + ALIAS(PointParameterivNV, PointParameterfvEXT) # undef PURE # undef FASTCALL # undef INTERNAL diff --git a/GL/glx/indirect_size_get.h b/GL/glx/indirect_size_get.h index c6f9532ce..4fcb55b4e 100644 --- a/GL/glx/indirect_size_get.h +++ b/GL/glx/indirect_size_get.h @@ -73,8 +73,10 @@ extern INTERNAL PURE FASTCALL GLint __glGetTexLevelParameterfv_size(GLenum); extern INTERNAL PURE FASTCALL GLint __glGetTexLevelParameteriv_size(GLenum); extern INTERNAL PURE FASTCALL GLint __glGetColorTableParameterfv_size(GLenum); extern INTERNAL PURE FASTCALL GLint __glGetColorTableParameteriv_size(GLenum); -extern INTERNAL PURE FASTCALL GLint __glGetConvolutionParameterfv_size(GLenum); -extern INTERNAL PURE FASTCALL GLint __glGetConvolutionParameteriv_size(GLenum); +extern INTERNAL PURE FASTCALL GLint +__glGetConvolutionParameterfv_size(GLenum); +extern INTERNAL PURE FASTCALL GLint +__glGetConvolutionParameteriv_size(GLenum); extern INTERNAL PURE FASTCALL GLint __glGetHistogramParameterfv_size(GLenum); extern INTERNAL PURE FASTCALL GLint __glGetHistogramParameteriv_size(GLenum); extern INTERNAL PURE FASTCALL GLint __glGetMinmaxParameterfv_size(GLenum); @@ -86,13 +88,12 @@ extern INTERNAL PURE FASTCALL GLint __glGetVertexAttribivARB_size(GLenum); extern INTERNAL PURE FASTCALL GLint __glGetQueryObjectivARB_size(GLenum); extern INTERNAL PURE FASTCALL GLint __glGetQueryObjectuivARB_size(GLenum); extern INTERNAL PURE FASTCALL GLint __glGetQueryivARB_size(GLenum); -extern INTERNAL PURE FASTCALL GLint __glGetColorTableParameterfvSGI_size(GLenum); -extern INTERNAL PURE FASTCALL GLint __glGetColorTableParameterivSGI_size(GLenum); extern INTERNAL PURE FASTCALL GLint __glGetProgramivNV_size(GLenum); extern INTERNAL PURE FASTCALL GLint __glGetVertexAttribdvNV_size(GLenum); extern INTERNAL PURE FASTCALL GLint __glGetVertexAttribfvNV_size(GLenum); extern INTERNAL PURE FASTCALL GLint __glGetVertexAttribivNV_size(GLenum); -extern INTERNAL PURE FASTCALL GLint __glGetFramebufferAttachmentParameterivEXT_size(GLenum); +extern INTERNAL PURE FASTCALL GLint +__glGetFramebufferAttachmentParameterivEXT_size(GLenum); # undef PURE # undef FASTCALL diff --git a/GL/glx/indirect_table.c b/GL/glx/indirect_table.c index 57712f4f5..a6fd3a39a 100644 --- a/GL/glx/indirect_table.c +++ b/GL/glx/indirect_table.c @@ -163,7 +163,7 @@ static const void *Single_function_table[112][2] = { /* [ 85] = 141 */ {__glXDisp_IsList, __glXDispSwap_IsList}, /* [ 86] = 142 */ {__glXDisp_Flush, __glXDispSwap_Flush}, /* [ 87] = 143 */ {__glXDisp_AreTexturesResident, __glXDispSwap_AreTexturesResident}, - /* [ 88] = 144 */ {NULL, NULL}, + /* [ 88] = 144 */ {__glXDisp_DeleteTextures, __glXDispSwap_DeleteTextures}, /* [ 89] = 145 */ {__glXDisp_GenTextures, __glXDispSwap_GenTextures}, /* [ 90] = 146 */ {__glXDisp_IsTexture, __glXDispSwap_IsTexture}, /* [ 91] = 147 */ {__glXDisp_GetColorTable, __glXDispSwap_GetColorTable}, @@ -1232,12 +1232,12 @@ const struct __glXDispatchInfo Render_dispatch_info = { /*****************************************************************/ /* tree depth = 13 */ -static const int_fast16_t VendorPriv_dispatch_tree[158] = { +static const int_fast16_t VendorPriv_dispatch_tree[155] = { /* [0] -> opcode range [0, 131072], node depth 1 */ 2, 5, EMPTY_LEAF, - 122, + 119, EMPTY_LEAF, /* [5] -> opcode range [0, 32768], node depth 2 */ @@ -1254,14 +1254,14 @@ static const int_fast16_t VendorPriv_dispatch_tree[158] = { 2, 16, EMPTY_LEAF, - 81, + 78, EMPTY_LEAF, /* [16] -> opcode range [0, 2048], node depth 5 */ 2, 21, EMPTY_LEAF, - 39, + 36, EMPTY_LEAF, /* [21] -> opcode range [0, 512], node depth 6 */ @@ -1286,298 +1286,301 @@ static const int_fast16_t VendorPriv_dispatch_tree[158] = { /* [33] -> opcode range [0, 32], node depth 10 */ 1, - 36, - EMPTY_LEAF, - - /* [36] -> opcode range [0, 16], node depth 11 */ - 1, - EMPTY_LEAF, LEAF(0), + EMPTY_LEAF, - /* [39] -> opcode range [1024, 1536], node depth 6 */ + /* [36] -> opcode range [1024, 1536], node depth 6 */ 2, + 41, + EMPTY_LEAF, + 53, + 67, + + /* [41] -> opcode range [1024, 1152], node depth 7 */ + 1, 44, EMPTY_LEAF, - 56, - 70, - /* [44] -> opcode range [1024, 1152], node depth 7 */ + /* [44] -> opcode range [1024, 1088], node depth 8 */ 1, 47, EMPTY_LEAF, - /* [47] -> opcode range [1024, 1088], node depth 8 */ + /* [47] -> opcode range [1024, 1056], node depth 9 */ 1, 50, EMPTY_LEAF, - /* [50] -> opcode range [1024, 1056], node depth 9 */ + /* [50] -> opcode range [1024, 1040], node depth 10 */ 1, - 53, - EMPTY_LEAF, - - /* [53] -> opcode range [1024, 1040], node depth 10 */ - 1, - LEAF(8), - EMPTY_LEAF, - - /* [56] -> opcode range [1280, 1408], node depth 7 */ - 1, - 59, - EMPTY_LEAF, - - /* [59] -> opcode range [1280, 1344], node depth 8 */ - 2, - 64, LEAF(16), EMPTY_LEAF, - 67, - /* [64] -> opcode range [1280, 1296], node depth 9 */ + /* [53] -> opcode range [1280, 1408], node depth 7 */ + 1, + 56, + EMPTY_LEAF, + + /* [56] -> opcode range [1280, 1344], node depth 8 */ + 2, + 61, + LEAF(24), + EMPTY_LEAF, + 64, + + /* [61] -> opcode range [1280, 1296], node depth 9 */ 1, EMPTY_LEAF, - LEAF(32), - - /* [67] -> opcode range [1328, 1344], node depth 9 */ - 1, LEAF(40), + + /* [64] -> opcode range [1328, 1344], node depth 9 */ + 1, + LEAF(48), EMPTY_LEAF, - /* [70] -> opcode range [1408, 1536], node depth 7 */ + /* [67] -> opcode range [1408, 1536], node depth 7 */ + 1, + 70, + EMPTY_LEAF, + + /* [70] -> opcode range [1408, 1472], node depth 8 */ 1, 73, EMPTY_LEAF, - /* [73] -> opcode range [1408, 1472], node depth 8 */ - 1, - 76, - EMPTY_LEAF, - - /* [76] -> opcode range [1408, 1440], node depth 9 */ + /* [73] -> opcode range [1408, 1440], node depth 9 */ 2, EMPTY_LEAF, - LEAF(48), LEAF(56), + LEAF(64), EMPTY_LEAF, - /* [81] -> opcode range [4096, 6144], node depth 5 */ + /* [78] -> opcode range [4096, 6144], node depth 5 */ 2, + 83, + EMPTY_LEAF, + 101, + EMPTY_LEAF, + + /* [83] -> opcode range [4096, 4608], node depth 6 */ + 1, 86, EMPTY_LEAF, - 104, - EMPTY_LEAF, - /* [86] -> opcode range [4096, 4608], node depth 6 */ + /* [86] -> opcode range [4096, 4352], node depth 7 */ 1, 89, EMPTY_LEAF, - /* [89] -> opcode range [4096, 4352], node depth 7 */ + /* [89] -> opcode range [4096, 4224], node depth 8 */ 1, 92, EMPTY_LEAF, - /* [92] -> opcode range [4096, 4224], node depth 8 */ + /* [92] -> opcode range [4096, 4160], node depth 9 */ 1, 95, EMPTY_LEAF, - /* [95] -> opcode range [4096, 4160], node depth 9 */ + /* [95] -> opcode range [4096, 4128], node depth 10 */ 1, 98, EMPTY_LEAF, - /* [98] -> opcode range [4096, 4128], node depth 10 */ - 1, - 101, - EMPTY_LEAF, - - /* [101] -> opcode range [4096, 4112], node depth 11 */ - 1, - LEAF(64), - EMPTY_LEAF, - - /* [104] -> opcode range [5120, 5632], node depth 6 */ - 1, - 107, - EMPTY_LEAF, - - /* [107] -> opcode range [5120, 5376], node depth 7 */ - 1, - 110, - EMPTY_LEAF, - - /* [110] -> opcode range [5120, 5248], node depth 8 */ - 1, - 113, - EMPTY_LEAF, - - /* [113] -> opcode range [5120, 5184], node depth 9 */ - 1, - EMPTY_LEAF, - 116, - - /* [116] -> opcode range [5152, 5184], node depth 10 */ - 1, - 119, - EMPTY_LEAF, - - /* [119] -> opcode range [5152, 5168], node depth 11 */ + /* [98] -> opcode range [4096, 4112], node depth 11 */ 1, LEAF(72), EMPTY_LEAF, - /* [122] -> opcode range [65536, 98304], node depth 2 */ + /* [101] -> opcode range [5120, 5632], node depth 6 */ 1, - 125, + 104, EMPTY_LEAF, - /* [125] -> opcode range [65536, 81920], node depth 3 */ + /* [104] -> opcode range [5120, 5376], node depth 7 */ 1, - 128, + 107, EMPTY_LEAF, - /* [128] -> opcode range [65536, 73728], node depth 4 */ + /* [107] -> opcode range [5120, 5248], node depth 8 */ 1, - 131, + 110, EMPTY_LEAF, - /* [131] -> opcode range [65536, 69632], node depth 5 */ + /* [110] -> opcode range [5120, 5184], node depth 9 */ 1, - 134, + EMPTY_LEAF, + 113, + + /* [113] -> opcode range [5152, 5184], node depth 10 */ + 1, + 116, EMPTY_LEAF, - /* [134] -> opcode range [65536, 67584], node depth 6 */ - 1, - 137, - EMPTY_LEAF, - - /* [137] -> opcode range [65536, 66560], node depth 7 */ - 1, - 140, - EMPTY_LEAF, - - /* [140] -> opcode range [65536, 66048], node depth 8 */ - 1, - 143, - EMPTY_LEAF, - - /* [143] -> opcode range [65536, 65792], node depth 9 */ - 1, - 146, - EMPTY_LEAF, - - /* [146] -> opcode range [65536, 65664], node depth 10 */ - 1, - 149, - EMPTY_LEAF, - - /* [149] -> opcode range [65536, 65600], node depth 11 */ - 1, - 152, - EMPTY_LEAF, - - /* [152] -> opcode range [65536, 65568], node depth 12 */ - 1, - 155, - EMPTY_LEAF, - - /* [155] -> opcode range [65536, 65552], node depth 13 */ + /* [116] -> opcode range [5152, 5168], node depth 11 */ 1, LEAF(80), EMPTY_LEAF, + /* [119] -> opcode range [65536, 98304], node depth 2 */ + 1, + 122, + EMPTY_LEAF, + + /* [122] -> opcode range [65536, 81920], node depth 3 */ + 1, + 125, + EMPTY_LEAF, + + /* [125] -> opcode range [65536, 73728], node depth 4 */ + 1, + 128, + EMPTY_LEAF, + + /* [128] -> opcode range [65536, 69632], node depth 5 */ + 1, + 131, + EMPTY_LEAF, + + /* [131] -> opcode range [65536, 67584], node depth 6 */ + 1, + 134, + EMPTY_LEAF, + + /* [134] -> opcode range [65536, 66560], node depth 7 */ + 1, + 137, + EMPTY_LEAF, + + /* [137] -> opcode range [65536, 66048], node depth 8 */ + 1, + 140, + EMPTY_LEAF, + + /* [140] -> opcode range [65536, 65792], node depth 9 */ + 1, + 143, + EMPTY_LEAF, + + /* [143] -> opcode range [65536, 65664], node depth 10 */ + 1, + 146, + EMPTY_LEAF, + + /* [146] -> opcode range [65536, 65600], node depth 11 */ + 1, + 149, + EMPTY_LEAF, + + /* [149] -> opcode range [65536, 65568], node depth 12 */ + 1, + 152, + EMPTY_LEAF, + + /* [152] -> opcode range [65536, 65552], node depth 13 */ + 1, + LEAF(88), + EMPTY_LEAF, + }; -static const void *VendorPriv_function_table[88][2] = { - /* [ 0] = 8 */ {NULL, NULL}, - /* [ 1] = 9 */ {NULL, NULL}, - /* [ 2] = 10 */ {NULL, NULL}, - /* [ 3] = 11 */ {__glXDisp_AreTexturesResidentEXT, __glXDispSwap_AreTexturesResidentEXT}, - /* [ 4] = 12 */ {__glXDisp_DeleteTextures, __glXDispSwap_DeleteTextures}, - /* [ 5] = 13 */ {__glXDisp_GenTexturesEXT, __glXDispSwap_GenTexturesEXT}, - /* [ 6] = 14 */ {__glXDisp_IsTextureEXT, __glXDispSwap_IsTextureEXT}, - /* [ 7] = 15 */ {NULL, NULL}, - /* [ 8] = 1024 */ {__glXDisp_QueryContextInfoEXT, __glXDispSwap_QueryContextInfoEXT}, - /* [ 9] = 1025 */ {NULL, NULL}, - /* [ 10] = 1026 */ {NULL, NULL}, - /* [ 11] = 1027 */ {NULL, NULL}, - /* [ 12] = 1028 */ {NULL, NULL}, - /* [ 13] = 1029 */ {NULL, NULL}, - /* [ 14] = 1030 */ {NULL, NULL}, - /* [ 15] = 1031 */ {NULL, NULL}, - /* [ 16] = 1296 */ {__glXDisp_GetProgramEnvParameterfvARB, __glXDispSwap_GetProgramEnvParameterfvARB}, - /* [ 17] = 1297 */ {__glXDisp_GetProgramEnvParameterdvARB, __glXDispSwap_GetProgramEnvParameterdvARB}, - /* [ 18] = 1298 */ {__glXDisp_GetProgramivNV, __glXDispSwap_GetProgramivNV}, - /* [ 19] = 1299 */ {__glXDisp_GetProgramStringNV, __glXDispSwap_GetProgramStringNV}, - /* [ 20] = 1300 */ {__glXDisp_GetTrackMatrixivNV, __glXDispSwap_GetTrackMatrixivNV}, - /* [ 21] = 1301 */ {__glXDisp_GetVertexAttribdvARB, __glXDispSwap_GetVertexAttribdvARB}, - /* [ 22] = 1302 */ {__glXDisp_GetVertexAttribfvNV, __glXDispSwap_GetVertexAttribfvNV}, - /* [ 23] = 1303 */ {__glXDisp_GetVertexAttribivNV, __glXDispSwap_GetVertexAttribivNV}, - /* [ 24] = 1304 */ {__glXDisp_IsProgramNV, __glXDispSwap_IsProgramNV}, - /* [ 25] = 1305 */ {__glXDisp_GetProgramLocalParameterfvARB, __glXDispSwap_GetProgramLocalParameterfvARB}, - /* [ 26] = 1306 */ {__glXDisp_GetProgramLocalParameterdvARB, __glXDispSwap_GetProgramLocalParameterdvARB}, - /* [ 27] = 1307 */ {__glXDisp_GetProgramivARB, __glXDispSwap_GetProgramivARB}, - /* [ 28] = 1308 */ {__glXDisp_GetProgramStringARB, __glXDispSwap_GetProgramStringARB}, - /* [ 29] = 1309 */ {NULL, NULL}, - /* [ 30] = 1310 */ {__glXDisp_GetProgramNamedParameterfvNV, __glXDispSwap_GetProgramNamedParameterfvNV}, - /* [ 31] = 1311 */ {__glXDisp_GetProgramNamedParameterdvNV, __glXDispSwap_GetProgramNamedParameterdvNV}, - /* [ 32] = 1288 */ {NULL, NULL}, - /* [ 33] = 1289 */ {NULL, NULL}, - /* [ 34] = 1290 */ {NULL, NULL}, - /* [ 35] = 1291 */ {NULL, NULL}, - /* [ 36] = 1292 */ {NULL, NULL}, - /* [ 37] = 1293 */ {__glXDisp_AreProgramsResidentNV, __glXDispSwap_AreProgramsResidentNV}, - /* [ 38] = 1294 */ {__glXDisp_DeleteProgramsNV, __glXDispSwap_DeleteProgramsNV}, - /* [ 39] = 1295 */ {__glXDisp_GenProgramsNV, __glXDispSwap_GenProgramsNV}, - /* [ 40] = 1328 */ {NULL, NULL}, - /* [ 41] = 1329 */ {NULL, NULL}, - /* [ 42] = 1330 */ {__glXDisp_BindTexImageEXT, __glXDispSwap_BindTexImageEXT}, - /* [ 43] = 1331 */ {__glXDisp_ReleaseTexImageEXT, __glXDispSwap_ReleaseTexImageEXT}, - /* [ 44] = 1332 */ {NULL, NULL}, - /* [ 45] = 1333 */ {NULL, NULL}, - /* [ 46] = 1334 */ {NULL, NULL}, - /* [ 47] = 1335 */ {NULL, NULL}, - /* [ 48] = 1416 */ {NULL, NULL}, - /* [ 49] = 1417 */ {NULL, NULL}, - /* [ 50] = 1418 */ {NULL, NULL}, - /* [ 51] = 1419 */ {NULL, NULL}, - /* [ 52] = 1420 */ {NULL, NULL}, - /* [ 53] = 1421 */ {NULL, NULL}, - /* [ 54] = 1422 */ {__glXDisp_IsRenderbufferEXT, __glXDispSwap_IsRenderbufferEXT}, - /* [ 55] = 1423 */ {__glXDisp_GenRenderbuffersEXT, __glXDispSwap_GenRenderbuffersEXT}, - /* [ 56] = 1424 */ {__glXDisp_GetRenderbufferParameterivEXT, __glXDispSwap_GetRenderbufferParameterivEXT}, - /* [ 57] = 1425 */ {__glXDisp_IsFramebufferEXT, __glXDispSwap_IsFramebufferEXT}, - /* [ 58] = 1426 */ {__glXDisp_GenFramebuffersEXT, __glXDispSwap_GenFramebuffersEXT}, - /* [ 59] = 1427 */ {__glXDisp_CheckFramebufferStatusEXT, __glXDispSwap_CheckFramebufferStatusEXT}, - /* [ 60] = 1428 */ {__glXDisp_GetFramebufferAttachmentParameterivEXT, __glXDispSwap_GetFramebufferAttachmentParameterivEXT}, - /* [ 61] = 1429 */ {NULL, NULL}, - /* [ 62] = 1430 */ {NULL, NULL}, - /* [ 63] = 1431 */ {NULL, NULL}, - /* [ 64] = 4096 */ {NULL, NULL}, - /* [ 65] = 4097 */ {NULL, NULL}, - /* [ 66] = 4098 */ {__glXDisp_GetColorTableSGI, __glXDispSwap_GetColorTableSGI}, - /* [ 67] = 4099 */ {__glXDisp_GetColorTableParameterfvSGI, __glXDispSwap_GetColorTableParameterfvSGI}, - /* [ 68] = 4100 */ {__glXDisp_GetColorTableParameterivSGI, __glXDispSwap_GetColorTableParameterivSGI}, - /* [ 69] = 4101 */ {NULL, NULL}, - /* [ 70] = 4102 */ {NULL, NULL}, - /* [ 71] = 4103 */ {NULL, NULL}, - /* [ 72] = 5152 */ {NULL, NULL}, - /* [ 73] = 5153 */ {NULL, NULL}, - /* [ 74] = 5154 */ {__glXDisp_CopySubBufferMESA, __glXDispSwap_CopySubBufferMESA}, - /* [ 75] = 5155 */ {NULL, NULL}, - /* [ 76] = 5156 */ {NULL, NULL}, - /* [ 77] = 5157 */ {NULL, NULL}, - /* [ 78] = 5158 */ {NULL, NULL}, - /* [ 79] = 5159 */ {NULL, NULL}, - /* [ 80] = 65536 */ {__glXDisp_SwapIntervalSGI, __glXDispSwap_SwapIntervalSGI}, - /* [ 81] = 65537 */ {__glXDisp_MakeCurrentReadSGI, __glXDispSwap_MakeCurrentReadSGI}, - /* [ 82] = 65538 */ {NULL, NULL}, - /* [ 83] = 65539 */ {NULL, NULL}, - /* [ 84] = 65540 */ {__glXDisp_GetFBConfigsSGIX, __glXDispSwap_GetFBConfigsSGIX}, - /* [ 85] = 65541 */ {__glXDisp_CreateContextWithConfigSGIX, __glXDispSwap_CreateContextWithConfigSGIX}, - /* [ 86] = 65542 */ {__glXDisp_CreateGLXPixmapWithConfigSGIX, __glXDispSwap_CreateGLXPixmapWithConfigSGIX}, - /* [ 87] = 65543 */ {NULL, NULL}, +static const void *VendorPriv_function_table[96][2] = { + /* [ 0] = 0 */ {NULL, NULL}, + /* [ 1] = 1 */ {__glXDisp_GetConvolutionFilterEXT, __glXDispSwap_GetConvolutionFilterEXT}, + /* [ 2] = 2 */ {__glXDisp_GetConvolutionParameterfvEXT, __glXDispSwap_GetConvolutionParameterfvEXT}, + /* [ 3] = 3 */ {__glXDisp_GetConvolutionParameterivEXT, __glXDispSwap_GetConvolutionParameterivEXT}, + /* [ 4] = 4 */ {__glXDisp_GetSeparableFilterEXT, __glXDispSwap_GetSeparableFilterEXT}, + /* [ 5] = 5 */ {__glXDisp_GetHistogramEXT, __glXDispSwap_GetHistogramEXT}, + /* [ 6] = 6 */ {__glXDisp_GetHistogramParameterfvEXT, __glXDispSwap_GetHistogramParameterfvEXT}, + /* [ 7] = 7 */ {__glXDisp_GetHistogramParameterivEXT, __glXDispSwap_GetHistogramParameterivEXT}, + /* [ 8] = 8 */ {__glXDisp_GetMinmaxEXT, __glXDispSwap_GetMinmaxEXT}, + /* [ 9] = 9 */ {__glXDisp_GetMinmaxParameterfvEXT, __glXDispSwap_GetMinmaxParameterfvEXT}, + /* [ 10] = 10 */ {__glXDisp_GetMinmaxParameterivEXT, __glXDispSwap_GetMinmaxParameterivEXT}, + /* [ 11] = 11 */ {__glXDisp_AreTexturesResidentEXT, __glXDispSwap_AreTexturesResidentEXT}, + /* [ 12] = 12 */ {__glXDisp_DeleteTexturesEXT, __glXDispSwap_DeleteTexturesEXT}, + /* [ 13] = 13 */ {__glXDisp_GenTexturesEXT, __glXDispSwap_GenTexturesEXT}, + /* [ 14] = 14 */ {__glXDisp_IsTextureEXT, __glXDispSwap_IsTextureEXT}, + /* [ 15] = 15 */ {NULL, NULL}, + /* [ 16] = 1024 */ {__glXDisp_QueryContextInfoEXT, __glXDispSwap_QueryContextInfoEXT}, + /* [ 17] = 1025 */ {NULL, NULL}, + /* [ 18] = 1026 */ {NULL, NULL}, + /* [ 19] = 1027 */ {NULL, NULL}, + /* [ 20] = 1028 */ {NULL, NULL}, + /* [ 21] = 1029 */ {NULL, NULL}, + /* [ 22] = 1030 */ {NULL, NULL}, + /* [ 23] = 1031 */ {NULL, NULL}, + /* [ 24] = 1296 */ {__glXDisp_GetProgramEnvParameterfvARB, __glXDispSwap_GetProgramEnvParameterfvARB}, + /* [ 25] = 1297 */ {__glXDisp_GetProgramEnvParameterdvARB, __glXDispSwap_GetProgramEnvParameterdvARB}, + /* [ 26] = 1298 */ {__glXDisp_GetProgramivNV, __glXDispSwap_GetProgramivNV}, + /* [ 27] = 1299 */ {__glXDisp_GetProgramStringNV, __glXDispSwap_GetProgramStringNV}, + /* [ 28] = 1300 */ {__glXDisp_GetTrackMatrixivNV, __glXDispSwap_GetTrackMatrixivNV}, + /* [ 29] = 1301 */ {__glXDisp_GetVertexAttribdvARB, __glXDispSwap_GetVertexAttribdvARB}, + /* [ 30] = 1302 */ {__glXDisp_GetVertexAttribfvNV, __glXDispSwap_GetVertexAttribfvNV}, + /* [ 31] = 1303 */ {__glXDisp_GetVertexAttribivNV, __glXDispSwap_GetVertexAttribivNV}, + /* [ 32] = 1304 */ {__glXDisp_IsProgramNV, __glXDispSwap_IsProgramNV}, + /* [ 33] = 1305 */ {__glXDisp_GetProgramLocalParameterfvARB, __glXDispSwap_GetProgramLocalParameterfvARB}, + /* [ 34] = 1306 */ {__glXDisp_GetProgramLocalParameterdvARB, __glXDispSwap_GetProgramLocalParameterdvARB}, + /* [ 35] = 1307 */ {__glXDisp_GetProgramivARB, __glXDispSwap_GetProgramivARB}, + /* [ 36] = 1308 */ {__glXDisp_GetProgramStringARB, __glXDispSwap_GetProgramStringARB}, + /* [ 37] = 1309 */ {NULL, NULL}, + /* [ 38] = 1310 */ {__glXDisp_GetProgramNamedParameterfvNV, __glXDispSwap_GetProgramNamedParameterfvNV}, + /* [ 39] = 1311 */ {__glXDisp_GetProgramNamedParameterdvNV, __glXDispSwap_GetProgramNamedParameterdvNV}, + /* [ 40] = 1288 */ {NULL, NULL}, + /* [ 41] = 1289 */ {NULL, NULL}, + /* [ 42] = 1290 */ {NULL, NULL}, + /* [ 43] = 1291 */ {NULL, NULL}, + /* [ 44] = 1292 */ {NULL, NULL}, + /* [ 45] = 1293 */ {__glXDisp_AreProgramsResidentNV, __glXDispSwap_AreProgramsResidentNV}, + /* [ 46] = 1294 */ {__glXDisp_DeleteProgramsNV, __glXDispSwap_DeleteProgramsNV}, + /* [ 47] = 1295 */ {__glXDisp_GenProgramsNV, __glXDispSwap_GenProgramsNV}, + /* [ 48] = 1328 */ {NULL, NULL}, + /* [ 49] = 1329 */ {NULL, NULL}, + /* [ 50] = 1330 */ {__glXDisp_BindTexImageEXT, __glXDispSwap_BindTexImageEXT}, + /* [ 51] = 1331 */ {__glXDisp_ReleaseTexImageEXT, __glXDispSwap_ReleaseTexImageEXT}, + /* [ 52] = 1332 */ {NULL, NULL}, + /* [ 53] = 1333 */ {NULL, NULL}, + /* [ 54] = 1334 */ {NULL, NULL}, + /* [ 55] = 1335 */ {NULL, NULL}, + /* [ 56] = 1416 */ {NULL, NULL}, + /* [ 57] = 1417 */ {NULL, NULL}, + /* [ 58] = 1418 */ {NULL, NULL}, + /* [ 59] = 1419 */ {NULL, NULL}, + /* [ 60] = 1420 */ {NULL, NULL}, + /* [ 61] = 1421 */ {NULL, NULL}, + /* [ 62] = 1422 */ {__glXDisp_IsRenderbufferEXT, __glXDispSwap_IsRenderbufferEXT}, + /* [ 63] = 1423 */ {__glXDisp_GenRenderbuffersEXT, __glXDispSwap_GenRenderbuffersEXT}, + /* [ 64] = 1424 */ {__glXDisp_GetRenderbufferParameterivEXT, __glXDispSwap_GetRenderbufferParameterivEXT}, + /* [ 65] = 1425 */ {__glXDisp_IsFramebufferEXT, __glXDispSwap_IsFramebufferEXT}, + /* [ 66] = 1426 */ {__glXDisp_GenFramebuffersEXT, __glXDispSwap_GenFramebuffersEXT}, + /* [ 67] = 1427 */ {__glXDisp_CheckFramebufferStatusEXT, __glXDispSwap_CheckFramebufferStatusEXT}, + /* [ 68] = 1428 */ {__glXDisp_GetFramebufferAttachmentParameterivEXT, __glXDispSwap_GetFramebufferAttachmentParameterivEXT}, + /* [ 69] = 1429 */ {NULL, NULL}, + /* [ 70] = 1430 */ {NULL, NULL}, + /* [ 71] = 1431 */ {NULL, NULL}, + /* [ 72] = 4096 */ {NULL, NULL}, + /* [ 73] = 4097 */ {NULL, NULL}, + /* [ 74] = 4098 */ {__glXDisp_GetColorTableSGI, __glXDispSwap_GetColorTableSGI}, + /* [ 75] = 4099 */ {__glXDisp_GetColorTableParameterfvSGI, __glXDispSwap_GetColorTableParameterfvSGI}, + /* [ 76] = 4100 */ {__glXDisp_GetColorTableParameterivSGI, __glXDispSwap_GetColorTableParameterivSGI}, + /* [ 77] = 4101 */ {NULL, NULL}, + /* [ 78] = 4102 */ {NULL, NULL}, + /* [ 79] = 4103 */ {NULL, NULL}, + /* [ 80] = 5152 */ {NULL, NULL}, + /* [ 81] = 5153 */ {NULL, NULL}, + /* [ 82] = 5154 */ {__glXDisp_CopySubBufferMESA, __glXDispSwap_CopySubBufferMESA}, + /* [ 83] = 5155 */ {NULL, NULL}, + /* [ 84] = 5156 */ {NULL, NULL}, + /* [ 85] = 5157 */ {NULL, NULL}, + /* [ 86] = 5158 */ {NULL, NULL}, + /* [ 87] = 5159 */ {NULL, NULL}, + /* [ 88] = 65536 */ {__glXDisp_SwapIntervalSGI, __glXDispSwap_SwapIntervalSGI}, + /* [ 89] = 65537 */ {__glXDisp_MakeCurrentReadSGI, __glXDispSwap_MakeCurrentReadSGI}, + /* [ 90] = 65538 */ {NULL, NULL}, + /* [ 91] = 65539 */ {NULL, NULL}, + /* [ 92] = 65540 */ {__glXDisp_GetFBConfigsSGIX, __glXDispSwap_GetFBConfigsSGIX}, + /* [ 93] = 65541 */ {__glXDisp_CreateContextWithConfigSGIX, __glXDispSwap_CreateContextWithConfigSGIX}, + /* [ 94] = 65542 */ {__glXDisp_CreateGLXPixmapWithConfigSGIX, __glXDispSwap_CreateGLXPixmapWithConfigSGIX}, + /* [ 95] = 65543 */ {NULL, NULL}, }; const struct __glXDispatchInfo VendorPriv_dispatch_info = { diff --git a/GL/glx/singlepix.c b/GL/glx/singlepix.c index 3f76e5e62..98898aa3a 100644 --- a/GL/glx/singlepix.c +++ b/GL/glx/singlepix.c @@ -195,7 +195,7 @@ int __glXDisp_GetPolygonStipple(__GLXclientState *cl, GLbyte *pc) return Success; } -int __glXDisp_GetSeparableFilter(__GLXclientState *cl, GLbyte *pc) +static int GetSeparableFilter(__GLXclientState *cl, GLbyte *pc, GLXContextTag tag) { GLint compsize, compsize2; GLenum format, type, target; @@ -206,12 +206,11 @@ int __glXDisp_GetSeparableFilter(__GLXclientState *cl, GLbyte *pc) char *answer, answerBuffer[200]; GLint width=0, height=0; - cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); + cx = __glXForceCurrent(cl, tag, &error); if (!cx) { return error; } - pc += __GLX_SINGLE_HDR_SIZE; format = *(GLenum *)(pc + 4); type = *(GLenum *)(pc + 8); target = *(GLenum *)(pc + 0); @@ -220,8 +219,8 @@ int __glXDisp_GetSeparableFilter(__GLXclientState *cl, GLbyte *pc) /* target must be SEPARABLE_2D, however I guess we can let the GL barf on this one.... */ - CALL_GetConvolutionParameteriv( GET_DISPATCH(), (target, GL_CONVOLUTION_WIDTH, &width) ); - CALL_GetConvolutionParameteriv( GET_DISPATCH(), (target, GL_CONVOLUTION_HEIGHT, &height) ); + CALL_GetConvolutionParameteriv(GET_DISPATCH(), (target, GL_CONVOLUTION_WIDTH, &width)); + CALL_GetConvolutionParameteriv(GET_DISPATCH(), (target, GL_CONVOLUTION_HEIGHT, &height)); /* * The two queries above might fail if we're in a state where queries * are illegal, but then width and height would still be zero anyway. @@ -234,7 +233,7 @@ int __glXDisp_GetSeparableFilter(__GLXclientState *cl, GLbyte *pc) compsize = __GLX_PAD(compsize); compsize2 = __GLX_PAD(compsize2); - CALL_PixelStorei( GET_DISPATCH(), (GL_PACK_SWAP_BYTES, swapBytes) ); + CALL_PixelStorei(GET_DISPATCH(), (GL_PACK_SWAP_BYTES, swapBytes)); __GLX_GET_ANSWER_BUFFER(answer,cl,compsize + compsize2,1); __glXClearErrorOccured(); CALL_GetSeparableFilter( GET_DISPATCH(), ( @@ -260,7 +259,22 @@ int __glXDisp_GetSeparableFilter(__GLXclientState *cl, GLbyte *pc) return Success; } -int __glXDisp_GetConvolutionFilter(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_GetSeparableFilter(__GLXclientState *cl, GLbyte *pc) +{ + const GLXContextTag tag = __GLX_GET_SINGLE_CONTEXT_TAG(pc); + + return GetSeparableFilter(cl, pc + __GLX_SINGLE_HDR_SIZE, tag); +} + +int __glXDisp_GetSeparableFilterEXT(__GLXclientState *cl, GLbyte *pc) +{ + const GLXContextTag tag = __GLX_GET_VENDPRIV_CONTEXT_TAG(pc); + + return GetSeparableFilter(cl, pc + __GLX_VENDPRIV_HDR_SIZE, tag); +} + +static int GetConvolutionFilter(__GLXclientState *cl, GLbyte *pc, + GLXContextTag tag) { GLint compsize; GLenum format, type, target; @@ -271,22 +285,23 @@ int __glXDisp_GetConvolutionFilter(__GLXclientState *cl, GLbyte *pc) char *answer, answerBuffer[200]; GLint width=0, height=0; - cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); + cx = __glXForceCurrent(cl, tag, &error); if (!cx) { return error; } - pc += __GLX_SINGLE_HDR_SIZE; format = *(GLenum *)(pc + 4); type = *(GLenum *)(pc + 8); target = *(GLenum *)(pc + 0); swapBytes = *(GLboolean *)(pc + 12); - CALL_GetConvolutionParameteriv( GET_DISPATCH(), (target, GL_CONVOLUTION_WIDTH, &width) ); + CALL_GetConvolutionParameteriv(GET_DISPATCH(), + (target, GL_CONVOLUTION_WIDTH, &width)); if (target == GL_CONVOLUTION_1D) { height = 1; } else { - CALL_GetConvolutionParameteriv( GET_DISPATCH(), (target, GL_CONVOLUTION_HEIGHT, &height) ); + CALL_GetConvolutionParameteriv(GET_DISPATCH(), + (target, GL_CONVOLUTION_HEIGHT, &height)); } /* * The two queries above might fail if we're in a state where queries @@ -295,7 +310,7 @@ int __glXDisp_GetConvolutionFilter(__GLXclientState *cl, GLbyte *pc) compsize = __glGetTexImage_size(target,1,format,type,width,height,1); if (compsize < 0) compsize = 0; - CALL_PixelStorei( GET_DISPATCH(), (GL_PACK_SWAP_BYTES, swapBytes) ); + CALL_PixelStorei(GET_DISPATCH(), (GL_PACK_SWAP_BYTES, swapBytes)); __GLX_GET_ANSWER_BUFFER(answer,cl,compsize,1); __glXClearErrorOccured(); CALL_GetConvolutionFilter( GET_DISPATCH(), ( @@ -319,7 +334,21 @@ int __glXDisp_GetConvolutionFilter(__GLXclientState *cl, GLbyte *pc) return Success; } -int __glXDisp_GetHistogram(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_GetConvolutionFilter(__GLXclientState *cl, GLbyte *pc) +{ + const GLXContextTag tag = __GLX_GET_SINGLE_CONTEXT_TAG(pc); + + return GetConvolutionFilter(cl, pc + __GLX_SINGLE_HDR_SIZE, tag); +} + +int __glXDisp_GetConvolutionFilterEXT(__GLXclientState *cl, GLbyte *pc) +{ + const GLXContextTag tag = __GLX_GET_VENDPRIV_CONTEXT_TAG(pc); + + return GetConvolutionFilter(cl, pc + __GLX_VENDPRIV_HDR_SIZE, tag); +} + +static int GetHistogram(__GLXclientState *cl, GLbyte *pc, GLXContextTag tag) { GLint compsize; GLenum format, type, target; @@ -330,19 +359,19 @@ int __glXDisp_GetHistogram(__GLXclientState *cl, GLbyte *pc) char *answer, answerBuffer[200]; GLint width=0; - cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); + cx = __glXForceCurrent(cl, tag, &error); if (!cx) { return error; } - pc += __GLX_SINGLE_HDR_SIZE; format = *(GLenum *)(pc + 4); type = *(GLenum *)(pc + 8); target = *(GLenum *)(pc + 0); swapBytes = *(GLboolean *)(pc + 12); reset = *(GLboolean *)(pc + 13); - CALL_GetHistogramParameteriv( GET_DISPATCH(), (target, GL_HISTOGRAM_WIDTH, &width) ); + CALL_GetHistogramParameteriv(GET_DISPATCH(), + (target, GL_HISTOGRAM_WIDTH, &width)); /* * The one query above might fail if we're in a state where queries * are illegal, but then width would still be zero anyway. @@ -350,10 +379,10 @@ int __glXDisp_GetHistogram(__GLXclientState *cl, GLbyte *pc) compsize = __glGetTexImage_size(target,1,format,type,width,1,1); if (compsize < 0) compsize = 0; - CALL_PixelStorei( GET_DISPATCH(), (GL_PACK_SWAP_BYTES, swapBytes) ); + CALL_PixelStorei(GET_DISPATCH(), (GL_PACK_SWAP_BYTES, swapBytes)); __GLX_GET_ANSWER_BUFFER(answer,cl,compsize,1); __glXClearErrorOccured(); - CALL_GetHistogram( GET_DISPATCH(), (target, reset, format, type, answer) ); + CALL_GetHistogram(GET_DISPATCH(), (target, reset, format, type, answer)); if (__glXErrorOccured()) { __GLX_BEGIN_REPLY(0); @@ -368,7 +397,21 @@ int __glXDisp_GetHistogram(__GLXclientState *cl, GLbyte *pc) return Success; } -int __glXDisp_GetMinmax(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_GetHistogram(__GLXclientState *cl, GLbyte *pc) +{ + const GLXContextTag tag = __GLX_GET_SINGLE_CONTEXT_TAG(pc); + + return GetHistogram(cl, pc + __GLX_SINGLE_HDR_SIZE, tag); +} + +int __glXDisp_GetHistogramEXT(__GLXclientState *cl, GLbyte *pc) +{ + const GLXContextTag tag = __GLX_GET_VENDPRIV_CONTEXT_TAG(pc); + + return GetHistogram(cl, pc + __GLX_VENDPRIV_HDR_SIZE, tag); +} + +static int GetMinmax(__GLXclientState *cl, GLbyte *pc, GLXContextTag tag) { GLint compsize; GLenum format, type, target; @@ -378,12 +421,11 @@ int __glXDisp_GetMinmax(__GLXclientState *cl, GLbyte *pc) int error; char *answer, answerBuffer[200]; - cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); + cx = __glXForceCurrent(cl, tag, &error); if (!cx) { return error; } - pc += __GLX_SINGLE_HDR_SIZE; format = *(GLenum *)(pc + 4); type = *(GLenum *)(pc + 8); target = *(GLenum *)(pc + 0); @@ -393,10 +435,10 @@ int __glXDisp_GetMinmax(__GLXclientState *cl, GLbyte *pc) compsize = __glGetTexImage_size(target,1,format,type,2,1,1); if (compsize < 0) compsize = 0; - CALL_PixelStorei( GET_DISPATCH(), (GL_PACK_SWAP_BYTES, swapBytes) ); + CALL_PixelStorei(GET_DISPATCH(), (GL_PACK_SWAP_BYTES, swapBytes)); __GLX_GET_ANSWER_BUFFER(answer,cl,compsize,1); __glXClearErrorOccured(); - CALL_GetMinmax( GET_DISPATCH(), (target, reset, format, type, answer) ); + CALL_GetMinmax(GET_DISPATCH(), (target, reset, format, type, answer)); if (__glXErrorOccured()) { __GLX_BEGIN_REPLY(0); @@ -410,7 +452,21 @@ int __glXDisp_GetMinmax(__GLXclientState *cl, GLbyte *pc) return Success; } -int __glXDisp_GetColorTable(__GLXclientState *cl, GLbyte *pc) +int __glXDisp_GetMinmax(__GLXclientState *cl, GLbyte *pc) +{ + const GLXContextTag tag = __GLX_GET_SINGLE_CONTEXT_TAG(pc); + + return GetMinmax(cl, pc + __GLX_SINGLE_HDR_SIZE, tag); +} + +int __glXDisp_GetMinmaxEXT(__GLXclientState *cl, GLbyte *pc) +{ + const GLXContextTag tag = __GLX_GET_VENDPRIV_CONTEXT_TAG(pc); + + return GetMinmax(cl, pc + __GLX_VENDPRIV_HDR_SIZE, tag); +} + +static int GetColorTable(__GLXclientState *cl, GLbyte *pc, GLXContextTag tag) { GLint compsize; GLenum format, type, target; @@ -421,18 +477,18 @@ int __glXDisp_GetColorTable(__GLXclientState *cl, GLbyte *pc) char *answer, answerBuffer[200]; GLint width=0; - cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); + cx = __glXForceCurrent(cl, tag, &error); if (!cx) { return error; } - pc += __GLX_SINGLE_HDR_SIZE; target = *(GLenum *)(pc + 0); format = *(GLenum *)(pc + 4); type = *(GLenum *)(pc + 8); swapBytes = *(GLboolean *)(pc + 12); - CALL_GetColorTableParameteriv( GET_DISPATCH(), (target, GL_COLOR_TABLE_WIDTH, &width) ); + CALL_GetColorTableParameteriv(GET_DISPATCH(), + (target, GL_COLOR_TABLE_WIDTH, &width)); /* * The one query above might fail if we're in a state where queries * are illegal, but then width would still be zero anyway. @@ -440,7 +496,7 @@ int __glXDisp_GetColorTable(__GLXclientState *cl, GLbyte *pc) compsize = __glGetTexImage_size(target,1,format,type,width,1,1); if (compsize < 0) compsize = 0; - CALL_PixelStorei( GET_DISPATCH(), (GL_PACK_SWAP_BYTES, swapBytes) ); + CALL_PixelStorei(GET_DISPATCH(), (GL_PACK_SWAP_BYTES, swapBytes)); __GLX_GET_ANSWER_BUFFER(answer,cl,compsize,1); __glXClearErrorOccured(); CALL_GetColorTable( GET_DISPATCH(), ( @@ -463,55 +519,16 @@ int __glXDisp_GetColorTable(__GLXclientState *cl, GLbyte *pc) return Success; } +int __glXDisp_GetColorTable(__GLXclientState *cl, GLbyte *pc) +{ + const GLXContextTag tag = __GLX_GET_SINGLE_CONTEXT_TAG(pc); + + return GetColorTable(cl, pc + __GLX_SINGLE_HDR_SIZE, tag); +} + int __glXDisp_GetColorTableSGI(__GLXclientState *cl, GLbyte *pc) { - GLint compsize; - GLenum format, type, target; - GLboolean swapBytes; - __GLXcontext *cx; - ClientPtr client = cl->client; - int error; - char *answer, answerBuffer[200]; - GLint width=0; + const GLXContextTag tag = __GLX_GET_VENDPRIV_CONTEXT_TAG(pc); - cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); - if (!cx) { - return error; - } - - pc += __GLX_VENDPRIV_HDR_SIZE; - target = *(GLenum *)(pc + 0); - format = *(GLenum *)(pc + 4); - type = *(GLenum *)(pc + 8); - swapBytes = *(GLboolean *)(pc + 12); - - CALL_GetColorTableParameterivSGI( GET_DISPATCH(), (target, GL_COLOR_TABLE_WIDTH, &width) ); - /* - * The one query above might fail if we're in a state where queries - * are illegal, but then width would still be zero anyway. - */ - compsize = __glGetTexImage_size(target,1,format,type,width,1,1); - if (compsize < 0) compsize = 0; - - CALL_PixelStorei( GET_DISPATCH(), (GL_PACK_SWAP_BYTES, swapBytes) ); - __GLX_GET_ANSWER_BUFFER(answer,cl,compsize,1); - __glXClearErrorOccured(); - CALL_GetColorTableSGI( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4), - *(GLenum *)(pc + 8), - answer - ) ); - - if (__glXErrorOccured()) { - __GLX_BEGIN_REPLY(0); - __GLX_SEND_HEADER(); - } else { - __GLX_BEGIN_REPLY(compsize); - ((xGLXGetColorTableReply *)&__glXReply)->width = width; - __GLX_SEND_HEADER(); - __GLX_SEND_VOID_ARRAY(compsize); - } - - return Success; + return GetColorTable(cl, pc + __GLX_VENDPRIV_HDR_SIZE, tag); } diff --git a/GL/glx/singlepixswap.c b/GL/glx/singlepixswap.c index c2e06d13d..032b42765 100644 --- a/GL/glx/singlepixswap.c +++ b/GL/glx/singlepixswap.c @@ -219,7 +219,7 @@ int __glXDispSwap_GetPolygonStipple(__GLXclientState *cl, GLbyte *pc) return Success; } -int __glXDispSwap_GetSeparableFilter(__GLXclientState *cl, GLbyte *pc) +static int GetSeparableFilter(__GLXclientState *cl, GLbyte *pc, GLXContextTag tag) { GLint compsize, compsize2; GLenum format, type, target; @@ -231,12 +231,11 @@ int __glXDispSwap_GetSeparableFilter(__GLXclientState *cl, GLbyte *pc) char *answer, answerBuffer[200]; GLint width=0, height=0; - cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); + cx = __glXForceCurrent(cl, tag, &error); if (!cx) { return error; } - pc += __GLX_SINGLE_HDR_SIZE; __GLX_SWAP_INT(pc+0); __GLX_SWAP_INT(pc+4); __GLX_SWAP_INT(pc+8); @@ -291,7 +290,21 @@ int __glXDispSwap_GetSeparableFilter(__GLXclientState *cl, GLbyte *pc) return Success; } -int __glXDispSwap_GetConvolutionFilter(__GLXclientState *cl, GLbyte *pc) +int __glXDispSwap_GetSeparableFilter(__GLXclientState *cl, GLbyte *pc) +{ + const GLXContextTag tag = __GLX_GET_SINGLE_CONTEXT_TAG(pc); + + return GetSeparableFilter(cl, pc + __GLX_SINGLE_HDR_SIZE, tag); +} + +int __glXDispSwap_GetSeparableFilterEXT(__GLXclientState *cl, GLbyte *pc) +{ + const GLXContextTag tag = __GLX_GET_VENDPRIV_CONTEXT_TAG(pc); + + return GetSeparableFilter(cl, pc + __GLX_VENDPRIV_HDR_SIZE, tag); +} + +static int GetConvolutionFilter(__GLXclientState *cl, GLbyte *pc, GLXContextTag tag) { GLint compsize; GLenum format, type, target; @@ -303,12 +316,11 @@ int __glXDispSwap_GetConvolutionFilter(__GLXclientState *cl, GLbyte *pc) char *answer, answerBuffer[200]; GLint width=0, height=0; - cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); + cx = __glXForceCurrent(cl, tag, &error); if (!cx) { return error; } - pc += __GLX_SINGLE_HDR_SIZE; __GLX_SWAP_INT(pc+0); __GLX_SWAP_INT(pc+4); __GLX_SWAP_INT(pc+8); @@ -357,7 +369,21 @@ int __glXDispSwap_GetConvolutionFilter(__GLXclientState *cl, GLbyte *pc) return Success; } -int __glXDispSwap_GetHistogram(__GLXclientState *cl, GLbyte *pc) +int __glXDispSwap_GetConvolutionFilter(__GLXclientState *cl, GLbyte *pc) +{ + const GLXContextTag tag = __GLX_GET_SINGLE_CONTEXT_TAG(pc); + + return GetConvolutionFilter(cl, pc + __GLX_SINGLE_HDR_SIZE, tag); +} + +int __glXDispSwap_GetConvolutionFilterEXT(__GLXclientState *cl, GLbyte *pc) +{ + const GLXContextTag tag = __GLX_GET_VENDPRIV_CONTEXT_TAG(pc); + + return GetConvolutionFilter(cl, pc + __GLX_VENDPRIV_HDR_SIZE, tag); +} + +static int GetHistogram(__GLXclientState *cl, GLbyte *pc, GLXContextTag tag) { GLint compsize; GLenum format, type, target; @@ -369,12 +395,11 @@ int __glXDispSwap_GetHistogram(__GLXclientState *cl, GLbyte *pc) char *answer, answerBuffer[200]; GLint width=0; - cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); + cx = __glXForceCurrent(cl, tag, &error); if (!cx) { return error; } - pc += __GLX_SINGLE_HDR_SIZE; __GLX_SWAP_INT(pc+0); __GLX_SWAP_INT(pc+4); __GLX_SWAP_INT(pc+8); @@ -412,7 +437,21 @@ int __glXDispSwap_GetHistogram(__GLXclientState *cl, GLbyte *pc) return Success; } -int __glXDispSwap_GetMinmax(__GLXclientState *cl, GLbyte *pc) +int __glXDispSwap_GetHistogram(__GLXclientState *cl, GLbyte *pc) +{ + const GLXContextTag tag = __GLX_GET_SINGLE_CONTEXT_TAG(pc); + + return GetHistogram(cl, pc + __GLX_SINGLE_HDR_SIZE, tag); +} + +int __glXDispSwap_GetHistogramEXT(__GLXclientState *cl, GLbyte *pc) +{ + const GLXContextTag tag = __GLX_GET_VENDPRIV_CONTEXT_TAG(pc); + + return GetHistogram(cl, pc + __GLX_VENDPRIV_HDR_SIZE, tag); +} + +static int GetMinmax(__GLXclientState *cl, GLbyte *pc, GLXContextTag tag) { GLint compsize; GLenum format, type, target; @@ -423,12 +462,11 @@ int __glXDispSwap_GetMinmax(__GLXclientState *cl, GLbyte *pc) __GLX_DECLARE_SWAP_VARIABLES; char *answer, answerBuffer[200]; - cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); + cx = __glXForceCurrent(cl, tag, &error); if (!cx) { return error; } - pc += __GLX_SINGLE_HDR_SIZE; __GLX_SWAP_INT(pc+0); __GLX_SWAP_INT(pc+4); __GLX_SWAP_INT(pc+8); @@ -459,7 +497,21 @@ int __glXDispSwap_GetMinmax(__GLXclientState *cl, GLbyte *pc) return Success; } -int __glXDispSwap_GetColorTable(__GLXclientState *cl, GLbyte *pc) +int __glXDispSwap_GetMinmax(__GLXclientState *cl, GLbyte *pc) +{ + const GLXContextTag tag = __GLX_GET_SINGLE_CONTEXT_TAG(pc); + + return GetMinmax(cl, pc + __GLX_SINGLE_HDR_SIZE, tag); +} + +int __glXDispSwap_GetMinmaxEXT(__GLXclientState *cl, GLbyte *pc) +{ + const GLXContextTag tag = __GLX_GET_VENDPRIV_CONTEXT_TAG(pc); + + return GetMinmax(cl, pc + __GLX_VENDPRIV_HDR_SIZE, tag); +} + +static int GetColorTable(__GLXclientState *cl, GLbyte *pc, GLXContextTag tag) { GLint compsize; GLenum format, type, target; @@ -471,12 +523,11 @@ int __glXDispSwap_GetColorTable(__GLXclientState *cl, GLbyte *pc) char *answer, answerBuffer[200]; GLint width=0; - cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); + cx = __glXForceCurrent(cl, tag, &error); if (!cx) { return error; } - pc += __GLX_SINGLE_HDR_SIZE; __GLX_SWAP_INT(pc+0); __GLX_SWAP_INT(pc+4); __GLX_SWAP_INT(pc+8); @@ -518,61 +569,16 @@ int __glXDispSwap_GetColorTable(__GLXclientState *cl, GLbyte *pc) return Success; } +int __glXDispSwap_GetColorTable(__GLXclientState *cl, GLbyte *pc) +{ + const GLXContextTag tag = __GLX_GET_SINGLE_CONTEXT_TAG(pc); + + return GetColorTable(cl, pc + __GLX_SINGLE_HDR_SIZE, tag); +} + int __glXDispSwap_GetColorTableSGI(__GLXclientState *cl, GLbyte *pc) { - GLint compsize; - GLenum format, type, target; - GLboolean swapBytes; - __GLXcontext *cx; - ClientPtr client = cl->client; - int error; - __GLX_DECLARE_SWAP_VARIABLES; - char *answer, answerBuffer[200]; - GLint width=0; + const GLXContextTag tag = __GLX_GET_VENDPRIV_CONTEXT_TAG(pc); - cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); - if (!cx) { - return error; - } - - pc += __GLX_VENDPRIV_HDR_SIZE; - __GLX_SWAP_INT(pc+0); - __GLX_SWAP_INT(pc+4); - __GLX_SWAP_INT(pc+8); - - format = *(GLenum *)(pc + 4); - type = *(GLenum *)(pc + 8); - target = *(GLenum *)(pc + 0); - swapBytes = *(GLboolean *)(pc + 12); - - CALL_GetColorTableParameterivSGI( GET_DISPATCH(), (target, GL_COLOR_TABLE_WIDTH, &width) ); - /* - * The one query above might fail if we're in a state where queries - * are illegal, but then width would still be zero anyway. - */ - compsize = __glGetTexImage_size(target,1,format,type,width,1,1); - if (compsize < 0) compsize = 0; - - CALL_PixelStorei( GET_DISPATCH(), (GL_PACK_SWAP_BYTES, !swapBytes) ); - __GLX_GET_ANSWER_BUFFER(answer,cl,compsize,1); - __glXClearErrorOccured(); - CALL_GetColorTableSGI( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4), - *(GLenum *)(pc + 8), - answer - ) ); - - if (__glXErrorOccured()) { - __GLX_BEGIN_REPLY(0); - __GLX_SWAP_REPLY_HEADER(); - } else { - __GLX_BEGIN_REPLY(compsize); - __GLX_SWAP_REPLY_HEADER(); - __GLX_SWAP_INT(&width); - ((xGLXGetColorTableReply *)&__glXReply)->width = width; - __GLX_SEND_VOID_ARRAY(compsize); - } - - return Success; + return GetColorTable(cl, pc + __GLX_VENDPRIV_HDR_SIZE, tag); }