Rootless: Imported changes made in xorg-server-1.2-apple branch
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@ -482,6 +482,18 @@ RootlessComputeClips (pParent, pScreen, universe, kind, exposed)
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universe, &pParent->clipList);
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}
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/*
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* One last thing: backing storage. We have to try to save what parts of
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* the window are about to be obscured. We can just subtract the universe
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* from the old clipList and get the areas that were in the old but aren't
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* in the new and, hence, are about to be obscured.
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*/
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if (pParent->backStorage && !resized)
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{
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REGION_SUBTRACT( pScreen, exposed, &pParent->clipList, universe);
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(* pScreen->SaveDoomedAreas)(pParent, exposed, dx, dy);
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}
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/* HACK ALERT - copying contents of regions, instead of regions */
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{
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RegionRec tmp;
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@ -46,6 +46,7 @@
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#include "fbpict.h"
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#include "safeAlpha.h"
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#include "rootlessCommon.h"
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# define mod(a,b) ((b) == 1 ? 0 : (a) >= 0 ? (a) % (b) : (b) - (-a) % (b))
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/* Optimized version of fbCompositeSolidMask_nx8x8888 */
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void
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@ -133,68 +134,78 @@ SafeAlphaCompositeSolidMask_nx8x8888(
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void
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SafeAlphaComposite (CARD8 op,
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PicturePtr pSrc,
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PicturePtr pMask,
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PicturePtr pDst,
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INT16 xSrc,
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INT16 ySrc,
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INT16 xMask,
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INT16 yMask,
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INT16 xDst,
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INT16 yDst,
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CARD16 width,
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CARD16 height)
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PicturePtr pSrc,
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PicturePtr pMask,
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PicturePtr pDst,
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INT16 xSrc,
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INT16 ySrc,
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INT16 xMask,
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INT16 yMask,
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INT16 xDst,
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INT16 yDst,
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CARD16 width,
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CARD16 height)
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{
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int oldDepth = pDst->pDrawable->depth;
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int oldFormat = pDst->format;
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if (!pSrc) {
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ErrorF("SafeAlphaComposite: pSrc must not be null!\n");
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return;
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}
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if (!pDst) {
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ErrorF("SafeAlphaComposite: pDst must not be null!\n");
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return;
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}
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int oldDepth = pDst->pDrawable->depth;
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int oldFormat = pDst->format;
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/*
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* We can use the more optimized fbpict code, but it sets bits above
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* the depth to zero. Temporarily adjust destination depth if needed.
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*/
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if (pDst->pDrawable->type == DRAWABLE_WINDOW
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&& pDst->pDrawable->depth == 24
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&& pDst->pDrawable->bitsPerPixel == 32)
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/*
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* We can use the more optimized fbpict code, but it sets bits above
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* the depth to zero. Temporarily adjust destination depth if needed.
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*/
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if (pDst->pDrawable->type == DRAWABLE_WINDOW
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&& pDst->pDrawable->depth == 24
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&& pDst->pDrawable->bitsPerPixel == 32)
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{
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pDst->pDrawable->depth = 32;
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pDst->pDrawable->depth = 32;
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}
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/* For rootless preserve the alpha in x8r8g8b8 which really is
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* a8r8g8b8
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*/
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if (oldFormat == PICT_x8r8g8b8)
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/* For rootless preserve the alpha in x8r8g8b8 which really is
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* a8r8g8b8
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*/
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if (oldFormat == PICT_x8r8g8b8)
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{
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pDst->format = PICT_a8r8g8b8;
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pDst->format = PICT_a8r8g8b8;
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}
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if (pSrc && pMask && pSrc->pDrawable && pMask->pDrawable &&
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!pSrc->transform && !pMask->transform &&
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!pSrc->alphaMap && !pMask->alphaMap &&
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!pMask->repeat && !pMask->componentAlpha && !pDst->alphaMap &&
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pMask->format == PICT_a8 &&
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pSrc->repeatType == RepeatNormal &&
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pSrc->pDrawable->width == 1 &&
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pSrc->pDrawable->height == 1 &&
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(pDst->format == PICT_a8r8g8b8 ||
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pDst->format == PICT_x8r8g8b8 ||
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pDst->format == PICT_a8b8g8r8 ||
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pDst->format == PICT_x8b8g8r8))
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if (pSrc->pDrawable && pMask && pMask->pDrawable &&
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!pSrc->transform && !pMask->transform &&
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!pSrc->alphaMap && !pMask->alphaMap &&
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!pMask->repeat && !pMask->componentAlpha && !pDst->alphaMap &&
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pMask->format == PICT_a8 &&
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pSrc->repeatType == RepeatNormal &&
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pSrc->pDrawable->width == 1 &&
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pSrc->pDrawable->height == 1 &&
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(pDst->format == PICT_a8r8g8b8 ||
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pDst->format == PICT_x8r8g8b8 ||
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pDst->format == PICT_a8b8g8r8 ||
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pDst->format == PICT_x8b8g8r8))
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{
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fbWalkCompositeRegion (op, pSrc, pMask, pDst,
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xSrc, ySrc, xMask, yMask, xDst, yDst,
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width, height,
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TRUE /* srcRepeat */,
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FALSE /* maskRepeat */,
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SafeAlphaCompositeSolidMask_nx8x8888);
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fbWalkCompositeRegion (op, pSrc, pMask, pDst,
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xSrc, ySrc, xMask, yMask, xDst, yDst,
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width, height,
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TRUE /* srcRepeat */,
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FALSE /* maskRepeat */,
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SafeAlphaCompositeSolidMask_nx8x8888);
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}
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else
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else
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{
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fbComposite (op, pSrc, pMask, pDst,
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xSrc, ySrc, xMask, yMask, xDst, yDst, width, height);
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fbComposite (op, pSrc, pMask, pDst,
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xSrc, ySrc, xMask, yMask, xDst, yDst, width, height);
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}
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pDst->pDrawable->depth = oldDepth;
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pDst->format = oldFormat;
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pDst->pDrawable->depth = oldDepth;
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pDst->format = oldFormat;
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}
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#endif /* RENDER */
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