update Xgl to changes in damage API. Remove some flags to support software

mesa
This commit is contained in:
Keith Packard 2005-02-08 22:45:21 +00:00
parent db2c83551c
commit a85c33b52c
2 changed files with 1 additions and 3 deletions

View File

@ -338,9 +338,6 @@ InitOutput (ScreenInfo *pScreenInfo,
unsigned long mask;
unsigned long extraMask[] = {
GLITZ_FORMAT_PBUFFER_MASK |
GLITZ_FORMAT_DOUBLEBUFFER_MASK | GLITZ_FORMAT_ALPHA_SIZE_MASK,
GLITZ_FORMAT_DOUBLEBUFFER_MASK | GLITZ_FORMAT_ALPHA_SIZE_MASK,
GLITZ_FORMAT_ALPHA_SIZE_MASK,
GLITZ_FORMAT_DOUBLEBUFFER_MASK,
0
};

View File

@ -64,6 +64,7 @@ xglPixmapCreateDamage (PixmapPtr pPixmap)
pPixmapPriv->pDamage =
DamageCreate (xglPixmapDamageReport, (DamageDestroyFunc) 0,
DamageReportRawRegion, TRUE,
pPixmap->drawable.pScreen,
(void *) pPixmap);
if (!pPixmapPriv->pDamage)
return FALSE;