Fix problems with vertex program protocol

There were two sets of bugs in the vertex program (ARB and NV)
protocol.  First, several of the ARB functions were missing the
'doubles_in_order="true"' annotation.  Second, after the ARB decided
that glVertexAttrib*ARB functions must not alias fixed-function state
for GLSL, Nvidia re-assigned GLX protocol opcodes for
glVertexAttrib*NV (circa Septeber 2004).  For some reason gl_API.xml
was never updated to reflect this, and the updated version of the
GL_NV_vertex_program spec never made into the registry.

This is just a server-side regeneration from gl_API.xml version 1.68.
This commit is contained in:
Ian Romanick 2006-08-31 13:47:50 -07:00
parent 69d5becce4
commit a9ef586291
3 changed files with 258 additions and 233 deletions

View File

@ -4038,8 +4038,8 @@ void __glXDisp_VertexAttrib1dvARB(GLbyte * pc)
#endif
CALL_VertexAttrib1dvARB( GET_DISPATCH(), (
*(GLuint *)(pc + 8),
(const GLdouble *)(pc + 0)
*(GLuint *)(pc + 0),
(const GLdouble *)(pc + 4)
) );
}
@ -4069,8 +4069,8 @@ void __glXDisp_VertexAttrib2dvARB(GLbyte * pc)
#endif
CALL_VertexAttrib2dvARB( GET_DISPATCH(), (
*(GLuint *)(pc + 16),
(const GLdouble *)(pc + 0)
*(GLuint *)(pc + 0),
(const GLdouble *)(pc + 4)
) );
}
@ -4100,8 +4100,8 @@ void __glXDisp_VertexAttrib3dvARB(GLbyte * pc)
#endif
CALL_VertexAttrib3dvARB( GET_DISPATCH(), (
*(GLuint *)(pc + 24),
(const GLdouble *)(pc + 0)
*(GLuint *)(pc + 0),
(const GLdouble *)(pc + 4)
) );
}
@ -4187,8 +4187,8 @@ void __glXDisp_VertexAttrib4dvARB(GLbyte * pc)
#endif
CALL_VertexAttrib4dvARB( GET_DISPATCH(), (
*(GLuint *)(pc + 32),
(const GLdouble *)(pc + 0)
*(GLuint *)(pc + 0),
(const GLdouble *)(pc + 4)
) );
}

View File

@ -4186,8 +4186,8 @@ void __glXDispSwap_VertexAttrib1dvARB(GLbyte * pc)
#endif
CALL_VertexAttrib1dvARB( GET_DISPATCH(), (
(GLuint )bswap_CARD32 ( pc + 8 ),
(const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 1 )
(GLuint )bswap_CARD32 ( pc + 0 ),
(const GLdouble *)bswap_64_array( (uint64_t *) (pc + 4), 1 )
) );
}
@ -4217,8 +4217,8 @@ void __glXDispSwap_VertexAttrib2dvARB(GLbyte * pc)
#endif
CALL_VertexAttrib2dvARB( GET_DISPATCH(), (
(GLuint )bswap_CARD32 ( pc + 16 ),
(const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 2 )
(GLuint )bswap_CARD32 ( pc + 0 ),
(const GLdouble *)bswap_64_array( (uint64_t *) (pc + 4), 2 )
) );
}
@ -4248,8 +4248,8 @@ void __glXDispSwap_VertexAttrib3dvARB(GLbyte * pc)
#endif
CALL_VertexAttrib3dvARB( GET_DISPATCH(), (
(GLuint )bswap_CARD32 ( pc + 24 ),
(const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 3 )
(GLuint )bswap_CARD32 ( pc + 0 ),
(const GLdouble *)bswap_64_array( (uint64_t *) (pc + 4), 3 )
) );
}
@ -4335,8 +4335,8 @@ void __glXDispSwap_VertexAttrib4dvARB(GLbyte * pc)
#endif
CALL_VertexAttrib4dvARB( GET_DISPATCH(), (
(GLuint )bswap_CARD32 ( pc + 32 ),
(const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 4 )
(GLuint )bswap_CARD32 ( pc + 0 ),
(const GLdouble *)bswap_64_array( (uint64_t *) (pc + 4), 4 )
) );
}

View File

@ -199,7 +199,7 @@ const struct __glXDispatchInfo Single_dispatch_info = {
/*****************************************************************/
/* tree depth = 8 */
static const int_fast16_t Render_dispatch_tree[96] = {
static const int_fast16_t Render_dispatch_tree[95] = {
/* [0] -> opcode range [0, 8192], node depth 1 */
2,
5,
@ -294,59 +294,52 @@ static const int_fast16_t Render_dispatch_tree[96] = {
EMPTY_LEAF,
/* [63] -> opcode range [4096, 4352], node depth 5 */
3,
4,
LEAF(264),
72,
78,
LEAF(280),
80,
EMPTY_LEAF,
EMPTY_LEAF,
LEAF(296),
81,
EMPTY_LEAF,
84,
90,
/* [72] -> opcode range [4128, 4160], node depth 6 */
1,
75,
EMPTY_LEAF,
/* [75] -> opcode range [4128, 4144], node depth 7 */
1,
LEAF(312),
LEAF(328),
LEAF(344),
EMPTY_LEAF,
83,
86,
EMPTY_LEAF,
89,
92,
EMPTY_LEAF,
/* [78] -> opcode range [4160, 4192], node depth 6 */
/* [80] -> opcode range [4128, 4144], node depth 6 */
1,
EMPTY_LEAF,
LEAF(336),
/* [81] -> opcode range [4224, 4256], node depth 6 */
1,
LEAF(352),
LEAF(360),
EMPTY_LEAF,
/* [84] -> opcode range [4288, 4320], node depth 6 */
1,
EMPTY_LEAF,
87,
/* [87] -> opcode range [4304, 4320], node depth 7 */
/* [83] -> opcode range [4256, 4272], node depth 6 */
1,
EMPTY_LEAF,
LEAF(368),
/* [90] -> opcode range [4320, 4352], node depth 6 */
1,
93,
EMPTY_LEAF,
/* [93] -> opcode range [4320, 4336], node depth 7 */
/* [86] -> opcode range [4272, 4288], node depth 6 */
1,
LEAF(376),
EMPTY_LEAF,
/* [89] -> opcode range [4304, 4320], node depth 6 */
1,
EMPTY_LEAF,
LEAF(384),
/* [92] -> opcode range [4320, 4336], node depth 6 */
1,
LEAF(392),
EMPTY_LEAF,
};
static const void *Render_function_table[384][2] = {
static const void *Render_function_table[400][2] = {
/* [ 0] = 0 */ {NULL, NULL},
/* [ 1] = 1 */ {__glXDisp_CallList, __glXDispSwap_CallList},
/* [ 2] = 2 */ {__glXDisp_CallLists, __glXDispSwap_CallLists},
@ -643,97 +636,113 @@ static const void *Render_function_table[384][2] = {
/* [ 293] = 4125 */ {__glXDisp_FogCoorddvEXT, __glXDispSwap_FogCoorddvEXT},
/* [ 294] = 4126 */ {__glXDisp_SecondaryColor3bvEXT, __glXDispSwap_SecondaryColor3bvEXT},
/* [ 295] = 4127 */ {__glXDisp_SecondaryColor3svEXT, __glXDispSwap_SecondaryColor3svEXT},
/* [ 296] = 4192 */ {__glXDisp_VertexAttrib4svARB, __glXDispSwap_VertexAttrib4svARB},
/* [ 297] = 4193 */ {__glXDisp_VertexAttrib1fvARB, __glXDispSwap_VertexAttrib1fvARB},
/* [ 298] = 4194 */ {__glXDisp_VertexAttrib2fvARB, __glXDispSwap_VertexAttrib2fvARB},
/* [ 299] = 4195 */ {__glXDisp_VertexAttrib3fvNV, __glXDispSwap_VertexAttrib3fvNV},
/* [ 300] = 4196 */ {__glXDisp_VertexAttrib4fvARB, __glXDispSwap_VertexAttrib4fvARB},
/* [ 301] = 4197 */ {__glXDisp_VertexAttrib1dvARB, __glXDispSwap_VertexAttrib1dvARB},
/* [ 302] = 4198 */ {__glXDisp_VertexAttrib2dvARB, __glXDispSwap_VertexAttrib2dvARB},
/* [ 303] = 4199 */ {__glXDisp_VertexAttrib3dvNV, __glXDispSwap_VertexAttrib3dvNV},
/* [ 304] = 4200 */ {__glXDisp_VertexAttrib4dvNV, __glXDispSwap_VertexAttrib4dvNV},
/* [ 305] = 4201 */ {__glXDisp_VertexAttrib4NubvARB, __glXDispSwap_VertexAttrib4NubvARB},
/* [ 306] = 4202 */ {__glXDisp_VertexAttribs1svNV, __glXDispSwap_VertexAttribs1svNV},
/* [ 307] = 4203 */ {__glXDisp_VertexAttribs2svNV, __glXDispSwap_VertexAttribs2svNV},
/* [ 308] = 4204 */ {__glXDisp_VertexAttribs3svNV, __glXDispSwap_VertexAttribs3svNV},
/* [ 309] = 4205 */ {__glXDisp_VertexAttribs4svNV, __glXDispSwap_VertexAttribs4svNV},
/* [ 310] = 4206 */ {__glXDisp_VertexAttribs1fvNV, __glXDispSwap_VertexAttribs1fvNV},
/* [ 311] = 4207 */ {__glXDisp_VertexAttribs2fvNV, __glXDispSwap_VertexAttribs2fvNV},
/* [ 312] = 4208 */ {__glXDisp_VertexAttribs3fvNV, __glXDispSwap_VertexAttribs3fvNV},
/* [ 313] = 4209 */ {__glXDisp_VertexAttribs4fvNV, __glXDispSwap_VertexAttribs4fvNV},
/* [ 314] = 4210 */ {__glXDisp_VertexAttribs1dvNV, __glXDispSwap_VertexAttribs1dvNV},
/* [ 315] = 4211 */ {__glXDisp_VertexAttribs2dvNV, __glXDispSwap_VertexAttribs2dvNV},
/* [ 316] = 4212 */ {__glXDisp_VertexAttribs3dvNV, __glXDispSwap_VertexAttribs3dvNV},
/* [ 317] = 4213 */ {__glXDisp_VertexAttribs4dvNV, __glXDispSwap_VertexAttribs4dvNV},
/* [ 318] = 4214 */ {__glXDisp_VertexAttribs4ubvNV, __glXDispSwap_VertexAttribs4ubvNV},
/* [ 319] = 4215 */ {__glXDisp_ProgramLocalParameter4fvARB, __glXDispSwap_ProgramLocalParameter4fvARB},
/* [ 320] = 4216 */ {__glXDisp_ProgramLocalParameter4dvARB, __glXDispSwap_ProgramLocalParameter4dvARB},
/* [ 321] = 4217 */ {__glXDisp_ProgramStringARB, __glXDispSwap_ProgramStringARB},
/* [ 322] = 4218 */ {__glXDisp_ProgramNamedParameter4fvNV, __glXDispSwap_ProgramNamedParameter4fvNV},
/* [ 323] = 4219 */ {__glXDisp_ProgramNamedParameter4dvNV, __glXDispSwap_ProgramNamedParameter4dvNV},
/* [ 324] = 4220 */ {__glXDisp_ActiveStencilFaceEXT, __glXDispSwap_ActiveStencilFaceEXT},
/* [ 325] = 4221 */ {__glXDisp_PointParameteriNV, __glXDispSwap_PointParameteriNV},
/* [ 326] = 4222 */ {__glXDisp_PointParameterivNV, __glXDispSwap_PointParameterivNV},
/* [ 327] = 4223 */ {NULL, NULL},
/* [ 328] = 4128 */ {__glXDisp_SecondaryColor3ivEXT, __glXDispSwap_SecondaryColor3ivEXT},
/* [ 329] = 4129 */ {__glXDisp_SecondaryColor3fvEXT, __glXDispSwap_SecondaryColor3fvEXT},
/* [ 330] = 4130 */ {__glXDisp_SecondaryColor3dvEXT, __glXDispSwap_SecondaryColor3dvEXT},
/* [ 331] = 4131 */ {__glXDisp_SecondaryColor3ubvEXT, __glXDispSwap_SecondaryColor3ubvEXT},
/* [ 332] = 4132 */ {__glXDisp_SecondaryColor3usvEXT, __glXDispSwap_SecondaryColor3usvEXT},
/* [ 333] = 4133 */ {__glXDisp_SecondaryColor3uivEXT, __glXDispSwap_SecondaryColor3uivEXT},
/* [ 334] = 4134 */ {__glXDisp_BlendFuncSeparateEXT, __glXDispSwap_BlendFuncSeparateEXT},
/* [ 335] = 4135 */ {NULL, NULL},
/* [ 336] = 4176 */ {NULL, NULL},
/* [ 337] = 4177 */ {NULL, NULL},
/* [ 338] = 4178 */ {NULL, NULL},
/* [ 339] = 4179 */ {NULL, NULL},
/* [ 340] = 4180 */ {__glXDisp_BindProgramNV, __glXDispSwap_BindProgramNV},
/* [ 341] = 4181 */ {__glXDisp_ExecuteProgramNV, __glXDispSwap_ExecuteProgramNV},
/* [ 342] = 4182 */ {__glXDisp_RequestResidentProgramsNV, __glXDispSwap_RequestResidentProgramsNV},
/* [ 343] = 4183 */ {__glXDisp_LoadProgramNV, __glXDispSwap_LoadProgramNV},
/* [ 344] = 4184 */ {__glXDisp_ProgramParameter4fvNV, __glXDispSwap_ProgramParameter4fvNV},
/* [ 345] = 4185 */ {__glXDisp_ProgramParameter4dvNV, __glXDispSwap_ProgramParameter4dvNV},
/* [ 346] = 4186 */ {__glXDisp_ProgramParameters4fvNV, __glXDispSwap_ProgramParameters4fvNV},
/* [ 347] = 4187 */ {__glXDisp_ProgramParameters4dvNV, __glXDispSwap_ProgramParameters4dvNV},
/* [ 348] = 4188 */ {__glXDisp_TrackMatrixNV, __glXDispSwap_TrackMatrixNV},
/* [ 349] = 4189 */ {__glXDisp_VertexAttrib1svNV, __glXDispSwap_VertexAttrib1svNV},
/* [ 350] = 4190 */ {__glXDisp_VertexAttrib2svARB, __glXDispSwap_VertexAttrib2svARB},
/* [ 351] = 4191 */ {__glXDisp_VertexAttrib3svNV, __glXDispSwap_VertexAttrib3svNV},
/* [ 352] = 4224 */ {NULL, NULL},
/* [ 353] = 4225 */ {NULL, NULL},
/* [ 354] = 4226 */ {NULL, NULL},
/* [ 355] = 4227 */ {NULL, NULL},
/* [ 356] = 4228 */ {__glXDisp_BlendEquationSeparateEXT, __glXDispSwap_BlendEquationSeparateEXT},
/* [ 357] = 4229 */ {NULL, NULL},
/* [ 358] = 4230 */ {__glXDisp_VertexAttrib4bvARB, __glXDispSwap_VertexAttrib4bvARB},
/* [ 359] = 4231 */ {__glXDisp_VertexAttrib4ivARB, __glXDispSwap_VertexAttrib4ivARB},
/* [ 360] = 4232 */ {__glXDisp_VertexAttrib4ubvARB, __glXDispSwap_VertexAttrib4ubvARB},
/* [ 361] = 4233 */ {__glXDisp_VertexAttrib4usvARB, __glXDispSwap_VertexAttrib4usvARB},
/* [ 362] = 4234 */ {__glXDisp_VertexAttrib4uivARB, __glXDispSwap_VertexAttrib4uivARB},
/* [ 363] = 4235 */ {__glXDisp_VertexAttrib4NbvARB, __glXDispSwap_VertexAttrib4NbvARB},
/* [ 364] = 4236 */ {__glXDisp_VertexAttrib4NsvARB, __glXDispSwap_VertexAttrib4NsvARB},
/* [ 365] = 4237 */ {__glXDisp_VertexAttrib4NivARB, __glXDispSwap_VertexAttrib4NivARB},
/* [ 366] = 4238 */ {__glXDisp_VertexAttrib4NusvARB, __glXDispSwap_VertexAttrib4NusvARB},
/* [ 367] = 4239 */ {__glXDisp_VertexAttrib4NuivARB, __glXDispSwap_VertexAttrib4NuivARB},
/* [ 368] = 4312 */ {NULL, NULL},
/* [ 369] = 4313 */ {NULL, NULL},
/* [ 370] = 4314 */ {NULL, NULL},
/* [ 371] = 4315 */ {NULL, NULL},
/* [ 372] = 4316 */ {__glXDisp_BindRenderbufferEXT, __glXDispSwap_BindRenderbufferEXT},
/* [ 373] = 4317 */ {__glXDisp_DeleteRenderbuffersEXT, __glXDispSwap_DeleteRenderbuffersEXT},
/* [ 374] = 4318 */ {__glXDisp_RenderbufferStorageEXT, __glXDispSwap_RenderbufferStorageEXT},
/* [ 375] = 4319 */ {__glXDisp_BindFramebufferEXT, __glXDispSwap_BindFramebufferEXT},
/* [ 376] = 4320 */ {__glXDisp_DeleteFramebuffersEXT, __glXDispSwap_DeleteFramebuffersEXT},
/* [ 377] = 4321 */ {__glXDisp_FramebufferTexture1DEXT, __glXDispSwap_FramebufferTexture1DEXT},
/* [ 378] = 4322 */ {__glXDisp_FramebufferTexture2DEXT, __glXDispSwap_FramebufferTexture2DEXT},
/* [ 379] = 4323 */ {__glXDisp_FramebufferTexture3DEXT, __glXDispSwap_FramebufferTexture3DEXT},
/* [ 380] = 4324 */ {__glXDisp_FramebufferRenderbufferEXT, __glXDispSwap_FramebufferRenderbufferEXT},
/* [ 381] = 4325 */ {__glXDisp_GenerateMipmapEXT, __glXDispSwap_GenerateMipmapEXT},
/* [ 382] = 4326 */ {NULL, NULL},
/* [ 383] = 4327 */ {NULL, NULL},
/* [ 296] = 4176 */ {NULL, NULL},
/* [ 297] = 4177 */ {NULL, NULL},
/* [ 298] = 4178 */ {NULL, NULL},
/* [ 299] = 4179 */ {NULL, NULL},
/* [ 300] = 4180 */ {__glXDisp_BindProgramNV, __glXDispSwap_BindProgramNV},
/* [ 301] = 4181 */ {__glXDisp_ExecuteProgramNV, __glXDispSwap_ExecuteProgramNV},
/* [ 302] = 4182 */ {__glXDisp_RequestResidentProgramsNV, __glXDispSwap_RequestResidentProgramsNV},
/* [ 303] = 4183 */ {__glXDisp_LoadProgramNV, __glXDispSwap_LoadProgramNV},
/* [ 304] = 4184 */ {__glXDisp_ProgramParameter4fvNV, __glXDispSwap_ProgramParameter4fvNV},
/* [ 305] = 4185 */ {__glXDisp_ProgramParameter4dvNV, __glXDispSwap_ProgramParameter4dvNV},
/* [ 306] = 4186 */ {__glXDisp_ProgramParameters4fvNV, __glXDispSwap_ProgramParameters4fvNV},
/* [ 307] = 4187 */ {__glXDisp_ProgramParameters4dvNV, __glXDispSwap_ProgramParameters4dvNV},
/* [ 308] = 4188 */ {__glXDisp_TrackMatrixNV, __glXDispSwap_TrackMatrixNV},
/* [ 309] = 4189 */ {__glXDisp_VertexAttrib1svARB, __glXDispSwap_VertexAttrib1svARB},
/* [ 310] = 4190 */ {__glXDisp_VertexAttrib2svARB, __glXDispSwap_VertexAttrib2svARB},
/* [ 311] = 4191 */ {__glXDisp_VertexAttrib3svARB, __glXDispSwap_VertexAttrib3svARB},
/* [ 312] = 4192 */ {__glXDisp_VertexAttrib4svARB, __glXDispSwap_VertexAttrib4svARB},
/* [ 313] = 4193 */ {__glXDisp_VertexAttrib1fvARB, __glXDispSwap_VertexAttrib1fvARB},
/* [ 314] = 4194 */ {__glXDisp_VertexAttrib2fvARB, __glXDispSwap_VertexAttrib2fvARB},
/* [ 315] = 4195 */ {__glXDisp_VertexAttrib3fvARB, __glXDispSwap_VertexAttrib3fvARB},
/* [ 316] = 4196 */ {__glXDisp_VertexAttrib4fvARB, __glXDispSwap_VertexAttrib4fvARB},
/* [ 317] = 4197 */ {__glXDisp_VertexAttrib1dvARB, __glXDispSwap_VertexAttrib1dvARB},
/* [ 318] = 4198 */ {__glXDisp_VertexAttrib2dvARB, __glXDispSwap_VertexAttrib2dvARB},
/* [ 319] = 4199 */ {__glXDisp_VertexAttrib3dvARB, __glXDispSwap_VertexAttrib3dvARB},
/* [ 320] = 4200 */ {__glXDisp_VertexAttrib4dvARB, __glXDispSwap_VertexAttrib4dvARB},
/* [ 321] = 4201 */ {__glXDisp_VertexAttrib4NubvARB, __glXDispSwap_VertexAttrib4NubvARB},
/* [ 322] = 4202 */ {__glXDisp_VertexAttribs1svNV, __glXDispSwap_VertexAttribs1svNV},
/* [ 323] = 4203 */ {__glXDisp_VertexAttribs2svNV, __glXDispSwap_VertexAttribs2svNV},
/* [ 324] = 4204 */ {__glXDisp_VertexAttribs3svNV, __glXDispSwap_VertexAttribs3svNV},
/* [ 325] = 4205 */ {__glXDisp_VertexAttribs4svNV, __glXDispSwap_VertexAttribs4svNV},
/* [ 326] = 4206 */ {__glXDisp_VertexAttribs1fvNV, __glXDispSwap_VertexAttribs1fvNV},
/* [ 327] = 4207 */ {__glXDisp_VertexAttribs2fvNV, __glXDispSwap_VertexAttribs2fvNV},
/* [ 328] = 4208 */ {__glXDisp_VertexAttribs3fvNV, __glXDispSwap_VertexAttribs3fvNV},
/* [ 329] = 4209 */ {__glXDisp_VertexAttribs4fvNV, __glXDispSwap_VertexAttribs4fvNV},
/* [ 330] = 4210 */ {__glXDisp_VertexAttribs1dvNV, __glXDispSwap_VertexAttribs1dvNV},
/* [ 331] = 4211 */ {__glXDisp_VertexAttribs2dvNV, __glXDispSwap_VertexAttribs2dvNV},
/* [ 332] = 4212 */ {__glXDisp_VertexAttribs3dvNV, __glXDispSwap_VertexAttribs3dvNV},
/* [ 333] = 4213 */ {__glXDisp_VertexAttribs4dvNV, __glXDispSwap_VertexAttribs4dvNV},
/* [ 334] = 4214 */ {__glXDisp_VertexAttribs4ubvNV, __glXDispSwap_VertexAttribs4ubvNV},
/* [ 335] = 4215 */ {__glXDisp_ProgramLocalParameter4fvARB, __glXDispSwap_ProgramLocalParameter4fvARB},
/* [ 336] = 4216 */ {__glXDisp_ProgramLocalParameter4dvARB, __glXDispSwap_ProgramLocalParameter4dvARB},
/* [ 337] = 4217 */ {__glXDisp_ProgramStringARB, __glXDispSwap_ProgramStringARB},
/* [ 338] = 4218 */ {__glXDisp_ProgramNamedParameter4fvNV, __glXDispSwap_ProgramNamedParameter4fvNV},
/* [ 339] = 4219 */ {__glXDisp_ProgramNamedParameter4dvNV, __glXDispSwap_ProgramNamedParameter4dvNV},
/* [ 340] = 4220 */ {__glXDisp_ActiveStencilFaceEXT, __glXDispSwap_ActiveStencilFaceEXT},
/* [ 341] = 4221 */ {__glXDisp_PointParameteriNV, __glXDispSwap_PointParameteriNV},
/* [ 342] = 4222 */ {__glXDisp_PointParameterivNV, __glXDispSwap_PointParameterivNV},
/* [ 343] = 4223 */ {NULL, NULL},
/* [ 344] = 4224 */ {NULL, NULL},
/* [ 345] = 4225 */ {NULL, NULL},
/* [ 346] = 4226 */ {NULL, NULL},
/* [ 347] = 4227 */ {NULL, NULL},
/* [ 348] = 4228 */ {__glXDisp_BlendEquationSeparateEXT, __glXDispSwap_BlendEquationSeparateEXT},
/* [ 349] = 4229 */ {NULL, NULL},
/* [ 350] = 4230 */ {__glXDisp_VertexAttrib4bvARB, __glXDispSwap_VertexAttrib4bvARB},
/* [ 351] = 4231 */ {__glXDisp_VertexAttrib4ivARB, __glXDispSwap_VertexAttrib4ivARB},
/* [ 352] = 4232 */ {__glXDisp_VertexAttrib4ubvARB, __glXDispSwap_VertexAttrib4ubvARB},
/* [ 353] = 4233 */ {__glXDisp_VertexAttrib4usvARB, __glXDispSwap_VertexAttrib4usvARB},
/* [ 354] = 4234 */ {__glXDisp_VertexAttrib4uivARB, __glXDispSwap_VertexAttrib4uivARB},
/* [ 355] = 4235 */ {__glXDisp_VertexAttrib4NbvARB, __glXDispSwap_VertexAttrib4NbvARB},
/* [ 356] = 4236 */ {__glXDisp_VertexAttrib4NsvARB, __glXDispSwap_VertexAttrib4NsvARB},
/* [ 357] = 4237 */ {__glXDisp_VertexAttrib4NivARB, __glXDispSwap_VertexAttrib4NivARB},
/* [ 358] = 4238 */ {__glXDisp_VertexAttrib4NusvARB, __glXDispSwap_VertexAttrib4NusvARB},
/* [ 359] = 4239 */ {__glXDisp_VertexAttrib4NuivARB, __glXDispSwap_VertexAttrib4NuivARB},
/* [ 360] = 4128 */ {__glXDisp_SecondaryColor3ivEXT, __glXDispSwap_SecondaryColor3ivEXT},
/* [ 361] = 4129 */ {__glXDisp_SecondaryColor3fvEXT, __glXDispSwap_SecondaryColor3fvEXT},
/* [ 362] = 4130 */ {__glXDisp_SecondaryColor3dvEXT, __glXDispSwap_SecondaryColor3dvEXT},
/* [ 363] = 4131 */ {__glXDisp_SecondaryColor3ubvEXT, __glXDispSwap_SecondaryColor3ubvEXT},
/* [ 364] = 4132 */ {__glXDisp_SecondaryColor3usvEXT, __glXDispSwap_SecondaryColor3usvEXT},
/* [ 365] = 4133 */ {__glXDisp_SecondaryColor3uivEXT, __glXDispSwap_SecondaryColor3uivEXT},
/* [ 366] = 4134 */ {__glXDisp_BlendFuncSeparateEXT, __glXDispSwap_BlendFuncSeparateEXT},
/* [ 367] = 4135 */ {NULL, NULL},
/* [ 368] = 4264 */ {NULL, NULL},
/* [ 369] = 4265 */ {__glXDisp_VertexAttrib1svNV, __glXDispSwap_VertexAttrib1svNV},
/* [ 370] = 4266 */ {__glXDisp_VertexAttrib2svNV, __glXDispSwap_VertexAttrib2svNV},
/* [ 371] = 4267 */ {__glXDisp_VertexAttrib3svNV, __glXDispSwap_VertexAttrib3svNV},
/* [ 372] = 4268 */ {__glXDisp_VertexAttrib4svNV, __glXDispSwap_VertexAttrib4svNV},
/* [ 373] = 4269 */ {__glXDisp_VertexAttrib1fvNV, __glXDispSwap_VertexAttrib1fvNV},
/* [ 374] = 4270 */ {__glXDisp_VertexAttrib2fvNV, __glXDispSwap_VertexAttrib2fvNV},
/* [ 375] = 4271 */ {__glXDisp_VertexAttrib3fvNV, __glXDispSwap_VertexAttrib3fvNV},
/* [ 376] = 4272 */ {__glXDisp_VertexAttrib4fvNV, __glXDispSwap_VertexAttrib4fvNV},
/* [ 377] = 4273 */ {__glXDisp_VertexAttrib1dvNV, __glXDispSwap_VertexAttrib1dvNV},
/* [ 378] = 4274 */ {__glXDisp_VertexAttrib2dvNV, __glXDispSwap_VertexAttrib2dvNV},
/* [ 379] = 4275 */ {__glXDisp_VertexAttrib3dvNV, __glXDispSwap_VertexAttrib3dvNV},
/* [ 380] = 4276 */ {__glXDisp_VertexAttrib4dvNV, __glXDispSwap_VertexAttrib4dvNV},
/* [ 381] = 4277 */ {__glXDisp_VertexAttrib4ubvNV, __glXDispSwap_VertexAttrib4ubvNV},
/* [ 382] = 4278 */ {NULL, NULL},
/* [ 383] = 4279 */ {NULL, NULL},
/* [ 384] = 4312 */ {NULL, NULL},
/* [ 385] = 4313 */ {NULL, NULL},
/* [ 386] = 4314 */ {NULL, NULL},
/* [ 387] = 4315 */ {NULL, NULL},
/* [ 388] = 4316 */ {__glXDisp_BindRenderbufferEXT, __glXDispSwap_BindRenderbufferEXT},
/* [ 389] = 4317 */ {__glXDisp_DeleteRenderbuffersEXT, __glXDispSwap_DeleteRenderbuffersEXT},
/* [ 390] = 4318 */ {__glXDisp_RenderbufferStorageEXT, __glXDispSwap_RenderbufferStorageEXT},
/* [ 391] = 4319 */ {__glXDisp_BindFramebufferEXT, __glXDispSwap_BindFramebufferEXT},
/* [ 392] = 4320 */ {__glXDisp_DeleteFramebuffersEXT, __glXDispSwap_DeleteFramebuffersEXT},
/* [ 393] = 4321 */ {__glXDisp_FramebufferTexture1DEXT, __glXDispSwap_FramebufferTexture1DEXT},
/* [ 394] = 4322 */ {__glXDisp_FramebufferTexture2DEXT, __glXDispSwap_FramebufferTexture2DEXT},
/* [ 395] = 4323 */ {__glXDisp_FramebufferTexture3DEXT, __glXDispSwap_FramebufferTexture3DEXT},
/* [ 396] = 4324 */ {__glXDisp_FramebufferRenderbufferEXT, __glXDispSwap_FramebufferRenderbufferEXT},
/* [ 397] = 4325 */ {__glXDisp_GenerateMipmapEXT, __glXDispSwap_GenerateMipmapEXT},
/* [ 398] = 4326 */ {NULL, NULL},
/* [ 399] = 4327 */ {NULL, NULL},
};
static const int_fast16_t Render_size_table[384][2] = {
static const int_fast16_t Render_size_table[400][2] = {
/* [ 0] = 0 */ { 0, ~0},
/* [ 1] = 1 */ { 8, ~0},
/* [ 2] = 2 */ { 12, 0},
@ -1030,94 +1039,110 @@ static const int_fast16_t Render_size_table[384][2] = {
/* [293] = 4125 */ { 12, ~0},
/* [294] = 4126 */ { 8, ~0},
/* [295] = 4127 */ { 12, ~0},
/* [296] = 4192 */ { 16, ~0},
/* [297] = 4193 */ { 12, ~0},
/* [298] = 4194 */ { 16, ~0},
/* [299] = 4195 */ { 20, ~0},
/* [300] = 4196 */ { 24, ~0},
/* [301] = 4197 */ { 16, ~0},
/* [302] = 4198 */ { 24, ~0},
/* [303] = 4199 */ { 32, ~0},
/* [304] = 4200 */ { 40, ~0},
/* [305] = 4201 */ { 12, ~0},
/* [306] = 4202 */ { 12, 51},
/* [307] = 4203 */ { 12, 52},
/* [308] = 4204 */ { 12, 53},
/* [309] = 4205 */ { 12, 54},
/* [310] = 4206 */ { 12, 55},
/* [311] = 4207 */ { 12, 56},
/* [312] = 4208 */ { 12, 57},
/* [313] = 4209 */ { 12, 58},
/* [314] = 4210 */ { 12, 59},
/* [315] = 4211 */ { 12, 60},
/* [316] = 4212 */ { 12, 61},
/* [317] = 4213 */ { 12, 62},
/* [318] = 4214 */ { 12, 63},
/* [319] = 4215 */ { 28, ~0},
/* [320] = 4216 */ { 44, ~0},
/* [321] = 4217 */ { 16, 64},
/* [322] = 4218 */ { 28, 65},
/* [323] = 4219 */ { 44, 66},
/* [324] = 4220 */ { 8, ~0},
/* [325] = 4221 */ { 12, ~0},
/* [326] = 4222 */ { 8, 67},
/* [327] = 4223 */ { 0, ~0},
/* [328] = 4128 */ { 16, ~0},
/* [329] = 4129 */ { 16, ~0},
/* [330] = 4130 */ { 28, ~0},
/* [331] = 4131 */ { 8, ~0},
/* [332] = 4132 */ { 12, ~0},
/* [333] = 4133 */ { 16, ~0},
/* [334] = 4134 */ { 20, ~0},
/* [335] = 4135 */ { 0, ~0},
/* [336] = 4176 */ { 0, ~0},
/* [337] = 4177 */ { 0, ~0},
/* [338] = 4178 */ { 0, ~0},
/* [339] = 4179 */ { 0, ~0},
/* [340] = 4180 */ { 12, ~0},
/* [341] = 4181 */ { 28, ~0},
/* [342] = 4182 */ { 8, 68},
/* [343] = 4183 */ { 16, 69},
/* [344] = 4184 */ { 28, ~0},
/* [345] = 4185 */ { 44, ~0},
/* [346] = 4186 */ { 16, 70},
/* [347] = 4187 */ { 16, 71},
/* [348] = 4188 */ { 20, ~0},
/* [349] = 4189 */ { 12, ~0},
/* [350] = 4190 */ { 12, ~0},
/* [351] = 4191 */ { 16, ~0},
/* [352] = 4224 */ { 0, ~0},
/* [353] = 4225 */ { 0, ~0},
/* [354] = 4226 */ { 0, ~0},
/* [355] = 4227 */ { 0, ~0},
/* [356] = 4228 */ { 12, ~0},
/* [357] = 4229 */ { 0, ~0},
/* [358] = 4230 */ { 12, ~0},
/* [359] = 4231 */ { 24, ~0},
/* [360] = 4232 */ { 12, ~0},
/* [361] = 4233 */ { 16, ~0},
/* [362] = 4234 */ { 24, ~0},
/* [363] = 4235 */ { 12, ~0},
/* [364] = 4236 */ { 16, ~0},
/* [365] = 4237 */ { 24, ~0},
/* [366] = 4238 */ { 16, ~0},
/* [367] = 4239 */ { 24, ~0},
/* [368] = 4312 */ { 0, ~0},
/* [369] = 4313 */ { 0, ~0},
/* [370] = 4314 */ { 0, ~0},
/* [371] = 4315 */ { 0, ~0},
/* [372] = 4316 */ { 12, ~0},
/* [373] = 4317 */ { 8, 72},
/* [374] = 4318 */ { 20, ~0},
/* [375] = 4319 */ { 12, ~0},
/* [376] = 4320 */ { 8, 73},
/* [377] = 4321 */ { 24, ~0},
/* [378] = 4322 */ { 24, ~0},
/* [379] = 4323 */ { 28, ~0},
/* [380] = 4324 */ { 20, ~0},
/* [381] = 4325 */ { 8, ~0},
/* [382] = 4326 */ { 0, ~0},
/* [383] = 4327 */ { 0, ~0},
/* [296] = 4176 */ { 0, ~0},
/* [297] = 4177 */ { 0, ~0},
/* [298] = 4178 */ { 0, ~0},
/* [299] = 4179 */ { 0, ~0},
/* [300] = 4180 */ { 12, ~0},
/* [301] = 4181 */ { 28, ~0},
/* [302] = 4182 */ { 8, 51},
/* [303] = 4183 */ { 16, 52},
/* [304] = 4184 */ { 28, ~0},
/* [305] = 4185 */ { 44, ~0},
/* [306] = 4186 */ { 16, 53},
/* [307] = 4187 */ { 16, 54},
/* [308] = 4188 */ { 20, ~0},
/* [309] = 4189 */ { 12, ~0},
/* [310] = 4190 */ { 12, ~0},
/* [311] = 4191 */ { 16, ~0},
/* [312] = 4192 */ { 16, ~0},
/* [313] = 4193 */ { 12, ~0},
/* [314] = 4194 */ { 16, ~0},
/* [315] = 4195 */ { 20, ~0},
/* [316] = 4196 */ { 24, ~0},
/* [317] = 4197 */ { 16, ~0},
/* [318] = 4198 */ { 24, ~0},
/* [319] = 4199 */ { 32, ~0},
/* [320] = 4200 */ { 40, ~0},
/* [321] = 4201 */ { 12, ~0},
/* [322] = 4202 */ { 12, 55},
/* [323] = 4203 */ { 12, 56},
/* [324] = 4204 */ { 12, 57},
/* [325] = 4205 */ { 12, 58},
/* [326] = 4206 */ { 12, 59},
/* [327] = 4207 */ { 12, 60},
/* [328] = 4208 */ { 12, 61},
/* [329] = 4209 */ { 12, 62},
/* [330] = 4210 */ { 12, 63},
/* [331] = 4211 */ { 12, 64},
/* [332] = 4212 */ { 12, 65},
/* [333] = 4213 */ { 12, 66},
/* [334] = 4214 */ { 12, 67},
/* [335] = 4215 */ { 28, ~0},
/* [336] = 4216 */ { 44, ~0},
/* [337] = 4217 */ { 16, 68},
/* [338] = 4218 */ { 28, 69},
/* [339] = 4219 */ { 44, 70},
/* [340] = 4220 */ { 8, ~0},
/* [341] = 4221 */ { 12, ~0},
/* [342] = 4222 */ { 8, 71},
/* [343] = 4223 */ { 0, ~0},
/* [344] = 4224 */ { 0, ~0},
/* [345] = 4225 */ { 0, ~0},
/* [346] = 4226 */ { 0, ~0},
/* [347] = 4227 */ { 0, ~0},
/* [348] = 4228 */ { 12, ~0},
/* [349] = 4229 */ { 0, ~0},
/* [350] = 4230 */ { 12, ~0},
/* [351] = 4231 */ { 24, ~0},
/* [352] = 4232 */ { 12, ~0},
/* [353] = 4233 */ { 16, ~0},
/* [354] = 4234 */ { 24, ~0},
/* [355] = 4235 */ { 12, ~0},
/* [356] = 4236 */ { 16, ~0},
/* [357] = 4237 */ { 24, ~0},
/* [358] = 4238 */ { 16, ~0},
/* [359] = 4239 */ { 24, ~0},
/* [360] = 4128 */ { 16, ~0},
/* [361] = 4129 */ { 16, ~0},
/* [362] = 4130 */ { 28, ~0},
/* [363] = 4131 */ { 8, ~0},
/* [364] = 4132 */ { 12, ~0},
/* [365] = 4133 */ { 16, ~0},
/* [366] = 4134 */ { 20, ~0},
/* [367] = 4135 */ { 0, ~0},
/* [368] = 4264 */ { 0, ~0},
/* [369] = 4265 */ { 12, ~0},
/* [370] = 4266 */ { 12, ~0},
/* [371] = 4267 */ { 16, ~0},
/* [372] = 4268 */ { 16, ~0},
/* [373] = 4269 */ { 12, ~0},
/* [374] = 4270 */ { 16, ~0},
/* [375] = 4271 */ { 20, ~0},
/* [376] = 4272 */ { 24, ~0},
/* [377] = 4273 */ { 16, ~0},
/* [378] = 4274 */ { 24, ~0},
/* [379] = 4275 */ { 32, ~0},
/* [380] = 4276 */ { 40, ~0},
/* [381] = 4277 */ { 12, ~0},
/* [382] = 4278 */ { 0, ~0},
/* [383] = 4279 */ { 0, ~0},
/* [384] = 4312 */ { 0, ~0},
/* [385] = 4313 */ { 0, ~0},
/* [386] = 4314 */ { 0, ~0},
/* [387] = 4315 */ { 0, ~0},
/* [388] = 4316 */ { 12, ~0},
/* [389] = 4317 */ { 8, 72},
/* [390] = 4318 */ { 20, ~0},
/* [391] = 4319 */ { 12, ~0},
/* [392] = 4320 */ { 8, 73},
/* [393] = 4321 */ { 24, ~0},
/* [394] = 4322 */ { 24, ~0},
/* [395] = 4323 */ { 28, ~0},
/* [396] = 4324 */ { 20, ~0},
/* [397] = 4325 */ { 8, ~0},
/* [398] = 4326 */ { 0, ~0},
/* [399] = 4327 */ { 0, ~0},
};
static const gl_proto_size_func Render_size_func_table[74] = {
@ -1172,6 +1197,10 @@ static const gl_proto_size_func Render_size_func_table[74] = {
__glXTexImage3DReqSize,
__glXTexSubImage3DReqSize,
__glXPrioritizeTexturesReqSize,
__glXRequestResidentProgramsNVReqSize,
__glXLoadProgramNVReqSize,
__glXProgramParameters4fvNVReqSize,
__glXProgramParameters4dvNVReqSize,
__glXVertexAttribs1svNVReqSize,
__glXVertexAttribs2svNVReqSize,
__glXVertexAttribs3svNVReqSize,
@ -1189,10 +1218,6 @@ static const gl_proto_size_func Render_size_func_table[74] = {
__glXProgramNamedParameter4fvNVReqSize,
__glXProgramNamedParameter4dvNVReqSize,
__glXPointParameterivNVReqSize,
__glXRequestResidentProgramsNVReqSize,
__glXLoadProgramNVReqSize,
__glXProgramParameters4fvNVReqSize,
__glXProgramParameters4dvNVReqSize,
__glXDeleteRenderbuffersEXTReqSize,
__glXDeleteFramebuffersEXTReqSize,
};