XQuartz: Actually send the pointer event from the pen even if it happes to actually have 0 pressure and 0 tilt.
(cherry picked from commit f415837619
)
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@ -894,6 +894,7 @@ static void send_nsevent(NSEvent *e) {
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NSWindow *window;
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int pointer_x, pointer_y, ev_button, ev_type;
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float pressure, tilt_x, tilt_y;
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DeviceIntPtr pDev;
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/* convert location to be relative to top-left of primary display */
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location = [e locationInWindow];
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@ -935,10 +936,13 @@ static void send_nsevent(NSEvent *e) {
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case NSTabletPoint: ev_button=0; ev_type=MotionNotify; goto handle_mouse;
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handle_mouse:
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pDev = darwinPointer;
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if ([e type] == NSTabletPoint || [e subtype] == NSTabletPointEventSubtype) {
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pressure = [e pressure];
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tilt_x = [e tilt].x;
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tilt_y = [e tilt].y;
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tilt_y = [e tilt].y;
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pDev = darwinTabletCurrent;
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}
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if([e subtype] == NSTabletProximityEventSubtype) {
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@ -958,9 +962,11 @@ static void send_nsevent(NSEvent *e) {
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DarwinSendProximityEvents([e isEnteringProximity]?ProximityIn:ProximityOut,
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pointer_x, pointer_y);
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pDev = darwinTabletCurrent;
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}
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DarwinSendPointerEvents(ev_type, ev_button, pointer_x, pointer_y,
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DarwinSendPointerEvents(pDev, ev_type, ev_button, pointer_x, pointer_y,
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pressure, tilt_x, tilt_y);
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break;
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@ -407,11 +407,10 @@ static void DarwinPrepareValuators(int *valuators, ScreenPtr screen,
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// valuators[0], valuators[1], valuators[2], valuators[3], valuators[4]);
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}
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void DarwinSendPointerEvents(int ev_type, int ev_button, int pointer_x, int pointer_y,
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void DarwinSendPointerEvents(DeviceIntPtr pDev, int ev_type, int ev_button, int pointer_x, int pointer_y,
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float pressure, float tilt_x, float tilt_y) {
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static int darwinFakeMouseButtonDown = 0;
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int i, num_events;
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DeviceIntPtr dev;
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ScreenPtr screen;
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int valuators[5];
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@ -422,12 +421,7 @@ void DarwinSendPointerEvents(int ev_type, int ev_button, int pointer_x, int poin
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return;
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}
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if (pressure == 0 && tilt_x == 0 && tilt_y == 0)
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dev = darwinPointer;
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else
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dev = darwinTabletCurrent;
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screen = miPointerGetScreen(dev);
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screen = miPointerGetScreen(pDev);
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if(!screen) {
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DEBUG_LOG("DarwinSendPointerEvents called before screen was initialized\n");
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return;
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@ -437,7 +431,7 @@ void DarwinSendPointerEvents(int ev_type, int ev_button, int pointer_x, int poin
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if (ev_type == ButtonPress && darwinFakeButtons && ev_button == 1) {
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if(darwinFakeMouseButtonDown != 0) {
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/* We're currently "down" with another button, so release it first */
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DarwinSendPointerEvents(ButtonRelease, darwinFakeMouseButtonDown, pointer_x, pointer_y, pressure, tilt_x, tilt_y);
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DarwinSendPointerEvents(pDev, ButtonRelease, darwinFakeMouseButtonDown, pointer_x, pointer_y, pressure, tilt_x, tilt_y);
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darwinFakeMouseButtonDown=0;
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}
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if (darwin_modifier_flags & darwinFakeMouse2Mask) {
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@ -467,9 +461,9 @@ void DarwinSendPointerEvents(int ev_type, int ev_button, int pointer_x, int poin
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DarwinPrepareValuators(valuators, screen, pointer_x, pointer_y, pressure, tilt_x, tilt_y);
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darwinEvents_lock(); {
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num_events = GetPointerEvents(darwinEvents, dev, ev_type, ev_button,
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POINTER_ABSOLUTE, 0, dev==darwinTabletCurrent?5:2, valuators);
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for(i=0; i<num_events; i++) mieqEnqueue (dev, &darwinEvents[i]);
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num_events = GetPointerEvents(darwinEvents, pDev, ev_type, ev_button,
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POINTER_ABSOLUTE, 0, pDev==darwinTabletCurrent?5:2, valuators);
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for(i=0; i<num_events; i++) mieqEnqueue (pDev, &darwinEvents[i]);
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DarwinPokeEQ();
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} darwinEvents_unlock();
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}
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@ -534,13 +528,13 @@ void DarwinSendScrollEvents(float count_x, float count_y,
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while ((count_x > 0.0f) || (count_y > 0.0f)) {
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if (count_x > 0.0f) {
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DarwinSendPointerEvents(ButtonPress, sign_x, pointer_x, pointer_y, pressure, tilt_x, tilt_y);
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DarwinSendPointerEvents(ButtonRelease, sign_x, pointer_x, pointer_y, pressure, tilt_x, tilt_y);
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DarwinSendPointerEvents(darwinPointer, ButtonPress, sign_x, pointer_x, pointer_y, pressure, tilt_x, tilt_y);
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DarwinSendPointerEvents(darwinPointer, ButtonRelease, sign_x, pointer_x, pointer_y, pressure, tilt_x, tilt_y);
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count_x = count_x - 1.0f;
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}
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if (count_y > 0.0f) {
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DarwinSendPointerEvents(ButtonPress, sign_y, pointer_x, pointer_y, pressure, tilt_x, tilt_y);
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DarwinSendPointerEvents(ButtonRelease, sign_y, pointer_x, pointer_y, pressure, tilt_x, tilt_y);
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DarwinSendPointerEvents(darwinPointer, ButtonPress, sign_y, pointer_x, pointer_y, pressure, tilt_x, tilt_y);
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DarwinSendPointerEvents(darwinPointer, ButtonRelease, sign_y, pointer_x, pointer_y, pressure, tilt_x, tilt_y);
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count_y = count_y - 1.0f;
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}
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}
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@ -32,7 +32,7 @@ Bool DarwinEQInit(void);
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void DarwinEQEnqueue(const xEventPtr e);
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void DarwinEQPointerPost(DeviceIntPtr pDev, xEventPtr e);
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void DarwinEQSwitchScreen(ScreenPtr pScreen, Bool fromDIX);
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void DarwinSendPointerEvents(int ev_type, int ev_button, int pointer_x, int pointer_y,
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void DarwinSendPointerEvents(DeviceIntPtr pDev, int ev_type, int ev_button, int pointer_x, int pointer_y,
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float pressure, float tilt_x, float tilt_y);
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void DarwinSendProximityEvents(int ev_type, int pointer_x, int pointer_y);
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void DarwinSendKeyboardEvents(int ev_type, int keycode);
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