Switch automatic composite update to WorkQueue

It is currently (ab)using the screen BlockHandler callback to do
this. But this can cause problems with other extension as their
block handlers might have executed before Composite's. And the
operations Composite does might result in them wanting to change
timeouts.

Practically this caused problems for TigerVNC's VNC extension which
failed to send out updates for Composite's screen updates.

(cherry picked from commit 1bd5d0a53c)
This commit is contained in:
Pierre Ossman 2018-10-03 10:28:52 +02:00 committed by Olivier Fourdan
parent a41b6ef224
commit b1215fb075
3 changed files with 15 additions and 20 deletions

View File

@ -47,24 +47,18 @@
#include "compint.h" #include "compint.h"
static void static Bool
compScreenUpdate(ScreenPtr pScreen) compScreenUpdate(ClientPtr pClient, void *closure)
{
compCheckTree(pScreen);
compPaintChildrenToWindow(pScreen->root);
}
static void
compBlockHandler(ScreenPtr pScreen, void *pTimeout)
{ {
ScreenPtr pScreen = closure;
CompScreenPtr cs = GetCompScreen(pScreen); CompScreenPtr cs = GetCompScreen(pScreen);
pScreen->BlockHandler = cs->BlockHandler; compCheckTree(pScreen);
compScreenUpdate(pScreen); compPaintChildrenToWindow(pScreen->root);
(*pScreen->BlockHandler) (pScreen, pTimeout);
/* Next damage will restore the block handler */ /* Next damage will restore the worker */
cs->BlockHandler = NULL; cs->pendingScreenUpdate = FALSE;
return TRUE;
} }
void void
@ -87,9 +81,9 @@ compReportDamage(DamagePtr pDamage, RegionPtr pRegion, void *closure)
CompScreenPtr cs = GetCompScreen(pScreen); CompScreenPtr cs = GetCompScreen(pScreen);
CompWindowPtr cw = GetCompWindow(pWin); CompWindowPtr cw = GetCompWindow(pWin);
if (!cs->BlockHandler) { if (!cs->pendingScreenUpdate) {
cs->BlockHandler = pScreen->BlockHandler; QueueWorkProc(compScreenUpdate, serverClient, pScreen);
pScreen->BlockHandler = compBlockHandler; cs->pendingScreenUpdate = TRUE;
} }
cw->damaged = TRUE; cw->damaged = TRUE;

View File

@ -387,6 +387,8 @@ compScreenInit(ScreenPtr pScreen)
cs->pOverlayWin = NULL; cs->pOverlayWin = NULL;
cs->pOverlayClients = NULL; cs->pOverlayClients = NULL;
cs->pendingScreenUpdate = FALSE;
cs->numAlternateVisuals = 0; cs->numAlternateVisuals = 0;
cs->alternateVisuals = NULL; cs->alternateVisuals = NULL;
cs->numImplicitRedirectExceptions = 0; cs->numImplicitRedirectExceptions = 0;
@ -442,8 +444,6 @@ compScreenInit(ScreenPtr pScreen)
cs->ChangeWindowAttributes = pScreen->ChangeWindowAttributes; cs->ChangeWindowAttributes = pScreen->ChangeWindowAttributes;
pScreen->ChangeWindowAttributes = compChangeWindowAttributes; pScreen->ChangeWindowAttributes = compChangeWindowAttributes;
cs->BlockHandler = NULL;
cs->CloseScreen = pScreen->CloseScreen; cs->CloseScreen = pScreen->CloseScreen;
pScreen->CloseScreen = compCloseScreen; pScreen->CloseScreen = compCloseScreen;

View File

@ -156,7 +156,8 @@ typedef struct _CompScreen {
*/ */
ChangeWindowAttributesProcPtr ChangeWindowAttributes; ChangeWindowAttributesProcPtr ChangeWindowAttributes;
ScreenBlockHandlerProcPtr BlockHandler; Bool pendingScreenUpdate;
CloseScreenProcPtr CloseScreen; CloseScreenProcPtr CloseScreen;
int numAlternateVisuals; int numAlternateVisuals;
VisualID *alternateVisuals; VisualID *alternateVisuals;