CVE-2008-2360 - RENDER Extension heap buffer overflow

An integer overflow may occur in the computation of the size of the
glyph to be allocated by the AllocateGlyph() function which will cause
less memory to be allocated than expected, leading to later heap
overflow.

On systems where the X  SIGSEGV handler includes a stack trace, more
malloc()-type functions are called, which may lead to other
exploitable issues.
This commit is contained in:
Matthieu Herrb 2008-06-08 11:13:47 -06:00 committed by Matthieu Herrb
parent 43285b4f72
commit b1a4a96885

View File

@ -42,6 +42,12 @@
#include "picturestr.h"
#include "glyphstr.h"
#if HAVE_STDINT_H
#include <stdint.h>
#elif !defined(UINT32_MAX)
#define UINT32_MAX 0xffffffffU
#endif
/*
* From Knuth -- a good choice for hash/rehash values is p, p-2 where
* p and p-2 are both prime. These tables are sized to have an extra 10%
@ -626,8 +632,12 @@ AllocateGlyph (xGlyphInfo *gi, int fdepth)
int size;
GlyphPtr glyph;
int i;
size = gi->height * PixmapBytePad (gi->width, glyphDepths[fdepth]);
size_t padded_width;
padded_width = PixmapBytePad (gi->width, glyphDepths[fdepth]);
if (gi->height && padded_width > (UINT32_MAX - sizeof(GlyphRec))/gi->height)
return 0;
size = gi->height * padded_width;
glyph = (GlyphPtr) xalloc (size + sizeof (GlyphRec));
if (!glyph)
return 0;