dmx: __glXMalloc -> malloc, etc.

Kristian made equivalent edits to the reference GLX implementation in
2006, with commit 2d2d38d17c.

Signed-off-by: Jamey Sharp <jamey@minilop.net>
Reviewed-by: Alex Deucher <alexdeucher@gmail.com>
This commit is contained in:
Jamey Sharp 2010-05-25 13:28:32 -07:00
parent a715de7f11
commit b5217bfdca
5 changed files with 45 additions and 126 deletions

View File

@ -144,7 +144,7 @@ static int CreateContext(__GLXclientState *cl,
/*
** Allocate memory for the new context
*/
glxc = __glXCalloc(1, sizeof(__GLXcontext));
glxc = calloc(1, sizeof(__GLXcontext));
if (!glxc) {
return BadAlloc;
}
@ -156,7 +156,7 @@ static int CreateContext(__GLXclientState *cl,
glxc->pFBConfig = glxLookupFBConfig( fbconfigId );
if (!glxc->pFBConfig) {
client->errorValue = fbconfigId;
__glXFree( glxc );
free( glxc );
return BadValue;
}
visual = glxc->pFBConfig->associatedVisualId;
@ -177,7 +177,7 @@ static int CreateContext(__GLXclientState *cl,
}
if (i == pScreen->numVisuals) {
client->errorValue = visual;
__glXFree( glxc );
free( glxc );
return BadValue;
}
@ -192,7 +192,7 @@ static int CreateContext(__GLXclientState *cl,
** Visual not support on this screen by this OpenGL implementation.
*/
client->errorValue = visual;
__glXFree( glxc );
free( glxc );
return BadValue;
}
@ -203,7 +203,7 @@ static int CreateContext(__GLXclientState *cl,
/*
* visual does not have an FBConfig ???
client->errorValue = visual;
__glXFree( glxc );
free( glxc );
return BadValue;
*/
}
@ -223,11 +223,11 @@ static int CreateContext(__GLXclientState *cl,
* allocate memory for back-end servers info
*/
num_be_screens = to_screen - from_screen + 1;
glxc->real_ids = (XID *)__glXMalloc(sizeof(XID) * num_be_screens);
glxc->real_ids = (XID *)malloc(sizeof(XID) * num_be_screens);
if (!glxc->real_ids) {
return BadAlloc;
}
glxc->real_vids = (XID *)__glXMalloc(sizeof(XID) * num_be_screens);
glxc->real_vids = (XID *)malloc(sizeof(XID) * num_be_screens);
if (!glxc->real_vids) {
return BadAlloc;
}
@ -252,9 +252,9 @@ static int CreateContext(__GLXclientState *cl,
if (!be_vid) {
/* visual is not supported on the back-end server */
__glXFree( glxc->real_ids );
__glXFree( glxc->real_vids );
__glXFree( glxc );
free( glxc->real_ids );
free( glxc->real_vids );
free( glxc );
return BadValue;
}
}
@ -346,9 +346,9 @@ static int CreateContext(__GLXclientState *cl,
** Register this context as a resource.
*/
if (!AddResource(gcId, __glXContextRes, (pointer)glxc)) {
__glXFree( glxc->real_ids );
__glXFree( glxc->real_vids );
__glXFree( glxc );
free( glxc->real_ids );
free( glxc->real_vids );
free( glxc );
client->errorValue = gcId;
return BadAlloc;
}
@ -585,16 +585,16 @@ static int AddCurrentContext(__GLXclientState *cl, __GLXcontext *glxc, DrawableP
** Didn't find a free slot, so we'll have to grow the table.
*/
if (!num) {
table = (__GLXcontext **) __glXMalloc(sizeof(__GLXcontext *));
cl->currentDrawables = (DrawablePtr *) __glXMalloc(sizeof(DrawablePtr));
cl->be_currentCTag = (GLXContextTag *) __glXMalloc(screenInfo.numScreens *sizeof(GLXContextTag));
table = (__GLXcontext **) malloc(sizeof(__GLXcontext *));
cl->currentDrawables = (DrawablePtr *) malloc(sizeof(DrawablePtr));
cl->be_currentCTag = (GLXContextTag *) malloc(screenInfo.numScreens *sizeof(GLXContextTag));
} else {
table = (__GLXcontext **) __glXRealloc(table,
table = (__GLXcontext **) realloc(table,
(num+1)*sizeof(__GLXcontext *));
cl->currentDrawables = (DrawablePtr *) __glXRealloc(
cl->currentDrawables = (DrawablePtr *) realloc(
cl->currentDrawables ,
(num+1)*sizeof(DrawablePtr));
cl->be_currentCTag = (GLXContextTag *) __glXRealloc(cl->be_currentCTag,
cl->be_currentCTag = (GLXContextTag *) realloc(cl->be_currentCTag,
(num+1)*screenInfo.numScreens*sizeof(GLXContextTag));
}
table[num] = glxc;
@ -1721,13 +1721,13 @@ static int CreateGLXPixmap(__GLXclientState *cl,
pGlxVisual = NULL;
}
pGlxPixmap = (__GLXpixmap *) __glXMalloc(sizeof(__GLXpixmap));
pGlxPixmap = (__GLXpixmap *) malloc(sizeof(__GLXpixmap));
if (!pGlxPixmap) {
return BadAlloc;
}
pGlxPixmap->be_xids = (XID *) __glXMalloc(sizeof(XID) * screenInfo.numScreens);
pGlxPixmap->be_xids = (XID *) malloc(sizeof(XID) * screenInfo.numScreens);
if (!pGlxPixmap->be_xids) {
__glXFree( pGlxPixmap );
free( pGlxPixmap );
return BadAlloc;
}
@ -1832,7 +1832,7 @@ static int CreateGLXPixmap(__GLXclientState *cl,
}
else {
client->errorValue = ( visual ? visual : fbconfigId );
__glXFree( pGlxPixmap );
free( pGlxPixmap );
return BadValue;
}
@ -1840,7 +1840,7 @@ static int CreateGLXPixmap(__GLXclientState *cl,
}
if (!(AddResource(glxpixmapId, __glXPixmapRes, pGlxPixmap))) {
__glXFree( pGlxPixmap );
free( pGlxPixmap );
return BadAlloc;
}
@ -2570,7 +2570,7 @@ int __glXClientInfo(__GLXclientState *cl, GLbyte *pc)
cl->GLClientmajorVersion = req->major;
cl->GLClientminorVersion = req->minor;
if (cl->GLClientextensions) __glXFree(cl->GLClientextensions);
if (cl->GLClientextensions) free(cl->GLClientextensions);
buf = (const char *)(req+1);
cl->GLClientextensions = strdup(buf);

View File

@ -702,9 +702,9 @@ int __glXSwapRenderLarge(__GLXclientState *cl, GLbyte *pc)
*/
if (cl->largeCmdBufSize < hdr->length) {
if (!cl->largeCmdBuf) {
cl->largeCmdBuf = (GLbyte *) __glXMalloc(hdr->length);
cl->largeCmdBuf = (GLbyte *) malloc(hdr->length);
} else {
cl->largeCmdBuf = (GLbyte *) __glXRealloc(cl->largeCmdBuf, hdr->length);
cl->largeCmdBuf = (GLbyte *) realloc(cl->largeCmdBuf, hdr->length);
}
if (!cl->largeCmdBuf) {
cl->largeCmdRequestsTotal = 0;

View File

@ -77,10 +77,10 @@ static void ResetClientState(int clientIndex)
Display **keep_be_displays;
int i;
if (cl->returnBuf) __glXFree(cl->returnBuf);
if (cl->currentContexts) __glXFree(cl->currentContexts);
if (cl->currentDrawables) __glXFree(cl->currentDrawables);
if (cl->largeCmdBuf) __glXFree(cl->largeCmdBuf);
if (cl->returnBuf) free(cl->returnBuf);
if (cl->currentContexts) free(cl->currentContexts);
if (cl->currentDrawables) free(cl->currentDrawables);
if (cl->largeCmdBuf) free(cl->largeCmdBuf);
for (i=0; i< screenInfo.numScreens; i++) {
if (cl->be_displays[i])
@ -97,7 +97,7 @@ static void ResetClientState(int clientIndex)
*/
cl->GLClientmajorVersion = 1;
cl->GLClientminorVersion = 0;
if (cl->GLClientextensions) __glXFree(cl->GLClientextensions);
if (cl->GLClientextensions) free(cl->GLClientextensions);
memset(cl->be_displays, 0, screenInfo.numScreens * sizeof(Display *));
}
@ -167,8 +167,8 @@ void __glXFreeGLXPixmap( __GLXpixmap *pGlxPixmap )
** only if it's zero.
*/
(*pGlxPixmap->pScreen->DestroyPixmap)(pPixmap);
__glXFree(pGlxPixmap->be_xids);
__glXFree(pGlxPixmap);
free(pGlxPixmap->be_xids);
free(pGlxPixmap);
}
}
@ -222,10 +222,10 @@ GLboolean __glXFreeContext(__GLXcontext *cx)
{
if (cx->idExists || cx->isCurrent) return GL_FALSE;
if (cx->feedbackBuf) __glXFree(cx->feedbackBuf);
if (cx->selectBuf) __glXFree(cx->selectBuf);
if (cx->real_ids) __glXFree(cx->real_ids);
if (cx->real_vids) __glXFree(cx->real_vids);
if (cx->feedbackBuf) free(cx->feedbackBuf);
if (cx->selectBuf) free(cx->selectBuf);
if (cx->real_ids) free(cx->real_ids);
if (cx->real_vids) free(cx->real_vids);
if (cx->pGlxPixmap) {
/*
@ -263,7 +263,7 @@ GLboolean __glXFreeContext(__GLXcontext *cx)
cx->pGlxReadWindow = 0;
}
__glXFree(cx);
free(cx);
if (cx == __glXLastContext) {
__glXFlushContextCache();
@ -387,15 +387,15 @@ static int __glXDispatch(ClientPtr client)
opcode = stuff->glxCode;
cl = __glXClients[client->index];
if (!cl) {
cl = __glXCalloc(1, sizeof(__GLXclientState));
cl = calloc(1, sizeof(__GLXclientState));
__glXClients[client->index] = cl;
if (!cl) {
return BadAlloc;
}
cl->be_displays = __glXCalloc(screenInfo.numScreens, sizeof(Display *));
cl->be_displays = calloc(screenInfo.numScreens, sizeof(Display *));
if (!cl->be_displays) {
__glXFree( cl );
free( cl );
return BadAlloc;
}
}
@ -439,15 +439,15 @@ static int __glXSwapDispatch(ClientPtr client)
opcode = stuff->glxCode;
cl = __glXClients[client->index];
if (!cl) {
cl = __glXCalloc(1, sizeof(__GLXclientState));
cl = calloc(1, sizeof(__GLXclientState));
__glXClients[client->index] = cl;
if (!cl) {
return BadAlloc;
}
cl->be_displays = __glXCalloc(screenInfo.numScreens, sizeof(Display *));
cl->be_displays = calloc(screenInfo.numScreens, sizeof(Display *));
if (!cl->be_displays) {
__glXFree( cl );
free( cl );
return BadAlloc;
}
}

View File

@ -29,81 +29,6 @@
*/
#include "glxserver.h"
#include <GL/glxtokens.h>
#include <pixmapstr.h>
#include <windowstr.h>
#include "glxutil.h"
#include <stdlib.h>
/************************************************************************/
void __glXNop(void) {}
/************************************************************************/
/* Memory Allocation for GLX */
void *
__glXMalloc(size_t size)
{
void *addr;
if (size == 0) {
return NULL;
}
addr = malloc(size);
if (addr == NULL) {
/* XXX: handle out of memory error */
return NULL;
}
return addr;
}
void *
__glXCalloc(size_t numElements, size_t elementSize)
{
void *addr;
size_t size;
if ((numElements == 0) || (elementSize == 0)) {
return NULL;
}
addr = calloc(numElements, elementSize);
if (addr == NULL) {
/* XXX: handle out of memory error */
return NULL;
}
return addr;
}
void *
__glXRealloc(void *addr, size_t newSize)
{
void *newAddr;
if (addr) {
if (newSize == 0) {
free(addr);
return NULL;
} else {
newAddr = realloc(addr, newSize);
}
} else {
if (newSize == 0) {
return NULL;
} else {
newAddr = malloc(newSize);
}
}
if (newAddr == NULL) {
return NULL; /* XXX: out of memory */
}
return newAddr;
}
void
__glXFree(void *addr)
{
free(addr);
}

View File

@ -33,12 +33,6 @@
extern void __glXNop(void);
/* memory management */
extern void *__glXMalloc(size_t size);
extern void *__glXCalloc(size_t numElements, size_t elementSize);
extern void *__glXRealloc(void *addr, size_t newSize);
extern void __glXFree(void *ptr);
/* context helper routines */
extern __GLXcontext *__glXLookupContextByTag(__GLXclientState*, GLXContextTag);
extern DrawablePtr __glXLookupDrawableByTag(__GLXclientState *cl, GLXContextTag tag);